Sing redirects here. For the Pokémon Music Collective song, see Sing (song).

Sing (Japanese: うたう Sing) is a non-damaging Normal-type move introduced in Generation I. It is TM111 in Pokémon Legends: Z-A.

Sing
うたう Sing
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  55%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Effect

Sing puts the target to sleep.

Pokémon with Insomnia, Vital Spirit, Shields Down (with the shield active), or Comatose as their Ability are immune to sleep. Pokémon with Soundproof (due to it being a sound-based move) are also immune to Sing.

Sing is a sound-based move.

Generation I

In the handheld games only, Sing can affect a target behind a substitute.

Generation II

Sing can no longer affect a target behind a substitute.

In the Generation II core series games, when an in-game opponent outside of the Battle Tower uses Sing, the move has a 25% chance to fail in addition to its normal chance to miss.

Generations III to V

Sing can be used as the first move of a Pokémon Contest combination, causing Perish Song and Refresh to score double the normal appeal if used in the next turn.

Generation VI onwards

Sing can now hit a target behind a substitute.

If powered up by a Normalium Z into Z-Sing, the user's Speed stat is raised by one stage. Throat Chop cannot prevent a Pokémon from using Z-Sing.

Sing can be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

Description

Games Description
Stad A special Normal-type technique. A soothing melody lulls the target to sleep.
Stad2 A special Normal-type move. A soothing melody lulls the target to sleep.
GSC May cause the foe to fall asleep.
RSE A soothing song lulls the foe into a deep slumber.
ColoXD A soothing song lulls the target into a deep slumber.
FRLG A soothing song in a calming voice lulls the foe into a deep slumber.
DPPtHGSSPBR A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
SV A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
ZA The user sings with a beautiful, soothing voice to make targets drowsy.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035 Clefairy Fairy Fairy 13 8 9 7 7 7 7 6 1 1 1
0036 Clefable Fairy Fairy 1 1 1 1 1 1 1 1 1 1 Rem.
0039 Jigglypuff
Fairy Fairy 1 1 1 1 1 1 1 1 1 1 1 1
0040 Wigglytuff
Fairy Fairy 1 1 1 1 1 1 1 1 1 1 1 1
0113 Chansey Fairy Fairy 24 29 29 23 31 31 31 30 16 16 16
0124 Jynx
Human-Like Human-Like 20 20
0131 Lapras
Monster Water 1 16 1 1 1 1 1 1 5 5 5
0173 Cleffa No Eggs Discovered No Eggs Discovered 8 8 7 7 7 7 4 4 4
0174 Igglybuff
No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1 1 1 1
0238 Smoochum
No Eggs Discovered No Eggs Discovered 25 25 18 18 18 18 20 20
0242 Blissey Fairy Fairy 23 23 23 31 31 31 16 16 16
0300 Skitty Field Fairy 13 8DP
11PtHGSS
11 11XY
7ORAS
7 7
0301 Delcatty Field Fairy 1 1 1 1 1 1
0333 Swablu
Flying Dragon 11 9 9BW
8B2W2
8XY
5ORAS
5 28 28 28
0334 Altaria
Flying Dragon 1, 11 1, 9 1, 9BW
1, 8B2W2
1, 8XY
1, 5ORAS
1, 5 28 28 28
0402 Kricketune Bug Bug 18 18 18 18 18 18
0441 Chatot
Flying Flying 13 13 13 13 13
0572 Minccino Field Field 21 21 21 12 12
0573 Cinccino Field Field 1 1 1 1 1
0648 Meloetta
No Eggs Discovered No Eggs Discovered 16 16 1, 16 1 1
0728 Popplio Water 1 Field 25 18 18
0729 Brionne Water 1 Field 28 20 20
0730 Primarina
Water 1 Field 28 20 20
0829 Gossifleur Grass Grass 1
0830 Eldegoss Grass Grass 1
0911 Skeledirge
Field Field Rem.
0985 Scream Tail
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Compatibility
0035 Clefairy Fairy Fairy
0036 Clefable Fairy Fairy
0039 Jigglypuff
Fairy Fairy
0040 Wigglytuff
Fairy Fairy
0173 Cleffa No Eggs Discovered No Eggs Discovered
0174 Igglybuff
No Eggs Discovered No Eggs Discovered
0316 Gulpin Amorphous Amorphous
0317 Swalot Amorphous Amorphous
0333 Swablu
Flying Dragon
0334 Altaria
Flying Dragon
0648 Meloetta
No Eggs Discovered No Eggs Discovered
0876 Indeedee
Indeedee
Female

Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0183 Marill
Water 1 Fairy
0298 Azurill
Water 1 Fairy
0311 Plusle Fairy Fairy
0312 Minun Fairy Fairy
0775 Komala Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0052 Meowth Field Field Purified Shadow PokémonXD
0105 Marowak Monster Monster Purified Shadow PokémonXD
0115 Kangaskhan Monster Monster Purified Shadow PokémonXD
0280 Ralts
Human-Like Amorphous Purified Shadow PokémonXD
0303 Mawile Field Fairy Purified Shadow PokémonXD
0316 Gulpin Amorphous Amorphous Purified Shadow PokémonXD
0361 Snorunt Fairy Mineral Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0184 Azumarill
Water 1 Fairy Wild Tera Pokémon - Casseroya LakeSV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0172 Pichu No Eggs Discovered No Eggs Discovered Pokémon Center Mystery Egg #1 and #3
New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation III

# Pokémon Types Egg Groups Obtained with
0327 Spinda Field Human-Like PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0025 Pikachu Field Fairy Singing Pikachu
0052 Meowth Field Field Team Rocket Meowth
0133 Eevee Field Field Kiyo Eevee
0393 Piplup Water 1 Field Recital Piplup
Concert Piplup
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VIII

# Pokémon Types Egg Groups Obtained with
0025 Pikachu Field Fairy Game Freak's Singing Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Sing puts the enemy to sleep. This move is affected by Magic Coat and the Muzzled status condition. Being a sound-based move, it is blocked by Soundproof.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - 100% - Front Enemy Yes
MDTDS - - 13 - 87% - Front Enemy Yes
BSL - - 13 - 87% - Front Enemy Yes
MDGtI - - 14 30 85% 98% Front Enemy Yes
SMD - - 10 30 90% 98% Front Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Super Smash Bros. series

Sing is Jigglypuff's up special. The move puts all ground-bound users near Jigglypuff to sleep, and does not affect players in the air. The more damage the opponent has taken, the longer they sleep. Unlike most up specials, Sing does not act as a recovery move.

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Sing could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Sing could be seen as a move used by Boss Igglybuff.

Sing
Charge time 1.84 seconds
Range type Circular (self)
Target Enemy
Additional effect Causes the foe to sleep

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Sing Status 1 45% An opponent Puts the target to sleep. Elio & Popplio/Brionne/Primarina
Melony & Lapras
Rosa (Champion) & Meloetta
Shauna & Delcatty
Lillie (Holiday 2024) & Primarina Shiny
Kris (Academy) & Igglybuff

Notes:

Pokémon UNITE

Sing
Pokémon Move Icon Image Level Learned Cooldown Description

Wigglytuff
4 8s Has the user sing, decreasing the movement speed of nearby Pokémon for a short time. Opposing Pokémon that do not leave the move's area of effect within a set period of time are put to sleep for a short time, which also decreases their Defense and Sp. Def. Using this move increases the user's movement speed for a short time.
Upgraded to Sing+ when the Pokémon reaches Lv. 12.
Upgrade: Increases the length of time that opposing Pokémon stay asleep.

Monopoly: Pokémon Exclusive Kanto Edition

In the exclusive edition of Monopoly: Pokémon Kanto Edition, Sing is the Power Card belonging to Jigglypuff. Once per game, at the end of their turn, the player using Jigglypuff may immediately take another turn, ostensibly by making every other player fall asleep.

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
MDTDS Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
BSL てきポケモンを すいみんじょうたいにかえる すいみんじょうたいのポケモンは こうどうできない
MDGtI It causes the Sleep status condition to an enemy. With the Sleep status, it can't do anything.
SMD It makes an enemy go to sleep.
Monopoly: Pokémon Exclusive Kanto Edition Use at the end of your turn, everyone else falls asleep! You may immediately take an extra turn.

In animation

Pokémon animated series


Chansey

Kricketune

Jigglypuff

Azurill
The user sings a soothing lullaby in a calming voice that puts the target into a deep slumber.
Pokémon Method
User First Used In Notes
Jigglypuff Jigglypuff sings a beautiful lullaby, causing anyone who hears it to fall asleep; or, Jigglypuff releases colored musical notes from its mouth when it sings. When the music notes hit the opponent, it falls asleep.
Jigglypuff (anime) The Song of Jigglypuff Debut
A giant Jigglypuff The Ancient Puzzle of Pokémopolis None
Marina's Pink The Legend of Thunder! None
Lisa Mitchum's Jigglypuff Rough, Tough Jigglypuff None
A Coordinator's Jigglypuff May, We Harley Drew'd Ya! None
A Jigglypuff in Professor Cerise's fantasy Caring for a Mystery! None
Chansey Chansey puts her hands in front of her and sings, making the opponent drowsy and fall asleep.
Multiple Nurse Joy's Chansey Ignorance is Blissey None
Swablu Swablu sings a soothing melody and sound waves come out of its mouth. Anything that hears the song and is hit with the shockwave instantly falls asleep.
A wild Swablu True Blue Swablu None
Marill Marill sings a lullaby and multicolored music notes come out of its mouth. When the opponent hears the lullaby, it falls asleep.
Marill (Pikachu shorts) Pikachu's Exploration Club None
Kricketune Kricketune puts its scythes together and rubs them against each other. Then, its body starts to glow white, and golden music notes come out of its body at the opponent.
Nando's Kricketune Dawn's Early Night! None
Delcatty Delcatty sings and multicolored music notes come out of its mouth. When the music notes hit the opponent, the opponent falls asleep.
Lila's Delcatty Battling the Generation Gap! None
Chingling Chingling sings a note and multicolored music notes come out of its mouth.
A Coordinator's Chingling Yes in Dee Dee, It's Dawn! Chingling cannot legally learn Sing
Chimecho Chimecho sings a note and multicolored music notes come out of its mouth.
A Coordinator's Chimecho Yes in Dee Dee, It's Dawn! Chimecho cannot legally learn Sing
Kricketot Kricketot dances about and it produces a sound of woodwind chimes where multicolored music notes come out from in between its antennae and float around.
Nando's Kricketot Last Call - First Round! Kricketot cannot legally learn Sing
Minccino Minccino sings a lullaby and multicolored music notes come out of its mouth. When the opponent hears the lullaby, it falls asleep.
A wild Minccino PK22 None
Komala Komala sings a lullaby, making its opponent fall asleep.
Samson Oak's Komala Let Sleeping Pokémon Lie! None
Azurill Azurill releases colored musical notes from its mouth when it sings. When the music notes hit the opponent, it falls asleep.
An Azurill in Professor Cerise's fantasy Caring for a Mystery! None

POKÉTOON


Jigglypuff


A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
Pokémon Method
User First Used In Notes
Jigglypuff Jigglypuff sings a song, sometimes putting those who hear it to sleep.
Alba's Jigglypuff Jigglypuff's Song Debut
Four wild Jigglypuff Jigglypuff's Song None
Peaches's Jigglypuff Jigglypuff's Song None

In the manga

The Electric Tale of Pikachu

Magical Pokémon Journey

Pokémon Adventures

Pokémon Diamond and Pearl Adventure!

Pokémon: Yeah! I Got Pokémon!

Pokémon Pocket Monsters

Pokémon Zensho

In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 唱歌 Cheunggō
Mandarin 唱歌 Chànggē
Czech Zpěv
Danish Sang
Dutch Zang
Finnish Laulu
French Berceuse
German Gesang
Greek Νανούρισμα Νανούρισμα
Hindi गाओ Gao
Indonesian Menyanyi
Italian Canto
Korean 노래하기 Noraehagi
Polish Śpiew
Portuguese Brazil Canção (games, TCG, manga)
Canção de Ninar (early animated series)[specify]
Cantar (The Official Pokémon Handbook)
Portugal Canção de Ninar
Romanian Cântecul
Serbian Pevanje
Spanish Canto
Swedish Sång
Turkish Şarkı
Vietnamese Hát


Variations of the move Sing
Grass WhistleSingSupersonic
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195196197198199200201
Added in SV 3.0.0
202203204205206207208209210211212213214215
216217218219220221222223224225226227228229
ZA
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107
Added in ZA 2.0.0
108109110111112113114115116117118119120121122123124125126
127128129130131132133134135136137138139140141142143144145
146147148149150151152153154155156157158159160
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.