Judgment (move)

Judgment
さばきのつぶて Judgment Strike
Judgment VIII.png
Judgment VIII 2.png
Type  Normal
Category  Special
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Order of appealing is random in the next turn
Condition  Smart
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Judgment (Japanese: さばきのつぶて Judgment Strike) is a damage-dealing Normal-type move introduced in Generation IV. It is the signature move of Arceus and varies in type depending on the Plate held by the user.

Effect

Generation IV

Judgment inflicts damage and has no secondary effect. The type of Judgment depends on the type of Plate held by the user, being Normal-type if there is no held Plate.

Judgment is affected by Normalize.

Generation V

Judgment is unaffected by Normalize.

Generation VI onward

If Magic Room is in effect, Judgment's type will always be Normal regardless of the Plate held.

Judgment is unaffected by Normalize, Pixilate, Refrigerate, and Aerilate. However, it is affected by Ion Deluge (if the move would be Normal-type) and Electrify.

Judgment's type is unaffected by Z-Crystals held by the user, remaining a Normal-type move.

Pokémon Legends: Arceus

Judgement's PP was reduced to 5. Judgement's type is now determined by which Plate Arceus last interacted with, and thus the move will match Arceus's current type. When used by another Pokémon through Mimic, Judgment will always be Normal-type regardless of what type it was when copied by Mimic. Unlike in other games, Judgment's animation is slightly different depending on which of the eighteen types it is currently using.

The move's function drastically changes if the last plate Arceus interacted with is the Legend Plate. In battle, Arceus gains the ability to change type when using Judgment, based on the selected opponent's type. While selecting a move, Judgment display the type that it will become against the selected opponent, if used that turn. This is similar to Unown's signature move Hidden Power.

  • Judgment will become a type that is super effective against the target, prioritizing any double weaknesses of dual-type targets.
  • If multiple types are equally effective, Judgment will change to a type that best resists the target's primary type, prioritizing immunities, regardless of what the target's secondary type may be.
    • For Palkia, since its primary type is Water, Judgment will always become Dragon-type. Although Fairy-type is immune to Palkia's secondary Dragon-type, it does not resist Water.
    • For Giratina, since its primary type is Ghost, Judgment will always become Dark-type. Although Fairy is immune to Giratina's secondary Dragon-type, it does not resist Ghost.
  • If multiple types are still equally valid, Judgment will change to the type that best resists the target's secondary type, if any.
  • If multiple types are still equally valid, then one of them will be selected at random.

This calculation is done on each turn, so if there are multiple valid types, Judgment's type may vary between them each turn.

At the start of battle Arceus will be a Normal type. Upon using Judgment, Arceus will first transform into whatever type Judgment has chosen, and then use the move. This means Judgment will always receive a same-type attack bonus. Arceus will transform even if Judgment misses the opponent. Arceus will not transform however, if the move fails due to paralysis or drowsy status conditions. Arceus will also revert back into a Normal type at the end of battle.

Category  Special
PP  5
Agile Strong
Power  100  80  120
Accuracy  100%  100%  100%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
None

Description

Games Description
DPPtHGSSPBR The user releases countless shots of light. Its type varies with the kind of Plate the user is holding.
BWB2W2 The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
XYORAS
SMUSUM
SwShBDSP
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
LA The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user last interacted with.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
493   Arceus
  No Eggs Discovered No Eggs Discovered 100 100 100 100 100BDSP
46LA
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Conquest

 
>
 
Stars: ★★★★★
Power: 55
Accuracy: 100%
Effect: None
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Mystery Dungeon series

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Does it have name and description in the Japanese version of Explorers?

While neither Arceus nor Judgment are legitimately obtainable prior to WiiWare games, the move still exists in Explorers of Time, Darkness and Sky data—it has no description, and its name is $$$, however. It is a move with base power of 20, 7PP and 80% accuracy. The user targets all enemies in the room, and since Plates do not exist, it instead uses the user's primary type.

In the WiiWare games, Judgment's type depends on the version of the game played. In Keep Going! Blazing Adventure Squad, it is a Fire-type move; in Let's Go! Stormy Adventure Squad, it is a Water-type move; and in Go For It! Light Adventure Squad, it is an Electric-type move. This is due to the absence of Plates and to the fact that Arceus instead takes the type represented by each version.

The move is unobtainable and has only dummy data in Gates to Infinity as Arceus does not appear in the game.

In Super Mystery Dungeon, Judgment deals damage as if it were the same type as the user. Again due to the absence of Plates, this will almost always be Normal-type damage. However, Judgment will change to Water-type if the user's type is changed with Soak (but not if a type is added to the user due to Forest's Curse or Trick-or-Treat).

Description

Games Description
BSL おなじへやの てきポケモンに ダメージをあたえる このわざのタイプは じぶんのタイプと おなじになる
Conq. The user releases countless shots of light.
MDGtI  UNUSED
SMD It damages all enemies in the same room. This move will change its type to match yours.


In the anime

       
Arceus The orb The meteors
The user shoots a shower of glowing beams.
Pokémon Method
User First Used In Notes
  Arceus The wheel on Arceus's body glows brightly, and an orange orb appears on top of Arceus's forehead. It then launches the orb into the sky, which leaves behind orange streaks as it fires. The orb then explodes in the air, releasing multiple pink meteors to come crashing down on the opponent.
Arceus (M12) Arceus and the Jewel of Life Debut
A wild Arceus JNS03 None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 制裁光礫 Jaichòih Gwōnglīk *
制裁石礫 Jaichòih Sehklīk *
Mandarin 制裁光礫 / 制裁光砾 Zhìcái Guānglì *
制裁石礫 Zhìcái Shílì *
  Dutch Vonnis
  French Jugement
  German Urteilskraft
  Greek Εκδίκαση
  Hebrew גזר-דין
  Italian Giudizio
  Korean 심판의뭉치 Simpan-ui Mungchi
  Brazilian Portuguese Julgamento
  Spanish Sentencia
  Vietnamese Phi Thạch Phán Xét



  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.