Clemont (Masters)
Clemont シトロン Citron | |
![]() Clemont's model | |
No. | 89 |
---|---|
English voice actor | Kyle McCarley[1] |
Japanese voice actor | Daisuke Sakaguchi[2] |
Description | This Lumiose City Gym Leader has a burning passion for inventing. His scientific discoveries lead the path to the future and help out a large number of other Trainers. |
Clemont (Japanese: シトロン Citron) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Heliolisk. The sync pair can be obtained through the sync pair scout. The pair's potential can be upgraded to 6★ EX from March 19, 2022.
Clemont also forms a sync pair with his Magneton. This pair can be obtained by exchanging a BP Sync Pair Voucher and was first made available on August 28, 2022. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Heliolisk
Type | Electric | |||||
---|---|---|---|---|---|---|
Move types | Electric / Ground | |||||
Role | Tech | |||||
Base Potential | ★★★★★☆EX | |||||
Heliolisk ♂ | Weakness | Fighting | ||||
They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper. | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 570 | 115 | 204 | 289 | 204 | 427 |
Lv. 140, Max Potential | 670 | 155 | 244 | 329 | 244 | 467 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Electroweb | Electric |
Special | 2 | 39 | 46 | 95% | All opponents | Lowers the target's Speed by one stat rank. |
Mud-Slap | Ground |
Special | 1 | 13 | 15 | 90% | An opponent | Lowers the target's accuracy by one stat rank. |
Activate! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Speed and evasiveness by one stat rank. Applies the Critical Hit Next effect to the user. |
Parabolic Charge | Electric |
Special | 2 | 46 | 55 | 100% | All opponents | The more damage dealt to the target, the more it restores the user's HP. |
Sync moves | ||||||||
Light-Up-the-World Thunderbolt | Electric |
Special | — | 200 | 240 | — | An opponent | The more the target's Speed is lowered, the greater the power of this attack. (6★ EX) effect: Power of sync move increases by 50%. |
Skills
Name | Description |
---|---|
Passive Skills | |
Piercing Gaze | Moves never miss. |
Charging Sun 5 | Powers up the user's moves when the weather is sunny. |
HP Advantage 4 | The larger the user's percentage of remaining HP, the more it powers up the user's moves. |
Type Skills | |
Electric Tech | Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kalos Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Gym Leader Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Glasses Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Gadgeteer Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1:
|
Sync Grid
Clemont and Heliolisk's sync grid is an expanded grid, made available when the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 5 | 60 | 1 |
HP +20 | HP +20 | 5 | 60 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 3 | 36 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 3 | 36 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 5 | 60 | 3 |
Sp. Atk +10 | Sp. Atk +10 | 5 | 60 | 3 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Electroweb: Power +4 | Electroweb: Power ↑ +4 | 2 | 24 | 1 |
Electroweb: Power +4 | Electroweb: Power ↑ +4 | 2 | 24 | 1 |
Electroweb: Power +4 | Electroweb: Power ↑ +4 | 3 | 36 | 1 |
Electroweb: Power +4 | Electroweb: Power ↑ +4 | 3 | 36 | 1 |
Electroweb: Power +4 | Electroweb: Power ↑ +4 | 3 | 36 | 2 |
Electroweb: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Electroweb: Satisfied Snarl 2 | Has a chance (30%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. | 9 | 108 | 2 |
Parabolic Charge: Power +2 | Parabolic Charge: Power ↑ +2 | 2 | 24 | 1 |
Parabolic Charge: Power +2 | Parabolic Charge: Power ↑ +2 | 2 | 24 | 1 |
Parabolic Charge: Power +2 | Parabolic Charge: Power ↑ +2 | 3 | 36 | 1 |
Parabolic Charge: Power +2 | Parabolic Charge: Power ↑ +2 | 3 | 36 | 1 |
Parabolic Charge: Power +2 | Parabolic Charge: Power ↑ +2 | 3 | 36 | 2 |
Parabolic Charge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Parabolic Charge: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 13 | 156 | 3 |
Mud-Slap: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 3 |
Mud-Slap: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 5 | 60 | 3 |
Mud-Slap: Ramp Up 1 | Raises the user's Sp. Atk by one stat rank when its move is successful. | 8 | 96 | 2 |
Activate!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 8 | 96 | 1 |
Activate!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 6 | 72 | 1 |
Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 7 | 84 | 2 |
Dizzying Power | The more the target's accuracy is lowered, the more it powers up the user's moves. | 7 | 84 | 2 |
Raging Rain 5 | Powers up the user's moves when the weather is rainy. | 7 | 84 | 3 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 8 | 96 | 3 |
Surging Sand 5 | Powers up the user's moves during a sandstorm. | 7 | 84 | 3 |
Light-Up-the-World Thunderbolt: Power +25 | Light-Up-the-World Thunderbolt: Power ↑ +25 | 5 | 60 | 3 |
