Marnie (Masters)

Marnie
マリィ Mary
Spr Masters Marnie.png
Marnie's model
No. 119
English voice actor Cristina Vee[1]
Japanese voice actor Yukari Tamura[2]
Description This Trainer from Spikemuth in the Galar region hopes to become Champion to liven up her hometown. Her battle tactics and cute appearance have earned her many fans.

Marnie (Japanese: マリィ Mary) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Morpeko. The sync pair can be obtained through a limited sync pair scout, and was first available on February 26, 2021.

Marnie is also available in her summer attire, where she forms a sync pair with Grimmsnarl. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Morpeko, this pair is able to upgrade to 6★ EX.

Marnie is also available in her Palentine's attire partnered alongside Mawile, which is capable of Mega Evolving. The pair could be obtained through a limited-time seasonal sync pair scout and was first available on January 31, 2022. This pair is also capable of being upgraded 6★ EX from when the pair was first released.

Morpeko

  Type   Electric
Move types   Electric /   Dark
Role Tech
Base Potential ★★★★★☆EX
Morpeko Weakness   Bug
Full Belly Mode:
It carries electrically roasted seeds with it as if they're precious treasures. No matter how much it eats, it always gets hungry again in short order.
Hangry Mode:
Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 650 356 178 336 178 387
Lv. 140, Max Potential 750 396 218 376 218 427
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Thunder Shock Electric
 
Special 1 17 20 100% An opponent Has a very small chance of leaving the target paralyzed.
Power Trip Dark
 
Physical 2 13 15 100% An opponent The more the user's stats are raised, the greater the power of this move.
Aura Wheel Electric
 
Physical 3 80 96 100% An opponent Raises the user's Speed. When the user is in Full Belly Mode, this attack becomes Electric type. When the user is in Hangry Mode, this attack becomes Dark type.
Snack Time! None Status 0
(2 uses)
Self Raises the user's Attack. If the user's Speed has been raised, also raises the user's Attack by the same amount. When the user is in Full Belly Mode, makes the user gradually heal itself. When the user is in Hangry Mode, raises the user's critical-hit rate.
Sync moves
Hangry Wild Charge Electric
 
Physical 200 240 An opponent When the user is in Hangry Mode, the user changes to Full Belly Mode. This move's power increases if the target is paralyzed.
(6★ EX) effect: Power of sync move increases by 50%.

Skills

Name Description
Passive Skills
Hunger Switch After the Pokémon uses a move, it switches between Full Belly Mode and Hangry Mode.
Mode Swing When the user is in Full Belly Mode, powers up the user's Electric-type moves. When the user is in Hangry Mode, powers up the user's Dark-type moves.
Hostile Environment 5 Raises the chance of inflicting status conditions with the additional effects of moves.
Theme Skills
Electric Tech Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Rival Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Pigtails Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Fancy Lady Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.

Sync Grid

Marnie and Morpeko's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 2
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 2
Thunder Shock: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Thunder Shock: Staggering 2 Has a moderate chance of making the target flinch when an attack is successful. 10 120 2
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 1
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 1
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 2
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 2
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 3
Power Trip: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
Aura Wheel: Power +3 Aura Wheel: Power ↑ +3 4 48 1
Aura Wheel: Power +3 Aura Wheel: Power ↑ +3 4 48 1
Aura Wheel: Power +3 Aura Wheel: Power ↑ +3 4 48 2
Aura Wheel: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 3
Aura Wheel: Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Snack Time!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Snack Time!: Super Preparation 4 Has a good chance of applying the Supereffective ↑ Next effect to the user when a move is successful. 6 72 3
Snack Time!: Propulsion 4 Has a good chance of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Lithe Prevents the Pokémon from getting paralyzed. 5 60 1
Haste Speed cannot be lowered. 5 60 1
Speedy Entry 1 Raises the user's Speed when the Pokémon enters a battle. 7 84 2
Inertia The higher the user's Speed, the more it powers up sync moves. 10 120 3
MP Rekindle 2 Has a moderate chance of restoring one MP for the user when the user's Pokémon uses a move. 10 120 3
Static Shock 3 Powers up sync moves when the target is paralyzed. 10 120 3
Hangry Wild Charge: Power +25 Hangry Wild Charge: Power ↑ +25 5 60 3
Hangry Wild Charge: Power +25 Hangry Wild Charge: Power ↑ +25 5 60 3

Grimmsnarl

Marnie (Summer 2021)
マリィ(21シーズン) Mary (2021 Season)
 
Marnie's model (Summer 2021)
No. 119
English voice actor Cristina Vee
Japanese voice actor Yukari Tamura
Description Marnie's looking cool and ready to party! She's been practicing her smiles with Grimmsnarl to help welcome customers to the beachside pop-up eatery!
  Type   Fairy
Move types   Fairy /   Dark
Role Tech
Base Potential ★★★★★☆EX
Grimmsnarl Weakness   Fairy
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 693 400 179 296 189 289
Lv. 140, Max Potential 793 440 219 336 229 329
Lv. 140, Base Potential
Lv. 140, Max Potential


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Spirit Break Fairy
 
Physical 4 140 168 100% An opponent Lowers the target's Sp. Atk. by 1 stat rank.
Crunch Dark
 
Physical 3 99 118 100% An opponent Has a chance (20%) of lowering the target's Defense by 1 stat rank.
Bulk Up Fighting
 
Status 2 Self Raises the user's Attack and Defense by 1 stat rank.
Not Today! None Status 0
(1 use)
Self Applies the Gradual Healing effect to the user. Applies the Enduring effect to the user. When the user's Defense is raised, raises the user's Sp. Def by the same amount. When the user's Attack is raised, raises the user's Speed by the same amount.
Sync moves
Kickback Summer Fairy Impact Fairy
 
Physical 200 240 An opponent The more the user's stats are raised, the greater the power of this move.
(6★ EX) effect: Power of sync move increases by 50%.

Skills

Name Description
Passive Skills
Critical Infliction 9 Raises the user's critical-hit rate by 1 stat rank when its Pokémon uses a status move.
Super Infliction 4 Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its Pokémon uses a status move.
Double Buffer When an ally's stat is raised by a status move used by the user's Pokémon, it is raised by double the stat ranks.
Theme Skills
Fairy Tech Raises allies' Attack and Sp. Atk by 12 when using Fairy-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Rival Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Seasonal Outfit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.

Sync Grid

Marnie and Grimmsnarl's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +20 Attack +20 7 84 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 1
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 2
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 2
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 2
Spirit Break: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Spirit Break: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 3
Spirit Break: Ripple Effect 4 When a move used by the user's Pokémon lowers an opponent's stat, has a chance (50%) of lowering the same stat for all opposing sync pairs. 10 120 2
Crunch: Power +4 Crunch: Power ↑ +4 3 36 1
Crunch: Power +4 Crunch: Power ↑ +4 3 36 1
Crunch: Power +4 Crunch: Power ↑ +4 3 36 1
Crunch: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Crunch: On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 8 96 2
Crunch: Staggering 1 Has a chance (20%) of making the target flinch when the user's attack move is successful. 8 96 3
Bulk Up: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Bulk Up: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 7 84 2
Not Today!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Burst In Applies the Critical Hit Next effect to the user when it enters a battle. 8 96 2
Foul Fighting 3 Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. 10 120 2
Overpower The more the target's Sp. Atk is lowered, the more it powers up the user's moves. 10 120 3
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Impervious Stats cannot be lowered. 10 120 3
Devastation The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves. 10 120 3
Kickback Summer Fairy Impact: Power +25 Kickback Summer Fairy Impact: Power ↑ +25 5 60 3
Kickback Summer Fairy Impact: Power +25 Kickback Summer Fairy Impact: Power ↑ +25 5 60 3

Mawile

Marnie (Palentine's 2022)
マリィ (22シーズン) Mary (2022 Season)
 
Marnie's model (Palentine's 2022)
No. 119
English voice actor Cristina Vee
Japanese voice actor Yukari Tamura
Description Marnie’s challenging herself to shape her feelings of gratitude into Palentine’s Day sweets with Mawile. These two may look cute, but don’t let your guard down!
  Type   Steel
Move type   Steel
Role Tech
Base Potential ★★★★★☆EX
Mawile Weakness   Fire
A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 581 385 187 177 177 244
Lv. 140, Max Potential 681 425 227 217 217 284
Mega Mawile
Lv. 140, Base Potential 581 462 224 177 177 244
Lv. 140, Max Potential 681 509 272 217 217 284


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Growl Normal
 
Status 1 100% All opponents Lowers the target's Attack by 1 stat rank.
Steel Wish None Status 2
(2 uses)
Entire field Changes a zone to a Steel Zone. (A Steel Zone powers up Steel-type attacks.)
Iron Head Steel
 
Physical 3 92 110 100% An opponent Has a chance (30%) of making the target flinch.
Shout It Out! None Status 0
(2 uses)
Self Raises the user's Attack by 2 stat ranks. Raises the user's Defense and Sp. Def by 1 stat rank.
Sync moves
Sweetheart Steel Impact Steel
 
Physical 160 192 An opponent Become Mega Mawile until the end of battle. This move's power increases when the zone is Steel Zone.
(6★ EX) effect: Power of sync move increases by 50%.

Skills

Name Description
Passive Skills
Terrify 2 Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle.
Enfeeble 2 Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle.
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
Theme Skills
Steel Tech Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Seasonal Outfit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Pigtails Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Cook Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.

Sync Grid

Marnie and Mawile's sync grid is an expanded grid, made available since the pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Growl: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Growl: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Growl: Might Afflicter 9 Lowers the Attack of all opposing sync pairs by one stat rank when a status move used by the user's Pokémon is successful. 10 120 3
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 2
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 2
Iron Head: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Iron Head: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 2
Iron Head: Superduper Effective 3 Powers up moves that are super effective. 10 120 3
Steel Wish: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Steel Wish: Critical Eye 1 Raises the user's critical-hit rate by 1 stat rank when its move is successful. 8 96 2
Shout It Out!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Metallic Acceleration 2 Quickly charges the move gauge when the zone is Steel Zone. 7 84 2
Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 8 96 2
Power Posture The more the target's Attack is lowered, the more it powers up the user's moves. 10 120 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 2
Metallic Surge 5 Powers up the user's sync move when the zone is Steel Zone. 8 96 3
Fierce Entry 2 Raises the user's Attack by 2 stat ranks when it enters a battle. 10 120 3
Pecking Order The more the target's Attack is lowered, the more it powers up the user's sync moves. 10 120 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 3
Enfeeble 1 Lowers the Defense of all opposing sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 2
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 2
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 3
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 3

Availability

Sync Pair Stories

  • A Day with Marnie

Quotes

Main article: Marnie/Quotes → Pokémon Masters EX

Gallery

Marnie

         
5★ model 5★ VS model 6★ EX model 6★ EX VS model Marnie's sync move mindscape
(Spikemuth)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Champion Time artwork

Marnie (Summer 2021)

         
5★ model 5★ VS model 6★ EX model 6★ EX VS model Marnie's sync move mindscape
(Summer 2021)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Beachside Rivalry artwork
       
Medal
1★ Beachside Rivalry
Medal
2★ Beachside Rivalry
Medal
3★ Beachside Rivalry
Medal
Beach Buddies

Marnie (Palentine's 2022)

         
5★ model 5★ VS model 6★ EX model 6★ EX VS model Marnie's sync move mindscape
(Palentine's 2022)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Artwork with Mawile
       
Medal
1★ Sweet Shenanigans
Medal
2★ Sweet Shenanigans
Medal
3★ Sweet Shenanigans
Medal
Sweet Support

Trivia

  • Marnie is one of a few Trainers to have two seasonal outfits.
  • Ignoring Scottie and Bettie, Marnie is one of a very few Trainers to form three tech sync pairs.
    • No other Trainer exclusively formed three tech sync pairs.
  • Marnie (Palentine's 2022) & Mawile are the first zone-setting sync pair not to be from Sinnoh.

Origin

Marnie's design is based on her appearance in Pokémon Sword and Shield. Morpeko is one of Marnie's main Pokémon in the core series games. Full Belly Mode Morpeko's Dex entry comes from Pokémon Shield. Hangry Mode Morpeko's Dex entry comes from Pokémon Sword.

Grimmsnarl is Marnie's other main Pokémon in the core series games. Grimmsnarl's Dex entry comes from Pokémon Sword.

Marnie does not own a Mawile outside this game. Mawile's Dex entry comes from Pokémon Ultra Sun.

In other languages

Snack Time!

Language Title
  Japanese ノリにあわせなよ! Nori ni Awasenayo!
Mandarin Chinese 配合人家的節奏吧! Pèihé Rénjiā de Jiézòuba!
  French Pause-goûter !
  German Zwischenmahlzeit
  Italian Seguiamo il ritmo!
  Korean 박자에맞춰봐! Bakja-e Matchwobwa!
  Spanish ¡Estamos que nos salimos!

Hangry Wild Charge

Language Title
  Japanese おねんねさせちゃう ワイルドボルト Onennesasechau Wairudo Boruto
Mandarin Chinese 我要讓你舒舒服服地躺平之 瘋狂伏特 Wǒ Yào Ràng Nǐ Shūshūfúfú de Tǎngpíng zhī Fēngkuáng Fútè
  French J'vais vous remballer ! Éclair Fou !
  German Stromstoß des Zapfenstreichs
  Italian Sprizzalampo sogni d'oro
  Korean 잠들게 하는 와일드볼트 Jamdeulge Haneun Waildeu Bolteu
  Spanish Voltio Cruel y Tortas como Panes


Not Today!

Language Title
  Japanese 負けてられんね! Maketerarenne!
Mandarin Chinese 怎麼能輸吶! Zěnme Néng Shū nà!
  French J'vais pas m'laisser faire !
  German Verlieren ist keine Option!
  Italian Non ci faremo battere!
  Korean 질수없어! Jilsu-eopseo!
  Spanish ¡No me puedo permitir perder!

Kickback Summer Fairy Impact

Language Title
  Japanese クールにノリノリな フェアリーインパクト Kūru ni Norinori na Fearī Inpakuto
Mandarin Chinese 又酷又帶勁兒之 妖之衝擊 Yòu Kù Yòu Dàijìng'er zhī Yāo-zhī Chōngjí
  French À la cool ! Impact Fée !
  German Feenstoß der Kühlen Heiterkeit
  Italian Impatto Folletto fresco e vivace
  Korean 쿨하고 신나는 페어리임팩트 Kulhago Sinnaneun Pe-eori Impaekteu
  Spanish Impacto Hada del Verano Relajante


Shout It Out!

Language Title
  Japanese 想いをぶつけるよ! Omoi o Butsukeru yo!
Mandarin Chinese 接下我的心意! Jiēxià Wǒ de Xīnyì!
  French Avec toute mon affection !
  German Ich juble euch zu!
  Italian Ecco i miei sentimenti!
  Korean 마음을부딪칠거야! Maeum-eul Buditchil Geoya!
  Spanish ¿Queda clarito cómo me siento?

Sweetheart Steel Impact

Language Title
  Japanese 甘い想いを形にする スチールインパクト Amai omoi o Katachi ni suru Suchīru Inpakuto
Mandarin Chinese 將甜蜜思念化為有形之 鋼之衝擊 Jiāng Tiánmì Sīniàn Huàwèi Yǒuxíng zhī Gāng-zhī Chōngjí
  French Doux sentiments ! Impact Acier !
  German Stahlstoß der süßen Gefühle
  Italian Impatto Acciaio con tutto l'affetto
  Korean 달콤한 마음을 형상화하는 스틸임팩트 Dalkomhan Maeum-eul Hyeongsanghwahaneun Seutil Impaekteu
  Spanish Impacto Acero que se Rinde a la Dulzura


References


Captain: Piers (Masters)
Lower members: Team Yell Grunts
Spikemuth Gym Trainers
Related: Marnie (Masters)
Locations: Spikemuth


Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyer
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJames
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalkner
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidney
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucian
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmet
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelyn
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked Royal
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSonia
NPCs PauloProfessor BellisTristaTriciaTrinniaTina
MeowthRyukiCourtneyTabithaMattShellyMarsJupiterSaturnLookerCilanChiliCressTeam Break


  This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.