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Kiawe (Japanese: カキ Kaki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Alolan Marowak. The sync pair can be obtained through a sync pair scout, starting on June 13, 2021. This pair can be raised to 6★ EX since its release.

Kiawe
カキ Kaki

Kiawe's model
No. 130
English voice actor Unknown
Japanese voice actor Tomohiro Ōmachi[1]
Description Kiawe is a captain of Akala Island and an aspiring dancer who hopes to go pro one day. With Marowak, he studies the traditional dances passed down in the Alola region.

Kiawe also forms a sync pair with his Arcanine. This pair was first made available through a variety sync pair scout beginning on July 21, 2023. This pair can also be raised to 6★ EX since it first released, though this pair lacks an EX style.

In the games

Marowak (Alola Form)

Type Fire
Move types Fire / Ghost
Role Support
Base Potential ★★★★★☆EX
Marowak Weakness Water
The rich greenery of the Alola region is hard on Marowak. It controls fire to stay alive.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 603 273 273 185 229 227
Lv. 140, Max Potential 703 313 313 225 269 267
Mega Marowak
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Kiawe is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Kiawe Spotlight Scout June 13 to July 1, 2021 Debut
Super Spotlight Scout June 10 to 24, 2022
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Flame Charge Fire
Physical 2 30 36 100% An opponent Raises the user's Speed by one stat rank.
Potion None Status 0
(2 uses)
An ally Restores an ally's HP by approximately 40% of its maximum HP.
Shadow Bone Ghost
Physical 2 49 58 100% An opponent Has a chance (20%) of lowering the target's Defense by one stat rank.
Dancing Fever! None Status 0
(2 uses)
All allies Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.
Sync moves
Fire Dance Inferno Overdrive Fire
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Dashing Team 5 Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
On a Roll 4 Raises the chance of lowering stat values with the additional effects of moves.
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Exclusive Lucky Skills
Condition Nullification Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.
Theme Skills
Fire Support Raises the maximum HP of all allied sync pairs by 60.
Alola Support Raises the maximum HP of all allied sync pairs by 13.
Trial Giver Support Raises the maximum HP of all allied sync pairs by 13.
Body Builder Support Raises the maximum HP of all allied sync pairs by 15.
Artistic Support Raises the maximum HP of all allied sync pairs by 15.
Expedition Skills
Wistful ↑ 3 Fiery ↓ 1 Raises the following discovery level by 3:
Wistful Crystal
Lowers the following discovery level by 1:
Fiery Crystal

Sync grid

Kiawe & Marowak's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +10 Attack +10 4 48 2
Attack +20 Attack +20 7 84 3
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 2
Speed +5 Speed +5 2 24 2
Flame Charge: Power +3 Flame Charge: Power ↑ +3 2 24 1
Flame Charge: Power +3 Flame Charge: Power ↑ +3 2 24 1
Flame Charge: Power +3 Flame Charge: Power ↑ +3 2 24 1
Flame Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 10 120 2
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 2
Shadow Bone: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 10 120 2
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Dancing Fever!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Critical Strike 3 Powers up the user's attacks when they become critical hits. 7 84 2
Wise Entry 2 Raises the user's Sp. Def by two stat ranks when it enters a battle. 7 84 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 7 84 3
Focus Group 2 Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 10 120 3
Critical Healing 1 Has a chance (20%) of restoring the user's HP when its move is a critical hit. 10 120 3
Unfortuitous 4 Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness. 10 120 3
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 3
Fire Dance Inferno Overdrive: Power +25 Fire Dance Inferno Overdrive: Power ↑ +25 5 60 3
Fire Dance Inferno Overdrive: Power +25 Fire Dance Inferno Overdrive: Power ↑ +25 5 60 3

Arcanine

Type Fire
Move type Fire
Role Tech
Base Potential ★★★★★☆EX
Arcanine Weakness Rock
Legends tell of its fighting alongside a general and conquering a whole country.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 689 380 176 380 176 356
Lv. 140, Max Potential 789 420 216 420 216 396
Mega Arcanine
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Kiawe & Arcanine are exclusive to variety scouts. Their offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Kiawe Variety Scout July 21 to August 4, 2023 Debut
Double Feature Variety Scout April 19 to May 7, 2025
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

They were also available in the following sync pair scouts:

Banner Dates Notes
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Variety Scout ×11 March 5 to 19, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
Lucas Mix Scout January 1 to May 1, 2025 Available using paid gems only
5★-Select Variety Scout ×11 A February 17 to March 10, 2025 Available using paid gems only
Dawn Mix Scout May 1 to September 1, 2025 Available using paid gems only
Six-Year Anniversary Ticket Scout August 28 to October 14, 2025 Players could obtain up to 100 tickets for this scout
Barry Mix Scout September 1, 2025 to January 1, 2026 Available using paid gems only
Presents! Limit 1! 5★-Select Variety Scout ×11 September 11 to 29, 2025 Available using paid gems only
Pokémon Masters Day One-Time-Only Happy Scout Starting September 25, 2025 One scout ×11 available on the 25th of each month
Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout A Starting September 25, 2025 Available using paid gems only; one scout ×11 available on the 25th of each month
Pokémon Masters Day One-Time-Only 5★-Guaranteed Scout B Starting September 25, 2025 Available using paid gems only; one scout ×11 available on the 25th of each month
New Year's exclusive! 5★-Only Lucky Scout December 31, 2025 to January 9, 2026 Available using paid gems only; could only be used once; began at 15:00 UTC
Elio Mix Scout January 1 to May 1, 2026 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Ember Fire
Special 1 17 20 100% An opponent Has a chance (10%) of leaving the target burned.
Will-O-Wisp Fire
Status 2 90% An opponent Leaves the target burned.
Fire Spin Fire
Special 2 38 45 85% An opponent Leaves the target trapped.
Come On By! None Status 0
(1 use)
Self Raises the user's Sp. Atk by four stat ranks. Raises the user's accuracy and critical-hit rate by two stat ranks.
Sync moves
Dance Together Inferno Overdrive Fire
Special 200 240 An opponent This attack's power increases when the target is burned.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Extend Range When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.
Hit Burned Opp: Sp. Atk ↓ 9 Lowers the target's Sp. Atk by one stat rank when the user's attack move is successful against a burned opponent.
Hit Trapped Opp: Sp. Def ↓ 9 Lowers the target's Sp. Def by one stat rank when the user's attack move is successful against targets that are trapped.
Theme Skills
Fire Tech Raises allies' Attack and Sp. Atk by 24 when using Fire-type attacks.
Raises the maximum HP of all allied sync pairs by 24.
Alola Tech Raises the Attack and Sp. Atk of all allied sync pairs by 4.
Raises the maximum HP of all allied sync pairs by 7.
Trial Giver Tech Raises the Attack and Sp. Atk of all allied sync pairs by 4.
Raises the maximum HP of all allied sync pairs by 7.
Body Builder Tech Raises the Attack and Sp. Atk of all allied sync pairs by 5.
Raises the maximum HP of all allied sync pairs by 8.
Artistic Tech Raises the Attack and Sp. Atk of all allied sync pairs by 5.
Raises the maximum HP of all allied sync pairs by 8.
Expedition Skills
Soothing ↑ 3 Wistful ↓ 1 Raises the following discovery level by 3:
Soothing Crystal
Lowers the following discovery level by 1:
Wistful Crystal

Sync grid

The sync grid for Kiawe & Arcanine is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 2
Ember: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Will-O-Wisp: Accuracy +10 Will-O-Wisp: Accuracy ↑ +10 5 60 2
Will-O-Wisp: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 2
Fire Spin: Accuracy +10 Fire Spin: Accuracy ↑ +10 5 60 2
Fire Spin: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Come On By!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Come On By!: Propulsion 9 Reduces the user's sync move countdown by one when the user's move is successful. 10 120 3
Flameproof Prevents the user from getting burned. 5 60 1
Escape Artist Prevents the user from becoming trapped. 5 60 1
Stationary Target 3 Powers up the user's moves when the target is trapped. 8 96 2
Scorcher 2 Increases the amount of damage an opponent takes from being burned. 10 120 2
Pokey Trap 5 Increases the amount of damage an opponent takes from being trapped. 10 120 2
Hit Burned Opp: Attack ↓ 9 Lowers the target's Attack by one stat rank when the user's attack move is successful against a burned opponent. 9 108 3
Hit Trapped Opp: Speed ↓ 9 Lowers the target's Speed by one stat rank when the user's attack move is successful against targets that are trapped. 9 108 3
Interference Sync 5 Powers up the user's sync move against targets that are flinching, confused, or trapped. 9 108 3
Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 10 120 3
Power Play The more the target's stats are lowered, the more it powers up the user's sync move. 10 120 3
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 10 120 3
Terrify 2 Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle. 10 120 3
Dancing Together Inferno Overdrive: Power +25 Dancing Together Inferno Overdrive: Power ↑ +25 5 60 3
Dancing Together Inferno Overdrive: Power +25 Dancing Together Inferno Overdrive: Power ↑ +25 5 60 3

Appearances

Battle appearances

Kiawe & Marowak can be battled against in:

Kiawe & Arcanine can be battled against in:

Story appearances

Kiawe appears in his normal outfit in the following story areas:

Sync pair stories

Kiawe & Marowak

  • A Day with Kiawe

Quotes

Main article: Kiawe/Quotes → Pokémon Masters EX

Gallery

VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Kiawe's sync move mindscape
(Wela Volcano Park)
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Medal
1★ Town Square Street Fair
Medal
2★ Town Square Street Fair
Medal
3★ Town Square Street Fair
Medal
Alolapalooza

Trivia

  • Kiawe is the only Trainer who uses the same VS model in his normal and EX colors, as all the parts of his outfit that change color are not visible in his VS model.

Origin

Kiawe's design is based on his appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Alolan Marowak is Kiawe's signature Pokémon in the core series games, as well as the Totem Pokémon of his island challenge trial in Pokémon Ultra Sun and Ultra Moon. Alolan Marowak's Dex entry comes from Pokémon Ultra Sun.

Arcanine is another Pokémon that Kiawe uses in the core series games. Arcanine's Dex entry comes from Pokémon Ultra Sun.

In other languages

Dancing Fever!

Language Title
Japanese 踊り続けるぞ! Odori Tsuzukeru zo!
Mandarin Chinese 一直跳舞吧! Yìzhí Tiàowǔ ba!
French Je vais vous faire valser !
German Tanzen wir weiter!
Italian Il ritmo ci trasporta!
Korean 계속춤추겠어! Gyesok Chumchugesseo!
Spanish ¡Que el baile no pare!

Fire Dance Inferno Overdrive

Language Title
Japanese 寡黙なダンサーの ダイナミックフルフレイム Kamoku na Dansā no Dainamikku Furu Fureimu
Mandarin Chinese 寡言舞者之 超強極限爆焰彈 Guǎyán Wǔzhě zhī Chāoqiáng Jíxiàn Bàoyàndàn
French Danseur du feu ! Pyro-Explosion !
German Dynamische Maxiflamme des Tänzers
Italian Fiammobomba Detonante del ballo
Korean 과묵한 댄서의 다이내믹풀플레임 Gwamukhan Daenseo-ui Dainaemik Pul Peulleim
Spanish Hecatombe Pírica del Bailarín Ceñudo

Come On By!

Language Title
Japanese おいでませ! O-idemase!
Mandarin Chinese 過來吧! Guòlái ba!
French À toi !
German Los, komm!
Italian Venite avanti!
Korean 어서오세요! Eoseooseyo!!
Spanish ¡Vamos, compi!

Dancing Together Inferno Overdrive

Language Title
Japanese 共に踊り明かす ダイナミックフルフレイム Tomo ni Odori Akasu Dainamikku Furu Fureimu
Mandarin Chinese 一起徹夜跳舞之 超強極限爆焰彈 Yīqǐ Chèyè Tiàowǔ zhī Chāoqiáng Jíxiàn Bàoyàndàn
French Baptême du feu ! Pyro-Explosion Cataclysmique !
German Dynamische Maxiflamme des Tanzduos
Italian Fiammobomba Detonante di chi danza insieme
Korean 밤새 같이 춤추는 다이내믹풀플레임 Bamsae Gat-i Chumchuneun Dainaemik Pul Peulleim
Spanish Hecatombe Pírica de Bailes Tradicionales

References

Related articles

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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.