S.S. Anne

S.S. Anne サント・アンヌ号
St. Annu
"Wild Missingno. appeared!"
SS Anne PE.png
Map description: {{{mapdesc}}}
Location: Vermilion City
Region: Kanto
Generations: I, III, VII
Kanto Vermilion City Map.png
Location of S.S. Anne in Kanto.
Pokémon world locations

The S.S. Anne (Japanese: サント・アンヌ St. Annu) is a well-known luxury cruise liner which sails the world, stopping annually in Vermilion City, Kanto.

In the anime, it is referred to as St. Anne, which is derived from its Japanese name.

Overview

To get on the S.S. Anne in the games, players must first obtain an S.S. Ticket by helping out Bill at his home on Route 25.

The S.S. Anne is accessible from the Vermilion Harbor. This luxury cruise liner contains many Pokémon Trainers, including several Gentlemen and Sailors. In Generations III and VII, in one room on the first floor, a lady will restore a Trainer's party on hand to full health. Before reaching the captain's cabin, the player will encounter their rival and battle him.

After the rival has been defeated, the player will be able to enter the Captain's quarters, where they will find him seasick. By choosing to help him by giving him a backrub, players will be able to get HM01 (Cut)RGBYFRLG or learn the Secret Technique Chop DownPE.

Once the captain is healed, the S.S. Anne will sail away the moment player exits the ship. Although it is said to return once a year, none of the games in which it appears have a time system capable of measuring this, and the ship will not be seen again.

As the player cannot return to the ship once it has left, all of the items on the ship and in the port can be permanently missed without the player ever obtaining them. Alternatively, if the player already obtained the HM01, but then loses a battle inside and S.S. Anne and blacks out (thus returning to the Pokémon Center), the ship will remain in place until the player enters the ship again and leaves it normally. In Generation I games, the player is also able to use a glitch to re-enter the ship after it has left.

In Pokémon FireRed and LeafGreen, the Seagallop ferries become available on the Vermilion Harbor after the S.S. Anne has departed. The Seagallop ferries can be used to travel to, from, and between the Sevii Islands.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Mina, a Trial Captain from Alola, misses the boat on her way back home. She will battle the player daily at the port while waiting for the next ship.

Skipping the S.S. Anne

Main article: Sequence breaking → S.S. Anne bypassing

In Generations I and III, if the player did not obtain the HM01 (Cut) yet but already has a Pokémon with Cut (such as a Pokémon traded from another game, or a glitch Pokémon), they may skip the S.S. Anne and continue the game normally.

If the player obtains a Pokémon with Surf, as well as the Soul Badge (to enable the use of Surf outside of battle), and the S.S. Anne has not departed yet, the player will be able to surf on the water near the S.S. Anne, as well as reach the ground tiles surrounding the water and see a truck parked there. The truck serves no purpose in Generation I, but has a hidden Lava Cookie in Generation III.

In Generation III only, if the player enters Lavender Town without having battled the rival in S.S. Anne, this battle will be permanently unavailable as the rival will not be found in S.S. Anne anymore.

In Pokémon FireRed and LeafGreen, the first trip to the Sevii Islands (where the player is invited by Bill after Blaine has been defeated) is normally available even if the S.S. Anne is still docked at the Vermilion Harbor. The player will also receive the Tri-Pass and be able to freely use the Seagallop to travel between the first three islands. However, once this mission is over and the player returns to mainland Kanto, they will not be able to travel to the Sevii Islands again until the HM01 is obtained and the S.S. Anne leaves the Vermilion Harbor.

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, as obtaining the Secret Technique Chop Down from the captain of the S.S. Anne is a requirement for entering the Vermilion Gym, the ship and the rival battle aboard it cannot be skipped. Additionally, because none of the Trainers will battle the player once they learn the Secret Technique, the player cannot lose to one of these Trainers to black out and prevent the S.S. Anne from departing. Unlike in Generations I and III, the harbor is not considered a part of the S.S. Anne and can still be accessed after the ship has left, and the area with the truck can be accessed once the player has learned the Secret Technique Sea Skim. This area now contains a hidden Revive, which renews occasionally.

Items

Port

Item Location Games
  Lava Cookie Far southeast of the truck, in the southeast corner, only accessible while the S.S. Anne is moored in Vermilion Harbor (requires Surf) (hidden)  FR  LG 

Ship

One of the items below is in a different location in the original Red and Green version, and is listed separately. Other items are in the same location.

Item Location Games
  Hyper Potion B1F, on the trash can in the lower right corner (hidden)  FR  LG 
  Max Potion B1F, in the first room from the right  R  B  Y 
  Super Potion B1F, in the first room from the right  FR  LG 
  Ether B1F, in the third room from the right  R  B  Y  FR  LG 
  Full Heal B1F, in the third room from the right (item closer to the door)  P  E 
  Elixir B1F, in the third room from the right (item further from the door)  P  E 
  TM44 (Rest) B1F, in the fourth room from the right  R  B  Y  FR  LG 
  Super Potion B1F, in the fourth room from the right  P  E 
  Hyper Potion B1F, in the fifth room from the right, in the lower left cornerRG or on the bed's pillowRBY (hidden)  R  B  Y 
  TM08 (Body Slam) 1F, in the second room from the left  R  B  Y 
  TM31 (Brick Break) 1F, in the second room from the left  FR  LG 
  Shalour Sable 1F, from Blue upon boarding the ship  P  E 
  Paralyze Heal 1F, in the second room from the left  P  E 
  Great Ball Kitchen, in the lower left corner  FR  LG 
  Super Repel Kitchen, in the lower left corner  P  E 
  Great Ball Kitchen, on the lowest trash can (hidden)  R  B  Y 
  Chesto Berry Kitchen, on the lowest trash can (hidden)  FR  LG 
  Tiny Mushroom Kitchen, on the lowest trash can (hidden)  P  E 
  Cheri Berry Kitchen, on the middle trash can (hidden)  FR  LG 
  Pecha Berry Kitchen, on the on the uppermost trash can (hidden)  FR  LG 
  Max Ether 2F, in the second room from the left  R  B  Y 
  Stardust 2F, in the second room from the left  FR  LG 
  Revive 2F, in the second room from the left  P  E 
  Rare Candy 2F, in the fourth room from the left  R  B  Y 
  X Attack 2F, in the fourth room from the left  FR  LG 
  Nugget 2F, in the fourth room from the left  P  E 
  HM01 (Cut) 3F, gift from the captain in his quarters  R  B  Y  FR  LG 
  Chop Down 2F, taught by the captain in his quarters  P  E 
  Pinap Berry ×3 Deck, under the lower right table (hidden)  P  E 

Trainers

Generation I

Deck

Trainer Pokémon
 
Sailor
Reward: $510
  Machop Lv.17
No item
  Tentacool Lv.17
No item
 
Sailor
Reward: $540
  Machop Lv.18
No item
  Shellder Lv.18
No item


B1F

Trainer Pokémon
 
Sailor
Reward: $630
  Shellder Lv.21
No item
 
Sailor
Reward: $510
  Horsea Lv.17
No item
  Shellder Lv.17
No item
  Tentacool Lv.17
No item
 
Sailor
Reward: $510
  Horsea Lv.17
No item
  Horsea Lv.17
No item
  Horsea Lv.17
No item
 
Sailor
Reward: $540
  Tentacool Lv.18
No item
  Staryu Lv.18
No item
 
Fisherman
Reward: $595
  Tentacool Lv.17
No item
  Staryu Lv.17
No item
  Shellder Lv.17
No item
 
Sailor
Reward: $600
  Machop Lv.20
No item


1F

Trainer Pokémon
 
Gentleman
Reward: $1260
  Growlithe Lv.18
No item
  Growlithe Lv.18
No item
 
Gentleman
Reward: $1330
  Nidoran♂ Lv.19
No item
  Nidoran♀ Lv.19
No item
 
Lass
Reward: $270
  Pidgey Lv.18
No item
  Nidoran♀ Lv.18
No item
 
Youngster
Reward: $315
  Nidoran♂ Lv.21
No item


2F

Trainer Pokémon
 
Fisherman
Reward: $595
  Goldeen Lv.17
No item
  Tentacool Lv.17
No item
  Goldeen Lv.17
No item
 
Gentleman RB
Reward: $1610
  Pikachu Lv.23
No item
 
Gentleman Y
Reward: $1540
  Voltorb Lv.22
No item
  Magnemite Lv.22
No item
 
Gentleman
Reward: $1190
  Growlithe Lv.17
No item
  Ponyta Lv.17
No item
 
Lass RB
Reward: $270
  Rattata Lv.18
No item
  Pikachu Lv.18
No item
 
Lass Y
Reward: $300
  Jigglypuff Lv.20
No item


Pokémon Red and Blue

Blue has one Potion per Pokémon, using it 12.5% of the time if their HP falls below 20%.

  If the player chose Bulbasaur:



  If the player chose Charmander:



  If the player chose Squirtle:



Pokémon Yellow

Blue has one Potion per Pokémon, using it 12.5% of the time if their HP falls below 20%.



Generation III

Deck

Trainer Pokémon
 
Sailor Trevor
サンジ Sanji
Reward: $544
  Machop Lv.17
No item
  Tentacool Lv.17
No item
 
Sailor Edmond
カツヤ Katsuya
Reward: $576
  Machop Lv.18
No item
  Shellder Lv.18
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


B1F

Trainer Pokémon
 
Fisherman Barny
カズヒコ Kazuhiko
Reward: $612
  Tentacool Lv.17
No item
  Staryu Lv.17
No item
  Shellder Lv.17
No item
 
Sailor Phillip
ユウサク Yūsaku
Reward: $640
  Machop Lv.20
No item
 
Sailor Huey
タツロウ Tatsurō
Reward: $576
  Tentacool Lv.18
No item
  Staryu Lv.18
No item
 
Sailor Dylan
ツヨシ Tsuyoshi
Reward: $544
  Horsea Lv.17
No item
  Horsea Lv.17
No item
  Horsea Lv.17
No item
 
Sailor Duncan
ヒデフミ Hidefumi
Reward: $544
  Horsea Lv.17
No item
  Shellder Lv.17
No item
  Tentacool Lv.17
No item
 
Sailor Leonard
ダイキ Daiki
Reward: $672
  Shellder Lv.21
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


1F

Trainer Pokémon
 
Gentleman Thomas
スコット Scott
Reward: $1296
  Growlithe Lv.18
No item
  Growlithe Lv.18
No item
 
Gentleman Arthur
ケント Kent
Reward: $1368
  Nidoran♂ Lv.19
No item
  Nidoran♀ Lv.19
No item
 
Lass Ann
カヤ Kaya
Reward: $288
  Pidgey Lv.18
No item
  Nidoran♀ Lv.18
No item
 
Youngster Tyler
マサノブ Masanobu
Reward: $336
  Nidoran♂ Lv.21
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


2F

Trainer Pokémon
 
Fisherman Dale
タカフミ Takafumi
Reward: $612
  Goldeen Lv.17
No item
  Goldeen Lv.17
No item
  Tentacool Lv.17
No item
 
Gentleman Brooks
スミス Smith
Reward: $1656
  Pikachu Lv.23
No item
 
Lass Dawn
ユカ Yuka
Reward: $288
  Rattata Lv.18
No item
  Pikachu Lv.18
No item
 
Gentleman Lamar
パーカー Parker
Reward: $1224
  Growlithe Lv.17
No item
  Ponyta Lv.17
No item
Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.


  If the player chose Bulbasaur:



  If the player chose Charmander:



  If the player chose Squirtle:



Generation VII

If the player doesn't battle a Trainer before learning the Secret Technique from the captain, that Trainer will act as if already defeated and cannot be battled.

Deck

Trainer Pokémon
 
Sailor Trevor
サンジ Sanji
Reward: $1,080
3 Poké Balls
  Seel Lv.18
No item
  Machop Lv.18
No item
 
Sailor Edmond
カツヤ Katsuya
Reward: $1,080
3 Poké Balls
  Poliwag Lv.18
No item


B1F

Trainer Pokémon
 
Sailor Leonard
ダイキ Daiki
Reward: $1,080
3 Poké Balls
  Slowpoke Lv.18
No item
 
Engineer Dylan
タカトシ Takatoshi
Reward: $1,080
3 Poké Balls
  Magnemite Lv.18
No item
  Magnemite Lv.18
No item
 
Sailor Huey
タツロウ Tatsurō
Reward: $1,080
3 Poké Balls
  Psyduck Lv.18
No item
  Poliwag Lv.18
No item
 
Fisherman Barny
カズヒコ Kazuhiko
Reward: $720
3 Poké Balls
  Goldeen Lv.18
No item
  Horsea Lv.18
No item


1F

Trainer Pokémon
 
Gentleman Arthur
ロバート Robert
Reward: $2,160
3 Poké Balls
  Growlithe Lv.18
No item
 
Beauty Nickie
ナナ Nana
Reward: $1,020
3 Poké Balls
  Pidgey Lv.17
No item
  Pikachu Lv.17
No item
 
Youngster Tyler
マサノブ Masanobu
Reward: $320
3 Poké Balls
  Mankey Lv.16
No item


2F

Trainer Pokémon
 
Fisherman Dale
タカフミ Takafumi
Reward: $720
3 Poké Balls
  Magikarp Lv.18
No item
 
Gentleman Brooks
スミス Smith
Reward: $2,160
3 Poké Balls
  Ponyta Lv.18
No item
 
Gentleman Lamar
パーカー Parker
Reward: $2,160
3 Poké Balls
  Sandshrew Lv.18
No item


  In Let's Go, Pikachu!:



  In Let's Go, Eevee!:



Layout

B1F-1F

Version B1F 1F
Red        
Blue
Yellow
FireRed        
LeafGreen
 

2F-3F

Version 2F 3F
Red      
Blue
Yellow
FireRed      
LeafGreen
 

Rumors

The truck

 
The original truck

In Pokémon Red, Blue, Yellow, FireRed, and LeafGreen and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, a truck is placed in the S.S. Anne's port, which seems to serve no evident purpose except as scenery, and was programmed into the game as a floor tile. With scenery being very sparse in the Generation I games, and this being one of the few sprites not used anywhere else, fans began speculating that another purpose existed for this truck. The truck cannot be accessed without Surf, which the player would not normally have or be able to use before the S.S. Anne departs.

In Pokémon Red, Blue, Yellow, FireRed, and LeafGreen, once the S.S. Anne leaves, the player can no longer access the harbor, preventing them from seeing the truck if they attempt to return once they can use Surf. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the player is no longer prevented from accessing the harbor once the S.S. Anne leaves, so they can freely return to see the truck as soon as their partner learns the Secret Technique Sea Skim.

There are several ways the player can access the truck in Generations I and III:

  • Trade in a Pokémon that knows Cut, so that there is no need to obtain HM01 (Cut).
  • In Generation I, after obtaining HM01 (Cut), lose a battle on the S.S. Anne so that the player black outs and returns to the last Pokémon Center they visited, without the S.S. Anne departing, allowing them to return later with Surf. In Pokémon FireRed and LeafGreen, this method does not work, as the ship will simply depart when the player re-enters the harbor.
  • In Generation I, skip Vermillion Gym (which requires Cut or Surf to access) and return once Surf and the Soul Badge have been obtained. Since Cut is required to access Route 9 and hence progress through the game, this requires sequence breaking in order to get access to Fuchsia City to earn the Soul Badge.
  • In Generation I, a glitch allows the player to bypass the sailor who normally blocks the entrance after the ship has departed.
 
The truck, as it appears in Pokémon FireRed and LeafGreen

A rumor claimed that the truck could be moved with Strength and Mew could be found underneath it. This rumor is untrue. In Generation I, there is nothing to be found around the truck at all, but in FireRed and LeafGreen, a Lava Cookie is hidden to the south of the truck. In Let's Go, Pikachu! and Let's Go, Eevee!, a Revive that respawns once per day is found in the same location.

A Beauty in Pokémon XD: Gale of Darkness's Quick Battle Mode in the Vs. Mode makes a reference to the truck before the battle starts with a line from a song she is writing: "There's no Pokémon under a truck, maybe you'll just find a Muk!"

Return

After the S.S. Anne leaves Vermilion City, it never returns. However, in the Generation I games, one rumor claimed that if the player entered the Hall of Fame 365 times, the ship would return with more powerful opponents on board, due to an NPC in Red and Blue explaining that the ship was a luxury liner for Trainers that visited Vermilion once a year. However, this rumor is untrue.

In the anime

Main series

 
The St. Anne in the anime

The S.S. Anne, named the St. Anne in the dub, appeared in Battle Aboard the St. Anne and Pokémon Shipwreck.

Spoiler warning: this article may contain major plot or ending details.

Ash, Misty, and Brock boarded the ship after two schoolgirls, who were actually Jessie and James in disguise, offered them free tickets. This was part of a Team Rocket plot to steal the Pokémon of all Trainers on board. However, Ash and his friends enjoyed the St. Anne, which provided large amounts of food for people on board and allowed Pokémon battles below deck. While on board, James was swindled by the Magikarp salesman into buying a Magikarp in a gold-plated Poké Ball, and Ash traded his Butterfree to a Gentleman for a Raticate.

Out on the open ocean, Team Rocket, including Jessie, James, Meowth, and a number of Team Rocket Grunts began taking the Pokémon of everyone else on board the St. Anne by force. Ash led a counterattack against the Rockets, leading to a large battle and many of the members of Team Rocket being blasted off through the side of the ship.

Afterwards, the St. Anne started taking on water, and the passengers had to be evacuated. Ash delayed the evacuation to trade back the Raticate for his Butterfree, but the moment Ash obtained Butterfree's Poké Ball, the ship jerked and the Poké Ball bounces out of his hand, while at the same moment James's Magikarp's Poké Ball bounced out of his hand. When both Ash and James went back to go get their Poké Balls, the ship jerked once more and knocked out Ash, his friends, and the Team Rocket trio. When they awoke, the St. Anne was upside down and underwater, balancing on a seamount.

The two groups fought at first, but Misty took charge and began directing all of them in an emergency escape plan before the ship fell into the depths of the sea floor. Since the ship was upside down, they would need to escape through the thinnest point in its hull, which Misty knew was in the engine room, having built a model of the ship herself. They made their way through the ship to this point, and then Ash ordered his Charmander to burn a hole in the hull. With the help of Squirtle, Goldeen and Starmie, Ash and his friends were able to swim to safety, while Team Rocket nearly drowned since all they had to rely on was James's Magikarp, which could only Splash around on the floor.

Once everyone was off-board, the St. Anne's balance tilted, and it fell off the seamount, down towards the abyss, never to be seen again.

  Spoilers end here.  

In The Search for the Legend, Ritchie rode aboard a ship called the S.S. Anne (instead of St. Anne) in the dub; the ship is unnamed in the original Japanese.

Pokémon Origins

 
The S.S. Anne's captain in Pokémon Origins

The captain of the S.S. Anne briefly appeared in File 2: Cubone. He was seen giving Red HM01 (Cut) after he helped him recover from his seasickness.

In the manga

Pokémon Adventures

 
S.S. Anne in Pokémon Adventures

Red, Green & Blue arc

The S.S. Anne first appeared in Danger: High Voltorb and Buzz Off, Electabuzz! as a cargo ship that docked at Vermilion once every month. When Red heard that the citizens of Vermilion had been losing their Pokémon, he snuck aboard the ship and found out that the local Gym Leader, Lt. Surge, was behind the thefts and was using the ship to transport the stolen Pokémon away. After torturing Red with his Electric Pokémon, Surge tossed him overboard. However, Red was narrowly saved from drowning when his Poliwhirl unexpectedly evolved into Poliwrath, which then proceeded to defeat Lt. Surge's Electabuzz with Seismic Toss. Although the authorities failed to find and arrest Surge, the stolen Pokémon aboard the ship were still recovered.

In Long Live the Nidoqueen?!, Giovanni revealed that the S.S. Anne had been used to ship the Pokémon stolen by Team Rocket from Vermilion City to Viridian City, as a part of their plan to gather an unstoppable Pokémon army.

Yellow arc

The S.S. Anne reappeared in The Primeape Directive, where Yellow boarded it as it was passing by Route 9. In The Coming of Slowpoke (Eventually), the ship, which was now a passenger ship instead of a cargo ship, was sabotaged by the Team Rocket Elite Trio, who exploded a bomb inside the ship and caused it to start sinking. Although Yellow was able to defeat the trio and save all of the passengers, the ship still sunk at the Vermilion Harbor.

Pokémon Zensho

 
S.S. Anne in Pokémon Zensho

The S.S. Anne appeared in Vermilion City, where Satoshi met the ship's seasick captain. After the captain had recovered, he talked with Satoshi for a bit, before he headed off to the Vermilion Gym. After Satoshi had earned the Thunder Badge, the captain showed up at the Gym and gave Satoshi HM01 (Cut), before the S.S. Anne set sail.

Trivia

 
The International Police agent in Generation I

Name origin

St. Annu (サント・アンヌ) is the name of the computer in Game Freak's Sega Mega Drive title Pulseman. The specific kana spelling used is a transliteration of the French Sainte Anne, which means "Saint Anne".

The Japanese word , in this context, means "model"; however, it is a Japanese-only descriptor and is not meant to be translated. The English localization uses the equivalent "S.S.", short for steamship, and drops "St." from the name.

In other languages

Language Title
Chinese Cantonese 聖特安努號 Singdahk Ōnnóuh Hào *
鐵達尼號 Titdaahtnèih Houh *
聖安奴號 Sing Ōnnòuh Houh *
Mandarin 聖特安努號 / 圣特安努号 Shèngtè Ānnǔ Hào *
聖安奴號 / 圣安奴号 Shèng Ānnú Hào *
  Czech Svatá Anna
  Danish St. Anne
  Dutch St. Anne
  Finnish St. Anne
  French L'Océane
  German MS Anne (VI+)
M.S. Anne (I-IV)
  Hungarian Szent Anna
  Italian Motonave Anna (VI+)
M/N Anna (I-IV)
Santa Anna*
  Korean 상트앙느호 St. Anne Ho
  Norwegian St. Anne
Saint Anne*
  Polish Święta Anna
Portuguese   Brazil S.S. Santa Ana*
Santa Anna*
Santa Ana*
St. Anne*
S.S. Anne*
  Portugal Santa Ana
  Russian Святая Анна Svyataya Anna
  Spanish S. S. Anne (VII)
S.S. Anne (I-VI)
Saint Anne*
  Swedish Saint Anne*
St. Anne*
Sankt Anne*
S.S Anne*
  Turkish St. Anne
  Ukrainian Святої Анни Svyatoyi Anny
  Vietnamese Tàu Saint Anne


Core series games: Abandoned ShipRoyal UnovaS.S. AnneS.S. Aqua
S.S. SinnohS.S. TidalSeagallop FerriesSubmarine Explorer 1
Orre games: Luxo CruiserRobo KyogreS.S. Libra
Pokémon Ranger series: Cargo ShipSubmarineThe Union
Other games: S.S. Prime Treasure*
Anime: Forsaken ShipGhost shipPokémon Showboat
St. AnneS.S. CusslerS.S. St. Flower
Adventures: Abandoned ShipS.S. AnneS.S. AquaS.S. Sinnoh
S.S. TidalSeagallop FerriesSubmarine Explorer 1


Kanto
               
Settlements
Pallet TownViridian CityPewter CityCerulean CityVermilion CityLavender Town
Celadon CitySaffron CityFuchsia CityCinnabar IslandIndigo Plateau
Routes
12345678910111213141516171819202122232425262728
Landmarks
Professor Oak's LaboratoryViridian ForestDiglett's CavePewter Museum of ScienceMt. Moon (Square) • Cerulean Cave
Underground Path (Kanto Routes 5–6)Underground Path (Kanto Routes 7–8)S.S. AnneS.S. AquaSea CottageRock Tunnel
Power PlantCycling Road/Pokémon RoadTeam Rocket HideoutSilph Co.Magnet TrainPokémon TowerSafari Zone/Pal Park
GO ParkSeafoam IslandsPokémon MansionCinnabar LabPokémon League Reception GateVictory RoadTohjo Falls
Access to
Sevii IslandsJohto


  This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.