Archer (Masters)
Archer アポロ Apollo | |
![]() Archer's model | |
No. | 177 |
---|---|
English voice actor | Christian La Monte[1] |
Japanese voice actor | Kōji Takahashi |
Description | A prideful executive of Team Rocket, he once took action and lead Team Rocket in Johto to bring back Giovanni, who had disappeared. |
Archer (Japanese: アポロ Apollo) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Houndoom. This pair can be obtained through a limited variety sync pair scout beginning on September 6, 2023. This pair can be raised to 6★ EX since it first released.
Houndoom
Type | Dark | |||||
---|---|---|---|---|---|---|
Move types | Dark / Fire | |||||
Role | Sprint | |||||
EX Role | Tech | |||||
Base Potential | ★★★★★☆EX | |||||
Houndoom ♂ | Weakness | Fighting | ||||
They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack. | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 650 | 424 | 161 | 424 | 176 | 395 |
Lv. 140, Max Potential | 810 | 484 | 221 | 484 | 236 | 435 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Bite | Dark |
Physical | 2 | 42 | 50 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user’s Attack by 2 stat ranks. |
Flame Charge | Fire |
Physical | 2 | 30 | 36 | 100% | An opponent | Raises the user's Speed by 2 stat ranks. |
Don't Care for That! | None | Status | 0 (1 use) |
— | — | — | All allies | Reduces the user’s sync move countdown by 1. Raises the Speed and evasiveness of all allied sync pairs by 3 stat ranks. |
Sync moves | ||||||||
Regaining Evil Glory Dark Impact | Dark |
Physical | — | 200 | 240 | — | An opponent | The more the target’s Speed is lowered, the greater the power of this attack. (6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.) (EX Role effect: Power of sync move increases 50%.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Archer’s Proposal | Lowers the Speed of all opposing sync pairs by 1 stat rank when the user’s attack move is successful. Lowers the Speed of all opposing sync pairs by 2 stat ranks after using the user’s sync move. |
Head Start 1 | Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. |
Hunter’s Instinct | The more the target’s Speed is lowered, the more it powers up the user’s moves. |
Theme Skills | |
Dark Sprint | Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks. Raises the Speed of all allied sync pairs by 12. |
Johto Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Villain Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Expedition Skills | |
Rare ↑ 2 Soothing ↓ 2 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Archer and Houndoom is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 2 |
Bite: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 2 |
Flame Charge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Scorching Touch 4 | Has a chance (50%) of leaving the target burned when the user’s attack move against it is successful. | 8 | 96 | 2 |
X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Don’t Care for That!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Don’t Care for That!: Propulsion 9 | Reduces the user’s sync move countdown by one when the user’s move is successful. | 10 | 120 | 3 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Superduper Effective 5 | Powers up moves that are super effective. | 8 | 96 | 2 |
Gobsmack 4 | Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 8 | 96 | 2 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 10 | 120 | 2 |
Chase Down 5 | Powers up the user’s moves when the target’s Speed is lowered. | 10 | 120 | 3 |
Cakewalk | The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Speedster’s Sync 5 | Powers up the user’s sync move when its Speed is raised. | 10 | 120 | 3 |
Trip Wire 2 | Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Trip Up 9 | Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Regaining Evil Glory Dark Impact: Power +25 | Regaining Evil Glory Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Regaining Evil Glory Dark Impact: Power +25 | Regaining Evil Glory Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Availability
Archer was exclusive to the following variety scout banners:
- (Debut) Team Rocket Variety Scout (September 6 to 27, 2023)
Archer could also be scouted in the Team Rocket Executive Guaranteed Ticket Scout available from September 6 to October 27, 2023, which players could receive one ticket for as a log-in bonus starting from September 11, 2023.
Battle appearances
Archer and Houndoom can be battled against in:
Story appearances
Archer appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Archer
Quotes
- Main article: Archer/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Archer briefly appeared in the Pokémon Masters Animated Trailer as part of a team with Giovanni and Ariana.
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Archer's sync move mindscape (Goldenrod Radio Tower, Observation Deck) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Johto chapter of the Villain Arc |
Trivia
Origin
Archer's design is based on his appearance in Pokémon HeartGold and SoulSilver. Houndoom is Archer's signature Pokémon in the Johto-based core series games, as well as Pokémon FireRed and LeafGreen. Houndoom's Dex entry comes from Pokémon Ultra Sun.
In other languages
Don't Care for That!
|
Regaining Evil Glory Dark Impact
|
References
Members of Team Rocket | |
---|---|
Bosses: |
Giovanni (anime • Adventures • Pocket Monsters • Masters) |
Executives: |
Archer (Masters) • Ariana (Masters) • Petrel (Masters) • Proton (Masters) |
Trios: |
Jessie (Masters), James (Masters), & Meowth (JJM) |
Duos: |
Anime only: Butch & Cassidy (former) • Attila & Hun • Annie & Oakley (dub only) |
Scientists: |
Gideon |
Others: |
Grunts • Rocket BrothersRBYFRLG/Rocket SistersPE |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |