Fantina (Japanese: メリッサ Melissa) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Mismagius. This sync pair was first made available on March 19, 2020. This pair can be raised to 6★ EX from December 25, 2022.

Fantina
メリッサ Melissa

Fantina's model
No. 86
English voice actor Karen Strassman[1]
Japanese voice actor Yuki Kaida[2]
Description This Gym Leader uses Ghost types and has made a reputation for herself in both contests and Pokémon battles. She is known for her avid study of Pokémon.

Fantina also forms a sync pair with Dusknoir. This pair can be obtained through a Gym Scout beginning on August 1, 2025. This pair can be raised to 6★ EX since it first released, though it lacks an EX style.

In the games

Mismagius

Type Ghost
Move type Ghost
Role Strike (Special)
Base Potential ★★★★★☆EX
Mismagius Weakness Dark
Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 521 133 135 359 177 340
Lv. 140, Max Potential 621 173 175 399 217 380
Mega Mismagius
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Fantina is available in the permanent sync pair scout pool. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Fantina Spotlight Scout March 19 to April 2, 2020 Debut
Fantina and Phoebe Spotlight Scout July 18 to 28, 2020
Morty and Fantina Spotlight Scout October 19 to November 2, 2020 Sync grid expanded
Triple Feature Spotlight Scout May 23 to June 6, 2022
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Ominous Wind Ghost
Special 2 47 56 100% An opponent Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.
X Sp. Atk None Status 0
(2 uses)
Self Raises the user's Sp. Atk by two stat ranks.
Shadow Ball Ghost
Special 3 99 118 100% An opponent Has a chance (20%) of lowering the target's Sp. Def by one stat rank.
Dance with Me! None Status 0
(2 uses)
Self Charges the user's move gauge by three. Raises the user's critical-hit rate by one stat rank.
Sync moves
Soulful Dancer Shadow Ball Ghost
Special 250 300 An opponent (6★ EX effect: Sync move targets all opponents)

Skills

Name Description
Passive Skills
Backfire 2 Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks just before the user faints.
Bulk Buster 4 The larger the target's percentage of remaining HP, the more it powers up the user's moves.
Theme Skills
Ghost Strike Raises allies' Attack and Sp. Atk by 30 when using Ghost-type attacks.
Sinnoh Strike Raises the Attack and Sp. Atk of all allied sync pairs by 8.
Gym Leader Strike Raises the Attack and Sp. Atk of all allied sync pairs by 8.
Artistic Strike Raises the Attack and Sp. Atk of all allied sync pairs by 9.
Contest Lover Strike Raises the Attack and Sp. Atk of all allied sync pairs by 9.
Expedition Skills
Fiery ↑ 1 Soothing ↑ 1 Raises the following discovery levels by 1:
Fiery Crystal
Soothing Crystal

Sync grid

Fantina & Mismagius's sync grid is an expanded grid, made available on October 19, 2020. It was further expanded on December 25, 2022.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 1
Defense +10 Defense +10 4 48 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +20 Sp. Atk +20 0 5 1
Sp. Atk +20 Sp. Atk +20 6 72 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +20 Sp. Def +20 6 72 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Speed +20 Speed +20 0 5 1
Speed +20 Speed +20 7 84 2
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 4 48 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 4 48 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 4 48 1
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 4 48 2
Ominous Wind: Power +4 Ominous Wind: Power ↑ +4 4 48 2
Ominous Wind: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Ominous Wind: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 1
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 1
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 1
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 1
Shadow Ball: Power +3 Shadow Ball: Power ↑ +3 4 48 2
Shadow Ball: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 6 72 1
Shadow Ball: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 6 72 3
X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 1
Dance with Me!: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 1
Dance with Me!: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. 5 60 3
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 7 84 2
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 7 84 3
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 2
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 3
Critical Will 6 Has a chance (70%) of raising the user's Sp. Def by one stat rank when its move is a critical hit. 10 120 2
Mind Games 4 Has a chance (50%) of lowering the target's Sp. Def by one stat rank when the user's attack move against it is successful. 3 36 2
Sharp Entry 1 Raises the user's critical-hit rate by one stat rank when it enters a battle. 3 36 2
Critical Strike 2 Powers up the user's attacks when they become critical hits. 9 108 3
Guilt Trip 2 Lowers the Sp. Def of all opposing sync pairs by two stat ranks just before the user faints. 10 120 3
Power Flux 5 The fuller the move gauge when moves are selected, the more this powers up moves. 10 120 3
Smarty-Pants The more the target's Sp. Def is lowered, the more it powers up the user's sync move. 5 60 3
Soulful Dancer Shadow Ball: Power +25 Soulful Dancer Shadow Ball: Power ↑ +25 5 60 3
Soulful Dancer Shadow Ball: Power +25 Soulful Dancer Shadow Ball: Power ↑ +25 5 60 3
Soulful Dancer Shadow Ball: Power +25 Soulful Dancer Shadow Ball: Power ↑ +25 5 60 3
Soulful Dancer Shadow Ball: Power +25 Soulful Dancer Shadow Ball: Power ↑ +25 5 60 3

Dusknoir

Type Ghost
Move type Ghost
Role Support
EX Role Field
Base Potential ★★★★★☆EX
Dusknoir Weakness Dark
It is said to take lost spirits into its pliant body and guide them home.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 628 180 259 134 262 266
Lv. 140, Max Potential 788 220 319 174 322 346
Mega Dusknoir
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Fantina & Dusknoir are available in Gym Scouts. Their offering rate was increased in the following ticket scouts:

Banner Dates Notes
Gym Scout C Starting August 1, 2025 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Astonish Ghost
Physical 1 12 14 100% An opponent Has a chance (30%) of making the target flinch.
Sinnoh Solidarity None Status 2
(2 uses)
Allied side Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Sinnoh Circle (Defensive) to the allied field of play. Sinnoh Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Sinnoh theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)
Mini Potion All None Status 0
(2 uses)
All allies Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Never Give Up! None Status 0
(1 use)
All allies Raises the Attack, Defense, Sp. Atk, and Sp. Def of all allied sync pairs by two stat ranks. Applies the Supereffective ↑ Next effect to all allied sync pairs.
Sync moves
Also a Contest Expert Ghost Impact Ghost
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
• Ghost Zone)

Skills

Name Description
Passive Skills
Ghostly Rondo Powers up the Ghost-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.
Adrenaline 1 Reduces the sync move countdown by one the first time the user's sync move is used each battle.
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
Superawakened Passive Skill
The Alluring, Soulful Dancer Reduces the user's sync move countdown by one the first time it enters a battle each battle. Applies Sinnoh Circle (Defensive) to the allied field of play the first time the user's sync move is used each battle. Extends the duration of Sinnoh Circle (Defensive) when Sinnoh Circle (Defensive) is applied to the allied field of play.
Theme Skills
Ghost Support Raises the maximum HP of all allied sync pairs by 60.
Sinnoh Support Raises the maximum HP of all allied sync pairs by 13.
Gym Leader Support Raises the maximum HP of all allied sync pairs by 13.
Artistic Support Raises the maximum HP of all allied sync pairs by 15.
Contest Lover Support Raises the maximum HP of all allied sync pairs by 15.
Expedition Skills
Soothing ↑ 1 Wistful ↑ 1 Raises the following discovery levels by 1:
Soothing Crystal
Wistful Crystal

Sync grid

The sync grid for Fantina & Dusknoir is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 3
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Astonish: Power +4 Astonish: Power ↑ +4 3 36 1
Astonish: Power +4 Astonish: Power ↑ +4 3 36 1
Astonish: Power +4 Astonish: Power ↑ +4 3 36 1
Astonish: Power +4 Astonish: Power ↑ +4 3 36 2
Astonish: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when its move is successful. 7 84 1
Astonish: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Sinnoh Solidarity: MP Refresh 1 Has a chance (20%) of restoring one MP of the user's move when that move is successful. 10 120 3
Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Never Give Up!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Unbending Defense cannot be lowered. 5 60 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Normal Guard Reduces damage when the user is attacked by Normal-type moves. 8 96 2
Fighting Guard Reduces damage when the user is attacked by Fighting-type moves. 8 96 2
Haunted Healing 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Ghost Zone. 8 96 2
Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. 8 96 2
Circle: Status Immunity Status conditions cannot be inflicted on the user when a circle applies to the allied field of play. 8 96 2
Circle: Attack Move DR 2 Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. 10 120 2
1st S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user's sync move is used each battle. 10 120 3
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 3
Team First Super Sync Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Also a Contest Expert Ghost Impact: Power +25 Also a Contest Expert Ghost Impact: Power ↑ +25 5 60 3
Also a Contest Expert Ghost Impact: Power +25 Also a Contest Expert Ghost Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Fantina & Mismagius can be battled against in:

Fantina has also been shown to pair alongside Drifblim and can be battled against in:

Story appearances

Fantina appears in her normal outfit in the following story areas:

Sync pair stories

  • A Day with Fantina

Quotes

Main article: Fantina/Quotes → Pokémon Masters EX

In animation

Fantina (center) in the Pokémon Masters Animated Trailer

Pokémon Masters Animated Trailer

Fantina briefly appeared in the Pokémon Masters Animated Trailer as part of a team with Elesa and Sabrina.

Gallery

Fantina & Mismagius on
Pokémon Masters EX Dream Team Maker
Fantina's sync move mindscape
(Hearthome Gym)
Artwork of Chapter 24: A Shining Spotlight
by otumami
VS model
(Normal colors)
VS model
(EX colors)
6★ model
(Normal colors)
6★ model
(EX colors)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
The Haunted Museum artwork
by 7Repose

Trivia

  • Fantina's English voice actress gives her a French accent, referencing the fact that she tends to use French words and phrases in her dialogue in the English localization of the core series games.

Origin

Fantina's design is based on her appearance in Pokémon Diamond, Pearl, and Platinum. Mismagius is Fantina's signature Pokémon in the core series games. Mismagius's Dex entry comes from Pokémon Ultra Sun.

Fantina uses a Dusknoir on her team during rematches in Pokémon Platinum, Brilliant Diamond, and Shining Pearl, as well as at the Pokémon World Tournament in Pokémon Black 2 and White 2. Dusknoir's Dex entry comes from Pokémon Platinum.

In other languages

Dance with Me!

Language Title
Japanese 驚くといいです! Odoroku to Ii desu!
Mandarin Chinese 讓你嚇一跳! Ràng Nǐ Xiàyītiào!
French Je vais t'éblouir !
German Isch werde eusch verblüffän!
Italian Scoprirete la nostra forza!
Korean 놀라도좋아요! Nollado Joayo!
Spanish Quelle surprise!

Soulful Dancer Shadow Ball

Language Title
Japanese ソウルフルダンサーの シャドーボール Sourufuru Dansā no Shadō Bōru
Mandarin Chinese 靈魂舞者之 暗影球 Línghún Wǔzhě zhī Ànyǐng Qiú
French La danseuse enchanteresse ! Ball'Ombre !
German Spukball der betörenden Tänzerin
Italian Palla Ombra danzante
Korean 소울풀 댄서의 섀도볼 Soulpul Daenseo-ui Syaedo Bol
Spanish Bola Sombra Danzarina

Never Give Up!

Language Title
Japanese ガンバリマショ! Ganbarimasho!
Mandarin Chinese 加油、加油! Jiāyóu, Jiāyóu!
French Faisons de notre best !
German Sammäll deinö Kraft!
Italian Non arrendiamoci jamais!
Korean 힘내봅시다! Himnae Bopsida!
Spanish ¡Nunca nos rendiremos!

Also a Contest Expert Ghost Impact

Language Title
Japanese コンテストでも強い ゴーストインパクト Kontesuto demo Tsuyoi Gōsuto Inpakuto
Mandarin Chinese 在華麗大賽也很厲害之 幽靈衝擊 Zài Huálì Dàsài yě Hěn Lìhài zhī Yōulíng Chōngjí
French Aussi strong qu'en Concours ! Impact Spectre !
German Geisterstoß der Wettbewerbs-Expertin
Italian Impatto Spettro très fantastique
Korean 콘테스트에서도 강한 고스트임팩트 Konteseuteu-eseodo Ganghan Goseuteu Impaekteu
Spanish Impacto Fantasma de la Experta en Concursos

References

  1. Karen Strassman on Twitter
  2. Nintendo DREAM (vol. 329)

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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.