Light-Up-the-World Thunderbolt: Power +25 | Light-Up-the-World Thunderbolt: Power ↑ +25 | 5 | 60 | 3 |
Magneton
Type | Electric | |||||
---|---|---|---|---|---|---|
Move type | Electric | |||||
Role | Support | |||||
Base Potential | ★★★★☆☆EX | |||||
Magneton | Weakness | Ground | ||||
Delicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals. | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 557 | 176 | 228 | 171 | 228 | 336 |
Lv. 140, Max Potential | 637 | 216 | 268 | 211 | 268 | 376 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Spark | Electric |
Physical | 2 | 42 | 50 | 100% | An opponent | Has a chance (30%) of leaving the target paralyzed. |
X Accuracy All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the accuracy of all allied sync pairs by 2 stat ranks. |
Screech | Normal |
Status | 2 | — | — | 100% | An opponent | Lowers the target's Defense by 2 stat ranks. |
Eureka! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks. |
Sync moves | ||||||||
Thanks to Science Electric Impact | Electric |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The stat increase after a sync move is doubled once per battle) |
Skills
Name | Description |
---|---|
Passive Skills | |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. |
Vigilance | Protects the user against critical hits. |
Lithe | Prevents the user from getting paralyzed. |
Type Skills | |
Electric Support | Raises the maximum HP of all allied sync pairs by 30. |
Kalos Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Glasses Support | Raises the maximum HP of all allied sync pairs by 6. |
Gadgeteer Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Fiery ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1:
|
Sync Grid
Clemont and Magneton's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Spark: Power +3 | Spark: Power ↑ +3 | 3 | 36 | 1 |
Spark: Power +3 | Spark: Power ↑ +3 | 3 | 36 | 1 |
Spark: Power +3 | Spark: Power ↑ +3 | 3 | 36 | 1 |
Spark: Power +3 | Spark: Power ↑ +3 | 3 | 36 | 1 |
Spark: Power +3 | Spark: Power ↑ +3 | 3 | 36 | 2 |
Spark: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Spark: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Spark: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 9 | 108 | 3 |
Screech: Charging Infliction 2 | Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
X Accuracy All: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Accuracy All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Eureka!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Eureka!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Sync Regen | Applies the Gradual Healing effect to the user after using its sync move. | 7 | 84 | 2 |
Shock Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain. | 8 | 96 | 2 |
Toughen Up 2 | Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Tighten Up 3 | Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | 10 | 120 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 3 |
Electrorepulsion 3 | Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. | 8 | 96 | 3 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Thanks to Science Electric Impact: Power +25 | Thanks to Science Electric Impact: Power ↑ +25 | 5 | 60 | 3 |
Thanks to Science Electric Impact: Power +25 | Thanks to Science Electric Impact: Power ↑ +25 | 5 | 60 | 3 |
Availability
Clemont is available in the general sync pair scout. His offering rate was increased in the following sync pair scout banners:
- (Debut) Clemont Spotlight Scout (April 14 to 28, 2020)
- Elesa and Clemont Spotlight Scout (October 2 to 15, 2020)
- Serena and Clemont Spotlight Scout (February 15 to March 4, 2021)
- Triple Feature Spotlight Scout (September 23 to October 5, 2021)
Clemont and Magneton can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022.
Clemont and Heliolisk can be battled against in:
- PML Arc: Chapter 26: The Future Is Now! (as a side foe)
- Main Story (Co-op): Chapter 26: The Future Is Now! (as a side foe)
- Daily Type Rotation: Type Team-Up: Challenge the Electric Types (as a side foe; August 14 to 28, 2021)
Sync Pair Stories
Clemont and Heliolisk
- A Day with Clemont
Quotes
- Main article: Clemont/Quotes → Pokémon Masters EX
Gallery
Clemont and Heliolisk on Pokémon Masters EX Dream Team Maker |
Clemont's sync move mindscape (Lumiose Gym) | ||||||||||
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | ||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trivia
Origin
Clemont's design is based on his appearance in Pokémon X and Y. Heliolisk is Clemont's signature Pokémon in the core series games. Heliolisk's Dex entry comes from Pokémon X.
Magneton is a Pokémon Clemont uses to battle the player in Pokémon X and Y. Magneton's Dex entry comes from Pokémon Ultra Sun.
In other languages
Activate!
|
Light-Up-the-World Thunderbolt
|
Eureka!
|
Thanks to Science Electric Impact
|
References
- ↑ Kyle McCarley on Twitter
- ↑ Nintendo DREAM (vol. 329)
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |