Hitmonlee (Pokémon)

For Pokémon GO information on this species, see the game's section.
0105MS.png #0105: Marowak
Pokémon
#0107: Hitmonchan 0107MS.png
This article is about the species. For a specific instance of this species, see Hitmonlee (disambiguation).
Hitmonlee
Kicking Pokémon
サワムラー
Sawamular
#0106
Hitmonlee



Images on the Bulbagarden Archives
Type
Fighting Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Limber or RecklessGen IV+ Cacophony
Cacophony
Unburden
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
100% male
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
25 cycles
Height
4'11" 1.5 m
Hitmonlee
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
109.8 lbs. 49.8 kg
Hitmonlee
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
139
Gen. I-IV
Unknown
IV
159
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Hitmonlee
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F0106.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Hitmonlee (Japanese: サワムラー Sawamular) is a Fighting-type Pokémon introduced in Generation I.

It evolves from Tyrogue starting at level 20 when Tyrogue's Attack is higher than its Defense. It is one of Tyrogue's final forms, the others being Hitmonchan and Hitmontop.

Biology

Hitmonlee is a humanoid Pokémon with an ovoid body. Lacking a distinct neck and head, its upper torso has almond-shaped eyes with black space around them, and appears to lack a nose and mouth. Primarily brown, it has cream-colored, segmented arms and legs. Each hand has three fingers and each foot has three clawed toes. The soles of its feet and its ankles have circular, yellow pads. Hitmonlee is an exclusively male species with no female counterpart.

Hitmonlee's legs freely contract and stretch similar to a coiled spring (and one particular Hitmonlee has the ability to do this with its arms as well). This flexibility allows Hitmonlee to run with lengthy strides and gives it greater reach for its kicks. Its excellent sense of balance enables it to kick in succession from any position. Hitmonlee's kicking strength is incredibly powerful owing to its diamond-like soles. It has sometimes been nicknamed the "Kick Master". After battling, it rubs down its legs to relax the tight muscles. Rare in the wild, it is primarily found in urban areas.

Hitmonlee has had a number of kicking moves as signature moves:

Prior to Generation V, Reckless was Hitmonlee's signature Ability.

Evolution

Hitmonlee evolves from Tyrogue.

 
Unevolved
Tyrogue
 Fighting 

 
First evolution
Hitmonlee
 Fighting 


In the anime

Main series

 
Hitmonlee in the anime

Major appearances

Hitmonlee debuted in The Punchy Pokémon. Team Rocket stole him from a man named Giant in order to compete in the P1 Grand Prix. The Kicking Pokémon defeated Brock's Geodude, and Anthony's Hitmonchan (by cheating) before losing fair and square to Ash's Primeape.

In Chikorita's Big Upset, a Hitmonlee was a member of a gang of wild Fighting-type Pokémon. He befriended Chikorita after she defeated its leader, a Primeape, and became the new gang leader.

In Two Hits and a Miss, Shiro used a Hitmonlee during a battle against Chigusa's Hitmontop. He was eventually defeated during a rematch.

In Wobbu-Palooza!, a festival crasher disrupted the Wobbuffet Festival with a Hitmonlee. He was soon fought off by Ash, his friends, and Team Rocket.

In A Tyrogue Full of Trouble, Kiyo's Hitmonlee fought alongside him to break a rolling boulder. Kiyo later used Hitmonlee in battle during an attempt to catch a wild Tyrogue.

In Gotta Catch Ya Later!, a Hitmonlee belonging to Kail of the Invincible Pokémon Brothers assisted another brother's Hitmonchan in his battle against Misty. He was defeated due to the intervention of Brock's Forretress.

In Saved by the Beldum, Gilbert used a Hitmonlee during the preliminaries of the Ever Grande Conference, during which he lost to Pikachu.

In Pasta La Vista, Master Hamm used a Hitmonlee in a battle to decide the fate of his fighting dojo. After Master Hamm broke his back, Ash stepped in for him and borrowed Hitmonlee for the match.

In A Marathon Rivalry!, Daniel entered a Hitmonlee in the Pokéathlon, where it competed against Ash's Monferno. Despite the power of his Fighting skills, Monferno was equally agile, and the battle concluded in a tie.

In Casting a Paul on Barry!, Barry used a Hitmonlee during his battle against Paul. Despite being able to cause a lot of damage to Ursaring, he was eventually defeated after inadvertently triggering Ursaring's Guts Ability.

Minor appearances

In Showdown at Dark City, a Hitmonlee was one of the Yas Gym's Pokémon.

In A Chansey Operation, an injured Hitmonlee was brought to the clinic and treated.

A Hitmonlee appeared as an image in The Ultimate Test.

In Riddle Me This, a Hitmonlee performed music for Gary and his entourage while they stayed at one of Cinnabar Island's hostels. Another was at the Pokémon Lab when Team Rocket targeted it.

In Pikachu's Vacation, a Hitmonlee was at the Pokémon Theme Park.

Two Hitmonlee appeared in Bad to the Bone. One belonged to a Trainer, while the other belonged to a Gym Leader in a flashback.

In Friends to the End, a Trainer's Hitmonlee attended the closing ceremonies of the Indigo League.

In Mewtwo Strikes Back and its remake Mewtwo Strikes Back—Evolution, Corey's Hitmonlee was captured and cloned by Mewtwo. The Hitmonlee clone was seen again in Mewtwo Returns.

In The Power of One, a Hitmonlee sensed the disturbance caused by Lawrence III.

A Hitmonlee appeared in the Japanese credits of Pikachu's Rescue Adventure.

In Wired for Battle!, a Hitmonlee was in Muramasa's dojo.

In Beauty and the Breeder, a Pokémon Breeder's Hitmonlee participated in a Pokémon breeding competition.

In Ariados, Amigos, a Trainer's Hitmonlee attended the Pokémon Jujitsu Academy.

In The Legend of Thunder!, Shinji used a Hitmonlee in his battle against Jimmy's Typhlosion.

In Enlighten Up!, a student at Slowpoke Temple had a Hitmonlee.

In Johto Photo Finish, Gary's demonstration featured a Hitmonlee evolving from a Tyrogue.

In Lucario and the Mystery of Mew, a Trainer's Hitmonlee competed in the Rota tournament.

A Coordinator's Hitmonlee appeared in Harley Rides Again.

A Coordinator's Hitmonlee appeared in Channeling the Battle Zone!.

A Trainer's Hitmonlee appeared in I Choose You!.

A Trainer's Hitmonlee appeared in This Magik Moment!.

Multiple Hitmonlee appeared in Solitary and Menacing!, under the ownership of the Fighting Dojo. The Karate Master used one of them to battle Bea, only for it to be defeated.

A Trainer's Hitmonlee appeared in Secrets of the Jungle.

A Trainer's Hitmonlee appeared in Beyond Chivalry… Aiming to be a Leek Master!.

A Hitmonlee appeared in Narrowing the Chaser Chase!, under the ownership of a Project Mew Challenger.

A Trainer's Hitmonlee appeared in This Could be the Start of Something Big!.

Pokédex entries

Episode Pokémon Source Entry
EP166 Hitmonlee Ash's Pokédex Hitmonlee, the Kicking Pokémon. This nimble Pokémon launches lethal kicks from almost any position.
Episode Pokémon Source Entry
AG145 Hitmonlee Ash's Pokédex Hitmonlee, the Kicking Pokémon. Hitmonlee can extend and retract its legs at will to kick opponents from almost any distance.
Episode Pokémon Source Entry
DP184 Hitmonlee Dawn's Pokédex Hitmonlee, the Kicking Pokémon, and the evolved form of Tyrogue. Its legs double in length, and opponents are surprised by Hitmonlee's attack range when facing it for the first time.

Pokémon Origins

 
Hitmonlee in Pokémon Origins

Kiyo's Hitmonlee briefly appeared in File 3: Giovanni. Later, Red sent out a Hitmonlee during a Gym battle with Giovanni, where he tied with his Rhyhorn.

Pokémon Evolutions

In The Show, a Hitmonlee briefly appeared under the ownership of a Trainer in Ecruteak City.

In the manga

 
Hitmonlee in Pokémon Adventures

How I Became a Pokémon Card

A Team Rocket Grunt was seen with a Hitmonlee.

Pocket Monsters DP

A Hitmonlee appeared in PMDP11.

Pocket Monsters HGSS

A Hitmonlee appeared in PMHGSS11.

Pokémon Adventures

Hitmonlee makes a cameo in Danger: High Voltorb as a mysterious Pokémon aboard the S.S. Anne.

A Hitmonlee appeared in Tauros the Tyrant as one of the Pokémon used by Team Rocket Grunts to catch Green.

A Hitmonlee later appears as one of Bruno's Pokémon in Ponyta Tale. Later, he destroyed Bill's house in Hitmonlee, Baby! (One More Time). Bruno explains that Hitmonlee's legs are so flexible, it is impossible to locate the position of his knees and attack them.

A Hitmonlee was seen as one of Chuck's Pokémon. In the Gym Leader face-off of Entranced by Entei, he used Mind Reader and Reversal to turn Blue's tactics against him.

A Hitmonlee appeared as a Battle Factory Pokémon in Pinsir Me, I Must Be Dreaming.

The Battle Factory rented a Hitmonlee, which was stolen by Guile Hideout in Skirting Around Surskit I.

Pokémon Gold & Silver: The Golden Boys

A Hitmonlee appeared in Let's Aim For The Goal!.

Gold borrowed a Hitmonlee to use in a tournament in Let's Use Fighting Type Pokémon!!.

A Hitmonlee appeared in a flashback in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

Shu caught a Hitmonlee in Down with the "Kick Fighter".

A Hitmonlee appeared in GDZ23.

A Hitmonlee appeared in GDZ51.

Pokémon Journeys: The Series

In Solitary and Menacing!, multiple Hitmonlee were seen in the Fighting Dojo.

Pokémon Pocket Monsters

Main article: Giovanni's Hitmonlee

Giovanni has a Hitmonlee, which debuted in Pikachu Was Kidnapped!!.

A Hitmonlee appeared in Which One is the Real Clefairy!?.

A Hitmonlee is one of Bruno's Pokémon in the Pokémon League, as seen in Clefairy's Under Training!!.

A Hitmonlee appeared in Pikachu's Birthday Party.

A Hitmonlee appeared in Demanding Tests at the Pokémon School!.

Kiyo has a Hitmonlee, which appeared in The Mysterious Underground Amusement Park.

A Hitmonlee appeared in Legend Of The Strongest Pokémon!!.

Pokémon Ruby-Sapphire

A Hitmonlee appeared in The Greatest Invention?!.

Pokémon Zensho

A Hitmonlee appeared in PZ07, under the ownership of the Dojo Master.

Bruno has a Hitmonlee, which fought Satoshi's Lapras and lost in PZ10.

In the TCG

Main article: Hitmonlee (TCG)

Other appearances

Super Smash Bros.

When released from a Poké Ball, Hitmonlee will perform a Jump Kick targeting the nearest opponent. The jump moves in an arc heavily affected by gravity, but deals a great amount of damage and upward knockback to any foe it hits. Hitmonlee was replaced by Scizor in Super Smash Bros. Melee, who attacks in a similar way.

Super Smash Bros. for Nintendo 3DS

 
Hitmonlee trophy in Super Smash Bros. for 3DS

Hitmonlee appears as a trophy in the 3DS version only (not the Wii U version).

Trophy information

Sometimes referred to as the Kick Master, this flexible Fighting-type Pokémon can extend each leg to nearly twice its natural length. It can often be seen rubbing its legs down after a battle. In the original Super Smash Bros., it would shout to get itself pumped up and then launch fighters directly upward with a powerful kick.

Super Smash Bros. Ultimate

Hitmonlee appears as a Spirit.

Game data

NPC appearances

Pokédex entries

Generation I Kanto
#106
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) When in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.
Blue
Yellow When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.
Stadium Repeatedly kicks its enemy with legs that freely stretch and contract. Some people refer to it as the "kicking master."
Generation II Johto
#144
Gold This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
Silver If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.
Crystal It is also called the Kick Master. It uses its elastic legs to execute every known kick.
Stadium 2 This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
Generation III Hoenn
#—
Kanto
#106
Ruby Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.
Sapphire
Emerald Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.
FireRed The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
LeafGreen When in a hurry, its legs lengthen progressively. It runs smoothly with extra-long, loping strides.
Generation IV Sinnoh
#—
Johto
#146
Diamond Its legs can stretch double. First-time foes are startled by its extensible reach.
Pearl
Platinum
HeartGold This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
SoulSilver If it starts kicking repeatedly, both legs will stretch even longer to strike a fleeing foe.
Generation V Unova
#—
Black Its legs can stretch double. First-time foes are startled by its extensible reach.
White
Black 2 Its legs can stretch double. First-time foes are startled by its extensible reach.
White 2
Generation VI Kalos
#—
Hoenn
#—
X The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
Y If it starts kicking repeatedly, both legs will stretch to strike a fleeing foe.
Omega Ruby Hitmonlee's legs freely contract and stretch. Using these springlike legs, it bowls over foes with devastating kicks. After battle, it rubs down its legs and loosens the muscles to overcome fatigue.
Alpha Sapphire
Generation VII Alola
#—
Kanto
#106
This Pokémon has no Pokédex entries in Sun, Moon, Ultra Sun, and Ultra Moon.
Let's Go Pikachu When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.
Let's Go Eevee
Generation VIII Galar
#108
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Legends: Arceus.
Sword This amazing Pokémon has an awesome sense of balance. It can kick in succession from any position.
Shield The legs freely contract and stretch. The stretchy legs allow it to hit a distant foe with a rising kick.
Brilliant Diamond Its legs can stretch to double their length. First-time foes are startled by Hitmonlee's extensible reach.
Shining Pearl
Generation IX Paldea
#—
Kitakami
#—
This Pokémon has no Pokédex entries in Generation IX.


Game locations

Generation I
Red Blue
Received from the master of the Fighting Dojo in Saffron City (choice between it and Hitmonchan)
Blue (Japan)
Received from the master of the Fighting Dojo in Saffron City (choice between it and Hitmonchan)
Yellow
Received from the master of the Fighting Dojo in Saffron City (choice between it and Hitmonchan)
Generation II
Gold Silver
Evolve Tyrogue
Crystal
Evolve Tyrogue
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Received from the master of the Fighting Dojo in Saffron City (choice between it and Hitmonchan)
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV
Diamond Pearl
Evolve Tyrogue
Platinum
Evolve Tyrogue
HeartGold SoulSilver
Evolve Tyrogue
Pal Park
Mountain
Generation V
Black White
Evolve Tyrogue
Black 2 White 2
Trade
Generation VI
X Y
Evolve Tyrogue
Omega Ruby Alpha Sapphire
Evolve Tyrogue
Generation VII
Sun Moon
Pokémon Bank
Ultra Sun Ultra Moon
Pokémon Bank
Let's Go Pikachu Let's Go Eevee
Received from the master of the Fighting Dojo in Saffron City (choice between it and Hitmonchan)
Victory Road
Generation VIII
Sword
Dusty Bowl
Rolling Fields, South Lake Miloch, Stony Wilderness (Max Raid Battle)
Shield
Rolling Fields, South Lake Miloch, Stony Wilderness (Max Raid Battle)
Expansion Pass
Max Lair (Dynamax Adventure)
Brilliant Diamond Shining Pearl
Evolve Tyrogue
Legends: Arceus
Unobtainable
Generation IX
Scarlet Violet
Unobtainable


In side games

Generation I
Pinball
Blue Field: Saffron City
Stadium
Gym Leader Castle
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Bus Stop
Trozei!
Phobos Walker, Mr. Who's Den
MD Red MD Blue
Evolve Tyrogue
Generation IV
MD Time MD Darkness
Evolve Tyrogue
MD Sky
Evolve Tyrogue
Rumble
Fiery Furnace (Normal Mode B & A)
PokéPark Wii
Cavern Zone
Ranger: GS
Sky Fortress, Fire Temple
Generation V
Rumble Blast
Lava: Volcanic Slope (post-ending)
Rumble U
Magical Lake: In Need of Trees (Capsule Cage), Secret Warehouse: Fighters on Ice
Generation VI
Battle Trozei
Mysterious Fountain: Stage 2
Rumble World
Diamond Crater: Smelting Forge
Generation VII
Rumble Rush
Snorlax Sea, Entei Sea, Bulbasaur Sea, Entei SeaFinal
Generation VIII
MD DX
Buried Relic (38F-45F), Wish Cave (51F-56F), Purity Forest (51F-56F), Oddity Cave (5F-6F), Remains Island (5F-6F), Fantasy Strait (5F-6F)
Cross-Generation
Shuffle
Event: Hitmonlee Appears
Masters EX
Evolve Scottie/Bettie's Tyrogue (Egg)


In events

In-game events
Games Event Language Location Level Distribution period
RGBY Gym Leader Castle Hitmonlee Japanese hide 20 April 30, 1999 onwards
RBY Gym Leader Castle Hitmonlee English hide 20 February 29, 2000 onwards
RBY Gym Leader Castle Hitmonlee French hide 20 April 7, 2000 onwards
RBY Gym Leader Castle Hitmonlee German hide 20 April 7, 2000 onwards
RBY Gym Leader Castle Hitmonlee Italian hide 20 April 7, 2000 onwards
RBY Gym Leader Castle Hitmonlee Spanish hide 20 April 7, 2000 onwards

Held items

Game Held Item(s)
Red* Blue* Bitter Berry (100%)
Yellow*
Stadium* Normal Box (100%)* Gorgeous Box (100%)*
Pokémon XD   Black Belt (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
120
112 - 189 220 - 372
53
52 - 115 99 - 225
35
36 - 95 67 - 185
110
103 - 178 202 - 350
87
82 - 152 161 - 300
Total:
455
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Pokéathlon stats

Speed
3/3 ★★★
Power
4/4 ★★★★
Skill
2/3 ★★
Stamina
2/3 ★★
Jump
4/4 ★★★★
Total
15/17 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
None

Learnset

Hitmonlee is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Brick Break Fighting Physical 07575 100100% 15
011 Feint Normal Physical 03030 100100% 10
011 Low Sweep Fighting Physical 06565 100100% 20
011 Tackle Normal Physical 04040 100100% 35
011 Helping Hand Normal Status 0000 00——% 20
011 Fake Out Normal Physical 04040 100100% 10
011 Focus Energy Normal Status 0000 00——% 30
Evo.Evo. Brick Break Fighting Physical 07575 100100% 15
044 Double Kick Fighting Physical 03030 100100% 30
088 Low Kick Fighting Physical 0000 100100% 20
1212 Endure Normal Status 0000 00——% 10
1616 Revenge Fighting Physical 06060 100100% 10
2121 Wide Guard Rock Status 0000 00——% 10
2424 Blaze Kick Fire Physical 08585 09090% 10
2828 Mind Reader Normal Status 0000 00——% 5
3232 Mega Kick Normal Physical 120120 07575% 5
3636 Close Combat Fighting Physical 120120 100100% 5
4040 Reversal Fighting Physical 0000 100100% 15
4444 High Jump Kick Fighting Physical 130130 09090% 10
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42 TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR14 TR14 Metronome Normal Status 0000 00—}}—% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR41 TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR48 TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR53 TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR56 TR56 Aura Sphere Fighting Special 08080 00—}}—% 20
TR57 TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM08 TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10 TM10 Work Up Normal Status 0000 —}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Counter Fighting Physical 100% 20
Feint Normal Physical 30 100% 10
High Jump Kick Fighting Physical 130 90% 10
Mach Punch Fighting Physical 40 100% 30
Mind Reader Normal Status —% 5
Rapid Spin Normal Physical 50 100% 40
Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonlee in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmonlee in that game.
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Counter Fighting Physical 100% 20
Feint Normal Physical 30 100% 10
Helping Hand Normal Status —% 20
High Jump Kick Fighting Physical 130 90% 10
Mach Punch Fighting Physical 40 100% 30
Mind Reader Normal Status —% 5
Rapid Spin Normal Physical 50 100% 40
Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmonlee in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmonlee in that game.
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Jump Kick × Fighting Physical 100100 095}}95% 10
I II III IV V VI VII Knock Off Dark Physical 06565 100}}100% 20
I II III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
I II III IV V VI VII Meditate × Psychic Status 0000 00—}}—% 40
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Pursuit × Dark Physical 04040 100}}100% 20
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Refresh Normal Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Rolling Kick × Fighting Physical 06060 085}}85% 15
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Sucker Punch Dark Physical 07070 100}}100% 5
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Hitmonlee
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmonlee
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Mt. Discipline
Phrases
51%-100% HP I'll KO the bad guys with my blindingly fast high kicks!
26%-50% HP Darn it, half my HP's gone already?
1%-25% HP I'm burnt right out. My legs aren't working anymore...
Level up Leveled up! My kicks are packing more power now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -10%
IQ group: C
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Punish Sawk
Connected to: Medicham
Connection Orb Set: 3

Phrases
Normal Don't underestimate my kick! I stretch myself every night!
Low HP (< 50%) My legs are shaking…
Pokémon Ranger: Guardian Signs
Group:
Fighting
Poké Assist:
(present)
 
Fighting
Field move:
(present)
 
(Crush ×3)
Poké Assist:
(past)
 
Fighting
Field move:
(past)
 
(Crush ×1)
Browser entry R-101/N-071
It creates shock waves around itself that make Pokémon Paused.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.5 seconds Base HP: 48
Base Attack: 78 Base Defense: 56 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Hitmonlee is taking a break at the hot spring in the Cavern Zone on the way to the Lava Zone. He's a heavy hitter when it comes to Bastiodon's Block Barrage.
Pokémon Battle Trozei
Fighting
Attack Power: ★★★★★

 

True Strength
Increases damage dealt when energy levels are half or less.
Pokémon Shuffle
 
Fighting
  Attack Power: 60 - 105   5

#565
 

Cross Attack
Increases damage when making a + shaped match.
  Swappable Skill(s): Shot Out


Pokémon GO
  Base HP: 137 Base Attack: 224 Base Defense: 181
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Low Kick, Rock Smash, Double Kick*
Charged Attacks: Close Combat*, Low Sweep, Stone Edge, Blaze Kick*, Stomp, Brick Break, Frustration , Return 

Evolution data

 
Baby form
Tyrogue
 Fighting 
 
Breed



  +  
Level 20
(Attack > Defense)
 
First evolution
Hitmonlee
 Fighting 


Sprites

Generation I
Red Green Red Blue Yellow
           
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Generation VIII
Sword Shield
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
  For other sprites and images, please see Hitmonlee images on the Bulbagarden Archives.


Trivia

Origin

Based on its Japanese name and kicking attribute, Hitmonlee may represent Japanese kickboxer Tadashi Sawamura. Hitmonlee may be a personification of martial arts that focus on kicking, such as kickboxing, savate, Muay Thai, and Taekwondo. Due to its lack of a head, Hitmonlee's design bears a resemblance to mythical headless men such as the Xingtian and the Hindu demon Kabandha. Hitmonlee's legs are stretchy and can act like a spring which reminds of cartoonish concept of punching glove on a spring.

Name origin

Hitmonlee may be a combination of hit, monster, and Lee (a reference to Bruce Lee). The name is also related to Hitmonchan and Hitmontop, both of which are parallel evolutions to it as of Generation II.

Sawamular may be derived from Tadashi Sawamura, a famous kickboxer.

In other languages

Language Title Meaning
  Japanese サワムラー Sawamular From Japanese kickboxer 沢村忠 Tadashi Sawamura
  French Kicklee From kick and Bruce Lee
  Spanish Hitmonlee Same as English name
  German Kicklee From Kick and Bruce Lee
  Italian Hitmonlee Same as English name
  Korean 시라소몬 Sirasomon From 시라소니 Sirasoni (nickname of famed Korean street knight 이성순 Yi Sung-sun) and monster
  Mandarin Chinese 飛腿郎 / 飞腿郎 Fēituǐláng*
沙瓦郎 Shāwǎláng*
From 飛腿 / 飞腿 fēituǐ and láng
From the partial transcription of its Japanese name and láng
  Cantonese Chinese 飛腿郎 Fēitéuilòhng*
沙古拉 Sāgúlāai*
From 飛腿 fēitéui and lòhng
Partial transcription of its Japanese name


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External links

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  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.