An Inverse Battle (Japanese: さかさバトル Reverse Battle) is a Pokémon battle in the Generation VI core series games that were introduced in Pokémon X and Y. During an Inverse Battle, type matchups are reversed and no type is immune to any other type.
In Pokémon X and Y, this type of battle is only conducted with Psychic Inver, who is located on Route 18 and can be battled once per day. In Pokémon Omega Ruby and Alpha Sapphire, this type of battle can be conducted with Proprietor Inver in the Inverse Battle Stop in Mauville City, as well as in a Secret Base if it is set to have Inverse Battles using the Proclamation.
While it has not been featured as a battle variant after the Generation VI games, the Inverse Battle was referenced in a Festival Plaza mission in the Alola-based Generation VII core series games, titled "Inverse type matchup tests!"
Any type that would be resistant or immune to another type is now weak to that type instead; also, any type that would be weak to another type is now resistant to that type instead. The Ring Target has no effect in this type of battle, as it is applied after type effectiveness is reversed; because there are no immunities due to type in Inverse Battles, it has no effect.
Stealth Rock is also affected, so Pokémon take damage based on their weakness or resistance to Rock under the inverse type chart. Thunder Wave can affect Ground-type Pokémon. Strong winds cause Bug-, Fighting-, Grass-, and Ground-type moves to deal neutral damage to Flying-type Pokémon. Inverse Battles do not affect Abilities that alter type effectiveness; for example, a Pokémon with Lightning Rod will remain immune to Electric-type moves even during an inverse battle.
Freeze-Dry will always count as a super effective hit against Water-type Pokémon, even if its type is changed. Thousand Arrows hits Flying-type Pokémon super effectively. Flying-type Pokémon are still immune to Spikes, Toxic Spikes, and Sticky Web unless grounded (and dual-type Poison/Flying Pokémon cannot remove Toxic Spikes unless grounded).
|These matchups are suitable for Generation VI.|
In other languages
|This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.|