Nature Power (move)

Nature Power
しぜんのちから Nature Power
Nature Power VIII.png
Nature Power VIII 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  0  
The appeal works best the more the crowd is excited.
Condition  Beauty
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Beautiful
Appeal  1
Jamming  0  
Works better the more the crowd is excited.

Nature Power (Japanese: しぜんのちから Nature Power) is a Normal-type move introduced in Generation III. It was TM96 from Generation VI to Pokémon Ultra Sun and Ultra Moon.

Effect

  This move effect may be in need of research.
Reason: Who is targeted when single-target moves are called in Gens III-V during double and triple battles?
You can discuss this on the talk page.

Nature Power becomes a different damaging move depending on the environment that the battle is being conducted in.

Nature Power gains priority from Prankster, despite always calling a damaging move in games that Prankster exists. Effects that depend on a move's type (such as Pixilate and Gems) will be executed based on the type of the move Nature Power becomes.

Generation III

Nature Power targets the user rather than any specific Pokémon. Therefore, in Double and Triple Battles, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user, except in Pokémon Emerald, where it always targets randomly. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.

In a Pokémon Contest, Nature Power uses AncientPower's animation (but not the effects).

Terrain Move Type Power Accuracy
Building, plain terrain, and link battle Swift  Normal  60 —%
Sand Earthquake  Ground  100 100%
Cave Shadow Ball  Ghost  80 100%
Rock Rock Slide  Rock  75 90%
Tall grass Stun Spore  Grass  75%
Long grass Razor Leaf  Grass  55 95%
Pond water BubbleBeam  Water  65 100%
Sea water Surf  Water  95 100%
Underwater Hydro Pump  Water  120 80%

Pokémon Colosseum and XD

Area Move Type Power Accuracy
Buildings, Mt. Battle (Areas 1-3)Colo Swift  Normal  60 —%
Outskirt Stand, Phenac City, Cipher Lab (outside) Earthquake  Ground  100 100%
Pyrite Cave, Relic Cave, Mt. Battle (Areas 4-6), Deep Colosseum, Cave Poké Spot Shadow Ball  Ghost  80 100%
Pyrite Town, The Under, Cipher Key Lair (outside),
Citadark Isle (outside), Rock Poké Spot, Pyrite Colosseum,
Mt. Battle (Areas 7-10)
Rock Slide  Rock  75 90%
Agate Village, Relic StoneColo, Mt. Battle (outside),
Pokémon HQ Lab, Kaminko's House, Mt. Battle (Areas 1-3)XD
Stun Spore  Grass  75%
Relic StoneXD Razor Leaf  Grass  55 95%
Oasis Poké Spot BubbleBeam  Water  65 100%
Gateon Port Surf  Water  95 100%
Phenac Stadium Hydro Pump  Water  120 80%

Generation IV

In a Pokémon Super Contest, Nature Power uses Tri Attack's animation (but not the effects).

Terrain Move Type Category Power Accuracy
Building, Distortion World, and link battle Tri Attack  Normal  Special 80 100%
Sand and plain terrain Earthquake  Ground  Physical 100 100%
Cave and rock Rock Slide  Rock  Physical 75 90%
Tall grass Seed Bomb  Grass  Physical 80 100%
Water Hydro Pump  Water  Special 120 80%
Snow Blizzard  Ice  Special 120 70%
Ice Ice Beam  Ice  Special 95 100%
Marsh* Mud Bomb  Ground  Special 65 85%

Pokémon Battle Revolution

In Pokémon Battle Revolution, the move called by Nature Power depends on which Colosseum is being fought at:

Colosseum Move Type Category Power Accuracy
Lagoon Tri Attack  Normal  Special 80 100%
Main Street
Neon
Courtyard
Gateway Hydro Pump  Water  Special 120 80%
Waterfall Seed Bomb  Grass  Physical 80 100%
Sunny Park
Crystal Rock Slide  Rock  Physical 75 90%
Magma
Stargazer
Sunset Earthquake  Ground  Physical 100 100%

Generation V

Terrain Move Type Category Power Accuracy
Building and urban Tri Attack  Normal  Special 80 100%
Sand, plain terrain, rock and link battle Earthquake  Ground  Physical 100 100%
Cave Rock Slide  Rock  Physical 75 90%
Grass Seed Bomb  Grass  Physical 80 100%
Water Hydro Pump  Water  Special 120 80%
Puddles Mud Bomb  Ground  Special 65 85%
Snow Blizzard  Ice  Special 120 70%
Ice Ice Beam  Ice  Special 95 100%

Generation VI

Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.

In a Pokémon Contest Spectacular, Nature Power uses Encore's animation (but not the effects).

Terrain Move Type Category Power Accuracy
Building, plain terrain, Sky Battles, and link battles Tri Attack  Normal  Special 80 100%
Cave and Cyllage Gym Power Gem  Rock  Special 80 100%
Sand and rock Earth Power  Ground  Special 90 100%
Swamp water and marsh Mud Bomb  Ground  Special 65 85%
Water and underwater Hydro Pump  Water  Special 110 80%
Snow Frost Breath  Ice  Special 60 90%
Ice and Snowbelle Gym Ice Beam  Ice  Special 90 100%
Volcano Lava Plume  Fire  Special 80 100%
Burial ground Shadow Ball  Ghost  Special 80 100%
Soaring in the sky and Sky Pillar Air Slash  Flying  Special 75 95%
Space Draco Meteor  Dragon  Special 130 90%
Grass, Grassy Terrain, and Coumarine Gym Energy Ball  Grass  Special 90 100%
Misty Terrain Moonblast  Fairy  Special 95 100%
Electric Terrain Thunderbolt  Electric  Special 90 100%

Generation VII

Terrain Move Type Category Power Accuracy
Building, road, plain terrain, and link battles Tri Attack  Normal  Special 80 100%
Cave Power Gem  Rock  Special 80 100%
Sand, dirt, and rock Earth Power  Ground  Special 90 100%
Water Hydro Pump  Water  Special 110 80%
Snow and ice Ice Beam  Ice  Special 90 100%
Volcano Lava Plume  Fire  Special 80 100%
Ultra Space Psyshock  Psychic  Special 80 100%
Grass, field, flowers, and Grassy Terrain Energy Ball  Grass  Special 90 100%
Misty Terrain Moonblast  Fairy  Special 95 100%
Electric Terrain Thunderbolt  Electric  Special 90 100%
Psychic Terrain Psychic  Psychic  Special 90 100%

If powered up by a Normalium Z into Z-Nature Power, the selected move will become its corresponding Z-Move.

Generation VIII

Terrain Move Type Category Power Accuracy
Building, urban, Gym, battlefield, and link battles Tri Attack  Normal  Special 80 100%
Cave Power Gem  Rock  Special 80 100%
Sand, rock, Pokémon Den, and Crown Tundra grass Earth Power  Ground  Special 90 100%
Water Hydro Pump  Water  Special 110 80%
Snow and ice Ice Beam  Ice  Special 90 100%
Bridge Air Slash  Flying  Special 75 95%
Grass, woods, field, flowers, and Grassy Terrain Energy Ball  Grass  Special 90 100%
Misty Terrain Moonblast  Fairy  Special 95 100%
Electric Terrain Thunderbolt  Electric  Special 90 100%
Psychic Terrain Psychic  Psychic  Special 90 100%

Generation IX

Nature Power cannot be selected in a battle.

Description

Games Description
RSEColo.XD The type of attack varies depending on the location.
FRLG An attack that changes type depending on the user's location.
DPPtHGSSPBR
BWB2W2
XYORAS
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
SMUSUM
SwShBDSPLA
This attack makes use of nature's power. Its effects vary depending on the user's environment.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
152   Chikorita
  Monster Grass 23BDSP
153   Bayleef
  Monster Grass 26BDSP
154   Meganium
  Monster Grass 26BDSP
270   Lotad
 
 
Water 1 Grass 13 7 7 7XY
24ORAS
24 24
271   Lombre
 
 
Water 1 Grass 13 7 7 7XY
28ORAS
28 30
272   Ludicolo
 
 
Water 1 Grass 1 1 1 1 1 1
273   Seedot
  Field Grass 13 13 13 13XY
15ORAS
15 21
274   Nuzleaf
 
 
Field Grass 13 13 13 13XY
9ORAS
16 30
275   Shiftry
 
 
Field Grass 1 1
585   Deerling
 
 
Field Field 41 41 41
586   Sawsbuck
 
 
Field Field 44 44 44
698   Amaura
 
 
Monster Monster 41 41 32
699   Aurorus
 
 
Monster Monster 43 43 32
716   Xerneas
  No Eggs Discovered No Eggs Discovered 72 72 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
TM96
VII
TM96
VIII
--
IX
--
001   Bulbasaur
 
 
Monster Grass
002   Ivysaur
 
 
Monster Grass
003   Venusaur
 
 
Monster Grass
043   Oddish
 
 
Grass Grass
044   Gloom
 
 
Grass Grass
045   Vileplume
 
 
Grass Grass
046   Paras
 
 
Bug Grass
047   Parasect
 
 
Bug Grass
069   Bellsprout
 
 
Grass Grass
070   Weepinbell
 
 
Grass Grass
071   Victreebel
 
 
Grass Grass
074   Geodude
 
 
Mineral Mineral
074   Geodude
Alolan Form
 
 
Mineral Mineral
075   Graveler
 
 
Mineral Mineral
075   Graveler
Alolan Form
 
 
Mineral Mineral
076   Golem
 
 
Mineral Mineral
076   Golem
Alolan Form
 
 
Mineral Mineral
095   Onix
 
 
Mineral Mineral
102   Exeggcute
 
 
Grass Grass
103   Exeggutor
 
 
Grass Grass
103   Exeggutor
Alolan Form
 
 
Grass Grass
114   Tangela
  Grass Grass ORAS
141   Kabutops
 
 
Water 1 Water 3
151   Mew
  No Eggs Discovered No Eggs Discovered
152   Chikorita
  Monster Grass
153   Bayleef
  Monster Grass
154   Meganium
  Monster Grass
155   Cyndaquil
  Field Field
156   Quilava
  Field Field
157   Typhlosion
  Field Field
182   Bellossom
  Grass Grass
185   Sudowoodo
  Mineral Mineral
191   Sunkern
  Grass Grass
192   Sunflora
  Grass Grass
208   Steelix
 
 
Mineral Mineral
218   Slugma
  Amorphous Amorphous
219   Magcargo
 
 
Amorphous Amorphous
222   Corsola
 
 
Water 1 Water 3
251   Celebi
 
 
No Eggs Discovered No Eggs Discovered
252   Treecko
  Monster Dragon
253   Grovyle
  Monster Dragon
254   Sceptile
  Monster Dragon
270   Lotad
 
 
Water 1 Grass
271   Lombre
 
 
Water 1 Grass
272   Ludicolo
 
 
Water 1 Grass
273   Seedot
  Field Grass
274   Nuzleaf
 
 
Field Grass
275   Shiftry
 
 
Field Grass
315   Roselia
 
 
Fairy Grass
322   Numel
 
 
Field Field
323   Camerupt
 
 
Field Field
324   Torkoal
  Field Field
331   Cacnea
  Grass Human-Like
332   Cacturne
 
 
Grass Human-Like
342   Crawdaunt
 
 
Water 1 Water 3
357   Tropius
 
 
Monster Grass
387   Turtwig
  Monster Grass
388   Grotle
  Monster Grass
389   Torterra
 
 
Monster Grass
406   Budew
 
 
No Eggs Discovered No Eggs Discovered
407   Roserade
 
 
Fairy Grass
420   Cherubi
  Fairy Grass
421   Cherrim
  Fairy Grass
438   Bonsly
  No Eggs Discovered No Eggs Discovered
455   Carnivine
  Grass Grass
456   Finneon
  Water 2 Water 2
465   Tangrowth
  Grass Grass
470   Leafeon
  Field Field
485   Heatran
 
 
No Eggs Discovered No Eggs Discovered
486   Regigigas
  No Eggs Discovered No Eggs Discovered
492   Shaymin
Land Forme
  No Eggs Discovered No Eggs Discovered
492   Shaymin
Sky Forme
 
 
No Eggs Discovered No Eggs Discovered
495   Snivy
  Field Grass
496   Servine
  Field Grass
497   Serperior
  Field Grass
511   Pansage
  Field Field
512   Simisage
  Field Field
524   Roggenrola
  Mineral Mineral
525   Boldore
  Mineral Mineral
526   Gigalith
  Mineral Mineral
540   Sewaddle
 
 
Bug Bug
541   Swadloon
 
 
Bug Bug
542   Leavanny
 
 
Bug Bug
546   Cottonee
 
 
Grass Fairy
547   Whimsicott
 
 
Grass Fairy
548   Petilil
  Grass Grass
549   Lilligant
  Grass Grass
556   Maractus
  Grass Grass
557   Dwebble
 
 
Bug Mineral
558   Crustle
 
 
Bug Mineral
585   Deerling
 
 
Field Field
586   Sawsbuck
 
 
Field Field
590   Foongus
 
 
Grass Grass
591   Amoonguss
 
 
Grass Grass
597   Ferroseed
 
 
Grass Mineral
598   Ferrothorn
 
 
Grass Mineral
640   Virizion
 
 
No Eggs Discovered No Eggs Discovered
650   Chespin
  Field Field
651   Quilladin
  Field Field
652   Chesnaught
 
 
Field Field
659   Bunnelby
  Field Field
660   Diggersby
 
 
Field Field
669   Flabébé
  Fairy Fairy
670   Floette
  Fairy Fairy
670   Floette
Eternal Flower
  No Eggs Discovered No Eggs Discovered
671   Florges
  Fairy Fairy
672   Skiddo
  Field Field
673   Gogoat
  Field Field
688   Binacle
 
 
Water 3 Water 3
689   Barbaracle
 
 
Water 3 Water 3
698   Amaura
 
 
Monster Monster
699   Aurorus
 
 
Monster Monster
703   Carbink
 
 
Fairy Mineral
708   Phantump
 
 
Grass Amorphous
709   Trevenant
 
 
Grass Amorphous
710   Pumpkaboo
 
 
Amorphous Amorphous
711   Gourgeist
 
 
Amorphous Amorphous
716   Xerneas
  No Eggs Discovered No Eggs Discovered
719   Diancie
 
 
No Eggs Discovered No Eggs Discovered
722   Rowlet
 
 
Flying Flying
723   Dartrix
 
 
Flying Flying
724   Decidueye
 
 
Flying Flying
743   Ribombee
 
 
Bug Fairy
753   Fomantis
  Grass Grass
754   Lurantis
  Grass Grass
755   Morelull
 
 
Grass Grass
756   Shiinotic
 
 
Grass Grass
761   Bounsweet
  Grass Grass
762   Steenee
  Grass Grass
763   Tsareena
  Grass Grass
764   Comfey
  Grass Grass
765   Oranguru
 
 
Field Field
780   Drampa
 
 
Monster Dragon
785   Tapu Koko
 
 
No Eggs Discovered No Eggs Discovered
786   Tapu Lele
 
 
No Eggs Discovered No Eggs Discovered
787   Tapu Bulu
 
 
No Eggs Discovered No Eggs Discovered
788   Tapu Fini
 
 
No Eggs Discovered No Eggs Discovered
796   Xurkitree
  No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
001   Bulbasaur
 
 
Monster Grass
043   Oddish
 
 
Grass Grass
102   Exeggcute
 
 
Grass Grass BDSP
114   Tangela
  Grass Grass
152   Chikorita
  Monster Grass BDSP
155   Cyndaquil
  Field Field BDSP
191   Sunkern
  Grass Grass BDSP
222   Corsola
 
 
Water 1 Water 3
222   Corsola
Galarian Form
  Water 1 Water 3
357   Tropius
 
 
Monster Grass BDSP
420   Cherubi
  Fairy Grass
546   Cottonee
 
 
Grass Fairy
810   Grookey
  Field Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Rumble games other than World; PMD Generation IV and later

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Nature Power is a move with 27PP. The user calls a move dependent on the dungeon terrain, which can change in the middle of a dungeon.

In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 22. The move is now affected by Taunt.

In Pokémon Super Mystery Dungeon, it is also affected by moves that change terrain.

Red Rescue Team and Blue Rescue Team

Dungeons Move Type Power Accuracy
Tiny Woods, Thunderwave Cave, Sinister Woods (1-12F), Howling Forest (1-7F), Buried Relic (1-20F), Wyvern Hill, Purity Forest (1-3F, 8-12F, 30-98F), and Oddity Cave (1-5F) Stun Spore  Grass  100%
Sinister Woods (13F), Lightning Field Razor Leaf 4 84%
Mt. Steel, Silent Chasm, Mt. Thunder, Rock Path, Mt. Blaze, Snow Path, Mt. Freeze, Magma Cavern, Meteor Cave, Fiery Field, Northwind Field (20-30F), Mt. Faraway (1-9F), Western Cave (40-99F), Northern Range (8-24F), Pitfall Valley, Wish Cave (60-69F), Southern Cavern (1-23F), Oddity Cave (11-15F), and Remains Island Rock Slide  Rock  14 90%
Great Canyon, Uproar Forest, Desert Region, and Purity Forest (4-7F, 21-29F) Earthquake  Ground  5 65%
Lapis Cave, Frosty Forest, Sky Tower, Northwind Field (1-19F), Mt. Faraway (21-29F, 40F), Western Cave (1-39F), Wish Cave (30-39F, 70-99F), Southern Cavern (24-50F) Darknight Relic, Waterfall Pond, Joyous Tower, Far-off Sea (16-32F), and Oddity Cave (6-10F) Swift  Normal  10 —%
Howling Forest (8-15F), Silver Trench (70-98F), Mt. Faraway (10-20F, 30-39F), Northern Range (1-7F), Buried Relic (21-99F), Wish Cave (1-29F, 40-59F), Murky Cave, Solar Cave, and Unown Relic Shadow Ball  Ghost  16 88%
Stormy Sea, Silver Trench (1-69F, 99F), Northern Range (25F), Grand Sea, Far-off Sea (1-15F, 33-50F), Marvelous Sea, and Fantasy Strait Surf  Water  18 88%
Purity Forest (13-20F) Bubblebeam 6 100%


Explorers of Time, Darkness, and Sky

Dungeons Move Type Category Power Accuracy
Beach Cave, Drenched Bluff, Mt. Bristle, Waterfall Cave, Craggy Coast, Side Path, Mt. Horn, Rock Path, Amp Plains, Quicksand Cave*, Chasm Cave, Dark Hill, Sealed Ruin, Brine Cave Pit, Aegis Cave*, Mt. Travail, World Abyss (1-15F), Landslide Cave, Labyrinth Cave, Mt. Mistral, Shimmer Hill, Zero Isle North (35-75F), Zero Isle East (1-7F), Zero Isle West (20-40F), Zero Isle South (4-43F; 61-99F), Normal/Fly Maze, Dark/Fire Maze, Dragon Maze, Final Maze 40F, Sky Peak Mountain Path 3, 6 and 9, Sky Peak Summit Pass, Zero Isle Center (28-30F), Destiny Tower (4-43F; 61-96F), Inferno Cave, Fortune Ravine, Eastern Cave, Spring Cave, Boulder Quarry, Limestone Cavern, Barren Valley, and Spacial Cliffs Rock Slide  Rock  Physical 14 90%
Apple Woods, Forest Path, Foggy Forest, Dusk Forest, Deep Dusk Forest, Treeshroud Forest, Hidden Land*, Mystifying Forest*, Marine Resort, Mystery Jungle (1-15F), Lush Prairie, Tiny Meadow, Oran Forest, Midnight Forest, Zero Isle North (1-34F), Zero Isle South (44-60F), Zero Isle West (10-19F), Grass Maze, Final Maze 23F, Sky Peak Mountain Path 1, 2, 4 and 5, Zero Isle Center (8-13F; 17-27F; 31-32F; 36-42F; 46-50F), Destiny Tower (44-60F), Oblivion Forest, Murky Forest, Southern Jungle, Little Plains, Mt. Clear, Trial Forest, Hidden Shopkeeper Village Seed Bomb  Grass  Physical 16 88%
Northern Desert, Quicksand Cave*, Brine Cave*, Temporal Pinnacle, Mystifying Forest Clearing, Dark Crater, Shimmer Desert, Giant Volcano, World Abyss (1-15F), Lost Wilderness, Poison/Bug Maze, Zero Isle Center (33-35F), Southeastern Islands, and Dark Wasteland Earthquake  Ground  Physical 5 52%
The Nightmare, Spacial Rift, World Abyss (16-29F), World Abyss Pit, Mystery Jungle (16-29F}, Deep Mystery Jungle, and Sky Peak Summit Mud Bomb Special 12 88%
Crystal Cave, Crystal Crossing, Crevice Cave, Mt. Avalanche, Sky Stairway, Zero Isle East (15-40F), Zero Isle South (1-3F), Zero Isle West (1-9F), Rock/Water Maze, Star Cave, Zero Isle Center (1-7F), Destiny Tower (1-3F), Treacherous Waters (1-15F), Right Cave Path, Dark Ice Mountain, Icicle Forest, Vast Ice Mountain Ice Beam  Ice  Special 15 83.6%
Blizzard Island, Ice/Ground Maze, Final Maze 29F, Zero Isle Center (14-16F), and Sky Peak Mountain Path 7 and 8 Blizzard Special 24 67.2%
Old Ruins, Temporal Tower*, Regigigas Chamber, Concealed Ruins, Happy Outlook, Ghost Maze, Fight/Psych Maze, Elec/Steel Maze, Explorer Maze, Final Maze*, Zero Isle Center (43-45F), and Destiny Tower (97-99F), Left Cave Path Tri Attack  Normal  Special 6 100%
Surrounded Sea, Miracle Sea, Bottomless Sea, Serenity River, Lake Afar, Treacherous Waters (16-20F), Challenge River, Guiding Sea Hydro Pump  Water  Special 24 90%

Super Mystery Dungeon

Dungeons Move Type Category
Open Pass, Lush Forest, Foreboding Forest, School Forest, Nectar Meadow, Revelation Mountain, Sunbathed Garden, Pledge Hill, Maze Meadow, Thrash Dungeon, Stone Field, Odd Field, Peewee Meadow, Mystical Forest, Mysterious Plains, Berry Forest, Super Apple Forest, Ghost Island, Forest of Bounty, Mystery Jungle, Thorny Shadow Path, Heart Lake, Path of Fallen Leaves, Sunny Spot Hill, Friendly Meadow, Giant Stone Meadow, Fresh Meadow, Triangle Temple, Lake of Enlightenment, Forest of Fairies, Pumpkaboo Forest, Holey Meadow, Road to Primeval Forest, Tree of Life: Roots, Tree of Life: Trunk, Destiny Tower (6-10F), Pelipper Dungeon: Middle, During Grassy Terrain Energy Ball  Grass  Special
Drilbur Coal Mine, Glittering Mountain, Ancient Barrow, Gentle Slope Cave, Showdown Mountain, Cave of the Deep, Calm Craggy Area, Reverse Mountain, Purifying Cave, Cave of Training, Leafy Highlands, Headwater Hollow, Bustling Valley, Rolling Pass, Uprise Range, Rough Tunnel, Elegant Gorge, Moonlit Cave, Red Point, Distress Mountain, Hidden Cave, Abundant Pass, Stealth Cavern, Crystalline Maze, Little Canyon, Magma Chamber, Zero Isle, Freedom Coast, Flagstone Cave, Frozen Falls, Apex Mountain, Yellow Sand Labyrinth, Secret Quarry, Jewel Road, Isle of Light, Golden Suite, Fire Island Volcano, Sea Shrine, Island of Storms, Destiny Tower (11-15F), Pelipper Dungeon: Start Power Gem  Rock  Special
Sheer Mountain Range, Abyssal Badlands, Longfield Cave, Serpentine Mountain Trail, Electric Wasteland, Small Sand Dune, Yellow Point, Temple Remains, Lake of Enlightenment, Buried Ruins, Sand Dune of Spirits, Valley of Strong Winds, Thirsty Desert, Sandy Cave, Mysterious Geoglyph, Destiny Tower (1-5F) Earth Power  Ground  Special
Poliwrath River, Gooey Bog, Pelipper Dungeon: End Mud Bomb
Waterfall Basin Grotto, Submerged Cave, Deep Ocean Tunnel, Spiral Vortex, Cape of Wonders, Stone Tree Mountain, Snowy Cave, Ocean Tempest, Seafloor Ruins Hydro Pump  Water  Special
World Tree, Sacred Ruins, Dragon Gate, Meteorite Crater, Hall of Magic, Prehistoric Ruins, Guidance Ruins Tri Attack  Normal  Special
Spring of Resolve, Frosty Tree Steps, Blue Point, Aurora's Edge, Midnight Sun Gorge, Frozen Mountain, Clear Lake, Fossil Excavation, Altar of Ice, Altar of Ice: Depths Frost Breath  Ice  Special
During Misty Terrain Moonblast  Fairy  Special
During Electric Terrain Thunderbolt  Electric  Special

Pokémon Rumble series

The Pokémon uses various moves based on the type of stage it's used in.

Pokémon Rumble World

Stage type Move Type Power
Battle Royale, Tower, Power Plant, and Graveyard Tri Attack  Normal  ★★★★
Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree Seed Bomb  Grass  ★★★★
Cave, Cliffs, and Volcano Rock Slide  Rock  ★★★★
Desert Earthquake  Ground  ★★★★★
Swamp Mud Bomb  Ground  ★★
Beach Hydro Pump  Water  ★★★★★
Glacier Blizzard  Ice  ★★★★★

Description

Games Description
MDRB Looses a variety of moves depending on the dungeon terrain.
MDTDS Uses a specific move that is based on which dungeon terrain the Pokémon is in.
BSL そのときの まわりの ちけいに よって いろいろな わざが はつどうする
MDGtI  UNUSED
SMD The effect varies depending on the scenery of the dungeon.*
It damages an enemy. It also triggers other effects depending on the scenery of the floor.*
MDRTDX Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor.

In the manga

Pokémon Adventures


Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Accuracy displayed in Colosseum/XD

In other languages

Language Title
Chinese Cantonese 自然之力 Jihyìhn-jī Lihk *
自然能力 Jihyìhn Nàhnglihk *
Mandarin 自然之力 Zìrán-zhī Lì *
自然能力 Zìrán Nénglì *
  French Force NatureVIII+
Force-NatureIIIVII
  German Natur-Kraft
  Greek Δύναμη Φύσης Dýnami Phýsis
  Italian Naturforza
  Korean 자연의힘 Jayeonui Him
  Brazilian Portuguese Poder da Natureza
  Serbian Moć Prirode
  Spanish Adaptación
  Vietnamese Sức Mạnh Thiên Nhiên



Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.