Blue (Masters): Difference between revisions
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|enva=[[Billy Kametz]]<ref name="Billy Kametz †">[https://www.billykametz.com/ Home - Billy Kametz]</ref> | |enva=[[Billy Kametz]]<ref name="Billy Kametz †">[https://www.billykametz.com/ Home - Billy Kametz]</ref><br>Henry Mason<ref>https://twitter.com/HenryMasonVA/status/1694813851294810503?t=mwLL4HZRDhM3M75mfpPCtg&s=19</ref> | ||
|java=Ryōta Ōsaka<ref name="Ryōta Ōsaka">[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)</ref> | |java=Ryōta Ōsaka<ref name="Ryōta Ōsaka">[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)</ref> | ||
|desc=This highly skilled, powerhouse Trainer prominent in [[Kanto]] is the grandson of the famous {{mas|Professor Oak}}. {{mas|Red}} is both his lifelong [[rival]] and his best friend. | |desc=This highly skilled, powerhouse Trainer prominent in [[Kanto]] is the grandson of the famous {{mas|Professor Oak}}. {{mas|Red}} is both his lifelong [[rival]] and his best friend. | ||
}} | }} | ||
'''Blue''' ('''グリーン''' ''Green'') is a [[Pokémon Trainer]] in | '''Blue''' ('''グリーン''' ''Green'') is a [[Pokémon Trainer]] in {{g|Masters EX}}, based on the {{ga|Blue|character of the same name}} in the [[core series]]. He forms a [[sync pair]] with {{p|Pidgeot}}, which is capable of [[Mega Evolution|Mega Evolving]]. This sync pair was first made available on September 3, 2019. The pair's potential can be upgraded to {{6EX}} from November 11, 2020. | ||
Blue in his [[ | Blue in his [[sygna suit]] forms a sync pair with {{p|Blastoise}}, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to {{6EX}} from the day it was released. | ||
Blue in his Classic clothes forms a sync pair with {{p|Aerodactyl}}, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to | Blue in his Classic clothes forms a sync pair with {{p|Aerodactyl}}, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to {{6EX}} from the day it was released. | ||
Blue also forms a sync pair with his {{p|Arcanine}}. This sync pair was first made available on February 17, 2022. | Blue also forms a sync pair with his {{p|Arcanine}}. This sync pair was first made available on February 17, 2022. The pair's potential can be upgraded to {{6EX}} from August 21, 2022. | ||
Blue also forms a sync pair with his {{p|Exeggutor}}. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the [[Trainer Lodge]]. | Blue also forms a sync pair with his {{p|Exeggutor}}. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | ||
Blue in his {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with his {{p|Zapdos}}. This pair can be obtained through a limited Master Fair sync pair scout beginning on September 1, 2023. This pair could be raised to {{6EX}} since it first released. | |||
Blue in his Classic clothes also forms a sync pair with his {{p|Charizard}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Mix sync pair scout beginning on May 1, 2024. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
Blue also forms a sync pair with {{p|Alakazam}}. This pair can be obtained by exchanging 300 Training Tickets beginning on August 1, 2024. This pair can raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
===History=== | |||
Blue has experienced similar events to his [[Blue (game)|core series counterpart]]. Blue received his [[first partner Pokémon]], {{p|Squirtle}}, from his grandfather {{mas|Professor Oak}} .<ref> Pokémon Center Conversation "My Blastoise has been with me since he was a Squirtle."</ref> He left [[Pallet Town]] at the same time as {{mas|Red}} and {{mas|Leaf}} and formed a [[rival]]ry with each of them.<ref> Pokémon Center Conversation "You might already know this, but Red, Leaf, and I all left Pallet Town to start our journeys at the same time."</ref> While on his {{pkmn|journey}}, Blue caught a {{p|Growlithe}} and revived an Aerodactyl from some [[Old Amber|amber]].<ref> {{DL|Special sync pair event|Blue & Arcanine}} "I raised him from a Growlithe back in my Kanto days."</ref><ref> Pokémon Center Conversation "I mean, he was regenerated from amber! Doesn't get much cooler than that!"</ref> His Growlithe eventually evolved into Arcanine, and his Squirtle eventually evolved into Blastoise. At some point, Blue obtained a Pidgeot that he uses to {{m|fly}} to different towns,<ref> Pokémon Center Conversation "He can even carry me and fly to different towns!"</ref> an Exeggutor, and a Charizard. After collecting [[Gym]] [[Badge]]s, Blue defeated the [[Indigo League]] [[Elite Four]] and became the {{pkmn|Champion}} of [[Kanto]]. However, he lost this title when Red defeated him shortly after, earning him the nickname "the phantom Champion".<ref> Pokémon Center Conversation "Not to brag or anything, but I actually became the Champion of the Indigo League back in Kanto. Though...I lost to Red right after, so people started calling me the phantom Champion..."</ref> | |||
After losing to Red, Blue caught a Zapdos in the hopes of getting ahead of both Red and Leaf, but he later learned that they both already owned one of the [[legendary birds]] as well.<ref> Sync pair story: A Day with Blue (Champion) "I met it while I was training in Kanto after losing to Red" "I knew that together with Zapdos, I could get ahead of Red and Leaf! Well...after that, I learned that they'd also teamed up with Moltres and Articuno."</ref> | |||
{{-}} | |||
{{anchor|Mega Pidgeot}} | |||
==Pidgeot== | ==Pidgeot== | ||
Line 28: | Line 44: | ||
{{Masters | {{Masters | ||
|name=Pidgeot | |name=Pidgeot | ||
|ndex= | |ndex=0018 | ||
|name2=Mega Pidgeot | |||
|name2link=Mega Evolution (Masters) | |||
|ndex2=0018M | |||
|gender=m | |gender=m | ||
|type=Flying | |type=Flying | ||
Line 42: | Line 61: | ||
|hp4=659|atk4=182|def4=226|spatk4=556|spdef4=226|spe4=455 | |hp4=659|atk4=182|def4=226|spatk4=556|spdef4=226|spe4=455 | ||
}} | }} | ||
===Availability=== | |||
Blue is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|flying}} | |||
{{MastersAvailability/entry|Blue Spotlight Scout!|September 3 to 30, 2019|note=Debut}} | |||
{{MastersAvailability/entry|Featured Type Scout|October 8 to 24, 2019}} | |||
{{MastersAvailability/entry|Seasonal Scout B|December 12, 2019 to January 1, 2020}} | |||
{{MastersAvailability/entry|Blue Spotlight Scout|November 11 to 25, 2020|note=Sync grid expanded and 6★ EX unlocked}} | |||
{{MastersAvailability/foot|flying}} | |||
As of May 27, 2022, he is the guaranteed sync pair in the player's first sync pair scout. | |||
===Moves=== | ===Moves=== | ||
Blue's Pidgeot uses {{m|Air Slash}} and {{m|Air Cutter}} as its two damage-dealing moves. Upon [[Mega Evolution]], Pidgeot replaces Air Slash | Blue's Pidgeot uses {{m|Air Slash}} and {{m|Air Cutter}} as its two damage-dealing moves. Upon [[Mega Evolution (Masters)|Mega Evolving]], Pidgeot replaces Air Slash with {{m|Hurricane}}. | ||
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
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|— | |— | ||
|An opponent | |An opponent | ||
|Become Mega Pidgeot until the end of the battle.<br>(6★ EX | |Become Mega Pidgeot until the end of the battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Acuity | |{{sk|Acuity}} | ||
|Accuracy cannot be lowered. | |Accuracy cannot be lowered. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Haste | |{{sk|Haste}} | ||
|Speed cannot be lowered. | |Speed cannot be lowered. | ||
|- style="background:#{{flying color light}}" | |- style="background:#{{flying color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Flying Strike | |[[File:Theme skill icon type.png|20px|link=]] Flying Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Strike | |[[File:Theme skill icon region.png|20px|link=]] Kanto Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Champion Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rival Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Pallet Town Strike | |[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |Raises the Attack and Sp. Atk of all allied sync pairs by 3. | ||
|- style="background: #{{flying color light}}" | |- style="background: #{{flying color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fiery ↑ 3 Wistful ↓ 1 | |[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | ||
|Raises the following discovery level by 3: | |Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | ||
Lowers the following discovery level by 1: | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
The [[sync grid]] for Blue | The [[sync grid]] for Blue & Pidgeot is an expanded grid, made available on November 11, 2020. It was further expanded on July 25, 2023. | ||
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}} | {| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
|- style="background:#{{flying color light}}" | |- style="background:#{{flying color light}}" | ||
! Name | ! Name | ||
Line 230: | Line 257: | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |||
| Sp. Atk +20 | |||
| Sp. Atk +20 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def +5 | | Sp. Def +5 | ||
Line 265: | Line 298: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Speed +20 | |||
| Speed +20 | |||
| 0 | |||
| 5 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 309: | Line 348: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Air Slash: Move Gauge Refresh 3 | | Air Slash: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 315: | Line 354: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Air Slash: Aggravation 1 | | Air Slash: {{sk|Aggravation|1}} | ||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | ||
| 10 | | 10 | ||
Line 345: | Line 384: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Air Cutter: Move Gauge Refresh 3 | | Air Cutter: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 351: | Line 390: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Air Cutter: Critical Strike 3 | | Air Cutter: {{sk|Critical Strike|3}} | ||
| Powers up attacks if they become critical hits. | | Powers up attacks if they become critical hits. | ||
| 10 | | 10 | ||
Line 387: | Line 426: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hurricane: Move Gauge Refresh 3 | | Hurricane: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 393: | Line 432: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Smell Ya Later!: MP Refresh 3 | | Smell Ya Later!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 399: | Line 438: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Smell Ya Later!: MP Refresh 3 | | Smell Ya Later!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 405: | Line 444: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Look Alive 2 | | Smell Ya Later!: {{sk|Ramp Up|2}} | ||
| Raises the user's Sp. Atk by 2 stat ranks when its move is successful. | |||
| 3 | |||
| 3 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Look Alive|2}} | |||
| Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move. | | Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move. | ||
| 6 | | 6 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mind Swell 2 | | {{sk|Mind Swell|2}} | ||
| Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move. | | Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move. | ||
| 8 | | 8 | ||
Line 417: | Line 462: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Brutal Clarity | | {{sk|Brutal Clarity}} | ||
| The more the user's accuracy has been raised, the more it powers up moves. | | The more the user's accuracy has been raised, the more it powers up moves. | ||
| 8 | | 8 | ||
Line 423: | Line 468: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pinpoint Entry 1 | | {{sk|Pinpoint Entry|1}} | ||
| Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle. | | Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Brain Sync|5}} | ||
| Powers up | | Powers up the user's sync move when its Sp. Atk is raised. | ||
| 3 | | 3 | ||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Head Start|1}} | ||
| | | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Sync Power Flux}} | ||
| | | The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| World-Swallowing Hurricane: Power +25 | | {{sk|Harry|5}} | ||
| Powers up moves when the target is flinching. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| World-Swallowing Hurricane: Power +25 | |||
| World-Swallowing Hurricane: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| World-Swallowing Hurricane: Power +25 | |||
| World-Swallowing Hurricane: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| World-Swallowing Hurricane: Power +25 | |||
| World-Swallowing Hurricane: Power ↑ +25 | | World-Swallowing Hurricane: Power ↑ +25 | ||
| 5 | | 5 | ||
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{{Masters | {{Masters | ||
|name=Arcanine | |name=Arcanine | ||
|ndex= | |ndex=0059 | ||
|gender=m | |gender=m | ||
|type=Fire | |type=Fire | ||
Line 474: | Line 537: | ||
|hp2=637|atk2=220|def2=141|spatk2=220|spdef2=141|spe2=338 | |hp2=637|atk2=220|def2=141|spatk2=220|spdef2=141|spe2=338 | ||
}} | }} | ||
{{ | |||
===Availability=== | |||
Blue & Arcanine could be teamed up with during the [[special sync pair event]] {{DL|special sync pair event|Blue & Arcanine}} (February 17 to March 17, 2022; August 21 to September 15, 2022; August 24 to October 8, 2023). | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | ||
Line 538: | Line 604: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX effect: Sync | |''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
Line 549: | Line 615: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fire Shift | |{{sk|Fire Shift}} | ||
|Normal-type moves become Fire-type moves. | |Normal-type moves become Fire-type moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Terrify 1 | |{{sk|Terrify|1}} | ||
|Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | |Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Super Powered 3 | |{{sk|Super Powered|3}} | ||
|Powers up the user's moves and sync move that are super effective. | |Powers up the user's moves and sync move that are super effective. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fire Strike | |[[File:Theme skill icon type.png|20px|link=]] Fire Strike | ||
|Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks. | |Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Strike | |[[File:Theme skill icon region.png|20px|link=]] Kanto Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Champion Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rival Strike | |[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Pallet Town Strike | |[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |Raises the Attack and Sp. Atk of all allied sync pairs by 3. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Fiery ↑ 3 Wistful ↓ 1 | |[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | ||
|Raises the following discovery level by 3: | |Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | ||
Lowers the following discovery level by 1: | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Blue | Blue & Arcanine's [[sync grid]] is an expanded grid, made available since the sync pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
Line 744: | Line 807: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swift: Move Gauge Refresh 3 | | Swift: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 750: | Line 813: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swift: Critical Strike 2 | | Swift: {{sk|Critical Strike|2}} | ||
| Powers up the user's attacks when they become critical hits. | | Powers up the user's attacks when they become critical hits. | ||
| 7 | | 7 | ||
Line 756: | Line 819: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swift: Overwhelm 2 | | Swift: {{sk|Overwhelm|2}} | ||
| Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful. | | Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful. | ||
| 10 | | 10 | ||
Line 762: | Line 825: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Swift: Power Posture | | Swift: {{sk|Power Posture}} | ||
| The more the target's Attack is lowered, the more it powers up the user's moves. | | The more the target's Attack is lowered, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
Line 798: | Line 861: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hyper Beam: Move Gauge Refresh 3 | | Hyper Beam: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 804: | Line 867: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Atk: Move Gauge Refresh 3 | | X Sp. Atk: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 810: | Line 873: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Atk: MP Refresh 3 | | X Sp. Atk: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 816: | Line 879: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Can't Be Beat!: MP Refresh 3 | | Can't Be Beat!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 822: | Line 885: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Solar Flare 3 | | {{sk|Solar Flare|3}} | ||
| Powers up the user's sync moves when the weather is sunny. | | Powers up the user's sync moves when the weather is sunny. | ||
| 10 | | 10 | ||
Line 828: | Line 891: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Team Speedy Entry 1 | | {{sk|Team Speedy Entry|1}} | ||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | | Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | ||
| 10 | | 10 | ||
Line 834: | Line 897: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Double Down 5 | | {{sk|Double Down|5}} | ||
| Powers up sync moves that are super effective. | | Powers up sync moves that are super effective. | ||
| 10 | | 10 | ||
Line 840: | Line 903: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sync Freebie | | {{sk|Sync Freebie}} | ||
| Applies the Free Move Next effect to the user after using its sync move. | | Applies the Free Move Next effect to the user after using its sync move. | ||
| 10 | | 10 | ||
Line 846: | Line 909: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Super Syncer | | {{sk|Super Syncer}} | ||
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | | Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | ||
| 10 | | 10 | ||
Line 852: | Line 915: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speeding Sun 2 | | {{sk|Speeding Sun|2}} | ||
| Quickly charges the move gauge when the weather is sunny. | | Quickly charges the move gauge when the weather is sunny. | ||
| 10 | | 10 | ||
Line 886: | Line 949: | ||
{{Masters | {{Masters | ||
|name=Exeggutor | |name=Exeggutor | ||
|ndex= | |ndex=0103 | ||
|gender=m | |gender=m | ||
|type=Grass | |type=Grass | ||
Line 892: | Line 955: | ||
|move1=Grass | |move1=Grass | ||
|move2=Normal | |move2=Normal | ||
|base= | |base=4EX | ||
|weakness=Bug | |weakness=Bug | ||
|description=It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power. | |description=It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power. | ||
Line 898: | Line 961: | ||
|hp2=656|atk2=167|def2=269|spatk2=159|spdef2=240|spe2=334 | |hp2=656|atk2=167|def2=269|spatk2=159|spdef2=240|spe2=334 | ||
}} | }} | ||
===Availability=== | |||
Blue & Exeggutor can be teamed up with by scouting Blue and raising him to friendship level 100 in the [[Trainer Lodge]]. | |||
===Moves=== | ===Moves=== | ||
