Pressure (Japanese: プレッシャー Pressure) is an Ability introduced in Generation III.
|This Ability effect may be in need of research. |
Reason: Interaction with multi-turn moves and consecutively executed moves
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When another Pokémon (including an ally) uses a move targeting a Pokémon that has Pressure, when PP is deducted from that move, one more PP than usual is deducted. If multiple targets have Pressure, each one results in additional PP being deducted.
Pressure deducts additional PP whenever PP would normally be deducted; this means that it still applies even if the move misses, has multiple targets, or is rendered ineffective due to immunity.
Pressure will not display a message if the Pokémon is exerting its pressure
Pressure applies to moves that target the entire field, such as Rain Dance.
If a Pokémon that has Pressure is sent into battle, a message "<name> is exerting its Pressure!" is now displayed.
Generation V onward
Pressure now only affects opponents' moves.
Pressure increases the PP consumption of an opponent's Imprison and Snatch even though those are self-targeting moves; in Snatch's case the additional PP is consumed even if Snatch fails or snatches a move from a Pokémon other than the one with Pressure. It increases the PP consumption of Spikes, Stealth Rock, and Toxic Spikes, but not Sticky Web.
If a Pokémon uses Tera Blast while one of its opponents has Pressure, the additional PP will be deducted even if the Pressure Pokémon is not the move's target.
Wild Pokémon's calls for help are more likely to be answered when facing a Pokémon with Pressure. It shares this effect with Intimidate and Unnerve.
Outside of battle
From Pokémon Emerald onwards, if a Pokémon with Pressure is in the first place in the party (even if fainted), there's a 50% chance that a Pokémon will be forced to the upper bound of their encounter level range. It shares this effect with Hustle and Vital Spirit.
Pokémon with Pressure
Pokéstar Studios opponents with Pressure
In other games
Pokémon Mystery Dungeon series
When a Pokémon with Pressure is targeted by a foe's move, one additional PP is deducted upon execution.
In Pokemon Mystery Dungeon: Rescue Team DX, multiple instances of Pressure now stack on each other. (e.g: Hitting two enemies with the ability at the same time will cause the user to lose 3 PP.)
In the anime
Mewtwo was confirmed to have Pressure on the official Pokémon website, even though it was never demonstrated or mentioned in the anime.
In the manga
|Deoxys||Spiritomb and Weavile|
|By putting pressure on the opposing team, the Pokémon makes them use more energy than normal for their moves.|
|User||First Chapter Used In||Notes|
|Deoxys||The opponent attacking Deoxys can only use a powerful attack once.|
|Giovanni's Organism No. 2||Don't Doubt Deoxys||Debut|
|Spiritomb||Spiritomb's opponent is forced to spend more energy in battle than usual.|
|Cynthia's Spiritomb||Shunning Spiritomb||None|
|Weavile||Weavile's opponent is forced to spend more energy in battle than usual.|
|Cyrus's Weavile||Shunning Spiritomb||None|
- In Storming the Forretress, Poli gained Pressure when Organism No. 2 used Skill Swap on him.
- In Volume 42, Silver's Weavile was revealed to have Pressure as his Ability.
- Green's Articuno, Zapdos, and Moltres were revealed to have Pressure as their Ability.
- Emerald's Dusclops was revealed to have Pressure as his Ability.
- Blaine's Mewtwo is revealed to have Pressure as its Ability.
- A Roughneck's Vespiquen was revealed to have Pressure as her Ability.
- The Tower duo is revealed to have Pressure as their Ability.
- The Legendary beasts are revealed to have Pressure as their Ability.
- The Creation trio is revealed to have Pressure as their Ability.
- Zinzolin's Kyurem is revealed to have Pressure as its Ability.
- Pressure is the most common Ability amongst Legendary Pokémon.
In other languages
|This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.|