Eri (Masters)
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Eri ビワ Biwa | |
Eri's model | |
No. | 217 |
---|---|
English voice actor | Unknown |
Japanese voice actor | Asami Seto |
Description | The battle coach of Team Star and boss of their Fighting crew—the Caph Squad—attends an academy in the Paldea region. She's a hard worker who would put her life on the line to fight for her friends. |
Eri (Japanese: ビワ Biwa) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Annihilape. This pair was first made available through a Poké Fair sync pair scout beginning on November 9, 2024. This pair can be raised to 6★ EX since it first released.
Annihilape
Raising this sync pair to 6★ EX will unlock Song Key 09014, which allows "Battle! (Team Star Boss: Eri) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Fighting | ||||||
---|---|---|---|---|---|---|---|
Move types | Fighting / Ghost | ||||||
Role | Support | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Annihilape ♂ | Weakness | Flying | |||||
When its anger rose beyond a critical point, this Pokémon gained power that is unfettered by the limits of its physical body. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 684 | 336 | 297 | 176 | 297 | 312 | |
Lv. 140, Max Potential | 844 | 396 | 357 | 236 | 357 | 352 |
Availability
Eri is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Eri Poké Fair Scout | November 9 to 27, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Drain Punch | Fighting |
Physical | 3 | 91 | 109 | 100% | An opponent | The more damage dealt to the target, the more it restores the user's HP. |
Paldea Solidarity | None | Status | 2 (2 uses) |
— | — | — | Allied side | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Paldea Circle (Defensive) to the allied field of play. Paldea Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Paldea theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.) |
Rage Fist of Friendship | Ghost |
Physical | 3 (2 uses) |
50 | 60 | — | An opponent | Activation Condition: When the user is hit by an attack move one time. Deactivation Condition: Cannot be deactivated. Never misses. This attack's power increases each time the user is hit by an attack move. (This attack powers up by 100% every time the user is hit. The maximum power-up is 600%.) Restores the user's HP by approximately 40% of its maximum HP. |
I Won't Run Away! | None | Status | 0 (1 use) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. |
Sync moves | ||||||||
Great Infernal Cross Chop | Fighting |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
We'll See Who's Left Standing | Raises the Defense and Sp. Def of all allied sync pairs by one stat rank when the user is hit by an attack move. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user is hit by an attack move. |
Circle Hit: Free Move Next 9 | Applies the Free Move Next effect to the user when its attack move is successful while a circle applies to the allied field of play. |
Team Sleep & Flinch Immunity | Prevents all allied sync pairs from falling asleep or flinching. |
Superawakened Passive Skill | |
RAAAAAAAAAH!!! | Reduces the user's sync move countdown by two the first time it enters a battle each battle. Powers up the moves of all allied sync pairs when Paldea Circle (Defensive) applies to the allied field of play. Restores the user's HP by approximately 60% of its maximum HP the first time it is in a pinch each battle. |
Theme Skills | |
Fighting Support | Raises the maximum HP of all allied sync pairs by 30. |
Paldea Support | Raises the maximum HP of all allied sync pairs by 4. |
Body Builder Support | Raises the maximum HP of all allied sync pairs by 6. |
Passionate Spirit Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
The sync grid for Eri & Annihilape is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Drain Punch: Power +3 | Drain Punch: Power ↑ +3 | 3 | 36 | 1 |
Drain Punch: Power +3 | Drain Punch: Power ↑ +3 | 3 | 36 | 1 |
Drain Punch: Power +3 | Drain Punch: Power ↑ +3 | 3 | 36 | 1 |
Drain Punch: Power +3 | Drain Punch: Power ↑ +3 | 3 | 36 | 2 |
Drain Punch: Power +3 | Drain Punch: Power ↑ +3 | 3 | 36 | 2 |
Drain Punch: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Rage Fist of Friendship: Power +3 | Rage Fist of Friendship: Power ↑ +3 | 3 | 36 | 1 |
Rage Fist of Friendship: Power +3 | Rage Fist of Friendship: Power ↑ +3 | 3 | 36 | 1 |
Rage Fist of Friendship: Power +3 | Rage Fist of Friendship: Power ↑ +3 | 3 | 36 | 2 |
Rage Fist of Friendship: Power +3 | Rage Fist of Friendship: Power ↑ +3 | 3 | 36 | 2 |
Rage Fist of Friendship: Power +3 | Rage Fist of Friendship: Power ↑ +3 | 3 | 36 | 2 |
Paldea Solidarity: Catalytic Kick 9 | Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. | 8 | 96 | 2 |
I Won't Run Away!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
I Won't Run Away!: Berserk Bunch 2 | Raises the Attack of all allied sync pairs by two stat ranks when the user's move is successful. | 10 | 120 | 3 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Antitoxin | Prevents the user from becoming poisoned or badly poisoned. | 5 | 60 | 2 |
Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 2 |
Circle: Attack Move DR 2 | Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. | 7 | 84 | 2 |
Fighting Guard | Reduces damage when the user is attacked by Fighting-type moves. | 8 | 96 | 2 |
Commanded Freebie 9 | Applies the Free Move Next effect to the user when its Trainer uses a move. | 9 | 108 | 2 |
Team Triage Tank 9 | Restores the HP of all allied sync pairs when the user is hit by an attack move. | 10 | 120 | 3 |
1st S-Move: Team Physical Boost 2 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user's sync move is used each battle. | 10 | 120 | 3 |
Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Hit: Team Attack ↑ 9 | Raises the Attack of all allied sync pairs by one stat rank when the user's attack move is successful. | 10 | 120 | 3 |
Take Hit: Opp Attack ↓ & Sp. Atk ↓ 9 | Lowers the Attack and Sp. Atk of an opponent that attacked the user by one stat rank when the user is hit by an attack move. | 10 | 120 | 3 |
Paldea C (Defensive) Extension 3 | Extends the duration of Paldea Circle (Defensive) when Paldea Circle (Defensive) is applied to the allied field of play. | 10 | 120 | 3 |
Paldea C (Defensive): Team Crit Immunity | Protects all allied sync pairs against critical hits when Paldea Circle (Defensive) applies to the allied field of play. | 10 | 120 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 4 |
T-Move: Team Physical Boost ↑1 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | 10 | 120 | 4 |
Paldea C (Defensive): Team S-Moves ↑ 3 | Powers up the sync moves of all allied sync pairs when Paldea Circle (Defensive) applies to the allied field of play. | 10 | 120 | 5 |
Sync Burst 1 | Restores 1 MP for the user the first time its sync move is used each battle. | 10 | 120 | 5 |
Great Infernal Cross Chop: Power +25 | Great Infernal Cross Chop: Power ↑ +25 | 5 | 60 | 3 |
Great Infernal Cross Chop: Power +25 | Great Infernal Cross Chop: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Story appearances
Eri appears in her normal outfit in the following story areas:
Sync pair stories
- A Day with Eri
Quotes
- Main article: Eri/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Eri's sync move mindscape (Caph Squad's Base) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Great Infernal Arrival |
Medal 2★ Great Infernal Arrival |
Medal 3★ Great Infernal Arrival |
Medal RAAAAAAAAAH!!! |
Great Infernal Arrival artwork with Giacomo |
Trivia
- Eri has the same Japanese voice actor as she does in Pokémon: Paldean Winds, Asami Seto.
- All versions of Eri use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Penny, Giacomo, Clavell, Crasher Wake, and The Masked Royal.
- Eri also uses special voice-over lines upon winning a battle with Penny, Giacomo, or Clavell in the same team.
Origin
Eri's design is based on her appearance in Pokémon Scarlet. Annihilape is Eri's signature Pokémon in the core series games. Annihilape's Dex entry comes from Pokémon Scarlet.
In other languages
Paldea Solidarity
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Rage Fist of Friendship
|
I Won't Run Away!
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Great Infernal Cross Chop
|
Related articles
Team Star | |||||||
Bosses | |||||||
---|---|---|---|---|---|---|---|
Big Boss | Segin Squad | Schedar Squad | Navi Squad | Ruchbah Squad | Caph Squad | ||
Cassiopeia | Giacomo (Masters) |
Mela | Atticus | Ortega | Eri (Masters) | ||
Other members | |||||||
Carmen • Team Star Grunts | |||||||
Related | |||||||
Youssef • Harrington • Scarlet (Adventures) • Starmobiles |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |