Lear
ライヤー Lyer
Masters Lear.png
Art from Pokémon Masters EX
Gender Male
Eye color Purple
Hair color Lavender
Hometown Unknown
Region Unknown
Relatives Unnamed father, unnamed mother (deceased)
Trainer class Pokémon Trainer
Generation VII
Games Masters EX
Game animation debut Pokémon Masters Animated Trailer
English voice actor Bryce Papenbrook[1]
Japanese voice actor Mamoru Miyano[2]

Lear (Japanese: ライヤー Lyer) is a character introduced in Pokémon Masters EX. He is the founder of Pasio and the Pokémon Masters League. He forms a sync pair with Hoopa (Confined). The sync pair can be obtained through the limited sync pair scout, and was first available on July 30, 2021. The pair's potential can be upgraded to 6★ EX from the day it was released.

In the games

Lear is the prince of an unknown country. He used to be a kind child who loved Pokémon and people, but after his mother, the queen, died, his father, the king, sent him to a strict school, causing him to start relying only on himself and treat Pokémon as mere tools. After losing to Red, Lear built the artificial island of Pasio and founded the Pokémon Masters League with the hopes of overcoming his weaknesses and becoming the PML champion. If the PML is a success, the king has promised to name Lear as his heir. It is revealed that Lear and his subordinates, Sawyer and Rachel, have been using Hoopa to transport sync pairs over to Pasio to increase excitement over the PML.

Lear is an arrogant Trainer who believes himself to be the strongest and is adamant he will win the PML. He insults others who believe that the bond between Trainer and Pokémon is the key to battling, and treats his Pokémon as tools for winning. This is evident when Lear replaces his Krookodile with Staraptor after the battle between Lear's Krookodile and Iris's Haxorus ends in a draw. His lack of bond with his Pokémon also means he cannot use sync moves, as the sync stone relies on the power found in the bond between Trainer and Pokémon. Lear also believes that teamwork or friendship is a weakness as it means one has to rely on another. He prefers to handle things himself and does not even consider his subordinates as friends despite their unending support. He also considers victory as the only purpose of battling and that other aspects, such as having fun, are worthless.

The player first meets Lear at the end of Chapter 2; he insults the player for wearing a shoddy hat. They next meet Lear in Chapter 5 who defeats Skyla and earns a Freedom Badge. After learning that the player will join the PML, Lear has a one-on-one battle with the player and wins.

The two cross paths again in Chapter 9 after the player defeats members of Team Break. Lear remarks that he too does not want Team Break sabotaging the PML but still insults the player as being pathetic. Iris defends the player and has a battle against Lear and his Krookodile. Despite a fierce battle, Lear leaves without finishing the battle.

After the first half of the PML tournament is finished, Lear challenges the player to a battle. He aims to disqualify the team if they refuse to battle or lose. The player battles against Lear, Rachel and Sawyer and wins. Despite his loss, Lear remains in denial that he is the strongest and that he can win without bond or friendship.

After hearing news that Team Break have stolen Hoopa, Lear ditches the opening ceremony to the PML finals and goes hunting for Team Break. He finds that the Team Break hideout has already been cleared by Cynthia and the player's team, and finds no signs of Hoopa.

Later, in Interlude 4, he is shown beating some Team Break thugs, but still finding no sign of Hoopa. He leaves Rachel and Sawyer to deal with Cheren as he goes on further ahead. When Cheren, Rachel and Sawyer meet up with Lear again, he had already taken out another hideout and comments on how he's better off without love. Rachel and Sawyer then part ways with him.

He is seen shortly after in Interlude 5, where he is followed by Cheren into a cave to find Hoopa yet again. He beats some Team Break thugs but loses shortly after to Cheren and then is called to meet a mysterious man without anyone, promising he'll return Hoopa. Despite Cheren's warnings, Lear goes on ahead without Cheren, still in denial.

In Interlude 6, he meets up with the mystery man, who turns out to be a Team Break thug with lots more backup. Lear trys to battle them and loses once again. The thugs then render him unconscious and take him back to their hideout. While unconscious, he dreams of his first encounter with Hoopa and how it gave him a Phanpy and a sync stone. Once he wakes up, he finds a weakened Hoopa in the same room with him.

In Interlude 7, Lear remembers more of his past, and begins to realize the error of his ways. As Team Break demands Lear to announce the cancellation of the PML, Lear almost gives in, only for Hoopa to teleport him into safety. He is reunited with Sawyer, Rachel, and Cheren, and they formulate a plan to save Hoopa. Re-entering Team Break's hideout, Lear joins with Rachel and Sawyer to battle the team as a distraction while Cheren has his Stoutland get Hoopa away from them. As Lear expresses his re-established belief in friendship, his sync stone begins to glow, signifying that he's now formed a sync pair with Hoopa. As Lear and his team defeat the Team Break members opposing them, Cynthia arrives to tell the other members in the hideout have been defeated as well, causing the members present to surrender. Lear later learns that his PML partners succeeded in winning their latest battle without him, and their next opponent in the tournament is the player.

Hoopa

  Type   Psychic
Move type   Psychic
Role Tech*
Base Potential ★★★★★☆EX
Hoopa Weakness   Dark
In its true form, it possess a huge amount of power. Legends of its avarice tell how it once carried off an entire castle to gain the treasure hidden within.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 563 224 130 473 187 284
Lv. 140, Max Potential 663 264 170 513 227 324
Lv. 140, Base Potential
Lv. 140, Max Potential
Moves
Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Snatch Dark
 
Status 2
(2 uses)
An opponent Returns the target's raised stats to normal and raises the user's stats by the same amount.
X Sp. Atk None Status 0
(2 uses)
Self Raises the user's Sp. Atk by two stat ranks.
Hyperspace Hole Psychic
 
Special 4 144 172 An opponent Never misses.
Follow My Lead! None Status 0
(1 use)
Applies the Stat Reduction Defense effect to the allied field of play. Reduces the user's sync move countdown by one. Raises the user's critical-hit rate by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs.
Sync move
Singularity Hyperspace Hole Psychic
 
Special 200 240 An opponent This move's power increases when none of the target's stats are raised.
(6★ EX) effect: Power of sync move increases by 50%.
Skills
Name Description
Passive Skills
Head Start 2 Reduces the user's sync move countdown by two the first time it enters a battle each battle.
Propulsion 1 Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
Adrenaline 2 Reduces the sync move countdown by two the first time the user's sync move is used each battle.
Theme Skills
Psychic Tech Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Rival Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Sunglasses Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Sync Grid

Lear and Hoopa's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 2
Sp. Def +10 Sp. Def +10 4 48 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +20 Speed +20 7 84 2
Snatch: Move Gauge Refresh 5 Has a chance (60%) of charging the user's move gauge by one when a move is successful. 5 60 1
Snatch: Move Gauge Refresh 5 Has a chance (60%) of charging the user's move gauge by one when a move is successful. 5 60 2
Snatch: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 5 60 2
Snatch: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 5 60 3
Snatch: Catalytic Cure 4 Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when its move is successful. 7 84 2
Hyperspace Hole: Power +2 Hyperspace Hole: Power ↑ +2 3 36 1
Hyperspace Hole: Power +2 Hyperspace Hole: Power ↑ +2 3 36 1
Hyperspace Hole: Power +2 Hyperspace Hole: Power ↑ +2 3 36 1
Hyperspace Hole: Power +2 Hyperspace Hole: Power ↑ +2 3 36 2
Hyperspace Hole: Power +2 Hyperspace Hole: Power ↑ +2 3 36 2
Hyperspace Hole: Power +2 Hyperspace Hole: Power ↑ +2 3 36 2
Hyperspace Hole: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 5 60 1
Hyperspace Hole: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 5 60 2
Hyperspace Hole: Superduper Effective 1 Powers up moves that are super effective. 7 84 3
Hyperspace Hole: Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 8 96 3
X Sp. Atk: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
X Sp. Atk: Ramp Up 1 Raises the user's Sp. Atk by one stat rank when its move is successful. 10 120 3
Follow My Lead!: Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful. 5 40 1
Follow my Lead!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 8 96 2
Fast-Track 2 Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. 8 96 2
Rising Tide The more the user's stats are raised, the more it powers up the user's sync moves. 10 120 3
Rejuvenate 6 Charges the user's move gauge by 6 after using a sync move. 10 120 3
Singularity Hyperspace Hole: Power +25 Singularity Hyperspace Hole: Power ↑ +25 5 60 3
Singularity Hyperspace Hole: Power +25 Singularity Hyperspace Hole: Power ↑ +25 5 60 3
Singularity Hyperspace Hole: Power +25 Singularity Hyperspace Hole: Power ↑ +25 5 60 3
Singularity Hyperspace Hole: Power +25 Singularity Hyperspace Hole: Power ↑ +25 5 60 3
Story Mode

During Interlude 7: Shining Bonds, Lear forms a sync pair with Hoopa. Hoopa's moves and passive skills are different to the one that can be obtained by Sync Pair Scout.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Psychic Psychic
 
Special 3 99 118 100% An opponent Has a chance (10%) of lowering the target's Sp. Def by one stat rank.
X Speed None Status 0
(2 uses)
Self Raises the user's Speed by two stat ranks.
X Defense All None Status 0
(2 uses)
All allies Raises the Defense of all allied sync pairs by two stat ranks.
Sync move
Singularity Hyperspace Hole Psychic
 
Special 250 300 An opponent No additional effect.


Name Description
Passive Skills
Head Start 6 Reduces the user's sync move countdown by six the first time it enters a battle each battle.
Safety Net Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle.
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move.

Other

 
Krookodile
 
Staraptor
 
Donphan


Availability

Lear was first available in the Triple Feature Poké Fair Scout from July 30 to August 13, 2021.

Lear was available in the 5★-Select Poké Fair Scout ×25 (B) from January 1 to 18, 2022.

Quotes

Main article: Lear/Quotes

Gallery

           
5★ model from
Masters EX
5★ model from
Masters EX
5★ VS model from
Masters EX
6★ EX model from
Masters EX
6★ EX VS model from
Masters EX
Lear's sync move mindscape
(Centra City; PML Stadium)
       
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
       
Medal
1★ Lear Takes the Lead
Medal
2★ Lear Takes the Lead
Medal
3★ Lear Takes the Lead
Medal
Honorary Retainer

In the anime

Pokémon Masters Animated Trailer

Lear briefly appeared in a montage in the Pokémon Masters Animated Trailer.

Trivia

  • The time between Lear, Rachel, and Sawyer's debut as NPCs and their status as playable characters is the longest in Pokémon Masters EX at 702 days. They first appeared as NPCs when the game was first released (on August 28, 2019), and they became playable on July 30, 2021.

Origin

Hoopa's Dex entry comes from Pokémon Omega Ruby.

In other languages

Language Name Origin
Japanese ライヤー Lyer From プライヤー pliers
English Lear From pliers and King Lear
German Lyer From his Japanese name
Spanish Alik From alicates (pliers)
French Alexis From alésoir (reamer)
Italian Kelian Possibly from alicates (Spanish for pliers)
Korean 라이어 Lyer From his Japanese name
Chinese (Mandarin) 鎯琊 Lángyé From 鎯頭 lángtóu / lòhngtàuh (hammer)
Chinese (Cantonese) 鎯琊 Lòhngyèh


Follow My Lead!

Language Title
  Japanese 任せておけ! Makaseteoke!
Mandarin Chinese 交給本大爺! Jiāogěi Běndàyé!
  French Laissez-moi faire !
  German Überlass das mir!
  Italian Ci penso io!
  Korean 맡겨둬라! Matgyeodwora!
  Spanish ¿Tengo que hacerlo todo yo?

Singularity Hyperspace Hole

Language Title
  Japanese 唯一無二の いじげんホール Yuiitsu-Muni no Ijigen Hōru
Mandarin Chinese 獨一無二之 異次元洞 Dúyī-Wú'èr zhī Yìcìyuán Dòng
  French Je suis sans égal ! TrouDimensionnel !
  German Dimensionsloch der Einzigartigkeit
  Italian Forodimensionale senza pari
  Korean 유일무이한 다른차원홀 Yu-il-Mu-i-han Dareunchawon Hol
  Spanish Paso Dimensional Único e Inigualable


References


Rival characters
BlueSilverBrendan/MayWallyBarryCherenBiancaNHughCalem/Serena
ShaunaTiernoTrevorHauGladionTraceHopBedeMarnieKlaraAvery
RonaldPauloLearTina


Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyer
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJames
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalkner
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidney
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucian
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmet
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelyn
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked Royal
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSonia
NPCs PauloProfessor BellisTristaTriciaTrinniaTina
MeowthRyukiCourtneyTabithaMattShellyMarsJupiterSaturnLookerCilanChiliCressTeam Break


  This article is part of both Project CharacterDex and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on characters in the spin-off games.