Line 962: | Line 1,028: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 973: | Line 1,039: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|First Aid 4 | |{{sk|First Aid|4}} | ||
|Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Posthaste 4 | |{{sk|Posthaste|4}} | ||
|Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. | |Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Speeding Sun 2 | |{{sk|Speeding Sun|2}} | ||
|Quickly charges the move gauge when the weather is sunny. | |Quickly charges the move gauge when the weather is sunny. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Grass Support | |[[File:Theme skill icon type.png|20px|link=]] Grass Support | ||
|Raises the maximum HP of all allied sync pairs by 30. | |Raises the maximum HP of all allied sync pairs by 30. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Support | |[[File:Theme skill icon region.png|20px|link=]] Kanto Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Champion Support | |[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rival Support | |[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Pallet Town Support | |[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support | ||
|Raises the maximum HP of all allied sync pairs by 6. | |Raises the maximum HP of all allied sync pairs by 6. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Wistful ↑ 3 Soothing ↓ 1 | |[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 3 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 | ||
|Raises the following discovery level by 3: | |Raises the following discovery level by 3:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | ||
Lowers the following discovery level by 1: | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Blue | Blue & Exeggutor's sync grid is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
Line 1,162: | Line 1,225: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Seed Bomb: Move Gauge Refresh 3 | | Seed Bomb: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,168: | Line 1,231: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Seed Bomb: Move Gauge Refresh 5 | | Seed Bomb: {{sk|Move Gauge Refresh|5}} | ||
| Has a chance (60%) of charging the user's move gauge by one when a move is successful. | | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,198: | Line 1,261: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stomp: Move Gauge Refresh 3 | | Stomp: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,204: | Line 1,267: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stomp: Aggravation 1 | | Stomp: {{sk|Aggravation|1}} | ||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | ||
| 10 | | 10 | ||
Line 1,210: | Line 1,273: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Attack All: Move Gauge Refresh 3 | | X Attack All: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,216: | Line 1,279: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Attack All: MP Refresh 2 | | X Attack All: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,222: | Line 1,285: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Know What That Means?!: Move Gauge Refresh 3 | | Know What That Means?!: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,228: | Line 1,291: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Know What That Means?!: MP Refresh 2 | | Know What That Means?!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,234: | Line 1,297: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Know What That Means!?: Pep Rally 1 | | Know What That Means!?: {{sk|Pep Rally|1}} | ||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 10 | | 10 | ||
Line 1,240: | Line 1,303: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unbending | | {{sk|Unbending}} | ||
| Defense cannot be lowered. | | Defense cannot be lowered. | ||
| 5 | | 5 | ||
Line 1,246: | Line 1,309: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Cure | | {{sk|Quick Cure}} | ||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | ||
| 7 | | 7 | ||
Line 1,252: | Line 1,315: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toughen Up 4 | | {{sk|Toughen Up|4}} | ||
| Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. | | Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. | ||
| 9 | | 9 | ||
Line 1,258: | Line 1,321: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tighten Up 2 | | {{sk|Tighten Up|2}} | ||
| Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | | Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | ||
| 9 | | 9 | ||
Line 1,264: | Line 1,327: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Turbo Turf 2 | | {{sk|Sync Cure}} | ||
| Removes all status conditions from the user after using its sync move. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Turbo Turf|2}} | |||
| Quickly charges the move gauge when the terrain is Grassy Terrain. | | Quickly charges the move gauge when the terrain is Grassy Terrain. | ||
| 8 | | 8 | ||
Line 1,270: | Line 1,339: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Healing Sun 1 | | {{sk|Healing Sun|1}} | ||
| Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | ||
| 8 | | 8 | ||
Line 1,276: | Line 1,345: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sunny Disposition | | {{sk|Sunny Disposition}} | ||
| Stats cannot be lowered when the weather is sunny. | | Stats cannot be lowered when the weather is sunny. | ||
| 10 | | 10 | ||
Line 1,282: | Line 1,351: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|S-Move: Team HP Recovery (M)|1}} | ||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | ||
| 10 | | 10 | ||
Line 1,301: | Line 1,370: | ||
|} | |} | ||
== | ==Alakazam== | ||
{{ | {{Masters | ||
|type= | |name=Alakazam | ||
| | |ndex=0065 | ||
| | |type=Psychic | ||
| | |gender=m | ||
| | |role=Sprint | ||
| | |move1=Psychic | ||
| | |base=6 | ||
| | |weakness=Bug | ||
| | |description=Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there's only one of in the whole world. | ||
| | |hp=646|atk=375|def=156|spatk=434|spdef=190|spe=351 | ||
| | |hp2=746|atk2=415|def2=196|spatk2=474|spdef2=230|spe2=391 | ||
| | |||
}} | }} | ||
===Availability=== | |||
Blue & Alakazam can be teamed up with by exchanging 300 Training Tickets in the [[Damage Challenge]] Training Ticket Exchange. | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background:#{{ | |- style="background: #{{psychic color light}}" | ||
! Name | ! Name | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
Line 1,346: | Line 1,401: | ||
! width=200px | Description | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Thunder Wave}} | ||
|{{t| | |{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | ||
{{statustable| | {{statustable|Status}} | ||
|2 | |2 | ||
| | |— | ||
| | |— | ||
| | |90% | ||
|An opponent | |An opponent | ||
| | |Leaves the target paralyzed. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[ | |[[Dire Hit]] + | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0 (2 uses) | |0<br>(2 uses) | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
| | |Self | ||
|Raises the | |Raises the user's critical-hit rate by 2 stat ranks. | ||
|- style="background:#fff" | |||
|{{m|Psychic}} | |||
|{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|99 | |||
|118 | |||
|100% | |||
|An opponent | |||
|Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |That All You Got? | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0 ( | |0<br>(1 use) | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
| | |Self | ||
| | |Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 4 stat ranks. | ||
|- style="background: #{{psychic color light}}" | |||
|- style="background:#{{ | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |Beat Them All Psychic Beam | ||
|{{t| | |{{t|Psychic}}<br>[[File:PsychicIC Masters.png|20px]] | ||
{{statustable|Special}} | {{statustable|Special}} | ||
|— | |— | ||
| | |200 | ||
| | |240 | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |This attack's power increases when the target is paralyzed.<br>''(6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)'' | ||
|} | |} | ||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background:#{{ | |- style="background: #{{psychic color light}}" | ||
! Name | ! Name | ||
! Description | ! Description | ||
|- style="background:#{{ | |- style="background: #{{psychic color light}}" | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|Head Start|1}} | ||
| | |Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|On a Roll|9}} | ||
|Raises the | |Raises the chance of lowering stat values with the additional effects of the user's moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |{{sk|Hit Paralyzed Opp: Sp. Def ↓|9}} | ||
| | |Lowers the target's Sp. Def by 1 stat rank when the user's attack move is successful against a paralyzed opponent. | ||
|- style="background:#{{ | |- style="background: #{{psychic color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon type.png|20px|link=]] Psychic Sprint | ||
|Raises the | |Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.<br>Raises the Speed of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto | |[[File:Theme skill icon region.png|20px|link=]] Kanto Sprint | ||
|Raises the | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Sprint | ||
|Raises the | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Sprint | ||
|Raises the | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Pallet Town | |[[File:Theme skill icon other.png|20px|link=]] Pallet Town Sprint | ||
|Raises the | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | ||
|- style="background: #{{ | |- style="background: #{{psychic color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | ||
|Raises the following discovery level by | |Raises the following discovery level by 3:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | ||
Lowers the following discovery | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Blue & Alakazam's sync grid is an expanded grid, made available since the sync pair was first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ | {| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background:#{{ | |- style="background: #{{psychic color light}}" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
Line 1,457: | Line 1,508: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 1,475: | Line 1,538: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 1,501: | Line 1,570: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk + | | Sp. Atk +5 | ||
| Sp. Atk + | | Sp. Atk +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 1,519: | Line 1,600: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def + | | Sp. Def +5 | ||
| Sp. Def + | | Sp. Def +5 | ||
| 2 | | 2 | ||
| | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +5 | ||
| | | Sp. Def +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +5 | ||
| | | Sp. Def +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
Line 1,545: | Line 1,620: | ||
| Speed +5 | | Speed +5 | ||
| Speed +5 | | Speed +5 | ||
| | | 0 | ||
| | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 1,565: | Line 1,640: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
Line 1,571: | Line 1,646: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Thunder Wave: Accuracy +10 | |||
| Thunder Wave: Accuracy ↑ +10 | |||
| 5 | |||
| 60 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Thunder Wave: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | ||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Psychic: Power +3 | |||
| Psychic: Power ↑ +3 | |||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Psychic: Power +3 | ||
| | | Psychic: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Psychic: Power +3 | ||
| | | Psychic: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Psychic: Power +3 | ||
| | | Psychic: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Psychic: Power +3 | ||
| | | Psychic: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Psychic: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when | | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Dire Hit +: {{sk|MP Refresh|2}} | ||
| Has a chance ( | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit +: {{sk|Barricade|1}} | |||
| Raises the user's Sp. Def by 1 stat rank when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| That All You Got?: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | That All You Got?: {{sk|Hit and Heal|9}} | ||
| | | Applies the Gradual Healing effect to the user when its move is successful. | ||
| | | 8 | ||
| | | 96 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Antitoxin}} | ||
| | | Prevents the user from getting poisoned or badly poisoned. | ||
| | | 5 | ||
| | | 60 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Unflappable}} | ||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| | |||
| | |||
| | |||
| | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Escape Artist}} | ||
| | | Prevents the user from becoming trapped. | ||
| | | 5 | ||
| | | 60 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Paralysis Synergy|3}} | ||
| | | Powers up the user's moves when the target is paralyzed. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Brainteaser}} | ||
| | | The more the target's Sp. Def is lowered, the more it powers up the user's moves. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Smarty-Pants}} | ||
| | | The more the target's Sp. Def is lowered, the more it powers up the user's sync move. | ||
| | | 10 | ||
| | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Sync Damage Guard}} | ||
| | | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Shocked Hit Freebie|4}} | ||
| Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent. | |||
| | | 10 | ||
| | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Befuddle|1}} | ||
| | | Lowers the Sp. Def of all opposing sync pairs by 1 stat rank when the user enters a battle. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Satisfied Snicker|9}} | ||
| | | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | ||
| | | 10 | ||
| | | 120 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Beat Them All Psychic Beam: Power +25 | ||
| | | Beat Them All Psychic Beam: Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Beat Them All Psychic Beam: Power +25 | ||
| | | Beat Them All Psychic Beam: Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| | | 3 | ||
| | |} | ||
| | |||
| | {{anchor|Mega Blastoise}} | ||
| | |||
| | ==Blastoise== | ||
| | {{MastersInfobox | ||
| | |type=water | ||
| | |name=Sygna Suit Blue | ||
| | |jname=マジコス グリーン | ||
| | |jtrans=Serious Costume Green | ||
| | |image=Spr Masters Blue Sygna.png | ||
| | |size=200px | ||
| | |caption=Sygna Suit Blue's model | ||
| | |num=65 | ||
| | |base=5 | ||
| 8 | |enva=[[Billy Kametz]] | ||
| | |java=Ryōta Ōsaka | ||
| | |desc=Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer. | ||
|- | }} | ||
| | {{Masters | ||
| | |name=Blastoise | ||
| | |ndex=0009 | ||
| | |name2=Mega Blastoise | ||
| | |name2link=Mega Evolution (Masters) | ||
|- | |ndex2=0009M | ||
| | |gender=m | ||
| | |type=Water | ||
| | |role=Support | ||
| | |move1=Water | ||
| | |base=6 | ||
|-style="background:# | |weakness=Electric | ||
| | |description=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet. | ||
| | |hp=684|atk=166|def=298|spatk=190|spdef=298|spe=166 | ||
| | |hp2=784|atk2=206|def2=338|spatk2=230|spdef2=338|spe2=206 | ||
| | |mega=1 | ||
| | |hp3=684|atk3=166|def3=357|spatk3=190|spdef3=357|spe3=166 | ||
|-style="background:#fff" | |hp4=784|atk4=206|def4=405|spatk4=230|spdef4=405|spe4=206 | ||
| | }} | ||
| Has a chance ( | |||
===Availability=== | |||
Sygna Suit Blue is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|water}} | |||
|-style="background:#fff" | {{MastersAvailability/entry|Sygna Suit Blue Poké Fair Scout|August 28 to October 30, 2020|note=Debut}} | ||
| | {{MastersAvailability/entry|Triple Feature Poké Fair Scout|December 17, 2020 to January 1, 2021}} | ||
| Raises the | {{MastersAvailability/entry|Triple Feature Poké Fair Scout 72 Hours Only!|Starting July 28, 2021|note=Available for 72 hours after logging with version 2.11.0}} | ||
{{MastersAvailability/entry|Bug-, Water-, and Fire-Type Poké Fair Scout|January 20 to February 3, 2021|note=Only Bug-, Water-, and Fire-type sync pairs could be recruited}} | |||
{{MastersAvailability/entry|Water, Flying, and Ghost Poké Fair Scout|July 25 to August 9, 2022|note=Only Water-, Flying-, and Ghost-type sync pairs could be recruited}} | |||
{{MastersAvailability/entry|Type-Specific Poké Fair Scout|November 24 to December 15, 2022|note=Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited}} | |||
|-style="background:#fff" | {{MastersAvailability/entry|Bug-, Water-, and Fire-Type Poké Fair Scout|May 18 to June 8, 2023||note=Only Bug-, Water-, and Fire-type sync pairs could be recruited}} | ||
| | {{MastersAvailability/entry|Triple Feature Poké Fair Scout|December 8 to 22, 2023}} | ||
| | {{MastersAvailability/foot|water}} | ||
| | |||
| | He was also available in the following sync pair scouts: | ||
| | {{MastersAvailability/head|water}} | ||
|-style="background:#fff" | {{MastersAvailability/entry|One-Time-Only 5★-Select Scout|February 24, 2022 to present|note=Players can obtain one ticket for this scout by completing {{mas|Victory Road}}}} | ||
| | {{MastersAvailability/entry|New Year's Poké Fair Ticket Scout|January 1 to 23, 2023|note=Players could obtain up to 23 tickets for this scout}} | ||
| | {{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | ||
| | {{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | ||
| | {{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | ||
| | {{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | ||
|-style="background:# | {{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | ||
| | {{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | ||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
| | {{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | ||
| | {{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | ||
| | {{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|September 4 to 30, 2024|note=Available using paid gems only}} | ||
{{MastersAvailability/foot|water}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background:#{{water color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Water Pulse}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|47 | |||
|56 | |||
|100% | |||
|An opponent | |||
|Has a chance (20%) of leaving the target confused. | |||
|- style="background:#fff" | |||
|[[X Defense]] All | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0 (2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Defense of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|To the Top! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0 (2 uses) | |||
|— | |||
|— | |||
|— | |||
|— | |||
|Applies the Move Gauge Acceleration effect the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. | |||
|- style="background:#fff" | |||
|{{m|Hydro Cannon}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|4 | |||
|178 | |||
|213 | |||
|90% | |||
|An opponent | |||
|No additional effect. | |||
|- style="background:#{{water color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Triumphant Hydro Cannon | |Triumphant {{mcolor|Hydro Cannon|000}} | ||
| | |{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | ||
| | {{statustable|Special}} | ||
| | |— | ||
| | |160 | ||
| | |192 | ||
| | |— | ||
| | |An opponent | ||
| | |Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move.<br>''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
| | |||
| | |||
|} | |} | ||
== | ===Skills=== | ||
{{ | {| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
| | |- style="background:#{{water color light}}" | ||
| | ! Name | ||
| | ! Description | ||
| | |- style="background:#{{water color light}}" | ||
| | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
| | |-style="background:#fff" | ||
| | |{{sk|Force Field|4}} | ||
| | |Has a chance (50%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move. | ||
| | |-style="background:#fff" | ||
| | |{{sk|Team Shout|9}} | ||
| | |Raises the Attack or Sp. Atk—or both—of all allied sync pairs by 1 stat rank when the user is hit by an attack move. | ||
}} | |-style="background:#fff" | ||
{{ | |{{sk|Safety Net}} | ||
| | |Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | ||
| | |- style="background: #{{water color light}}" | ||
| | ! colspan=2 | {{color2|000|Superawakening|Superawakened Passive Skill}} | ||
| | |-style="background:#fff" | ||
| | |A Journey in Blue Awaits | ||
| | |Applies the Free Move Next effect to the user when it is hit by an attack move. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | ||
| | |- style="background:#{{water color light}}" | ||
| | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
| | |-style="background:#fff" | ||
| | |[[File:Theme skill icon type.png|20px|link=]] Water Support | ||
|Raises the maximum HP of all allied sync pairs by 30. | |||
| | |-style="background:#fff" | ||
| | |[[File:Theme skill icon region.png|20px|link=]] Kanto Support | ||
| | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support | |||
=== | |Raises the maximum HP of all allied sync pairs by 4. | ||
Blue's | |-style="background:#fff" | ||
{| class="roundy" style="margin:auto; background:#{{ | |[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Support | ||
|- style="background:#{{ | |Raises the maximum HP of all allied sync pairs by 6. | ||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
The [[sync grid]] for Sygna Suit Blue & Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0. It was expanded further on August 28, 2023. The additional tiles are marked with an asterisk below. | |||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background:#{{water color light}}" | |||
! Name | ! Name | ||
! | ! Effect | ||
! | ! Energy required | ||
! Move | ! Sync orb required | ||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
|- style="background:#fff" | | 5 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| HP +10 | |||
| | | HP +10 | ||
| | | 2 | ||
| | | 24 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | HP +10 | ||
|- style="background:#fff" | | HP +10 | ||
| | | 2 | ||
| 24 | |||
| 1 | |||
|0 | |-style="background:#fff" | ||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| | | 5 | ||
| | | 1 | ||
|- style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| 2 | |||
| | | 24 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| | | 0 | ||
|- style="background:#fff" | | 5 | ||
| | | 1 | ||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
|0 | | Sp. Atk +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
| | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
|- style="background:#fff" | | Sp. Atk +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +10{{tt|*|Since update 2.1.0}} | |||
| Sp. Atk +10 | |||
| | | 4 | ||
| | | 48 | ||
| 1 | |||
|- style="background:# | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +10 | ||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
| | |||
| | |||
| | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +5 | ||
| | | Sp. Def +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +10 | ||
| | | Sp. Def +10 | ||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| | |||
| | |||
| | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| | | 2 | ||
| | | 24 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Water Pulse: Power +5 | ||
| | | Water Pulse: Power ↑ +5 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Water Pulse: Power +5 | ||
| | | Water Pulse: Power ↑ +5 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Water Pulse: Power +5 | ||
| | | Water Pulse: Power ↑ +5 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Water Pulse: Power +5 | ||
| | | Water Pulse: Power ↑ +5 | ||
| 3 | |||
| 36 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Water Pulse: Power +5 | ||
| | | Water Pulse: Power ↑ +5 | ||
| | | 3 | ||
| | | 36 | ||
| 2 | |||
|-style="background:#fff" | |||
| Water Pulse: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Water Pulse: {{sk|Move Gauge Refresh|3}}{{tt|*|Since update 2.1.0}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | |||
| 72 | |||
| 3 | |||
|-style="background:#fff" | |||
| Hydro Cannon: Power +3 | |||
| Hydro Cannon: Power ↑ +3 | |||
| 4 | | 4 | ||
| 48 | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Hydro Cannon: Power +3 | ||
| | | Hydro Cannon: Power ↑ +3 | ||
| 4 | | 4 | ||
| 48 | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Hydro Cannon: Power +3 | ||
| | | Hydro Cannon: Power ↑ +3 | ||
| 4 | | 4 | ||
| 48 | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Hydro Cannon: Power +3 | ||
| | | Hydro Cannon: Power ↑ +3 | ||
| 4 | | 4 | ||
| 48 | | 48 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Hydro Cannon: Power +3 | ||
| | | Hydro Cannon: Power ↑ +3 | ||
| 4 | | 4 | ||
| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Hydro Cannon: Accuracy +10 | ||
| | | Hydro Cannon: Accuracy ↑ +10 | ||
| 4 | | 7 | ||
| | | 84 | ||
| 1 | |||
|-style="background:#fff" | |||
| Hydro Cannon: {{sk|Move Gauge Refresh|4}} | |||
| Has a chance (50%) of charging the user's move gauge by one when a move is successful. | |||
| 6 | |||
| 72 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Hydro Cannon: {{sk|Propulsion|2}} | ||
| | | Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful. | ||
| | | 15 | ||
| | | 180 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | To the Top!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | To the Top!: {{sk|Move Gauge Refresh|9}} | ||
| | | Charges the user's move gauge by one when a move is successful. | ||
| | | 7 | ||
| | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | To the Top!: {{sk|Pep Rally|1}}{{tt|*|Since update 2.1.0}} | ||
| | | Raises the Speed of all allied sync pairs by 1 stat rank when a move is successful. | ||
| | | 6 | ||
| | | 72 | ||
| 1 | |||
|-style="background:#fff" | |||
| X Defense All: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Natural Remedy}} | ||
| | | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | ||
| | | 5 | ||
| | | 60 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Quick Cure}} | ||
| | | Removes the confused, flinching, and trapped conditions from the user once during battle. | ||
| | | 5 | ||
| | | 60 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Smart Cookie}} | ||
| | | The more the user's Sp. Def has been raised, the more it powers up moves. | ||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Team Fierce Entry|1}}{{tt|*|Since August 28, 2023}} | |||
| Raises the Attack of all allied sync pairs by 1 stat rank when the user enters a battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Team Grand Entry|1}}{{tt|*|Since August 28, 2023}} | |||
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. | |||
| 7 | | 7 | ||
| 84 | | 84 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Racing Rain|2}} | ||
| | | Quickly charges the move gauge when the weather is rainy. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Team Fist Bump|2}}{{tt|*|Since update 2.1.0}} | ||
| Has a chance (30%) of restoring the HP of all allied sync pairs when an attack is successful. | |||
| 8 | |||
| 96 | |||
| | |||
| | |||
| | |||
| 1 | |||
| | |||
| | |||
| | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Adrenaline|1}}{{tt|*|Since update 2.1.0}} | ||
| | | Reduces the sync move countdown by one when a sync move is used for the first time. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Raging Rain|3}} | ||
| | | Powers up moves when the weather is rainy. | ||
| | | 8 | ||
| | | 96 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Refreshing Rain|1}} | ||
| | | Restores the Pokémon's HP whenever it takes an action when the weather is rainy. | ||
| 8 | |||
| 96 | |||
| 1 | |||
| | |||
| | |||
| | |||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Team Triage Tank|2}}{{tt|*|Since update 2.1.0}} | ||
| | | Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Wise Entry|2}} | ||
| | | Raises the user's Sp. Def by 2 stat ranks when it enters a battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Impervious}} | ||
| | | Stats cannot be lowered. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Party Crashers}} | ||
| | | Applies the Critical Hit Next effect to all allied sync pairs the first time the user enters a battle each battle. | ||
| 15 | |||
| 180 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Endurance}} | |||
| When the user enters battle with full HP, applies the Enduring effect to it. | |||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|First Aid|4}}{{tt|*|Since August 28, 2023}} | ||
| | | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | ||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Status Immunity}}{{tt|*|Since August 28, 2023}} | |||
| Status conditions cannot be inflicted on the user. | |||
| 10 | | 10 | ||
| 120 | | 120 | ||
| | | 4 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Team Rain Coat}}{{tt|*|Since August 28, 2023}} | ||
| | | Protects all allied sync pairs against critical hits when the weather is rainy. | ||
| 9 | |||
| 108 | |||
| 5 | | 5 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|Freevenge|4}}{{tt|*|Since August 28, 2023}} | ||
| | | Has a chance (50%) of applying the Free Move Next effect to the user when it is hit by an attack move. | ||
| 10 | |||
| 120 | |||
| 5 | | 5 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Triumphant Hydro Cannon: Power +25 | ||
| | | Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Triumphant Hydro Cannon: Power +25 | ||
| | | Power ↑ +25 | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|} | |||
|} | |||
{{anchor|Mega Aerodactyl}} | |||
==Aerodactyl== | |||
{{MastersInfobox | |||
|type=rock | |||
|name=Blue (Classic) | |||
|jname=グリーン (アナザー) | |||
|jtrans=Green (Another) | |||
|image=Spr Masters Blue Classic.png | |||
|size=200px | |||
|caption=Blue's model (Classic) | |||
|num=65 | |||
|enva=[[Billy Kametz]] | |||
|java=Ryōta Ōsaka | |||
|desc=Blue is going back to the basics in the outfit he wore when he traveled the [[Kanto]] region. He's learned from his past mistakes and is still aiming to be number one. | |||
}} | |||
{{Masters | |||
|name=Aerodactyl | |||
|ndex=0142 | |||
|name2=Mega Aerodactyl | |||
|name2link=Mega Evolution (Masters) | |||
|ndex2=0142M | |||
|gender=m | |||
|type=Rock | |||
|role=Strike (Physical) | |||
|exrole=Tech | |||
|move1=Rock | |||
|base=6 | |||
|weakness=Water | |||
|description=Restored from DNA found in [[Old Amber|amber]], this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted. | |||
|hp=602|atk=336|def=138|spatk=356|spdef=138|spe=400 | |||
|hp2=762|atk2=396|def2=198|spatk2=416|spdef2=198|spe2=440 | |||
|mega=1 | |||
|hp3=602|atk3=403|def3=138|spatk3=427|spdef3=138|spe3=400 | |||
|hp4=762|atk4=475|def4=198|spatk4=499|spdef4=198|spe4=440 | |||
}} | |||
==Availability== | ===Availability=== | ||
Blue | Blue (Classic) is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | ||
{{MastersAvailability/head|rock}} | |||
{{MastersAvailability/entry|Blue Poké Fair Scout|September 18 to October 30, 2021|note=Debut}} | |||
{{MastersAvailability/entry|Red and Blue Poké Fair Scout|February 17 to March 7, 2022}} | |||
{{MastersAvailability/entry|Triple Feature Poké Fair Scout B|April 27 to May 9, 2024|note=Vertical sync grid expansion and EX role received}} | |||
{{MastersAvailability/foot|rock}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|rock}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (B)|January 1 to 18, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25|August 31 to October 3, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (A)|January 1 to 31, 2023|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could receive up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|September 2 to 30, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|rock}} | |||
== | ===Moves=== | ||
{{ | Blue's Aerodactyl uses {{m|Hyper Beam}} and {{m|Ancient Power}} as its two damage-dealing moves. Upon Mega Evolving, [[Dire Hit]] All + is replaced with {{m|Double-Edge}}. | ||
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{rock color dark}}; text-align:center" | |||
|- style="background:#{{rock color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
{{-}} | ! Move gauge | ||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
{| style="margin:auto; | ! Target | ||
|- | ! width=200px | Description | ||
|- style="background:#fff" | |||
|{{m|Hyper Beam}} | |||
| | |{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | ||
{{statustable|Special}} | |||
|4 | |||
|223 | |||
|267 | |||
|90% | |||
|An opponent | |||
|No additional effect. | |||
|- style="background:#fff" | |||
|- | |[[Dire Hit]] All + | ||
{{typetable|None}} | |||
| | {{statustable|Status}} | ||
| | |0<br>(2 uses) | ||
|— | |||
| | |— | ||
| | |— | ||
| | |All allies | ||
| | |Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.<br>''(Only before Mega Evolving)'' | ||
| | |- style="background:#fff" | ||
|- | |{{m|Ancient Power}} | ||
|{{t|Rock}}<br>[[File:RockIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|47 | |||
|56 | |||
| | |100% | ||
| | |An opponent | ||
| | |Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank. | ||
|- style="background:#fff" | |||
|- | |Bonjour! | ||
{{typetable|None}} | |||
| | {{statustable|Status}} | ||
|0<br>(2 uses) | |||
| | |— | ||
|— | |||
|— | |||
|Self | |||
|Raises the user's Attack and Sp. Atk by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank. When used by Mega Aerodactyl, also raises the user's Speed by three stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Double-Edge}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|3 | |||
|167 | |||
|200 | |||
|100% | |||
| | |An opponent | ||
| | |The user also takes 25% of the damage it dealt to the target.<br>''(Only after Mega Evolving)'' | ||
| | |- style="background:#{{rock color light}}" | ||
| | ! colspan=9 | {{color2|000|Sync move}} | ||
| | |-style="background:#fff" | ||
| | |No Competition {{mcolor|Stone Edge|000}} | ||
|- | |{{t|Rock}}<br>[[File:RockIC Masters.png|20px]] | ||
{{statustable|Physical}} | |||
|— | |||
| | |160 | ||
|192 | |||
|— | |||
| | |An opponent | ||
|Become Mega Aerodactyl until the end of battle.<br>''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: Sync move power will be multiplied by 1.5.)'' | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center" | |||
|- style="background: #{{rock color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{rock color light}}" | |||
== | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |||
|{{sk|Rock Shift}} | |||
|Normal-type moves become Rock-type moves. | |||
|-style="background:#fff" | |||
|{{sk|Combo Freebie|2}} | |||
|Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful. | |||
|-style="background:#fff" | |||
|{{sk|Endurance}} | |||
|When the user enters battle with full HP, applies the Enduring effect to it.<br>''(Only before Mega Evolving)'' | |||
|-style="background:#fff" | |||
|{{sk|Recoil Removal|9}} | |||
|Negates recoil damage when using moves that have recoil in the effect tag.<br>''(Only after Mega Evolving)'' | |||
|- style="background: #{{rock color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Rock Strike | |||
|Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|- style="background: #{{rock color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 4 if [[File:Theme skill icon region.png|20px|link=]] Kanto theme ×3 | |||
|Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Kanto theme:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |||
===Sync grid=== | |||
Blue (Classic) & Aerodactyl's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024. | |||
{| class="roundy sortable" style="margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center" | |||
|- style="background: #{{rock color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| | | HP +10 | ||
| | | HP +10 | ||
| 0 | |||
| 5 | |||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | HP +10 | ||
| | | HP +10 | ||
| | | 2 | ||
| | | 24 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| HP +20 | |||
| style=" | | HP +20 | ||
| 4 | |||
| 48 | |||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | Attack +5 | ||
| | | Attack +5 | ||
| | | 0 | ||
| | | 5 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| Attack +5 | |||
| | | Attack +5 | ||
| 2 | |||
| 24 | |||
| | | 1 | ||
| | |-style="background:#fff" | ||
| Defense +5 | |||
| Defense +5 | |||
| | | 0 | ||
| | | 5 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | |||
| style=" | |-style="background:#fff" | ||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| | | 0 | ||
| | | 5 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| | | 2 | ||
| | | 24 | ||
| 1 | |||
| | |-style="background:#fff" | ||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| | | 0 | ||
| style=" | | 5 | ||
| 1 | |||
{{ | |-style="background:#fff" | ||
| | | Sp. Def +5 | ||
| | | Sp. Def +5 | ||
| | | 2 | ||
| | | 24 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 0 | |||
| style=" | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| | | Speed +10 | ||
| | | Speed +10 | ||
| | | 4 | ||
| | | 48 | ||
| | | 1 | ||
| | |-style="background:#fff" | ||
| | | Hyper Beam: Power +2 | ||
| | | Hyper Beam: Power ↑ +2 | ||
| 4 | |||
| | | 48 | ||
| 1 | |||
|-style="background:#fff" | |||
| Hyper Beam: Power +2 | |||
| Hyper Beam: Power ↑ +2 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|ja=頂点に立つ! ''{{tt|Chōten ni Tatsu!|Stand on the Top!}}'' | |-style="background:#fff" | ||
|zh_cmn=站上頂點! ''{{tt|Zhànshàng Dǐngdiǎn!|Stand on the Top!}}'' | | Hyper Beam: Power +2 | ||
|fr=Je serai le meilleur ! | | Hyper Beam: Power ↑ +2 | ||
|de=Ich bin der Größte! | | 4 | ||
|ko=정점에설거야! ''{{tt|Jeongjeom-e Seol Geoya!|I'm Gonna Stand on the Top!}}'' | | 48 | ||
|it=Sarò io a trionfare! | | 1 | ||
|es=¡Hasta lo más alto! | |-style="background:#fff" | ||
}} | | Hyper Beam: Power +2 | ||
| Hyper Beam: Power ↑ +2 | |||
''Triumphant Hydro Cannon'' | | 4 | ||
{{langtable | | 48 | ||
|color={{water color}}|bordercolor={{water color dark}} | | 2 | ||
|ja=頂点を飛びこえる ハイドロカノン ''{{tt|Chōten o Tobikoeru Haidoro Kanon|Soar-Past-the-Top Hydro Cannon}}'' | |-style="background:#fff" | ||
|zh_cmn=飛越巔峰之加農水炮 ''{{tt|Fēiyuè Diānfēng zhī Jiānóng Shuǐpào|Soar-Past-the-Peak Hydro Cannon}} | | Hyper Beam: Power +2 | ||
| Hyper Beam: Power ↑ +2 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hyper Beam: Accuracy +10 | |||
| Hyper Beam: Accuracy ↑ +10 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hyper Beam: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hyper Beam: {{sk|Propulsion|1}} | |||
| Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ancient Power: Power +4 | |||
| Ancient Power: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ancient Power: Power +4 | |||
| Ancient Power: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ancient Power: Power +4 | |||
| Ancient Power: Power ↑ +4 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ancient Power: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Ancient Power: {{sk|Swag Bag|1}} | |||
| Raises the chance of raising stat values with the additional effects of moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Double-Edge: Power +3 | |||
| Double-Edge: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Double-Edge: Power +3 | |||
| Double-Edge: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Double-Edge: Power +3 | |||
| Double-Edge: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |||
| Double-Edge: Power +3 | |||
| Double-Edge: Power ↑ +3 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Double-Edge: {{sk|Superduper Effective|2}} | |||
| Powers up moves that are super effective. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit All +: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bonjour!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bonjour!: {{sk|Power Combo|9}} | |||
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| {{sk|Sand Shelter}} | |||
| Protects the user from damage from a sandstorm. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Sands of Time|2}} | |||
| Quickly charges the move gauge during a sandstorm. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Surging Sand|1}} | |||
| Powers up the user's moves during a sandstorm. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Unflappable}} | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Clearheaded}} | |||
| Prevents the user from becoming confused. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Sharp Entry|1}} | |||
| Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|First Aid|4}} | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Critical Strike|1}} | |||
| Powers up the user's attacks when they become critical hits. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Soften Up|1}} | |||
| Critical Hits land more easily when the user attacks with a sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Head Start|1}} | |||
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Haymaker}} | |||
| The more the user's Attack is raised, the more it powers up the user's sync moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Piercing Gaze}} | |||
| Moves never miss. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Impervious}} | |||
| The user's stats cannot be lowered. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Hit: Defense ↓ & Sp. Def ↓|9}} | |||
| Lowers the target's Defense and Sp. Def by one stat rank when the user's attack move is successful. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| No Competition Stone Edge: Power +25 | |||
| No Competition Stone Edge: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| No Competition Stone Edge: Power +25 | |||
| No Competition Stone Edge: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| No Competition Stone Edge: Power +25 | |||
| No Competition Stone Edge: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| No Competition Stone Edge: Power +25 | |||
| No Competition Stone Edge: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| No Competition Stone Edge: Power +25 | |||
| No Competition Stone Edge: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| No Competition Stone Edge: Power +25 | |||
| No Competition Stone Edge: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Charizard== | |||
{{Masters | |||
|name=Charizard | |||
|ndex=0006 | |||
|gender=m | |||
|type=Fire | |||
|role=Field | |||
|exrole=Strike (Special) | |||
|move1=Fire | |||
|base=6 | |||
|weakness=Water | |||
|description=Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself. | |||
|hp=677|atk=356|def=166|spatk=356|spdef=166|spe=297 | |||
|hp2=837|atk2=436|def2=206|spatk2=436|spdef2=206|spe2=337 | |||
}} | |||
===Availability=== | |||
Blue (Classic) & Charizard are exclusive to mix scouts. Their offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|fire}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Debut; available using paid gems only}} | |||
{{MastersAvailability/foot|fire}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|fire}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting October 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|fire}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background:#{{fire color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Heat Wave}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|109 | |||
|130 | |||
|90% | |||
|All opponents | |||
|Has a chance (10%) of leaving the target burned. | |||
|- style="background:#fff" | |||
|{{m|Flare Blitz}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|3 | |||
|123 | |||
|147 | |||
|100% | |||
|An opponent | |||
|Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned. | |||
|- style="background:#fff" | |||
|Neo {{m|Blast Burn}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|180 | |||
|216 | |||
|100% | |||
|All opponents | |||
|Activation Condition: When the weather turns sunny. Deactivation Condition: When the weather condition is no longer sunny.<br>Lowers the target's Defense and Sp. Def by 1 stat rank. The power of this move is not lowered even if there are multiple targets. | |||
|- style="background:#fff" | |||
|Can't Fool Me! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's Attack by 4 stat ranks. Applies the Supereffective ↑ Next effect to an ally. | |||
|- style="background:#{{fire color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Burning Rivalry Fire Beam | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Sunny)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | |||
|- style="background:#{{fire color light}}" | |||
! colspan=9 | {{color2|000|Max Move|Max moves}} | |||
|-style="background:#fff" | |||
|{{m|Max Flare}}{{tt|*|Replaces Heat Wave}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|0<br>(1 use) | |||
|400 | |||
|480 | |||
|— | |||
|An opponent | |||
|Makes the weather sunny. | |||
|-style="background:#fff" | |||
|-style="background:#fff" | |||
|{{m|Max Flare}}{{tt|*|Replaces Flare Blitz}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|0<br>(1 use) | |||
|400 | |||
|480 | |||
|— | |||
|An opponent | |||
|Makes the weather sunny. | |||
|-style="background:#fff" | |||
|{{m|Max Flare}}{{tt|*|Replaces Neo Blast Burn}} | |||
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|0<br>(1 use) | |||
|400 | |||
|480 | |||
|— | |||
|An opponent | |||
|Makes the weather sunny. | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background: #{{fire color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{fire color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Kanto Journey Legacy | |||
|The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves. | |||
|-style="background:#fff" | |||
|Entry: Sp. Atk ↑ & Speed ↑ 4 | |||
|Raises the user's Sp. Atk and Speed by 4 stat rank when it enters a battle. | |||
|-style="background:#fff" | |||
|{{sk|Recoil Removal|9}} | |||
|Negates recoil damage when using moves that have the recoil effect tag. | |||
|- style="background: #{{fire color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Fire Field | |||
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Field | |||
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Passionate Spirit Field | |||
|Raises the maximum HP of all allied sync pairs by 2.<br>Raises the Speed of all allied sync pairs by 2. | |||
|- style="background: #{{fire color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Blue (Classic) & Charizard is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center" | |||
|- style="background: #{{fire color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Heat Wave: Power +3 | |||
| Heat Wave: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Heat Wave: Power +3 | |||
| Heat Wave: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Heat Wave: Power +3 | |||
| Heat Wave: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Heat Wave: Power +3 | |||
| Heat Wave: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Heat Wave: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flare Blitz: Power +3 | |||
| Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flare Blitz: Power +3 | |||
| Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flare Blitz: Power +3 | |||
| Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Flare Blitz: Power +3 | |||
| Flare Blitz: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Flare Blitz: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Neo Blast Burn: Power +3 | |||
| Neo Blast Burn: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Neo Blast Burn: Power +3 | |||
| Neo Blast Burn: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Neo Blast Burn: Power +3 | |||
| Neo Blast Burn: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Neo Blast Burn: Power +3 | |||
| Neo Blast Burn: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Neo Blast Burn: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Can't Fool Me!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Mad Strength|4}} | |||
| Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Witty Hit|4}} | |||
| Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Speeding Sun|2}} | |||
| Quickly charges the move gauge when the weather is sunny. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|One with the Sun}} | |||
| Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Sunscreen|2}} | |||
| Reduces damage when the user is hit by an attack move while the weather is sunny. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|MAX Double Down|3}} | |||
| Powers up the user's max moves that are super effective. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|MAX Countdown|2}} | |||
| Reduces the user's sync move countdown by 2 after using its max move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|MAX Team Smarts|9}} | |||
| Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's max move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Solar Flare|5}} | |||
| Powers up the user's sync move when the weather is sunny. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Brainpower}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| S-Move: Physical Boost ↑2 & Special Boost ↑2 9 | |||
| Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 2 ranks after using its sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Mind Games|9}} | |||
| Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Burning Rivalry Fire Beam: Power +25 | |||
| Burning Rivalry Fire Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Burning Rivalry Fire Beam: Power +25 | |||
| Burning Rivalry Fire Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Zapdos== | |||
{{MastersInfobox | |||
|type=electric | |||
|name=Blue (Champion) | |||
|jname=グリーン(チャンピオン) | |||
|jtrans=Green (Champion) | |||
|image=Spr Masters Blue Champion.png | |||
|size=200px | |||
|caption=Blue's model (Champion) | |||
|num=65 | |||
|enva=Henry Mason<ref name="Henry Mason">[https://twitter.com/henrymasonva/status/1694813851294810503?s=61&t=r4j45gKgqDYybtIoScL1Gg Henry Mason on Twitter]</ref><!--Also in Twitter banner--> | |||
|java=Ryōta Ōsaka | |||
|desc=Blue is dressed in an outfit honoring his earned title: Neo {{pkmn|Champion}} of [[Pasio]]. Together with Zapdos, he sends his name roaring across the world. | |||
}} | |||
{{Masters | |||
|name=Zapdos | |||
|ndex=0145 | |||
|type=Electric | |||
|role=Support | |||
|exrole=Strike (Special) | |||
|move1=Electric | |||
|base=6 | |||
|weakness=Ice | |||
|description=Zapdos is a [[Legendary birds|legendary bird Pokémon]] that has the ability to control electricity. It usually lives in thunderclouds. The Pokémon gains power if it is stricken by lightning bolts. | |||
|hp=679|atk=156|def=302|spatk=156|spdef=302|spe=356 | |||
|hp2=839|atk2=236|def2=342|spatk2=236|spdef2=342|spe2=396 | |||
}} | |||
===Availability=== | |||
Blue (Champion) is exclusive to Master Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|electric}} | |||
{{MastersAvailability/entry|Blue Master Fair Scout|September 1 to October 7, 2023|note=Debut}} | |||
{{MastersAvailability/foot|electric}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|electric}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|electric}} | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background:#{{electric color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Discharge}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|92 | |||
|110 | |||
|100% | |||
|All opponents | |||
|Has a chance (30%) of leaving the target paralyzed. | |||
|- style="background:#fff" | |||
|[[X Speed]] All + | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0 (2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Speed of all allied sync pairs by 3 stat ranks. | |||
|- style="background:#fff" | |||
|Thundering Wings {{m|Roost}} | |||
|{{t|Flying}}<br>[[File:FlyingIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.<br>Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user's HP by approximately 30% of its maximum HP. Removes all status conditions from all allied sync pairs. Applies the Gradual Healing effect to all allied sync pairs. | |||
|- style="background:#fff" | |||
|Glory of Leadership! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0 (1 use) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the Sp. Atk of all allied sync pairs (can be raised by up to 6 stat ranks maximum). Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks. | |||
|- style="background:#{{electric color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Name-Echoing {{mcolor|Thunder|000}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background:#{{electric color light}}" | |||
! Name | |||
! Description | |||
|- style="background:#{{electric color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] {{sk|Kanto Flag Bearer}} | |||
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) | |||
|-style="background:#fff" | |||
|Pride of Pallet | |||
|Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when the user's attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful. Has a chance (30%) of making the target flinch when the user's attack move against it is successful. | |||
|-style="background:#fff" | |||
|Roaring White Lightning | |||
|Lowers the target's Electric Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Lowers the target's Electric Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. | |||
|-style="background:#fff" | |||
|Team S-Moves Power ↑ 2 | |||
|Powers up the sync moves of all allied sync pairs. | |||
|- style="background:#{{electric color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Electric Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Blue (Champion) & Zapdos is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background: #{{electric color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Discharge: Power +3 | |||
| Discharge: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Discharge: Power +3 | |||
| Discharge: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Discharge: Power +3 | |||
| Discharge: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Discharge: Power +3 | |||
| Discharge: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Discharge: Power +3 | |||
| Discharge: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Discharge: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Discharge: {{sk|Gobsmack|2}} | |||
| Has a chance (30%) of leaving the target confused when the user's attack move against it is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Discharge: {{sk|Overwhelm|9}} | |||
| Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Discharge: {{sk|Satisfied Snicker|9}} | |||
| Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Thundering Wings Roost: {{sk|Move Gauge Refresh|9}} | |||
| Charges the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Speed All +: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Glory of Leadership!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Lithe}} | |||
| Prevents the user from getting paralyzed. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Unflappable}} | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Turbo Charge|2}} | |||
| Quickly charges the move gauge when the field is Electric Terrain. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Electrorepulsion|3}} | |||
| Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Hostile Environment|2}} | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Furious Brain}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Brainpower}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Team Sync Think|9}} | |||
| Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's sync move. This effect can activate only once per battle. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: Team HP Recovery (M)|1}} | |||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Initial Guard}} | |||
| Applies the Damage Guard Next effect to the user when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Impervious}} | |||
| The user's stats cannot be lowered. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| 1st S-Move on Opp: Defense ↓ & Sp. Def ↓ 2 | |||
| Lowers the target's Defense and Sp. Def by 2 stat ranks the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Vigilance}} | |||
| Protects the user against critical hits. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Name-Echoing Thunder: Power +25 | |||
| Name-Echoing Thunder: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Name-Echoing Thunder: Power +25 | |||
| Name-Echoing Thunder: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | |||
Blue & Pidgeot can be battled against in: | |||
* [[Training area]]: {{DL|Training area|Special Training: Battle Techniques|Switch-In Moves!}} (prior to 1.12.0 update) | |||
* [[Champion Stadium]]: [[Kanto Challenge]], Normal | |||
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Rock}} weakness) | |||
* [[Battle Rally]] (Area 1–9) | |||
* [[Story event]]: [[Reach for the Top]] (September 3 to 30, 2019) | |||
* [[Solo event]]: [[Flying Types Incoming!]] (April 14 to 28, 2020) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 5 to 28, 2021) | |||
* [[Battle with Pals]]: Friendiversary Gifts (as a side foe; March 14 to 22, 2022) | |||
* [[Special event]]: {{DL|Special event|Rival Challenge}} (June 20 to July 4, 2022; January 23 to February 6, 2023) | |||
Blue & Exeggutor can be battled against in: | |||
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Fire}} and {{type|Poison}} weaknesses) | |||
* [[Battle Rally]] (Area 1–9) | |||
Blue & Alakazam can be battled against in: | |||
* Champion Stadium: Kanto Challenge, Hard Lv. 1 ({{type|Bug}} weakness) | |||
* [[Battle Rally]] (Area 1–9) | |||
* [[Damage Challenge]]: {{DL|Damage Challenge|Training with Blue!}} (August 2 to 6, 2024) | |||
Sygna Suit Blue & Blastoise can be battled against in: | |||
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} (as a side foe) | |||
* Champion Stadium: {{mas|Victory Road}} (as a side foe) | |||
* [[Battle Rally]] (Area 1–9) | |||
* Story event: [[We Should Battle!]] (August 8 to 28, 2023) | |||
Blue (Champion) & Zapdos can be battled against in: | |||
* [[Extreme battle event]]: {{DL|Extreme battle event|Regional Top-Tier Challenge}} (as a side foe; September 9 to 19, 2024) | |||
Blue has also been shown to pair alongside {{p|Rhydon}} and can be battled against in: | |||
* Story event: [[Golden Bonds on Pasio]] (September 17 to October 1, 2024) | |||
* Damage Challenge: {{DL|Damage Challenge|Training with Blue! 2|Training with Blue!}} (October 22 to 25, 2024) | |||
===Story appearances=== | |||
Blue appears in his normal outfit in the following story areas: | |||
* [[PML Arc]]: | |||
** {{DL|PML Arc|Chapter 2: New Friends, New Foes}} | |||
** {{DL|PML Arc|Chapter 26: The Future Is Now!}} | |||
** {{DL|PML Arc|Chapter 30: The Road to Victory}} | |||
* [[Villain Arc]]: {{DL|Villain Arc|Paulo: The Path Forward}} | |||
* [[Champion Stadium]]: | |||
** [[Kanto Challenge]]: Normal | |||
** {{mas|Victory Road}} | |||
* [[Story event]]s: | |||
** [[Reach for the Top]] | |||
** [[Family Ties]] | |||
** [[Season's Greetings]] | |||
** [[Shining Heart of Dragons]] | |||
** [[Revel in Rivalry]] | |||
** [[Threads of Strength]] | |||
** [[We Should Battle!]] | |||
** [[Let's Go in Search of Wonder]] | |||
** [[Festive Sun and Moon]] | |||
** [[Golden Bonds on Pasio]] | |||
* [[Special sync pair event]]: {{DL|Special sync pair event|Blue & Arcanine}} | |||
* [[Find the Ditto impostors!]] | |||
* [[Trainer Files]]: [[Kanto Elite Four (Part 2)]] (flashback) | |||
* [[Neo Champions]]: [[Three Trainers, Three Minds]] | |||
* [[Time trial event]]: [[Let's Go for Number One!]] | |||
* Sync pair stories: | |||
** A Day with {{mas|Professor Oak}} | |||
** A Day with {{DL|Red (Masters)|Articuno|Red (Champion)}} | |||
During the [[Villain Arc#Final Chapter: Where Ideals Cross Paths|final chapter of the Villain Arc]], {{mas|Petrel}} briefly disguises himself as Blue, using Blue's appearance and voice lines. | |||
Blue appears in his sygna suit in the following story areas: | |||
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} | |||
* [[Champion Stadium]]: {{mas|Victory Road}} | |||
* [[Solo event]]: [[Training with Legends]] | |||
* [[Story event]]s: | |||
** [[Champion Time]] | |||
** [[We Should Battle!]] | |||
Blue appears in his classic outfit in the following story areas: | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Kanto: Team Rocket Returns}} | |||
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} (flashback) | |||
* [[Arceus Arc]]: Chapter 1: [[Three Champions]] (flashback) | |||
Blue appears in his Champion outfit in the following story areas: | |||
* [[Neo Champions]]: [[Three Trainers, Three Minds]] | |||
Blue has some dialogue in the friendship story A Special Day with {{mas|Leaf}}: Part 2, but he does not appear onscreen. He uses the voice lines from his normal outfit. | |||
===Sync pair stories=== | |||
====Blue & Pidgeot==== | |||
* A Day with Blue | |||
====Sygna Suit Blue & Blastoise==== | |||
* A Day with Sygna Suit Blue | |||
====Blue (Classic) & Aerodactyl==== | |||
* A Day with Blue | |||
====Blue (Champion) & Zapdos==== | |||
* A Day with Blue | |||
==Quotes== | |||
{{main|Blue (game)/Quotes#Pokémon Masters EX|Blue (game)/Quotes → Pokémon Masters EX}} | |||
==In animation== | |||
[[File:Pokémon Masters Animated Trailer.png|thumb|250px|Blue and Red in the [[Pokémon Masters Animated Trailer]]]] | |||
===Pokémon Masters Animated Trailer=== | |||
Blue appeared in the [[Pokémon Masters Animated Trailer]], where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio. | |||
{{-}} | |||
==Gallery== | |||
===Blue=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%" | |||
|- | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Pidgeot.png|x200px]] | |||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Dream Team Maker Blue and Pidgeot.png|x200px]] | |||
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Mindscape.png|x250px]] | |||
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Nemona meets Red comic.jpg|x250px]] | |||
|- | |||
| colspan=2 | Artwork of Blue & Pidgeot<br>in Pokémon Masters EX | |||
| colspan=2 | Blue & Pidgeot on <br>Pokémon Masters EX Dream Team Maker | |||
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}}) | |||
| Comic of {{color2|000|Nemona (Masters)|Nemona}} meeting {{color2|000|Red (Masters)|Red}}<br>by me_Genzo<ref name="me_Genzo">[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref> | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Blue EX.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Blue EX Arcanine.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters EX Blue artwork.png|x250px]] | |||
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Friend Snapshot.png|x250px]] | |||
| style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Comic Iono's arrival.jpg|x250px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(Pidgeot EX colors) | |||
| 6★ model<br>(Arcanine EX colors) | |||
| 1st Anniversary key art | |||
| Trainer Lodge Friend Snapshot | |||
| {{color2|000|Iono (Masters)|Iono}}'s debut comic<br>by {{color2|000|Map (illustrator)|map}}<ref name=ComicCredit>[https://archive.is/wip/XEnUN map confirming they drew the Iono comic]</ref> | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:VSBlue EX Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSBlue EX Arcanine Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Plushie.png|x100px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Blue Story Snapshot.png|x250px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Masters Trainer Lodge artwork.jpg|x250px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| VS model<br>(Pidgeot EX colors) | |||
| VS model<br>(Arcanine EX colors) | |||
| Blue Plushie decoration<br>for the {{color2|000|Trainer Lodge}} | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 1.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 2.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 3.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Blue Masters Emote 4.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Trainer Lodge Story Snapshot | |||
| Trainer Lodge artwork | |||
|} | |||
===Sygna Suit Blue=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Blue and Blastoise.png|x200px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Blue EX and Blastoise.png|x200px]] | |||
| colspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Victory Road artwork.jpg|x200px]] | |||
|- | |||
| colspan=2 | Sygna Suit Blue & Blastoise on <br>Pokémon Masters EX Dream Team Maker | |||
| colspan=3 | Victory Road artwork by Rokoh Hashibi | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna 2.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Spr Masters Blue Sygna EX.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:VSBlue Sygna EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Mindscape 2.png|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Sygna Suit Blue's sync move mindscape<br>({{color2|FFF|Indigo Plateau}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 1.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 2.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 3.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}; width:80px" | [[File:Blue Sygna Masters Emote 4.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters EX Sygna Red Blue Leaf artwork.jpg|x200px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Training with Legends.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Training with Legends.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Training with Legends.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Pride of Legends.png|120px]] | |||
|- | |||
| Medal<br>1★ Training with Legends | |||
| Medal<br>2★ Training with Legends | |||
| Medal<br>3★ Training with Legends | |||
| Medal<br>Pride of Legends | |||
| Artwork with {{color2|FFF|Red (Masters)|Red}} and {{color2|FFF|Leaf (Masters)|Leaf}} by lack | |||
|} | |||
===Blue (Classic)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSBlue Classic Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Blue Classic 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Spr Masters Blue Classic EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:VSBlue Classic EX Masters.png|x120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Mindscape 3.png|x200px]] | |||
| style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Memories Kanto.jpg|x200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau#Champion's room|Indigo Plateau: Champion's room}}) | |||
| Villain Arc Memories Chapter 1: Kanto artwork<br>by katano shibire<ref>[https://twitter.com/PokemonMasters/status/1691827286541017347 Villain Arc Memories Kanto tweet]</ref> | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Blue Classic Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Kanto Blue.png|x250px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}"| [[File:Masters Villain Arc Kanto artwork.png|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 1-Star Looming Shadow of Kanto.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 2-Star Looming Shadow of Kanto.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal 3-Star Looming Shadow of Kanto.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Medal Chaos Curtailed.png|120px]] | |||
|- | |||
| Medal<br>1★ Looming Shadow of Kanto | |||
| Medal<br>2★ Looming Shadow of Kanto | |||
| Medal<br>3★ Looming Shadow of Kanto | |||
| Medal<br>Chaos Curtailed | |||
| Artwork of Blue from the<br>Kanto {{color2|000|villain event|villain events'}} title screen | |||
| Artwork of the Kanto chapter<br>of the {{color2|000|Villain Arc}} | |||
|- | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Kanto Villain Arc comic 2.png|200px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}" | [[File:Masters Kanto Villain Arc comic 3.png|200px]] | |||
|- | |||
| colspan=4 | Comic of the Kanto chapter of the Villain Arc | |||
|} | |||
===Blue (Champion)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Blue Champion 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSBlue Champion Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Blue Champion EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSBlue Champion EX Masters.png|x120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Mindscape.png|x200px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Blue's sync move mindscape<br>({{color2|000|Indigo Plateau}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Blue Champion Emote 4 Masters.png|80px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters EX Neo Champions of Kanto artwork.png|x250px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 1-Star Three Trainers Three Minds.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 2-Star Three Trainers Three Minds.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal 3-Star Three Trainers Three Minds.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Medal Pallets Colorful Strength.png|120px]] | |||
|- | |||
| Medal<br>1★ Three Trainers, Three Minds | |||
| Medal<br>2★ Three Trainers, Three Minds | |||
| Medal<br>3★ Three Trainers, Three Minds | |||
| Medal<br>Pallet's Colorful Strength | |||
| 4th Anniversary title screen artwork | |||
|} | |||
==Trivia== | |||
* Blue's [[rival]] is {{mas|Red}}, as mentioned in his character description, he also has the [[first partner Pokémon]] with a type advantage over Red's, and Red was the one who defeated him when he was {{pkmn|Champion}}. | |||
* Blue & Pidgeot are one of four sync pairs who have had an increased recruitment chance in a seasonal scout without being a seasonal sync pair. The other three are {{sync|Karen|Houndoom}}, {{sync|Hilda|Tepig}}, and {{sync|Brendan|Treecko}}. | |||
* Blue is the only Trainer whose eight Pokémon were all introduced in the same [[generation]] as the Trainer. | |||
* Blue is the only Trainer to form two [[sync pair]]s while wearing the same outfit to have a distinct EX style for both pairs. | |||
* [[Sygna suit|Sygna Suit]] Blue & Blastoise were the first fair-exclusive {{type|Water}} sync pair. | |||
* Sygna Suit Blue & Blastoise were the last support sync pair to have a [[sync move]] that has an innate power-increasing effect. | |||
* Sygna Suit Blue's debut banner was originally scheduled to run until September 28, 2020. However, on September 16, 2020, it was announced that more tiles would be added to his sync grid and the duration of his scout would be extended along with this adjustment. The scout duration was extended immediately, but the additions to his sync grid did not go into effect until players updated to version 2.1.0 at the end of September.<ref>[https://pokemonmasters-game.com/en-US/announcements/Update_2085d_4W_1 Announcement about changes to Sygna Suit Blue's sync grid]</ref> | |||
* All versions of Blue use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Red}}, {{mas|Leaf}}, {{mas|Elaine}}, {{mas|Chase}}, {{mas|Professor Oak}}, and {{mas|Raihan}}. | |||
** Blue also uses special voice-over lines upon winning a battle with Red, Leaf, Elaine, Chase, or Raihan in the same team. | |||
* Blue and Red are the first characters to be both a Champion and a Neo Champion. | |||
* In his Champion outfit's sync pair story, Blue reveals that he caught his Zapdos while he was training in Kanto after losing to Red, in hopes of getting ahead of both Red and {{mas|Leaf}}. Afterward, he learned that they both already owned one of the [[legendary birds]] as well. | |||
* Sygna Suit Blue & Blastoise were the first support sync pair to receive both horizontal and vertical [[sync grid]] expansions. | |||
* Blue is the first Trainer to form seven and eight different sync pairs. He has the most amount of the sync pairs in the game, surpassing both {{mas|Steven}} and {{mas|Marnie}}. | |||
* Blue is one of three Trainers who have formed sync pairs with all five roles (counting [[EX role]]s), the other two being {{mas|Red}} and {{mas|Gladion}}. | |||
** Not counting EX roles, Blue has formed a sync pair of every role except Tech and Multi. | |||
===Origin=== | |||
Blue's design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. Pidgeot is one of the Pokémon that Blue uses in the [[core series]] games—being his lead Pokémon in many battles and his highest-level Pokémon in HeartGold and SoulSilver, with it capable of [[Mega Evolution|Mega Evolving]] in {{game4|Sun|Moon|Sun|Moon}}. In addition, Blue's {{OBP|Blue|Origins|Pokémon Origins}} and {{adv|Blue|Pokémon Adventures}} counterparts have been depicted with a Pidgeot. Pidgeot's {{mas|Dex}} entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}. | |||
Arcanine is a Pokémon that Blue uses in the [[Kanto]]-based core series games if the player chooses {{p|Charmander}} or {{p|Squirtle}} as their [[first partner Pokémon]], as well in other core series games he's appeared in. In addition, Blue's {{Gary|anime}} and [[Pokémon Adventures]] counterparts have been depicted with an Arcanine. Arcanine's Dex entry comes from Pokémon Ultra Sun. | |||
Exeggutor is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or {{p|Bulbasaur}} as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's {{g|Origins}} and Pokémon Adventures counterparts have been depicted with an Exeggutor. Exeggutor's Dex entry comes from Pokémon Ultra Sun. | |||
Alakazam is a Pokémon that Blue uses on most of his teams in the core series games. In addition, Blue's Pokémon Origins, {{g|Generations}}, and Pokémon Adventures counterparts have all been depicted with an Alakazam. Alakazam's Dex entry comes from Pokémon Ultra Sun. | |||
Blastoise is the final [[evolution]] of Squirtle, one of the first partner Pokémon of Kanto in the core series games. Blastoise is Blue's first partner Pokémon if the player chooses Charmander as their first partner Pokémon in the Kanto-based core series games. In addition, Blue's {{pkmn|anime}}, and [[Pokémon Zensho]] counterparts have been depicted with Blastoise. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Blue's classic design is based on his appearance in {{game|FireRed and LeafGreen|s}}. Aerodactyl is a Pokémon that Blue has used in the core series games since {{B2W2}}, with it being capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Aerodactyl's Dex entry comes from Pokémon Ultra Sun. | |||
Charizard is the final evolution of Charmander, one of the first partner Pokémon of Kanto in the core series games. Charizard is Blue's first partner Pokémon if the player chooses Bulbasaur as their first partner Pokémon in the Kanto-based core series games. Blue also uses a Charizard as his signature Pokémon in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. In addition, Blue's Pokémon Adventures counterpart has been depicted with a {{TP|Blue|Charizard}}. Charizard's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Blue's Pokémon Adventures counterpart temporarily uses {{adv|Green}}'s {{DL|Legendary birds (Adventures)|Zapdos}} during the {{pkmn|manga}}. Zapdos's Dex entry comes from Pokémon Ruby and Sapphire. | |||
==In other languages== | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Smell Ya Later!'' | |||
{{langtable | |||
|color={{flying color}}|bordercolor={{flying color dark}} | |||
|ja=かかってこいよ! ''{{tt|Kakattekoiyo!|Come At Me!}}'' | |||
|zh_cmn=放馬過來吧! ''{{tt|Fàngmǎ Guòlái ba!|Bring it On!}}'' | |||
|fr=C'est moi le meilleur ! | |||
|de=Zeig mir, was du kannst! | |||
|ko=자덤벼봐! ''{{tt|Ja Deombyeobwa!|Bring it On!}}'' | |||
|it=Fatti sotto! | |||
|es=¡Ven si te atreves! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''World-Swallowing Hurricane'' | |||
{{langtable | |||
|color={{flying color}}|bordercolor={{flying color dark}} | |||
|ja=世界で一番強い ぼうふう ''{{tt|Sekaide Ichiban Tsuyoi Bōfū|World's Strongest Hurricane}}'' | |||
|zh_cmn=世界最強之 暴風 ''{{tt|Shìjiè Zuìqiáng zhī Bàofēng|World's Strongest Hurricane}}'' | |||
|fr=Vent Violent du champion du monde ! | |||
|de=Orkan des Weltstärksten | |||
|ko=세계에서 제일 강한 폭풍 ''{{tt|Segye-eseo Jeil Ganghan Pokpung|World's Strongest Hurricane}}'' | |||
|it=Tifone del numero uno | |||
|es=Vendaval Supremo | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Can't Be Beat!'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=負けらんねーぜ! ''{{tt|Makerannē ze!|I'm Not Gonna Lose~!}}'' | |||
|zh_cmn=我絕不會輸~! ''{{tt|Wǒ Jué Bùhuì Shū~!|I'm Not Gonna Lose~!}}'' | |||
|fr=Parfait ! Je gagne ! | |||
|de=Verlieren? Ich doch nicht! | |||
|ko=질수없다고! ''{{tt|Jilsu-eopdago!|I'm Not Gonna Lose~!}}'' | |||
|it=Vinceremo noi! | |||
|es=¡Has venido a perder! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Top Dog Fire Beam'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja= 最強の座へ駆け抜ける ファイアーレイ ''{{tt|Saikyō no Za e Kakenukeru Faiā Rei|Dash for the Throne at the Top - Fire Ray}}'' | |||
|zh_cmn=奔向最強寶座之 火之光線 ''{{tt|Bēnxiàng Zuìqiáng Bǎozuò zhī Huǒ-zhī Guāngxiàn|Dash for the Throne at the Top - Fire Ray}} | |||
|fr=Le plus puissant du monde ! Laser Feu ! | |||
|de=Feuerstrahl des energischen Fortschritts | |||
|ko=최강의 자리로 달려나가는 파이어레이 ''{{tt|Choegang-ui Ja riro Dallyeonaganeun Paieo Rei|Dash for the Throne at the Top - Fire Ray}}'' | |||
|it=Raggio Fuoco che punta alla vetta | |||
|es=Rayo Fuego del Mejor Entrenador | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Know What That Means?!'' | |||
{{langtable | |||
|color={{grass color}}|bordercolor={{grass color dark}} | |||
|ja=この意味がわかるか ''{{tt|Kono imi ga wakaru ka|Know What That Means?}}'' | |||
|zh_cmn=明白我的意思嗎 ''{{tt|Míngbái Wǒ de Yìsi ma|Know What That Means?}}'' | |||
|fr=Tu sais c'que ça veut dire ? | |||
|de=Weißt du, was das bedeutet? | |||
|ko=무슨뜻인지알겠어? ''{{tt|Museuntteus-injialgesseo|Know What That Means?}}'' | |||
|it=Questo sai cosa significa? | |||
|es=¿Sabes lo que significa eso? | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Knock Ya Down Grass Impact'' | |||
{{langtable | |||
|color={{grass color}}|bordercolor={{grass color dark}} | |||
|ja=油断させておいて倒す グラスインパクト ''{{tt|Yudansasete Oitetaosu Gurasu Inpakuto|Knock Them While They're Off Guard - Grass Impact}}'' | |||
|zh_cmn=趁其不備時打倒之 草之衝擊 ''{{tt|Chènqíbùbèi-shí Dǎdǎo zhī Cǎo-zhī Chōngjí|Knock Them While They're Off Guard - Grass Impact}}'' | |||
|fr=De l'imprudence à la défaite ! Impact Plante ! | |||
|de=Pflanzenstoß der vollen Konzentration | |||
|ko=방심시킨 뒤 쓰러뜨리는 그래스임팩트 ''{{tt|Bangsimsikin Dwi Sseuleotteulineun Geuraeseu Impaekteu|Knock Them While They're Off Guard - Grass Impact}}'' | |||
|it=Impatto Erba che sfrutta l'imprudenza | |||
|es=Impacto Planta de Haberse Confiado | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''That All You Got?'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=その程度のもんかよ ''{{tt|Sono Teido no Mon ka yo|That All You Got?}}'' | |||
|zh_cmn=你就這點能耐啊 ''{{tt|Nǐ Jiù Zhè Diǎn Néngnài a|That All You Got?}}'' | |||
|fr=Vous êtes prêts, les nuls ? | |||
|de=War das schon alles? Hahaha! | |||
|ko=겨우그정도냐 ''{{tt|Gyeo'ugeujeongdonya|That All You Got?}}'' | |||
|it=Tutto qui? Ah ah ah! | |||
|es=¿Eso es todo? | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Beat Them All Psychic Beam'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=勝ちまくる完璧な サイキックレイ ''{{tt|Kachi Makuru Kanpeki-na Saikikku Rei|Perfect Win Over and Over Psychic Ray}}'' | |||
|zh_cmn=完美贏遍對手之 超能力光線 ''{{tt|Wánměi Yíng Biàn Duìshǒu zhī Chāonénglì Guāngxiàn|Perfect Win Over All Opponents Psychic Ray}}'' | |||
|fr=Surpuissance ultime ! Laser Psy ! | |||
|de=Psycho-Strahl der anhaltenden Siegesserie | |||
|ko=마구 승리하는 완벽한 사이킥레이 ''{{tt|Magu Seungni-haneun Wanbyeok-han Saikik Rei|Perfect Wild Win Psychic Ray}}'' | |||
|it=Raggio Psico che batte tutti quanti | |||
|es=Rayo Psíquico que Derrotaría a Cualquier Tipo | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''To the Top!'' | |||
{{langtable | |||
|color={{water color}}|bordercolor={{water color dark}} | |||
|ja=頂点に立つ! ''{{tt|Chōten ni Tatsu!|Stand on the Top!}}'' | |||
|zh_cmn=站上頂點! ''{{tt|Zhànshàng Dǐngdiǎn!|Stand on the Top!}}'' | |||
|fr=Je serai le meilleur ! | |||
|de=Ich bin der Größte! | |||
|ko=정점에설거야! ''{{tt|Jeongjeom-e Seol Geoya!|I'm Gonna Stand on the Top!}}'' | |||
|it=Sarò io a trionfare! | |||
|es=¡Hasta lo más alto! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Triumphant Hydro Cannon'' | |||
{{langtable | |||
|color={{water color}}|bordercolor={{water color dark}} | |||
|ja=頂点を飛びこえる ハイドロカノン ''{{tt|Chōten o Tobikoeru Haidoro Kanon|Soar-Past-the-Top Hydro Cannon}}'' | |||
|zh_cmn=飛越巔峰之加農水炮 ''{{tt|Fēiyuè Diānfēng zhī Jiānóng Shuǐpào|Soar-Past-the-Peak Hydro Cannon}} | |||
|fr=Le top du top ! Hydroblast ! | |fr=Le top du top ! Hydroblast ! | ||
|de=Aquahaubitze des Unübertrefflichen | |de=Aquahaubitze des Unübertrefflichen | ||
|ko=정점을 넘어서는 하이드로캐논 ''{{tt|Jeongjeom-eul Neom-eoseoneun Haideuro Kaenon|Soar-Past-the-Top Hydro Cannon}}'' | |ko=정점을 넘어서는 하이드로캐논 ''{{tt|Jeongjeom-eul Neom-eoseoneun Haideuro Kaenon|Soar-Past-the-Top Hydro Cannon}}'' | ||
|it=Idrocannone oltre ogni limite | |it=Idrocannone oltre ogni limite | ||
|es=Hidrocañón Superalímites | |es=Hidrocañón Superalímites | ||
}} | }} | ||
</div> | |||
{{-}} | </div> | ||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Bonjour!'' | ''Bonjour!'' | ||
{{langtable | {{langtable | ||
|color={{rock color}}|bordercolor={{rock color dark}} | |color={{rock color}}|bordercolor={{rock color dark}} | ||
|ja=お手並み拝見だ! ''{{tt|Otenamihaikenda!|Show Me What You've Got!}}'' | |ja=お手並み拝見だ! ''{{tt|Otenamihaikenda!|Show Me What You've Got!}}'' | ||
|zh_cmn=讓我看看你的本事! ''{{tt|Ràng wǒ Kànkàn Nǐ de Běnshì!|Show Me What You've Got!}}'' | |zh_cmn=讓我看看你的本事! ''{{tt|Ràng wǒ Kànkàn Nǐ de Běnshì!|Show Me What You've Got!}}'' | ||
|fr=Montre-moi ce que tu sais faire ! | |fr=Montre-moi ce que tu sais faire ! | ||
|de=Zeig mir, was du draufhast! | |de=Zeig mir, was du draufhast! | ||
|ko=실력좀봐볼까! ''{{tt|Sillyeok Jombwabolkka!|Show Me Your Skills!}}'' | |ko=실력좀봐볼까! ''{{tt|Sillyeok Jombwabolkka!|Show Me Your Skills!}}'' | ||
|it=Mostratemi cosa sapete fare! | |it=Mostratemi cosa sapete fare! | ||
|es=Venga, ¿quién se atreve primero? | |es=Venga, ¿quién se atreve primero? | ||
}} | }} | ||
</div> | |||
''No Competition Stone Edge'' | <div style="display: inline-block;"> | ||
{{langtable | ''No Competition Stone Edge'' | ||
|color={{rock color}}|bordercolor={{rock color dark}} | {{langtable | ||
|ja=世界で一番本気の ストーンエッジ ''{{tt|Sekai de Ichiban Honki no Sutōn Ejji|World's Most Earnest Stone Edge}}'' | |color={{rock color}}|bordercolor={{rock color dark}} | ||
|zh_cmn=世界第一認真之 尖石攻擊 ''{{tt|Shìjiè Dìyī Rènzhēn zhī Jiānshí Gōngjí|World's Most Earnest Stone Edge}} | |ja=世界で一番本気の ストーンエッジ ''{{tt|Sekai de Ichiban Honki no Sutōn Ejji|World's Most Earnest Stone Edge}}'' | ||
|fr=Le plus déterminé ! Lame de Roc ! | |zh_cmn=世界第一認真之 尖石攻擊 ''{{tt|Shìjiè Dìyī Rènzhēn zhī Jiānshí Gōngjí|World's Most Earnest Stone Edge}} | ||
|de=Steinkante der großen Ernsthaftigkeit | |fr=Le plus déterminé ! Lame de Roc ! | ||
|ko=세계에서 가장 진실된 스톤에지 ''{{tt|Segye-eseo Gajang Jinsildoen Seuton Eji|World's Most Earnest Stone Edge}}'' | |de=Steinkante der großen Ernsthaftigkeit | ||
|it=Pietrataglio del più determinato | |ko=세계에서 가장 진실된 스톤에지 ''{{tt|Segye-eseo Gajang Jinsildoen Seuton Eji|World's Most Earnest Stone Edge}}'' | ||
|es=Roca Afilada del más Entregado | |it=Pietrataglio del più determinato | ||
}} | |es=Roca Afilada del más Entregado | ||
|} | }} | ||
{{-}} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Neo Blast Burn'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=ネオブラストバーン ''{{tt|Neo Burasuto Bān|Neo Blast Burn}}'' | |||
|zh_cmn=新爆炸烈焰 ''{{tt|Xīn Bàozhà Lièyàn|Neo Blast Burn}}'' | |||
|fr=Néo-Rafale Feu | |||
|de=Lohekanonade der Erneuerung | |||
|ko=네오블라스트번 ''{{tt|Neo Beullaseuteu Beon|Neo Blast Burn}}'' | |||
|it=Nuovo Incendio | |||
|es=Anillo Ígneo Flamante | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Can't Fool Me!'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=ごまかせないぜ! ''{{tt|Gomakasenai ze!|Can't Fool Me!}}'' | |||
|zh_cmn=你是騙不了我的! ''{{tt|Nǐ shì Piàn bùliǎo Wǒ de!|Can't Fool Me!}}'' | |||
|fr=Rien ne m'échappe ! | |||
|de=Mich täuschst du damit nicht! | |||
|ko=못속인다고! ''{{tt|Mossog-indago|Can't Fool Me!}}'' | |||
|it=Non riuscirete a ingannarci! | |||
|es=¡No me podéis tomar el pelo! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Burning Rivalry Fire Beam'' | |||
{{langtable | |||
|color={{fire color}}|bordercolor={{fire color dark}}|textcolor=fff | |||
|ja=ライバル心を燃やす ファイアーレイ ''{{tt|Raibaru Kokoro o Moyasu Faiā Rei|Ignited Rivalry Fire Ray}}'' | |||
|zh_cmn=點燃勁敵意識之 火之光線 ''{{tt|Diǎnrán Jìngdí Yìshí zhī Huǒ zhī Guāngxiàn|Ignited Rivalry Fire Ray}}'' | |||
|fr=Rivalité enflammée ! Laser Feu ! | |||
|de=Feuerstrahl der glühenden Rivalität | |||
|ko=라이벌 의식을 불태우는 파이어레이 ''{{tt|Raibeol Uisik-eul Bultaeuneun Paieo Rei|Ignited Rivalry Fire Ray}}'' | |||
|it=Raggio Fuoco che alimenta la rivalità | |||
|es=Rayo Fuego de Ardiente Rivalidad | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Thundering Wings Roost'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=雷翼のはねやすめ ''{{tt|Raiyoku no Haneyasume|Thunder Wings' Roost}}'' | |||
|zh_cmn=雷翼之羽棲 ''{{tt|Léiyì zhī Yǔqī|Thunder Wings' Roost}}'' | |||
|fr=Atterrissage des ailes de la foudre<br>Atterrissage S | |||
|de=Ruheort der donnernden Schwingen | |||
|ko=뇌익의날개쉬기 ''{{tt|Noeig-ui Nalgaeswigi|Thunder Wings' Roost}}'' | |||
|it=Trespolo con ali di folgore | |||
|es=Respiro de Alas Tronadoras | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Glory of the Leadership!'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=栄光への導き ''{{tt|Eikō e no Michibiki|Guidance to Glory}}'' | |||
|zh_cmn=邁向榮耀的引導 ''{{tt|Màixiàng Róngyào de Yǐndǎo|Guidance to Glory}}'' | |||
|fr=Guide de la gloire ! | |||
|de=Ruhm des Anführers | |||
|ko=영광의인도 ''{{tt|Yeong-gwang-ui Indo|Guidance to Glory}}'' | |||
|it=Per condurre alla gloria | |||
|es=¡Os guiaré a la gloria! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Name-Echoing Thunder'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=世界にその名を響かせる かみなり ''{{tt|Sekai ni Sono Na o Hibikaseru Kaminari|Fame Across the World - Thunder}}'' | |||
|zh_cmn=名聲響徹世界之 打雷 ''{{tt|Míngshēng Xiǎngchè Shìjiè zhī Dǎléi|Fame Across the World - Thunder}}'' | |||
|fr=Le monde entier me connaît ! Fatal-Foudre ! | |||
|de=Donner des vorauseilenden Rufs | |||
|ko=세계에 그 이름을 떨치는 번개 ''{{tt|Segye-e Geu Ireum-eul Tteolchineun Beongae|Fame Across the World - Thunder}}'' | |||
|it=Tuono che rimbomba nel mondo intero | |||
|es=Trueno que Retumba con mi Nombre | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
==References== | |||
<references/> | |||
== | ==Related articles== | ||
{{champions|flying}} | {{champions|flying}} | ||
{{Masterscharacters|flying}}<br/> | {{Masterscharacters|flying}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Gym Leaders]] | |||
[[Category:Trainers with Key Stones]] | [[Category:Trainers with Key Stones]] | ||
[[Category:Masters EX characters with an EX | [[Category:Trainers with Dynamax Bands]] | ||
[[Category:Trainers with Legendary Pokémon]] | |||
[[Category:Masters EX characters with an EX style]] | |||
[[Category:Masters EX characters with an alternate outfit]] | [[Category:Masters EX characters with an alternate outfit]] | ||
[[de:Blau Eich#Pokémon Masters EX]] | [[de:Blau Eich#Pokémon Masters EX]] | ||
[[es:Azul ( | [[es:Azul (Masters EX)]] | ||
[[it:Blu (Masters EX)]] | [[it:Blu (Masters EX)]] | ||
[[ja:グリーン (ポケモンマスターズ)]] | [[ja:グリーン (ポケモンマスターズ)]] | ||
[[zh:青綠#Masters]] | [[zh:青綠#Masters]] |
Latest revision as of 09:07, 12 November 2024
Blue グリーン Green | |
Blue's model | |
No. | 65 |
---|---|
English voice actor | Billy Kametz[1] Henry Mason[2] |
Japanese voice actor | Ryōta Ōsaka[3] |
Description | This highly skilled, powerhouse Trainer prominent in Kanto is the grandson of the famous Professor Oak. Red is both his lifelong rival and his best friend. |
Blue (グリーン Green) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. He forms a sync pair with Pidgeot, which is capable of Mega Evolving. This sync pair was first made available on September 3, 2019. The pair's potential can be upgraded to 6★ EX from November 11, 2020.
Blue in his sygna suit forms a sync pair with Blastoise, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to 6★ EX from the day it was released.
Blue in his Classic clothes forms a sync pair with Aerodactyl, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to 6★ EX from the day it was released.
Blue also forms a sync pair with his Arcanine. This sync pair was first made available on February 17, 2022. The pair's potential can be upgraded to 6★ EX from August 21, 2022.
Blue also forms a sync pair with his Exeggutor. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the Trainer Lodge. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Blue in his Neo Champion attire forms a sync pair with his Zapdos. This pair can be obtained through a limited Master Fair sync pair scout beginning on September 1, 2023. This pair could be raised to 6★ EX since it first released.
Blue in his Classic clothes also forms a sync pair with his Charizard, which is capable of Dynamaxing. This pair was first made available through a Mix sync pair scout beginning on May 1, 2024. This pair can be raised to 6★ EX since it first released, though this pair lacks an EX style.
Blue also forms a sync pair with Alakazam. This pair can be obtained by exchanging 300 Training Tickets beginning on August 1, 2024. This pair can raised to 6★ EX since it first released, though this pair lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
History
Blue has experienced similar events to his core series counterpart. Blue received his first partner Pokémon, Squirtle, from his grandfather Professor Oak .[4] He left Pallet Town at the same time as Red and Leaf and formed a rivalry with each of them.[5] While on his journey, Blue caught a Growlithe and revived an Aerodactyl from some amber.[6][7] His Growlithe eventually evolved into Arcanine, and his Squirtle eventually evolved into Blastoise. At some point, Blue obtained a Pidgeot that he uses to fly to different towns,[8] an Exeggutor, and a Charizard. After collecting Gym Badges, Blue defeated the Indigo League Elite Four and became the Champion of Kanto. However, he lost this title when Red defeated him shortly after, earning him the nickname "the phantom Champion".[9]
After losing to Red, Blue caught a Zapdos in the hopes of getting ahead of both Red and Leaf, but he later learned that they both already owned one of the legendary birds as well.[10]
Pidgeot
Raising this sync pair to 6★ EX will unlock Song Key 01002, which allows "Battle! (Blue) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Flying | ||||||
---|---|---|---|---|---|---|---|
Move type | Flying | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Pidgeot ♂ ↔ Mega Pidgeot ♂ | Weakness | Rock | |||||
This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 559 | 142 | 186 | 424 | 186 | 340 | |
Lv. 140, Max Potential | 659 | 182 | 226 | 464 | 226 | 380 | |
Mega Pidgeot | |||||||
Lv. 140, Base Potential | 559 | 142 | 186 | 508 | 186 | 407 | |
Lv. 140, Max Potential | 659 | 182 | 226 | 556 | 226 | 455 |
Availability
Blue is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Blue Spotlight Scout! | September 3 to 30, 2019 | Debut |
Featured Type Scout | October 8 to 24, 2019 | |
Seasonal Scout B | December 12, 2019 to January 1, 2020 | |
Blue Spotlight Scout | November 11 to 25, 2020 | Sync grid expanded and 6★ EX unlocked |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
As of May 27, 2022, he is the guaranteed sync pair in the player's first sync pair scout.
Moves
Blue's Pidgeot uses Air Slash and Air Cutter as its two damage-dealing moves. Upon Mega Evolving, Pidgeot replaces Air Slash with Hurricane.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Air Slash | Flying |
Special | 2 | 45 | 54 | 95% | An opponent | Has a chance (30%) if making the target flinch. (Only before Mega Evolving) |
X Sp. Atk | None | Status | 0 (2 uses) | — | — | — | User | Raises the user's Sp. Atk by 2 stat ranks. |
Air Cutter | Flying |
Special | 2 | 43 | 51 | 95% | All opponents | Critical hits land more easily. |
Smell Ya Later! | None | Status | 0 (2 uses) | — | — | — | User | Raises the user's accuracy, evasiveness and critical-hit rate by 1 stat rank. |
Hurricane | Flying |
Special | 3 | 126 | 151 | 70% | An opponent | Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused. (Only after Mega Evolving) |
Sync moves | ||||||||
World-Swallowing Hurricane | Flying |
Special | — | 160 | 192 | — | An opponent | Become Mega Pidgeot until the end of the battle. (6★ EX effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Acuity | Accuracy cannot be lowered. |
Haste | Speed cannot be lowered. |
Theme Skills | |
Flying Strike | Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks. |
Kanto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rival Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pallet Town Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3: • Fiery Crystal Lowers the following discovery level by 1: • Wistful Crystal |
Sync grid
The sync grid for Blue & Pidgeot is an expanded grid, made available on November 11, 2020. It was further expanded on July 25, 2023.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 7 | 84 | 2 |
Sp. Atk +20 | Sp. Atk +20 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 0 | 5 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 4 | 48 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 2 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 2 |
Air Slash: Accuracy +5 | Air Slash: Accuracy ↑ +5 | 4 | 48 | 1 |
Air Slash: Accuracy +5 | Air Slash: Accuracy ↑ +5 | 4 | 48 | 1 |
Air Slash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Air Slash: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 2 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 2 | 24 | 1 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 4 | 48 | 1 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 2 | 24 | 2 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 2 | 24 | 2 |
Air Cutter: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Air Cutter: Critical Strike 3 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Hurricane: Power +3 | Hurricane: Power ↑ +3 | 4 | 48 | 1 |
Hurricane: Power +3 | Hurricane: Power ↑ +3 | 4 | 48 | 2 |
Hurricane: Power +3 | Hurricane: Power ↑ +3 | 4 | 48 | 3 |
Hurricane: Accuracy +10 | Hurricane: Accuracy ↑ +10 | 6 | 72 | 1 |
Hurricane: Accuracy +10 | Hurricane: Accuracy ↑ +10 | 6 | 72 | 3 |
Hurricane: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Smell Ya Later!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Smell Ya Later!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Smell Ya Later!: Ramp Up 2 | Raises the user's Sp. Atk by 2 stat ranks when its move is successful. | 3 | 3 | 2 |
Look Alive 2 | Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move. | 6 | 72 | 2 |
Mind Swell 2 | Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move. | 8 | 96 | 2 |
Brutal Clarity | The more the user's accuracy has been raised, the more it powers up moves. | 8 | 96 | 2 |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle. | 8 | 96 | 2 |
Brain Sync 5 | Powers up the user's sync move when its Sp. Atk is raised. | 3 | 36 | 2 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 5 | 60 | 3 |
Sync Power Flux | The fuller the move gauge when the user's sync move is selected, the more this powers up the sync move. | 5 | 60 | 3 |
Harry 5 | Powers up moves when the target is flinching. | 10 | 120 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
Arcanine
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Arcanine ♂ | Weakness | Ground | |||||
Legends tell of its fighting alongside a general and conquering a whole country. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 537 | 200 | 121 | 200 | 121 | 318 | |
Lv. 140, Max Potential | 637 | 220 | 141 | 220 | 141 | 338 |
Availability
Blue & Arcanine could be teamed up with during the special sync pair event Blue & Arcanine (February 17 to March 17, 2022; August 21 to September 15, 2022; August 24 to October 8, 2023).
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Swift | Normal |
Special | 2 | 57 | 68 | — | All opponents | Never misses. |
X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Atk by 2 stat ranks. |
Hyper Beam | Normal |
Special | 4 | 223 | 267 | 90% | An opponent | No additional effect. |
Can't Be Beat! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks. |
Sync moves | ||||||||
Top Dog Fire Beam | Fire |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Fire Shift | Normal-type moves become Fire-type moves. |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. |
Super Powered 3 | Powers up the user's moves and sync move that are super effective. |
Theme Skills | |
Fire Strike | Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks. |
Kanto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rival Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pallet Town Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3: • Fiery Crystal Lowers the following discovery level by 1: • Wistful Crystal |
Sync grid
Blue & Arcanine's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 2 | 24 | 2 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 2 |
Swift: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Swift: Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 7 | 84 | 2 |
Swift: Overwhelm 2 | Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Swift: Power Posture | The more the target's Attack is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Accuracy +10 | Hyper Beam: Accuracy ↑ +10 | 5 | 60 | 1 |
Hyper Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Can't Be Beat!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Solar Flare 3 | Powers up the user's sync moves when the weather is sunny. | 10 | 120 | 2 |
Team Speedy Entry 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
Double Down 5 | Powers up sync moves that are super effective. | 10 | 120 | 3 |
Sync Freebie | Applies the Free Move Next effect to the user after using its sync move. | 10 | 120 | 3 |
Super Syncer | Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 10 | 120 | 3 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 2 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 2 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 3 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 3 |
Exeggutor
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move types | Grass / Normal | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Exeggutor ♂ | Weakness | Bug | |||||
It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 576 | 127 | 229 | 119 | 200 | 294 | |
Lv. 140, Max Potential | 656 | 167 | 269 | 159 | 240 | 334 |
Availability
Blue & Exeggutor can be teamed up with by scouting Blue and raising him to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Seed Bomb | Grass |
Physical | 3 | 100 | 120 | 100% | An opponent | No additional effect. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the Attack of all allied sync pairs by 2 stat ranks. |
Stomp | Normal |
Physical | 2 | 53 | 63 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Know What That Means?! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user. |
Sync moves | ||||||||
Knock Ya Down Grass Impact | Grass |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. |
Posthaste 4 | Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. |
Theme Skills | |
Grass Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Champion Support | Raises the maximum HP of all allied sync pairs by 4. |
Rival Support | Raises the maximum HP of all allied sync pairs by 4. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 3 Soothing ↓ 1 | Raises the following discovery level by 3: • Wistful Crystal Lowers the following discovery level by 1: • Soothing Crystal |
Sync grid
Blue & Exeggutor's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 2 |
Seed Bomb: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Seed Bomb: Move Gauge Refresh 5 | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stomp: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
X Attack All: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Attack All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Know What That Means?!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Know What That Means?!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Know What That Means!?: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Toughen Up 4 | Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Tighten Up 2 | Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Sync Cure | Removes all status conditions from the user after using its sync move. | 7 | 84 | 2 |
Turbo Turf 2 | Quickly charges the move gauge when the terrain is Grassy Terrain. | 8 | 96 | 3 |
Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 108 | 3 |
Sunny Disposition | Stats cannot be lowered when the weather is sunny. | 10 | 120 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Knock Ya Down Grass Impact: Power +25 | Knock Ya Down Grass Impact: Power ↑ +25 | 5 | 60 | 3 |
Knock Ya Down Grass Impact: Power +25 | Knock Ya Down Grass Impact: Power ↑ +25 | 5 | 60 | 3 |
Alakazam
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Sprint | ||||||
Base Potential | ★★★★★☆EX | ||||||
Alakazam ♂ | Weakness | Bug | |||||
Alakazam uses its psychic powers to make the spoons it carries. Each spoon is an original that there's only one of in the whole world. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 646 | 375 | 156 | 434 | 190 | 351 | |
Lv. 140, Max Potential | 746 | 415 | 196 | 474 | 230 | 391 |
Availability
Blue & Alakazam can be teamed up with by exchanging 300 Training Tickets in the Damage Challenge Training Ticket Exchange.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Thunder Wave | Electric |
Status | 2 | — | — | 90% | An opponent | Leaves the target paralyzed. |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by 2 stat ranks. |
Psychic | Psychic |
Special | 3 | 99 | 118 | 100% | An opponent | Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. |
That All You Got? | None | Status | 0 (1 use) |
— | — | — | Self | Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 4 stat ranks. |
Sync moves | ||||||||
Beat Them All Psychic Beam | Psychic |
Special | — | 200 | 240 | — | An opponent | This attack's power increases when the target is paralyzed. (6★ EX effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. |
On a Roll 9 | Raises the chance of lowering stat values with the additional effects of the user's moves. |
Hit Paralyzed Opp: Sp. Def ↓ 9 | Lowers the target's Sp. Def by 1 stat rank when the user's attack move is successful against a paralyzed opponent. |
Theme Skills | |
Psychic Sprint | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the Speed of all allied sync pairs by 12. |
Kanto Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Champion Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Rival Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Pallet Town Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3: • Fiery Crystal Lowers the following discovery level by 1: • Wistful Crystal |
Sync grid
Blue & Alakazam's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Thunder Wave: Accuracy +10 | Thunder Wave: Accuracy ↑ +10 | 5 | 60 | 2 |
Thunder Wave: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 3 | 36 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 3 | 36 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 3 | 36 | 1 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 3 | 36 | 2 |
Psychic: Power +3 | Psychic: Power ↑ +3 | 3 | 36 | 2 |
Psychic: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Dire Hit +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dire Hit +: Barricade 1 | Raises the user's Sp. Def by 1 stat rank when its move is successful. | 7 | 84 | 2 |
That All You Got?: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
That All You Got?: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 8 | 96 | 2 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 2 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 2 |
Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 2 |
Paralysis Synergy 3 | Powers up the user's moves when the target is paralyzed. | 10 | 120 | 3 |
Brainteaser | The more the target's Sp. Def is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Smarty-Pants | The more the target's Sp. Def is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Shocked Hit Freebie 4 | Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent. | 10 | 120 | 3 |
Befuddle 1 | Lowers the Sp. Def of all opposing sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Satisfied Snicker 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | 10 | 120 | 3 |
Beat Them All Psychic Beam: Power +25 | Beat Them All Psychic Beam: Power ↑ +25 | 5 | 60 | 3 |
Beat Them All Psychic Beam: Power +25 | Beat Them All Psychic Beam: Power ↑ +25 | 5 | 60 | 3 |
Blastoise
Sygna Suit Blue マジコス グリーン Serious Costume Green | |
Sygna Suit Blue's model | |
No. | 65 |
---|---|
English voice actor | Billy Kametz |
Japanese voice actor | Ryōta Ōsaka |
Description | Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer. |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Blastoise ♂ ↔ Mega Blastoise ♂ | Weakness | Electric | |||||
Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 684 | 166 | 298 | 190 | 298 | 166 | |
Lv. 140, Max Potential | 784 | 206 | 338 | 230 | 338 | 206 | |
Mega Blastoise | |||||||
Lv. 140, Base Potential | 684 | 166 | 357 | 190 | 357 | 166 | |
Lv. 140, Max Potential | 784 | 206 | 405 | 230 | 405 | 206 |
Availability
Sygna Suit Blue is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Blue Poké Fair Scout | August 28 to October 30, 2020 | Debut |
Triple Feature Poké Fair Scout | December 17, 2020 to January 1, 2021 | |
Triple Feature Poké Fair Scout 72 Hours Only! | Starting July 28, 2021 | Available for 72 hours after logging with version 2.11.0 |
Bug-, Water-, and Fire-Type Poké Fair Scout | January 20 to February 3, 2021 | Only Bug-, Water-, and Fire-type sync pairs could be recruited |
Water, Flying, and Ghost Poké Fair Scout | July 25 to August 9, 2022 | Only Water-, Flying-, and Ghost-type sync pairs could be recruited |
Type-Specific Poké Fair Scout | November 24 to December 15, 2022 | Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited |
Bug-, Water-, and Fire-Type Poké Fair Scout | May 18 to June 8, 2023 | Only Bug-, Water-, and Fire-type sync pairs could be recruited |
Triple Feature Poké Fair Scout | December 8 to 22, 2023 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
One-Time-Only 5★-Select Scout | February 24, 2022 to present | Players can obtain one ticket for this scout by completing Victory Road |
New Year's Poké Fair Ticket Scout | January 1 to 23, 2023 | Players could obtain up to 23 tickets for this scout |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
5★-Select Poké Fair Scout ×15 (C) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (A) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (C) | September 4 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Pulse | Water |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (20%) of leaving the target confused. |
X Defense All | None | Status | 0 (2 uses) | — | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. |
To the Top! | None | Status | 0 (2 uses) | — | — | — | — | Applies the Move Gauge Acceleration effect the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. |
Hydro Cannon | Water |
Special | 4 | 178 | 213 | 90% | An opponent | No additional effect. |
Sync moves | ||||||||
Triumphant Hydro Cannon | Water |
Special | — | 160 | 192 | — | An opponent | Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move. (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Force Field 4 | Has a chance (50%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move. |
Team Shout 9 | Raises the Attack or Sp. Atk—or both—of all allied sync pairs by 1 stat rank when the user is hit by an attack move. |
Safety Net | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. |
Superawakened Passive Skill | |
A Journey in Blue Awaits | Applies the Free Move Next effect to the user when it is hit by an attack move. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. |
Theme Skills | |
Water Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Rival Support | Raises the maximum HP of all allied sync pairs by 4. |
Sygna Suit Support | Raises the maximum HP of all allied sync pairs by 6. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 1 Soothing ↓ 1 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery levels by 1: • Fiery Crystal • Soothing Crystal |
Sync grid
The sync grid for Sygna Suit Blue & Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0. It was expanded further on August 28, 2023. The additional tiles are marked with an asterisk below.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10* | Sp. Atk +10 | 4 | 48 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 2 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 2 |
Water Pulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Water Pulse: Move Gauge Refresh 3* | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 2 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 2 |
Hydro Cannon: Accuracy +10 | Hydro Cannon: Accuracy ↑ +10 | 7 | 84 | 1 |
Hydro Cannon: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Hydro Cannon: Propulsion 2 | Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful. | 15 | 180 | 3 |
To the Top!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
To the Top!: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
To the Top!: Pep Rally 1* | Raises the Speed of all allied sync pairs by 1 stat rank when a move is successful. | 6 | 72 | 1 |
X Defense All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 5 | 60 | 1 |
Smart Cookie | The more the user's Sp. Def has been raised, the more it powers up moves. | 7 | 84 | 2 |
Team Fierce Entry 1* | Raises the Attack of all allied sync pairs by 1 stat rank when the user enters a battle. | 7 | 84 | 2 |
Team Grand Entry 1* | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. | 7 | 84 | 2 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 8 | 96 | 2 |
Team Fist Bump 2* | Has a chance (30%) of restoring the HP of all allied sync pairs when an attack is successful. | 8 | 96 | 2 |
Adrenaline 1* | Reduces the sync move countdown by one when a sync move is used for the first time. | 10 | 120 | 2 |
Raging Rain 3 | Powers up moves when the weather is rainy. | 8 | 96 | 3 |
Refreshing Rain 1 | Restores the Pokémon's HP whenever it takes an action when the weather is rainy. | 8 | 96 | 3 |
Team Triage Tank 2* | Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. | 8 | 96 | 3 |
Wise Entry 2 | Raises the user's Sp. Def by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Impervious | Stats cannot be lowered. | 10 | 120 | 3 |
Party Crashers | Applies the Critical Hit Next effect to all allied sync pairs the first time the user enters a battle each battle. | 15 | 180 | 3 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
First Aid 4* | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 4 |
Status Immunity* | Status conditions cannot be inflicted on the user. | 10 | 120 | 4 |
Team Rain Coat* | Protects all allied sync pairs against critical hits when the weather is rainy. | 9 | 108 | 5 |
Freevenge 4* | Has a chance (50%) of applying the Free Move Next effect to the user when it is hit by an attack move. | 10 | 120 | 5 |
Triumphant Hydro Cannon: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Triumphant Hydro Cannon: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Aerodactyl
Blue (Classic) グリーン (アナザー) Green (Another) | |
Blue's model (Classic) | |
No. | 65 |
---|---|
English voice actor | Billy Kametz |
Japanese voice actor | Ryōta Ōsaka |
Description | Blue is going back to the basics in the outfit he wore when he traveled the Kanto region. He's learned from his past mistakes and is still aiming to be number one. |
Type | Rock | ||||||
---|---|---|---|---|---|---|---|
Move type | Rock | ||||||
Role | Strike (Physical) | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Aerodactyl ♂ ↔ Mega Aerodactyl ♂ | Weakness | Water | |||||
Restored from DNA found in amber, this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 602 | 336 | 138 | 356 | 138 | 400 | |
Lv. 140, Max Potential | 762 | 396 | 198 | 416 | 198 | 440 | |
Mega Aerodactyl | |||||||
Lv. 140, Base Potential | 602 | 403 | 138 | 427 | 138 | 400 | |
Lv. 140, Max Potential | 762 | 475 | 198 | 499 | 198 | 440 |
Availability
Blue (Classic) is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Blue Poké Fair Scout | September 18 to October 30, 2021 | Debut |
Red and Blue Poké Fair Scout | February 17 to March 7, 2022 | |
Triple Feature Poké Fair Scout B | April 27 to May 9, 2024 | Vertical sync grid expansion and EX role received |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Poké Fair Scout ×25 (B) | January 1 to 18, 2022 | Available using paid gems only |
5★-Select Poké Fair Scout ×25 | August 31 to October 3, 2022 | Available using paid gems only |
5★-Select Poké Fair Scout ×25 (A) | January 1 to 31, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
5★-Select Poké Fair Scout ×15 (A) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could receive up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (A) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (A) | September 2 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Blue's Aerodactyl uses Hyper Beam and Ancient Power as its two damage-dealing moves. Upon Mega Evolving, Dire Hit All + is replaced with Double-Edge.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Hyper Beam | Normal |
Special | 4 | 223 | 267 | 90% | An opponent | No additional effect. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. (Only before Mega Evolving) |
Ancient Power | Rock |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank. |
Bonjour! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack and Sp. Atk by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank. When used by Mega Aerodactyl, also raises the user's Speed by three stat ranks. |
Double-Edge | Normal |
Physical | 3 | 167 | 200 | 100% | An opponent | The user also takes 25% of the damage it dealt to the target. (Only after Mega Evolving) |
Sync move | ||||||||
No Competition Stone Edge | Rock |
Physical | — | 160 | 192 | — | An opponent | Become Mega Aerodactyl until the end of battle. (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Rock Shift | Normal-type moves become Rock-type moves. |
Combo Freebie 2 | Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful. |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. (Only before Mega Evolving) |
Recoil Removal 9 | Negates recoil damage when using moves that have recoil in the effect tag. (Only after Mega Evolving) |
Theme Skills | |
Rock Strike | Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks. |
Kanto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rival Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pallet Town Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Passionate Spirit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 4 if Kanto theme ×3 | Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Kanto theme: • Fiery Crystal |
Sync grid
Blue (Classic) & Aerodactyl's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on April 27, 2024.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Accuracy +10 | Hyper Beam: Accuracy ↑ +10 | 5 | 60 | 2 |
Hyper Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Hyper Beam: Propulsion 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 4 | 48 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 4 | 48 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 4 | 48 | 1 |
Ancient Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Ancient Power: Swag Bag 1 | Raises the chance of raising stat values with the additional effects of moves. | 8 | 96 | 2 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 2 |
Double-Edge: Superduper Effective 2 | Powers up moves that are super effective. | 10 | 120 | 2 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Bonjour!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Bonjour!: Power Combo 9 | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful. | 10 | 120 | 5 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 9 | 108 | 2 |
Surging Sand 1 | Powers up the user's moves during a sandstorm. | 9 | 108 | 3 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 2 |
Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 8 | 96 | 2 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 2 |
Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Soften Up 1 | Critical Hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 3 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Piercing Gaze | Moves never miss. | 10 | 120 | 4 |
Impervious | The user's stats cannot be lowered. | 10 | 120 | 4 |
Hit: Defense ↓ & Sp. Def ↓ 9 | Lowers the target's Defense and Sp. Def by one stat rank when the user's attack move is successful. | 10 | 120 | 5 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 2 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 2 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
Charizard
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Field | ||||||
EX Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Charizard ♂ | Weakness | Water | |||||
Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 677 | 356 | 166 | 356 | 166 | 297 | |
Lv. 140, Max Potential | 837 | 436 | 206 | 436 | 206 | 337 |
Availability
Blue (Classic) & Charizard are exclusive to mix scouts. Their offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Blue Mix Scout | May 1 to September 1, 2024 | Debut; available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting October 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Heat Wave | Fire |
Special | 3 | 109 | 130 | 90% | All opponents | Has a chance (10%) of leaving the target burned. |
Flare Blitz | Fire |
Physical | 3 | 123 | 147 | 100% | An opponent | Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned. |
Neo Blast Burn | Fire |
Special | 2 | 180 | 216 | 100% | All opponents | Activation Condition: When the weather turns sunny. Deactivation Condition: When the weather condition is no longer sunny. Lowers the target's Defense and Sp. Def by 1 stat rank. The power of this move is not lowered even if there are multiple targets. |
Can't Fool Me! | None | Status | 0 (1 use) |
— | — | — | An ally | Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's Attack by 4 stat ranks. Applies the Supereffective ↑ Next effect to an ally. |
Sync moves | ||||||||
Burning Rivalry Fire Beam | Fire |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time. • Sunny) (EX role effect: Sync moves will target all opposing sync pairs.) |
Max moves | ||||||||
Max Flare* | Fire |
Special | 0 (1 use) |
400 | 480 | — | An opponent | Makes the weather sunny. |
Max Flare* | Fire |
Physical | 0 (1 use) |
400 | 480 | — | An opponent | Makes the weather sunny. |
Max Flare* | Fire |
Special | 0 (1 use) |
400 | 480 | — | An opponent | Makes the weather sunny. |
Skills
Name | Description |
---|---|
Passive Skills | |
Kanto Journey Legacy | The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves. |
Entry: Sp. Atk ↑ & Speed ↑ 4 | Raises the user's Sp. Atk and Speed by 4 stat rank when it enters a battle. |
Recoil Removal 9 | Negates recoil damage when using moves that have the recoil effect tag. |
Theme Skills | |
Fire Field | Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12. |
Kanto Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Rival Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Pallet Town Field | Raises the maximum HP of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Passionate Spirit Field | Raises the maximum HP of all allied sync pairs by 2. Raises the Speed of all allied sync pairs by 2. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 1 Wistful ↓ 1 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
The sync grid for Blue (Classic) & Charizard is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Heat Wave: Power +3 | Heat Wave: Power ↑ +3 | 3 | 36 | 1 |
Heat Wave: Power +3 | Heat Wave: Power ↑ +3 | 3 | 36 | 1 |
Heat Wave: Power +3 | Heat Wave: Power ↑ +3 | 3 | 36 | 1 |
Heat Wave: Power +3 | Heat Wave: Power ↑ +3 | 3 | 36 | 2 |
Heat Wave: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Flare Blitz: Power +3 | Flare Blitz: Power ↑ +3 | 3 | 36 | 1 |
Flare Blitz: Power +3 | Flare Blitz: Power ↑ +3 | 3 | 36 | 1 |
Flare Blitz: Power +3 | Flare Blitz: Power ↑ +3 | 3 | 36 | 1 |
Flare Blitz: Power +3 | Flare Blitz: Power ↑ +3 | 3 | 36 | 2 |
Flare Blitz: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Neo Blast Burn: Power +3 | Neo Blast Burn: Power ↑ +3 | 3 | 36 | 1 |
Neo Blast Burn: Power +3 | Neo Blast Burn: Power ↑ +3 | 3 | 36 | 1 |
Neo Blast Burn: Power +3 | Neo Blast Burn: Power ↑ +3 | 3 | 36 | 1 |
Neo Blast Burn: Power +3 | Neo Blast Burn: Power ↑ +3 | 3 | 36 | 2 |
Neo Blast Burn: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Can't Fool Me!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Mad Strength 4 | Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful. | 8 | 96 | 2 |
Witty Hit 4 | Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful. | 8 | 96 | 2 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 8 | 96 | 2 |
One with the Sun | Prevents the user from flinching, becoming confused, or becoming trapped when the weather is sunny. | 8 | 96 | 2 |
Sunscreen 2 | Reduces damage when the user is hit by an attack move while the weather is sunny. | 9 | 108 | 2 |
MAX Double Down 3 | Powers up the user's max moves that are super effective. | 8 | 96 | 3 |
MAX Countdown 2 | Reduces the user's sync move countdown by 2 after using its max move. | 10 | 120 | 3 |
MAX Team Smarts 9 | Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's max move. | 10 | 120 | 3 |
Solar Flare 5 | Powers up the user's sync move when the weather is sunny. | 10 | 120 | 3 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
S-Move: Physical Boost ↑2 & Special Boost ↑2 9 | Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 2 ranks after using its sync move. | 10 | 120 | 3 |
Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Burning Rivalry Fire Beam: Power +25 | Burning Rivalry Fire Beam: Power ↑ +25 | 5 | 60 | 3 |
Burning Rivalry Fire Beam: Power +25 | Burning Rivalry Fire Beam: Power ↑ +25 | 5 | 60 | 3 |
Zapdos
Blue (Champion) グリーン(チャンピオン) Green (Champion) | |
Blue's model (Champion) | |
No. | 65 |
---|---|
English voice actor | Henry Mason[11] |
Japanese voice actor | Ryōta Ōsaka |
Description | Blue is dressed in an outfit honoring his earned title: Neo Champion of Pasio. Together with Zapdos, he sends his name roaring across the world. |
Type | Electric | ||||||
---|---|---|---|---|---|---|---|
Move type | Electric | ||||||
Role | Support | ||||||
EX Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Zapdos | Weakness | Ice | |||||
Zapdos is a legendary bird Pokémon that has the ability to control electricity. It usually lives in thunderclouds. The Pokémon gains power if it is stricken by lightning bolts. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 679 | 156 | 302 | 156 | 302 | 356 | |
Lv. 140, Max Potential | 839 | 236 | 342 | 236 | 342 | 396 |
Availability
Blue (Champion) is exclusive to Master Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Blue Master Fair Scout | September 1 to October 7, 2023 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Discharge | Electric |
Special | 3 | 92 | 110 | 100% | All opponents | Has a chance (30%) of leaving the target paralyzed. |
X Speed All + | None | Status | 0 (2 uses) | — | — | — | All allies | Raises the Speed of all allied sync pairs by 3 stat ranks. |
Thundering Wings Roost | Flying |
Status | 2 (2 uses) |
— | — | — | All allies | Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play. Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user's HP by approximately 30% of its maximum HP. Removes all status conditions from all allied sync pairs. Applies the Gradual Healing effect to all allied sync pairs. |
Glory of Leadership! | None | Status | 0 (1 use) | — | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the Sp. Atk of all allied sync pairs (can be raised by up to 6 stat ranks maximum). Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks. |
Sync moves | ||||||||
Name-Echoing Thunder | Electric |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Kanto Flag Bearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
Pride of Pallet | Raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank when the user's attack move is successful. Applies the Free Move Next effect to the user when its attack move is successful. Has a chance (30%) of making the target flinch when the user's attack move against it is successful. |
Roaring White Lightning | Lowers the target's Electric Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Lowers the target's Electric Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. |
Team S-Moves Power ↑ 2 | Powers up the sync moves of all allied sync pairs. |
Theme Skills | |
Electric Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Rival Support | Raises the maximum HP of all allied sync pairs by 4. |
Champion Support | Raises the maximum HP of all allied sync pairs by 4. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 2 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery level by 2: • Fiery Crystal |
Sync grid
The sync grid for Blue (Champion) & Zapdos is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Discharge: Power +3 | Discharge: Power ↑ +3 | 3 | 36 | 1 |
Discharge: Power +3 | Discharge: Power ↑ +3 | 3 | 36 | 1 |
Discharge: Power +3 | Discharge: Power ↑ +3 | 3 | 36 | 1 |
Discharge: Power +3 | Discharge: Power ↑ +3 | 3 | 36 | 2 |
Discharge: Power +3 | Discharge: Power ↑ +3 | 3 | 36 | 2 |
Discharge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Discharge: Gobsmack 2 | Has a chance (30%) of leaving the target confused when the user's attack move against it is successful. | 8 | 96 | 2 |
Discharge: Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | 8 | 96 | 3 |
Discharge: Satisfied Snicker 9 | Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. | 8 | 96 | 3 |
Thundering Wings Roost: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Speed All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Glory of Leadership!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Turbo Charge 2 | Quickly charges the move gauge when the field is Electric Terrain. | 7 | 84 | 2 |
Electrorepulsion 3 | Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. | 7 | 84 | 2 |
Hostile Environment 2 | Raises the chance of inflicting status conditions with the additional effects of moves. | 7 | 84 | 2 |
Furious Brain | The more the user's Sp. Atk is raised, the more it powers up the user's moves. | 10 | 120 | 2 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 2 |
Team Sync Think 9 | Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's sync move. This effect can activate only once per battle. | 9 | 108 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Initial Guard | Applies the Damage Guard Next effect to the user when it enters a battle. | 10 | 120 | 3 |
Impervious | The user's stats cannot be lowered. | 10 | 120 | 3 |
1st S-Move on Opp: Defense ↓ & Sp. Def ↓ 2 | Lowers the target's Defense and Sp. Def by 2 stat ranks the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Name-Echoing Thunder: Power +25 | Name-Echoing Thunder: Power ↑ +25 | 5 | 60 | 3 |
Name-Echoing Thunder: Power +25 | Name-Echoing Thunder: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Blue & Pidgeot can be battled against in:
- Training area: Switch-In Moves! (prior to 1.12.0 update)
- Champion Stadium: Kanto Challenge, Normal
- Champion Stadium: Kanto Challenge, Hard Lv. 1 (Rock-type weakness)
- Battle Rally (Area 1–9)
- Story event: Reach for the Top (September 3 to 30, 2019)
- Solo event: Flying Types Incoming! (April 14 to 28, 2020)
- Daily Type Rotation: Type Team-Up (as a side foe; August 5 to 28, 2021)
- Battle with Pals: Friendiversary Gifts (as a side foe; March 14 to 22, 2022)
- Special event: Rival Challenge (June 20 to July 4, 2022; January 23 to February 6, 2023)
Blue & Exeggutor can be battled against in:
- Champion Stadium: Kanto Challenge, Hard Lv. 1 (Fire-type and Poison-type weaknesses)
- Battle Rally (Area 1–9)
Blue & Alakazam can be battled against in:
- Champion Stadium: Kanto Challenge, Hard Lv. 1 (Bug-type weakness)
- Battle Rally (Area 1–9)
- Damage Challenge: Training with Blue! (August 2 to 6, 2024)
Sygna Suit Blue & Blastoise can be battled against in:
- PML Arc: Chapter 30: The Road to Victory (as a side foe)
- Champion Stadium: Victory Road (as a side foe)
- Battle Rally (Area 1–9)
- Story event: We Should Battle! (August 8 to 28, 2023)
Blue (Champion) & Zapdos can be battled against in:
- Extreme battle event: Regional Top-Tier Challenge (as a side foe; September 9 to 19, 2024)
Blue has also been shown to pair alongside Rhydon and can be battled against in:
- Story event: Golden Bonds on Pasio (September 17 to October 1, 2024)
- Damage Challenge: Training with Blue! (October 22 to 25, 2024)
Story appearances
Blue appears in his normal outfit in the following story areas:
- PML Arc:
- Villain Arc: Paulo: The Path Forward
- Champion Stadium:
- Kanto Challenge: Normal
- Victory Road
- Story events:
- Special sync pair event: Blue & Arcanine
- Find the Ditto impostors!
- Trainer Files: Kanto Elite Four (Part 2) (flashback)
- Neo Champions: Three Trainers, Three Minds
- Time trial event: Let's Go for Number One!
- Sync pair stories:
- A Day with Professor Oak
- A Day with Red (Champion)
During the final chapter of the Villain Arc, Petrel briefly disguises himself as Blue, using Blue's appearance and voice lines.
Blue appears in his sygna suit in the following story areas:
- PML Arc: Chapter 30: The Road to Victory
- Champion Stadium: Victory Road
- Solo event: Training with Legends
- Story events:
Blue appears in his classic outfit in the following story areas:
- Villain Arc:
- Arceus Arc: Chapter 1: Three Champions (flashback)
Blue appears in his Champion outfit in the following story areas:
Blue has some dialogue in the friendship story A Special Day with Leaf: Part 2, but he does not appear onscreen. He uses the voice lines from his normal outfit.
Sync pair stories
Blue & Pidgeot
- A Day with Blue
Sygna Suit Blue & Blastoise
- A Day with Sygna Suit Blue
Blue (Classic) & Aerodactyl
- A Day with Blue
Blue (Champion) & Zapdos
- A Day with Blue
Quotes
- Main article: Blue (game)/Quotes → Pokémon Masters EX
In animation
Pokémon Masters Animated Trailer
Blue appeared in the Pokémon Masters Animated Trailer, where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio.
Gallery
Blue
Artwork of Blue & Pidgeot in Pokémon Masters EX |
Blue & Pidgeot on Pokémon Masters EX Dream Team Maker |
Blue's sync move mindscape (Indigo Plateau) |
Comic of Nemona meeting Red by me_Genzo[12] | ||
6★ model (Normal colors) |
6★ model (Pidgeot EX colors) |
6★ model (Arcanine EX colors) |
1st Anniversary key art | Trainer Lodge Friend Snapshot | Iono's debut comic by map[13] |
VS model (Normal colors) |
VS model (Pidgeot EX colors) |
VS model (Arcanine EX colors) |
Blue Plushie decoration for the Trainer Lodge | ||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trainer Lodge Story Snapshot | Trainer Lodge artwork |
Sygna Suit Blue
Sygna Suit Blue & Blastoise on Pokémon Masters EX Dream Team Maker |
Victory Road artwork by Rokoh Hashibi | |||
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Sygna Suit Blue's sync move mindscape (Indigo Plateau) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Training with Legends |
Medal 2★ Training with Legends |
Medal 3★ Training with Legends |
Medal Pride of Legends |
Artwork with Red and Leaf by lack |
Blue (Classic)
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Blue's sync move mindscape (Indigo Plateau: Champion's room) |
Villain Arc Memories Chapter 1: Kanto artwork by katano shibire[14] |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||
Medal 1★ Looming Shadow of Kanto |
Medal 2★ Looming Shadow of Kanto |
Medal 3★ Looming Shadow of Kanto |
Medal Chaos Curtailed |
Artwork of Blue from the Kanto villain events' title screen |
Artwork of the Kanto chapter of the Villain Arc |
Comic of the Kanto chapter of the Villain Arc |
Blue (Champion)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Blue's sync move mindscape (Indigo Plateau) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Three Trainers, Three Minds |
Medal 2★ Three Trainers, Three Minds |
Medal 3★ Three Trainers, Three Minds |
Medal Pallet's Colorful Strength |
4th Anniversary title screen artwork |
Trivia
- Blue's rival is Red, as mentioned in his character description, he also has the first partner Pokémon with a type advantage over Red's, and Red was the one who defeated him when he was Champion.
- Blue & Pidgeot are one of four sync pairs who have had an increased recruitment chance in a seasonal scout without being a seasonal sync pair. The other three are Karen & Houndoom, Hilda & Tepig, and Brendan & Treecko.
- Blue is the only Trainer whose eight Pokémon were all introduced in the same generation as the Trainer.
- Blue is the only Trainer to form two sync pairs while wearing the same outfit to have a distinct EX style for both pairs.
- Sygna Suit Blue & Blastoise were the first fair-exclusive Water-type sync pair.
- Sygna Suit Blue & Blastoise were the last support sync pair to have a sync move that has an innate power-increasing effect.
- Sygna Suit Blue's debut banner was originally scheduled to run until September 28, 2020. However, on September 16, 2020, it was announced that more tiles would be added to his sync grid and the duration of his scout would be extended along with this adjustment. The scout duration was extended immediately, but the additions to his sync grid did not go into effect until players updated to version 2.1.0 at the end of September.[15]
- All versions of Blue use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Red, Leaf, Elaine, Chase, Professor Oak, and Raihan.
- Blue also uses special voice-over lines upon winning a battle with Red, Leaf, Elaine, Chase, or Raihan in the same team.
- Blue and Red are the first characters to be both a Champion and a Neo Champion.
- In his Champion outfit's sync pair story, Blue reveals that he caught his Zapdos while he was training in Kanto after losing to Red, in hopes of getting ahead of both Red and Leaf. Afterward, he learned that they both already owned one of the legendary birds as well.
- Sygna Suit Blue & Blastoise were the first support sync pair to receive both horizontal and vertical sync grid expansions.
- Blue is the first Trainer to form seven and eight different sync pairs. He has the most amount of the sync pairs in the game, surpassing both Steven and Marnie.
- Blue is one of three Trainers who have formed sync pairs with all five roles (counting EX roles), the other two being Red and Gladion.
- Not counting EX roles, Blue has formed a sync pair of every role except Tech and Multi.
Origin
Blue's design is based on his appearance in Pokémon HeartGold and SoulSilver. Pidgeot is one of the Pokémon that Blue uses in the core series games—being his lead Pokémon in many battles and his highest-level Pokémon in HeartGold and SoulSilver, with it capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. In addition, Blue's Pokémon Origins and Pokémon Adventures counterparts have been depicted with a Pidgeot. Pidgeot's Dex entry comes from Pokémon Ruby and Sapphire.
Arcanine is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or Squirtle as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's anime and Pokémon Adventures counterparts have been depicted with an Arcanine. Arcanine's Dex entry comes from Pokémon Ultra Sun.
Exeggutor is a Pokémon that Blue uses in the Kanto-based core series games if the player chooses Charmander or Bulbasaur as their first partner Pokémon, as well in other core series games he's appeared in. In addition, Blue's Pokémon Origins and Pokémon Adventures counterparts have been depicted with an Exeggutor. Exeggutor's Dex entry comes from Pokémon Ultra Sun.
Alakazam is a Pokémon that Blue uses on most of his teams in the core series games. In addition, Blue's Pokémon Origins, Pokémon Generations, and Pokémon Adventures counterparts have all been depicted with an Alakazam. Alakazam's Dex entry comes from Pokémon Ultra Sun.
Blastoise is the final evolution of Squirtle, one of the first partner Pokémon of Kanto in the core series games. Blastoise is Blue's first partner Pokémon if the player chooses Charmander as their first partner Pokémon in the Kanto-based core series games. In addition, Blue's anime, and Pokémon Zensho counterparts have been depicted with Blastoise. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire.
Blue's classic design is based on his appearance in Pokémon FireRed and LeafGreen. Aerodactyl is a Pokémon that Blue has used in the core series games since Pokémon Black 2 and White 2, with it being capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Aerodactyl's Dex entry comes from Pokémon Ultra Sun.
Charizard is the final evolution of Charmander, one of the first partner Pokémon of Kanto in the core series games. Charizard is Blue's first partner Pokémon if the player chooses Bulbasaur as their first partner Pokémon in the Kanto-based core series games. Blue also uses a Charizard as his signature Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. In addition, Blue's Pokémon Adventures counterpart has been depicted with a Charizard. Charizard's Dex entry comes from Pokémon Ruby and Sapphire.
Blue's Pokémon Adventures counterpart temporarily uses Green's Zapdos during the manga. Zapdos's Dex entry comes from Pokémon Ruby and Sapphire.
In other languages
Smell Ya Later!
|
World-Swallowing Hurricane
|
Can't Be Beat!
|
Top Dog Fire Beam
|
Know What That Means?!
|
Knock Ya Down Grass Impact
|
That All You Got?
|
Beat Them All Psychic Beam
|
To the Top!
|
Triumphant Hydro Cannon
|
Bonjour!
|
No Competition Stone Edge
|
Neo Blast Burn
|
Can't Fool Me!
|
Burning Rivalry Fire Beam
|
Thundering Wings Roost
|
Glory of the Leadership!
|
Name-Echoing Thunder
|
References
- ↑ Home - Billy Kametz
- ↑ https://twitter.com/HenryMasonVA/status/1694813851294810503?t=mwLL4HZRDhM3M75mfpPCtg&s=19
- ↑ Oricon News (Japanese)
- ↑ Pokémon Center Conversation "My Blastoise has been with me since he was a Squirtle."
- ↑ Pokémon Center Conversation "You might already know this, but Red, Leaf, and I all left Pallet Town to start our journeys at the same time."
- ↑ Blue & Arcanine "I raised him from a Growlithe back in my Kanto days."
- ↑ Pokémon Center Conversation "I mean, he was regenerated from amber! Doesn't get much cooler than that!"
- ↑ Pokémon Center Conversation "He can even carry me and fly to different towns!"
- ↑ Pokémon Center Conversation "Not to brag or anything, but I actually became the Champion of the Indigo League back in Kanto. Though...I lost to Red right after, so people started calling me the phantom Champion..."
- ↑ Sync pair story: A Day with Blue (Champion) "I met it while I was training in Kanto after losing to Red" "I knew that together with Zapdos, I could get ahead of Red and Leaf! Well...after that, I learned that they'd also teamed up with Moltres and Articuno."
- ↑ Henry Mason on Twitter
- ↑ Tweet about illustrating the Nemona comics
- ↑ map confirming they drew the Iono comic
- ↑ Villain Arc Memories Kanto tweet
- ↑ Announcement about changes to Sygna Suit Blue's sync grid
Related articles
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) • Boy (POKÉTOON) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona • Geeta |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |