This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Missing movesets and confirmation of Abilities for Abson, Furgy, Golos, Jestal, Kimly, Nalix, Ibran, Kulig, Jargo, Kolin, Jaymi, Gromlet, Kleef, Loket, and Kaller's teams.
Before you depart for Citadark, Professor Krane will message you to meet him on the ground floor of his lab. Return there and he will show you a secret staircase into the basement, where he gives you the Master Ball.
There is only a single Master Ball in the game, and it will catch any Pokémon without fail, so be sure not to waste it.
When you are prepared, return to Gateon Port and depart for Citadark Isle in the Robo Kyogre.
After Bastil, continue down the hall and across the bridge through the center. You will find a box containing 5 Ultra Balls on the left side of the bridge. You will come across a door and another elevator guarded by Litnar.
The door on the right will lead you to a box containing 3 Hyper Potions, then you're free to continue up the elevator to 2F-1.
There are several box puzzles here, pushing the block immediately after exiting the elevator will open the path to a box with 2 Revives, and pushing the block at the far right end of the room will open the path to a box with 2 White Herbs.
Grupel will ambush you as you attempt to enter the next room.
The other entrances from 3F-1 will lead to the right side path with the PP Up, which you should have already collected. There is a hidden area to the upper right that cannot be accessed yet, so take the elevator up to 4F.
You've made it out of the volcano! You'll see some moving platforms. Take the right platform and wait for the other platform to meet up with you. Take the adjacent platform down to the hidden room with two Max Potions. Go back up and this time, take the left platform. Follow the path down, only to be ambushed by a Cipher Peon.
There will be a stretch of ground below the spiral path. It will lead to a box with 1 PP Max. Head into the other entrance and you'll be in the same room, just on an isolated piece of land. The only way across is to wait for more moving platforms to take you up and over to the elevator. Take the elevator up to the next room.
Take the Yellow hook and then the Pink hook. Grab the three Timer Balls in the nearby box. The rest of the hooks aren't accessible yet, so take the Red hook and go up the elevator.
Now you'll see glowing blue tiles, which, if you step on one, it will bring you back down to the lower floor. Grab the nearby chest which has three Max Ethers. Drop down the hole at the top-middle of the room.
While down here, grab the Max Revive. Take the orange hook, the pink hook, and the red hook. Take the elevator up again. Make your way to the northern wall, and make your way to the upper right.
Once on the right half of the room, head south and grab the four Full Heals. Drop down the glowing hole on the bottom right. Grab the two Revives. Take the cyan hook, pink hook and the red hook one last time.
Make your way back to the right side of the room and you will be attacked as you try to exit to the lower right.
Take the elevator up to 7F, which will be outside of the Citadark Isle Dome.
7F Dome exterior
Go left. You will be confronted by Snattle coming from the left side elevator, who is mad at you for embarrassing him on public TV. He will battle you so that Greevil will make him the governor of Orre.
After defeating him, you can head inside to find a healing machine and PC.
After a cutscene, Greevil locks you out of the interior of the building with a glass wall. Head back outside and start heading south, you'll be confronted by Gorigan who comes from the elevator on the left.