Shadow move

Shadow moves (Japanese: ダークわざ Dark moves) are moves known only by Shadow Pokémon in Pokémon Colosseum and Pokémon XD: Gale of Darkness. They have no type and are noted in the games with ------ in the type bar.

Many of the Shadow moves are dark, corrupted counterparts of a move that the Shadow Pokémon would normally learn, such as Shadow Lugia's Shadow Blast, which, like the move Aeroblast, sends a high-powered stream of air at the foe, and can only be learned by Lugia. These moves often have lower power than their non-Shadow counterparts, but still inflict more damage due to being super effective. Their usefulness is also increased by their lack of PP, as they can be used as often as needed within a single battle. Due to having no type, these moves can't receive STAB.


Damage-dealing Shadow moves can be either physical or special, despite damage categories being otherwise solely dependent on type at the time. This distinction appears to be based on the types of the moves they are most similar to; for example, Shadow Blast is a physical move because its counterpart is a Flying-type move, which are all physical in Generation III. Other moves would not be categorized separately from type until the following generation.

In Pokémon Colosseum, there is only one Shadow move, Shadow Rush, which has regular effectiveness against any type. In Pokémon XD: Gale of Darkness, Shadow moves are super effective against any non-Shadow Pokémon, and are not very effective against other Shadow Pokémon. Since Shadow Pokémon cannot be traded, these moves are all exclusive to the two GameCube games, with all but Shadow Rush exclusive to Pokémon XD. This also excludes them from use in Contests as there are no Contests in Orre.

Shadow moves cannot be sketched.


Pokémon Colosseum

Game Move Category Power Accuracy Target Description
C Shadow Rush Physical 90 100%
An attack that is so harsh, it also hurts the attacker.

Pokémon XD

Game Move Category Power Accuracy Target Description
XD Shadow Blast Physical 80 100%
A wicked blade of air is formed using a shadowy aura.
XD Shadow Blitz Physical 40 100%
A Pokémon throws this tackle while casting a shadowy aura.
XD Shadow Bolt Special 75 100%
A shadowy thunder attack that may paralyze.
XD Shadow Break Physical 75 100%
A shattering ram attack with a shadowy aura.
XD Shadow Chill Special 75 100%
A shadowy ice attack that may freeze.
XD Shadow Down Status 100%
All foes
A shadowy aura sharply cuts the foe's Defense.
XD Shadow End Physical 120 60%
A shadowy aura ram attack that also rebounds on the user.
XD Shadow Fire Special 75 100%
A shadowy fireball attack that may inflict a burn.
XD Shadow Half Status 100%
All Pokémon
A shadowy aura's energy cuts everyone's HP by half.
XD Shadow Hold Status 80%
All foes
The opponent Pokémon cannot escape.
XD Shadow Mist Status 100%
All foes
A shadowy aura sharply cuts the foe's evasiveness.
XD Shadow Panic Status 60%
All foes
A shadowy aura emanates to cause a confuse condition.
XD Shadow Rave Special 70 100%
All foes
A shadowy aura in the ground is used to launch spikes.
XD Shadow Rush Physical 55 100%
A Pokémon executes a tackle while exuding a shadowy aura.
XD Shadow Shed Status 100%
All Pokémon
A shadowy aura eliminates Reflect and similar moves.
XD Shadow Sky Status 100%
All Pokémon
Darkness hurts all but Shadow Pokémon for 5 turns.
XD Shadow Storm Special 95 100%
All foes
A shadowy aura is used to whip up a vicious tornado.
XD Shadow Wave Special 50 100%
All foes
Shadowy aura waves are loosed to inflict damage.


  • Shadow moves in Pokémon XD: Gale of Darkness are the only damage-dealing moves which can never deal neutral damage.

  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.