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User:Abcboy/List of items by pocket

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This is a list of items by pocket. Below, items are listed with their most recent in-game description sorted into categories based on the Bag's pocket that they occupy. They are further sorted by game of introduction, and then by index number.

Changes between generations

Main article: Bag

Starting in Generation II, items have been separated into pockets to help with overall organization. The exact categories have varied over the generations:

Generation II
  • Items
  • Balls
  • Key Items
  • TM/HM
Generation III
Generation IV
  • Items
  • Medicine
  • Poké Balls
  • TMs & HMs
  • Berries
  • Mail
  • Battle Items
  • Key Items
Generation V
  • Items
  • Medicine
  • TMs & HMs
  • Berries
  • Key Items
  • Free Space
Generation VI
  • Items
  • Medicine
  • TMs & HMs
  • Berries
  • Key Items
Generation VII (SMUSUM)
  • Rotom PowersUSUM
  • Medicine
  • Items
  • TMs
  • Berries
  • Key Items
  • Free Space
  • Z-Crystals
Generation VII (PE)
  • Pokémon Box Pokémon Box
  • Medicine Pocket Medicine Pocket
  • TM Case PE TM Case
  • Power-Up Pocket Power-Up Pocket
  • Candy Jar Candy Jar
  • Clothing Trunk Clothing Trunk
  • Catching Pocket Catching Pocket
  • Battle Pocket Battle Pocket

Starting in Generation IV, the Bag is also divided into different categories in battle:

Generation IV
  • HP/PP Restore
  • Status Healers
  • Poké Balls
  • Battle Items
Generation V - VII
  • Rotom PowersUSUM
  • HP/PP Restore
  • Status Restore
  • Poké Balls
  • Battle Items

Items Pocket

Beginning in Generation II, the Items Pocket contains all items that are not put in another pocket. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, they are instead stored in the main section of the Bag.

Held items

Held items are items that have an effect when held by a Pokémon. In the Generation V games, they are indicated by an icon in the Bag interface.

Icon Name Gen. Description
Bright Powder
Bright Powder II An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon's accuracy.
Note: Formatted as BrightPowder prior to Generation VI.
Quick Claw
Quick Claw II An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.
King's Rock
King's Rock II An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Silver Powder
Silver Powder II An item to be held by a Pokémon. It's a shiny silver powder that will boost the power of Bug-type moves.
Note: Formatted as SilverPowder prior to Generation VI.
Amulet Coin
Amulet Coin II An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Cleanse Tag
Cleanse Tag II An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.
Smoke Ball
Smoke Ball II An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.
Everstone
Everstone II An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.
Focus Band
Focus Band II An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
Lucky Egg
Lucky Egg II An item to be held by a Pokémon. It's an egg filled with happiness that earns the holder extra Exp. Points in battle.
Scope Lens
Scope Lens II An item to be held by a Pokémon. It's a lens for scoping out weak points. It boosts the holder's critical-hit ratio.
Metal Coat
Metal Coat II An item to be held by a Pokémon. It's a special metallic film that can boost the power of Steel-type moves.
Leftovers
Leftovers II An item to be held by a Pokémon. The holder's HP is slowly but steadily restored throughout every battle.
Dragon Scale
Dragon Scale II A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.
Berserk Gene
Berserk Gene II Boosts ATTACK but causes confusion.
Light Ball
Light Ball II An item to be held by Pikachu. It's a puzzling orb that boosts its Attack and Sp. Atk stats.
Soft Sand
Soft Sand II An item to be held by a Pokémon. It's a loose, silky sand that boosts the power of Ground-type moves.
Hard Stone
Hard Stone II An item to be held by a Pokémon. It's a durable stone that boosts the power of Rock-type moves.
Miracle Seed
Miracle Seed II An item to be held by a Pokémon. It's a seed imbued with life-force that boosts the power of Grass-type moves.
Black Glasses
Black Glasses II An item to be held by a Pokémon. A pair of shady-looking glasses that boost the power of Dark-type moves.
Note: Formatted as BlackGlasses prior to Generation VI.
Black Belt
Black Belt II An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.
Note: Formatted as Blackbelt in Generation II.
Pink Bow
Pink Bow II Powers up normal-type moves. (HOLD)
Magnet
Magnet II An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves.
Mystic Water
Mystic Water II An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.
Sharp Beak
Sharp Beak II An item to be held by a Pokémon. It's a long, sharp beak that boosts the power of Flying-type moves.
Poison Barb
Poison Barb II An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.
Never-Melt Ice
Never-Melt Ice II An item to be held by a Pokémon. It's a heat-repelling piece of ice that boosts the power of Ice-type moves.
Note: Formatted as NeverMeltIce prior to Generation VI.
Spell Tag
Spell Tag II An item to be held by a Pokémon. It's a sinister, eerie tag that boosts the power of Ghost-type moves.
Twisted Spoon
Twisted Spoon II An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.
Note: Formatted as TwistedSpoon prior to Generation VI.
Charcoal
Charcoal II An item to be held by a Pokémon. It's a combustible fuel that boosts the power of Fire-type moves.
Dragon Fang
Dragon Fang II An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.
Polkadot Bow
Polkadot Bow II Powers up normal-type moves. (HOLD)
Up-Grade
Up-Grade II A transparent device somehow filled with all sorts of data. It was produced by Silph Co.
Lucky Punch
Lucky Punch II An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey's critical-hit ratio.
Metal Powder
Metal Powder II An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.
Thick Club
Thick Club II An item to be held by Cubone or Marowak. It's a hard bone of some sort that boosts the Attack stat.
Stick
Stick II An item to be held by Farfetch'd. This very long and stiff stalk of leek boosts its critical-hit ratio.
White Herb
White Herb III An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.
Macho Brace
Macho Brace III An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle.
Soothe Bell
Soothe Bell III An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.
Mental Herb
Mental Herb III An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.
Choice Band
Choice Band III An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.
Deep Sea Tooth
Deep Sea Tooth III An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder's Sp. Atk stat.
Note: Formatted as DeepSeaTooth prior to Generation VI.
Deep Sea Scale
Deep Sea Scale III An item to be held by Clamperl. This scale shines with a faint pink and raises the holder's Sp. Def stat.
Note: Formatted as DeepSeaScale prior to Generation VI.
Soul Dew
Soul Dew III A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves.
Silk Scarf
Silk Scarf III An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves.
Shell Bell
Shell Bell III An item to be held by a Pokémon. The holder regains a little HP every time it inflicts damage on others.
Sea Incense
Sea Incense III An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Lax Incense
Lax Incense III An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.
Red Scarf
Red Scarf III An item to be held by a Pokémon. During a contest, it raises the Cool aspect of the Pokémon holding it.
Blue Scarf
Blue Scarf III An item to be held by a Pokémon. During a contest, it raises the Beauty aspect of the Pokémon holding it.
Pink Scarf
Pink Scarf III An item to be held by a Pokémon. During a contest, it raises the Cute aspect of the Pokémon holding it.
Green Scarf
Green Scarf III An item to be held by a Pokémon. During a contest, it raises the Clever aspect of the Pokémon holding it.
Yellow Scarf
Yellow Scarf III An item to be held by a Pokémon. During a contest, it raises the Tough aspect of the Pokémon holding it.
Red Orb
Red Orb III A shiny red orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region.
Blue Orb
Blue Orb III A shiny blue orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region.
Oval Stone
Oval Stone IV A peculiar stone that can make certain species of Pokémon evolve. It's as round as a Pokémon Egg.
Adamant Orb
Adamant Orb IV A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.
Lustrous Orb
Lustrous Orb IV A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.
Wide Lens
Wide Lens IV An item to be held by a Pokémon. It's a magnifying lens that slightly boosts the accuracy of moves.
Muscle Band
Muscle Band IV An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.
Wise Glasses
Wise Glasses IV An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.
Expert Belt
Expert Belt IV An item to be held by a Pokémon. It's a well-worn belt that slightly boosts the power of supereffective moves.
Light Clay
Light Clay IV An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.
Life Orb
Life Orb IV An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit.
Power Herb
Power Herb IV A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.
Toxic Orb
Toxic Orb IV An item to be held by a Pokémon. It's a bizarre orb that will badly poison the holder during battle.
Flame Orb
Flame Orb IV An item to be held by a Pokémon. It's a bizarre orb that will afflict the holder with a burn during battle.
Quick Powder
Quick Powder IV An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.
Focus Sash
Focus Sash IV An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.
Zoom Lens
Zoom Lens IV An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.
Metronome
Metronome IV An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.
Iron Ball
Iron Ball IV An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying types and holders that are levitating.
Lagging Tail
Lagging Tail IV An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
Destiny Knot
Destiny Knot IV An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.
Black Sludge
Black Sludge IV An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.
Icy Rock
Icy Rock IV An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.
Smooth Rock
Smooth Rock IV An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.
Heat Rock
Heat Rock IV An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.
Damp Rock
Damp Rock IV An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.
Grip Claw
Grip Claw IV An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap.
Choice Scarf
Choice Scarf IV An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.
Sticky Barb
Sticky Barb IV An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.
Power Bracer
Power Bracer IV An item to be held by a Pokémon. It reduces Speed but allows the holder's Attack stat to grow more after battling.
Power Belt
Power Belt IV An item to be held by a Pokémon. It reduces Speed but allows the holder's Defense stat to grow more after battling.
Power Lens
Power Lens IV An item to be held by a Pokémon. It reduces Speed but allows the holder's Sp. Atk stat to grow more after battling.
Power Band
Power Band IV An item to be held by a Pokémon. It reduces Speed but allows the holder's Sp. Def stat to grow more after battling.
Power Anklet
Power Anklet IV An item to be held by a Pokémon. It reduces Speed but allows the holder's Speed stat to grow more after battling.
Power Weight
Power Weight IV An item to be held by a Pokémon. It reduces Speed but allows the holder's maximum HP to grow more after battling.
Shed Shell
Shed Shell IV An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.
Big Root
Big Root IV An item to be held by a Pokémon. It boosts the amount of HP the holder recovers from HP-stealing moves.
Choice Specs
Choice Specs IV An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.
Flame Plate
Flame Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fire-type moves.
Splash Plate
Splash Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves.
Zap Plate
Zap Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Electric-type moves.
Meadow Plate
Meadow Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Grass-type moves.
Icicle Plate
Icicle Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ice-type moves.
Fist Plate
Fist Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fighting-type moves.
Toxic Plate
Toxic Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Poison-type moves.
Earth Plate
Earth Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ground-type moves.
Sky Plate
Sky Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Flying-type moves.
Mind Plate
Mind Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Psychic-type moves.
Insect Plate
Insect Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Bug-type moves.
Stone Plate
Stone Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Rock-type moves.
Spooky Plate
Spooky Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves.
Draco Plate
Draco Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dragon-type moves.
Dread Plate
Dread Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Dark-type moves.
Iron Plate
Iron Plate IV An item to be held by a Pokémon. It's a stone tablet that boosts the power of Steel-type moves.
Odd Incense
Odd Incense IV An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.
Rock Incense
Rock Incense IV An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.
Full Incense
Full Incense IV An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.
Wave Incense
Wave Incense IV An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Rose Incense
Rose Incense IV An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.
Luck Incense
Luck Incense IV An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Pure Incense
Pure Incense IV An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.
Protector
Protector IV A protective item of some sort. It is extremely stiff and heavy. It's loved by a certain Pokémon.
Electirizer
Electirizer IV A box packed with a tremendous amount of electric energy. It's loved by a certain Pokémon.
Magmarizer
Magmarizer IV A box packed with a tremendous amount of magma energy. It's loved by a certain Pokémon.
Dubious Disc
Dubious Disc IV A transparent device overflowing with dubious data. Its producer is unknown.
Reaper Cloth
Reaper Cloth IV A cloth imbued with horrifyingly strong spiritual energy. It's loved by a certain Pokémon.
Razor Claw
Razor Claw IV An item to be held by a Pokémon. This sharply hooked claw increases the holder's critical-hit ratio.
Razor Fang
Razor Fang IV An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Griseous Orb
Griseous Orb IV A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.
Douse Drive
Douse Drive V A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Water type.
Shock Drive
Shock Drive V A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Electric type.
Burn Drive
Burn Drive V A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire type.
Chill Drive
Chill Drive V A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Ice type.
Prism Scale
Prism Scale V A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Eviolite
Eviolite V A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.
Float Stone
Float Stone V An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.
Rocky Helmet
Rocky Helmet V An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.
Air Balloon
Air Balloon V An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst.
Red Card
Red Card V An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.
Ring Target
Ring Target V An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.
Binding Band
Binding Band V An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder.
Absorb Bulb
Absorb Bulb V An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once.
Cell Battery
Cell Battery V An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once.
Eject Button
Eject Button V An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.
Fire Gem
Fire Gem V A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time.
Water Gem
Water Gem V A gem with an essence of water. When held, it strengthens the power of a Water-type move one time.
Electric Gem
Electric Gem V A gem with an essence of electricity. When held, it strengthens the power of an Electric-type move one time.
Grass Gem
Grass Gem V A gem with an essence of nature. When held, it strengthens the power of a Grass-type move one time.
Ice Gem
Ice Gem V A gem with an essence of ice. When held, it strengthens the power of an Ice-type move one time.
Fighting Gem
Fighting Gem V A gem with an essence of combat. When held, it strengthens the power of a Fighting-type move one time.
Poison Gem
Poison Gem V A gem with an essence of poison. When held, it strengthens the power of a Poison-type move one time.
Ground Gem
Ground Gem V A gem with an essence of land. When held, it strengthens the power of a Ground-type move one time.
Flying Gem
Flying Gem V A gem with an essence of air. When held, it strengthens the power of a Flying-type move one time.
Psychic Gem
Psychic Gem V A gem with an essence of the mind. When held, it strengthens the power of a Psychic-type move one time.
Bug Gem
Bug Gem V A gem with an insect-like essence. When held, it strengthens the power of a Bug-type move one time.
Rock Gem
Rock Gem V A gem with an essence of rock. When held, it strengthens the power of a Rock-type move one time.
Ghost Gem
Ghost Gem V A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time.
Dragon Gem
Dragon Gem V A gem with a draconic essence. When held, it strengthens the power of a Dragon-type move one time.
Dark Gem
Dark Gem V A gem with an essence of darkness. When held, it strengthens the power of a Dark-type move one time.
Steel Gem
Steel Gem V A gem with an essence of steel. When held, it strengthens the power of a Steel-type move one time.
Normal Gem
Normal Gem V A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time.
Weakness Policy
Weakness Policy VI An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it's weak to.
Assault Vest
Assault Vest VI An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
Pixie Plate
Pixie Plate VI An item to be held by a Pokémon. It's a stone tablet that boosts the power of Fairy-type moves.
Whipped Dream
Whipped Dream VI A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It's loved by a certain Pokémon.
Sachet
Sachet VI A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it's loved by a certain Pokémon.
Luminous Moss
Luminous Moss VI An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once.
Snowball
Snowball VI An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once.
Safety Goggles
Safety Goggles VI An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.
Fairy Gem
Fairy Gem VI A gem with an essence of the fey. When held, it strengthens the power of a Fairy-type move one time.
Adrenaline Orb
Adrenaline Orb VII Using it makes wild Pokémon call for help a number of times. If held by a Pokémon, it boosts Speed when intimidated. It can be used only once.
Terrain Extender
Terrain Extender VII An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder's move or Ability.
Protective Pads
Protective Pads VII An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target.
Electric Seed
Electric Seed VII An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once.
Psychic Seed
Psychic Seed VII An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once.
Misty Seed
Misty Seed VII An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once.
Grassy Seed
Grassy Seed VII An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once.
Fighting Memory
Fighting Memory VII A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon.
Flying Memory
Flying Memory VII A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon.
Poison Memory
Poison Memory VII A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ground Memory
Ground Memory VII A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon.
Rock Memory
Rock Memory VII A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon.
Bug Memory
Bug Memory VII A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ghost Memory
Ghost Memory VII A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon.
Steel Memory
Steel Memory VII A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon.
Fire Memory
Fire Memory VII A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon.
Water Memory
Water Memory VII A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon.
Grass Memory
Grass Memory VII A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon.
Electric Memory
Electric Memory VII A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon.
Psychic Memory
Psychic Memory VII A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ice Memory
Ice Memory VII A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon.
Dragon Memory
Dragon Memory VII A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon.
Dark Memory
Dark Memory VII A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon.
Fairy Memory
Fairy Memory VII A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon.

Mega Stones

Mega Stones are items that allow Pokémon to Mega Evolve. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the available Mega Stones are stored in the Battle Pocket.

Icon Name Gen. Description
Gengarite
Gengarite VI One of a variety of mysterious Mega Stones. This stone will enable Gengar to Mega Evolve during battle.
Gardevoirite
Gardevoirite VI One of a variety of mysterious Mega Stones. Have Gardevoir hold it, and this stone will enable it to Mega Evolve during battle.
Ampharosite
Ampharosite VI One of a variety of mysterious Mega Stones. Have Ampharos hold it, and this stone will enable it to Mega Evolve during battle.
Venusaurite
Venusaurite VI One of a variety of mysterious Mega Stones. This stone will enable Venusaur to Mega Evolve during battle.
Charizardite X
Charizardite X VI One of a variety of mysterious Mega Stones. This stone will enable Charizard to Mega Evolve during battle.
Blastoisinite
Blastoisinite VI One of a variety of mysterious Mega Stones. This stone will enable Blastoise to Mega Evolve during battle.
Mewtwonite X
Mewtwonite X VI One of a variety of mysterious Mega Stones. This stone will enable Mewtwo to Mega Evolve during battle.
Mewtwonite Y
Mewtwonite Y VI One of a variety of mysterious Mega Stones. This stone will enable Mewtwo to Mega Evolve during battle.
Blazikenite
Blazikenite VI One of a variety of mysterious Mega Stones. Have Blaziken hold it, and this stone will enable it to Mega Evolve during battle.
Medichamite
Medichamite VI One of a variety of mysterious Mega Stones. Have Medicham hold it, and this stone will enable it to Mega Evolve during battle.
Houndoominite
Houndoominite VI One of a variety of mysterious Mega Stones. Have Houndoom hold it, and this stone will enable it to Mega Evolve during battle.
Aggronite
Aggronite VI One of a variety of mysterious Mega Stones. Have Aggron hold it, and this stone will enable it to Mega Evolve during battle.
Banettite
Banettite VI One of a variety of mysterious Mega Stones. Have Banette hold it, and this stone will enable it to Mega Evolve during battle.
Tyranitarite
Tyranitarite VI One of a variety of mysterious Mega Stones. Have Tyranitar hold it, and this stone will enable it to Mega Evolve during battle.
Scizorite
Scizorite VI One of a variety of mysterious Mega Stones. Have Scizor hold it, and this stone will enable it to Mega Evolve during battle.
Pinsirite
Pinsirite VI One of a variety of mysterious Mega Stones. This stone will enable Pinsir to Mega Evolve during battle.
Aerodactylite
Aerodactylite VI One of a variety of mysterious Mega Stones. This stone will enable Aerodactyl to Mega Evolve during battle.
Lucarionite
Lucarionite VI One of a variety of mysterious Mega Stones. Have Lucario hold it, and this stone will enable it to Mega Evolve during battle.
Abomasite
Abomasite VI One of a variety of mysterious Mega Stones. Have Abomasnow hold it, and this stone will enable it to Mega Evolve during battle.
Kangaskhanite
Kangaskhanite VI One of a variety of mysterious Mega Stones. This stone will enable Kangaskhan to Mega Evolve during battle.
Gyaradosite
Gyaradosite VI One of a variety of mysterious Mega Stones. This stone will enable Gyarados to Mega Evolve during battle.
Absolite
Absolite VI One of a variety of mysterious Mega Stones. Have Absol hold it, and this stone will enable it to Mega Evolve during battle.
Charizardite Y
Charizardite Y VI One of a variety of mysterious Mega Stones. This stone will enable Charizard to Mega Evolve during battle.
Alakazite
Alakazite VI One of a variety of mysterious Mega Stones. This stone will enable Alakazam to Mega Evolve during battle.
Heracronite
Heracronite VI One of a variety of mysterious Mega Stones. Have Heracross hold it, and this stone will enable it to Mega Evolve during battle.
Mawilite
Mawilite VI One of a variety of mysterious Mega Stones. Have Mawile hold it, and this stone will enable it to Mega Evolve during battle.
Manectite
Manectite VI One of a variety of mysterious Mega Stones. Have Manectric hold it, and this stone will enable it to Mega Evolve during battle.
Garchompite
Garchompite VI One of a variety of mysterious Mega Stones. Have Garchomp hold it, and this stone will enable it to Mega Evolve during battle.
Latiasite
Latiasite VI One of a variety of mysterious Mega Stones. Have Latias hold it, and this stone will enable it to Mega Evolve during battle.
Latiosite
Latiosite VI One of a variety of mysterious Mega Stones. Have Latios hold it, and this stone will enable it to Mega Evolve during battle.
Swampertite
Swampertite VI One of a variety of mysterious Mega Stones. Have Swampert hold it, and this stone will enable it to Mega Evolve during battle.
Sceptilite
Sceptilite VI One of a variety of mysterious Mega Stones. Have Sceptile hold it, and this stone will enable it to Mega Evolve during battle.
Sablenite
Sablenite VI One of a variety of mysterious Mega Stones. Have Sableye hold it, and this stone will enable it to Mega Evolve during battle.
Altarianite
Altarianite VI One of a variety of mysterious Mega Stones. Have Altaria hold it, and this stone will enable it to Mega Evolve during battle.
Galladite
Galladite VI One of a variety of mysterious Mega Stones. Have Gallade hold it, and this stone will enable it to Mega Evolve during battle.
Audinite
Audinite VI One of a variety of mysterious Mega Stones. Have Audino hold it, and this stone will enable it to Mega Evolve during battle.
Metagrossite
Metagrossite VI One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.
Sharpedonite
Sharpedonite VI One of a variety of mysterious Mega Stones. Have Sharpedo hold it, and this stone will enable it to Mega Evolve during battle.
Slowbronite
Slowbronite VI One of a variety of mysterious Mega Stones. This stone will enable Slowbro to Mega Evolve during battle.
Steelixite
Steelixite VI One of a variety of mysterious Mega Stones. Have Steelix hold it, and this stone will enable it to Mega Evolve during battle.
Pidgeotite
Pidgeotite VI One of a variety of mysterious Mega Stones. This stone will enable Pidgeot to Mega Evolve during battle.
Glalitite
Glalitite VI One of a variety of mysterious Mega Stones. Have Glalie hold it, and this stone will enable it to Mega Evolve during battle.
Diancite
Diancite VI One of a variety of mysterious Mega Stones. Have Diancie hold it, and this stone will enable it to Mega Evolve during battle.
Cameruptite
Cameruptite VI One of a variety of mysterious Mega Stones. Have Camerupt hold it, and this stone will enable it to Mega Evolve during battle.
Lopunnite
Lopunnite VI One of a variety of mysterious Mega Stones. Have Lopunny hold it, and this stone will enable it to Mega Evolve during battle.
Salamencite
Salamencite VI One of a variety of mysterious Mega Stones. Have Salamence hold it, and this stone will enable it to Mega Evolve during battle.
Beedrillite
Beedrillite VI One of a variety of mysterious Mega Stones. This stone will enable Beedrill to Mega Evolve during battle.

Miscellaneous

Icon Name Gen. Description
Super Repel
Super Repel I An item that drives away wild Pokémon so you won't encounter them. It lasts longer than a Repel.
Max Repel
Max Repel I An item that drives away wild Pokémon so you won't encounter them. It lasts longer than a Super Repel.
Escape Rope
Escape Rope I A long and durable rope. Use it to escape instantly from locations like caves or dungeons.
Repel
Repel I An item that drives away wild Pokémon so you won't encounter them for a short time.
Nugget
Nugget I A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.
Normal Box
Normal Box II Open it and see what's inside.
Gorgeous Box
Gorgeous Box II Open it and see what's inside.
Tiny Mushroom
Tiny Mushroom II A very small and rare mushroom. It's popular with a certain class of collectors.
Note: Formatted as TinyMushroom prior to Generation VI.
Big Mushroom
Big Mushroom II A very large and rare mushroom. It's popular with a certain class of collectors.
Pearl
Pearl II A rather small pearl that has a very nice silvery sheen to it. It can be sold at a low price to shops.
Big Pearl
Big Pearl II A rather large pearl that has a very nice silvery sheen. It can be sold at a high price to shops.
Stardust
Stardust II Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops.
Star Piece
Star Piece II A small shard of a beautiful gem that gives off a distinctly red sparkle. It can be sold at a high price to shops.
Slowpoke Tail
Slowpoke Tail II A very tasty tail of something. It can be sold at a high price to shops.
Note: Formatted as SlowpokeTail prior to Generation VI.
Gold Leaf
Gold Leaf II A mysterious gold leaf. No trees with this leaf have been found yet.
Silver Leaf
Silver Leaf II A mysterious silver leaf. No trees with this leaf have been found yet.
Brick Piece
Brick Piece II A rare chunk of tile.
Black Flute
Black Flute III A flute made from black glass. It makes it easier to encounter strong Pokémon in the place you use it.
White Flute
White Flute III A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it.
Shoal Salt
Shoal Salt III Salt that you found inside Shoal Cave.
Shoal Shell
Shoal Shell III A seashell that you found inside Shoal Cave.
Red Shard
Red Shard III A small red shard. It appears to be a fragment of some sort of implement made long ago.
Blue Shard
Blue Shard III A small blue shard. It appears to be a fragment of some sort of implement made long ago.
Yellow Shard
Yellow Shard III A small yellow shard. It appears to be a fragment of some sort of implement made long ago.
Green Shard
Green Shard III A small green shard. It appears to be a fragment of some sort of implement made long ago.
Heart Scale
Heart Scale III A pretty, heart-shaped scale that is extremely rare. Some people are happy to receive one.
Time Flute
Time Flute III A marvelous flute that can summon CELEBI.
Poké Snack
Poké Snack III A delicious treat that is irresistible to wild POKéMON.
Honey
Honey IV A sweet honey with a lush aroma that attracts wild Pokémon when it is used in tall grass, in caves, or elsewhere.
Growth Mulch
Growth Mulch IV A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Damp Mulch
Damp Mulch IV A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Stable Mulch
Stable Mulch IV A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Gooey Mulch
Gooey Mulch IV A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Rare Bone
Rare Bone IV A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.
Odd Keystone
Odd Keystone IV A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally.
Pretty Wing
Pretty Wing V Though this feather is beautiful, it's just a regular feather and has no effect.
Pass Orb
Pass Orb V A mysterious orb containing the power of the Unova region, to be used when generating Pass Power.
Balm Mushroom
Balm Mushroom V A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.
Note: Formatted as BalmMushroom in Generation V.
Big Nugget
Big Nugget V A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Pearl String
Pearl String V Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.
Comet Shard
Comet Shard V A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.
Relic Copper
Relic Copper V A copper coin used by an ancient civilization about 3,000 years ago.
Relic Silver
Relic Silver V A silver coin used by an ancient civilization about 3,000 years ago.
Relic Gold
Relic Gold V A gold coin used by an ancient civilization about 3,000 years ago.
Relic Vase
Relic Vase V A fragile vase made by an ancient civilization about 3,000 years ago.
Relic Band
Relic Band V A heavy bracelet made by an ancient civilization about 3,000 years ago.
Relic Statue
Relic Statue V A stone figurine made by an ancient civilization about 3,000 years ago.
Relic Crown
Relic Crown V A heavy crown made by an ancient civilization about 3,000 years ago.
Rich Mulch
Rich Mulch VI A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Surprise Mulch
Surprise Mulch VI A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Boost Mulch
Boost Mulch VI A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Amaze Mulch
Amaze Mulch VI A fertilizer for growing Berries. However, it appears to be unsuitable for the soil in the Hoenn region and has no effect.
Discount Coupon
Discount Coupon VI This special coupon allows you to buy items at a discount when you are shopping at a boutique.
Strange Souvenir
Strange Souvenir VI An ornament depicting a mysterious Pokémon that has been venerated as a guardian deity for an extremely long time in the Alola region.
Bottle Cap
Bottle Cap VII A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one.
Gold Bottle Cap
Gold Bottle Cap VII A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one.
Festival Ticket
Festival Ticket VII A ticket that allows you to host a mission in Festival Plaza.
Red Nectar
Red Nectar VII A flower nectar obtained at Ula'ula Meadow. It changes the form of certain species of Pokémon.
Yellow Nectar
Yellow Nectar VII A flower nectar obtained at Melemele Meadow. It changes the form of certain species of Pokémon.
Pink Nectar
Pink Nectar VII A flower nectar obtained from the flowering shrubs on Royal Avenue. It changes the form of certain species of Pokémon.
Purple Nectar
Purple Nectar VII A flower nectar obtained at Poni Meadow. It changes the form of certain species of Pokémon.
Stretchy Spring
Stretchy Spring VII A thin small spring. It's totally stretched out, and what it's used for is unknown.
Chalky Stone
Chalky Stone VII A small whitish stone picked up at the edge of the road.
Marble
Marble VII A round glass marble. You can see colored glass inside the transparent marble.
Lone Earring
Lone Earring VII A single earring that somebody dropped.
Beach Glass
Beach Glass VII A piece of colored glass. Waves have rounded its edges. It's slightly rough to the touch.
Polished Mud Ball
Polished Mud Ball VII A ball made of mud. It had been polished for such a long time that the surface is very shiny.
Tropical Shell
Tropical Shell VII A beautiful white shell that may have drifted from a sea in a warm region.
Leaf Letter
Leaf Letter VII A letter written on a leaf. Something is written using Pikachu's footprints.
Leaf Letter
Leaf Letter VII A letter written on a leaf. Something is written using Eevee's footprints.
Small Bouquet
Small Bouquet VII A small bouquet that was made with heart and soul for a single Trainer.
Lure
Lure VII A glass bottle of perfume that makes rare Pokémon more likely to appear.
Super Lure
Super Lure VII A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer than a Lure.
Max Lure
Max Lure VII A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer than a Super Lure.

Evolution stones

Evolution stones are items that, when used on a Pokémon, can cause it to evolve. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, they are stored in the Power-Up Pocket.

Icon Name Gen. Description
Moon Stone
Moon Stone I A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.
Fire Stone
Fire Stone I A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.
Thunder Stone
Thunder Stone I A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.
Note: Formatted as Thunderstone prior to Generation VI.
Water Stone
Water Stone I A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.
Leaf Stone
Leaf Stone I A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.
Sun Stone
Sun Stone II A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.
Shiny Stone
Shiny Stone IV A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.
Dusk Stone
Dusk Stone IV A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.
Dawn Stone
Dawn Stone IV A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.
Ice Stone
Ice Stone VII A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern.

Fossils

Fossils are items that can be revived into Pokémon. In the Generation I and III games, Fossils are considered Key Items.

Icon Name Gen. Description
Helix Fossil
Helix Fossil I A fossil from a prehistoric Pokémon that once lived in the sea. It might be a piece of a seashell.
Dome Fossil
Dome Fossil I A fossil from a prehistoric Pokémon that once lived in the sea. It could be a shell or carapace.
Old Amber
Old Amber I A piece of amber that still contains the genetic material of an ancient Pokémon. It's clear with a tawny, reddish tint.
Root Fossil
Root Fossil III A fossil from a prehistoric Pokémon that once lived in the sea. It looks as if it could be part of a plant's root.
Claw Fossil
Claw Fossil III A fossil from a prehistoric Pokémon that once lived in the sea. It appears to be a fragment of a claw.
Armor Fossil
Armor Fossil IV A fossil from a prehistoric Pokémon that once lived on the land. It looks to be from some kind of protective collar.
Skull Fossil
Skull Fossil IV A fossil from a prehistoric Pokémon that once lived on the land. It appears as though it's part of a head.
Cover Fossil
Cover Fossil V A fossil from a prehistoric Pokémon that once lived in the sea. It appears as though it could be part of its back.
Plume Fossil
Plume Fossil V A fossil from a prehistoric Pokémon that once lived in the sky. It looks as if it could come from part of its wing.
Jaw Fossil
Jaw Fossil VI A fossil from a prehistoric Pokémon that once lived on the land. It looks as if it could be a piece of a large jaw.
Sail Fossil
Sail Fossil VI A fossil from a prehistoric Pokémon that once lived on the land. It looks like the impression from a skin sail.

Apricorns

Apricorns are fruits that can be made into Poké Balls or blended into juice. In Pokémon HeartGold and SoulSilver, they are contained in the Apricorn Box.

Icon Name Gen. Description
Red Apricorn
Red Apricorn II A red Apricorn. It assails your nostrils.
Blue Apricorn
Blue Apricorn II A blue Apricorn. It smells a bit like grass.
Note: Formatted as Blu Apricorn prior to Generation VI.
Yellow Apricorn
Yellow Apricorn II A yellow Apricorn. It has an invigorating scent.
Note: Formatted as Ylw Apricorn prior to Generation VI.
Green Apricorn
Green Apricorn II A green Apricorn. It has a mysterious, aromatic scent.
Note: Formatted as Grn Apricorn prior to Generation VI.
Pink Apricorn
Pink Apricorn II A pink Apricorn. It has a nice, sweet scent.
Note: Formatted as Pnk Apricorn prior to Generation VI.
White Apricorn
White Apricorn II A white Apricorn. It doesn't smell like anything.
Note: Formatted as Wht Apricorn prior to Generation VI.
Black Apricorn
Black Apricorn II A black Apricorn. It has a scent beyond one's experience.
Note: Formatted as Blk Apricorn prior to Generation VI.

Data Cards

Data Cards are items that can be purchased to view records in the Pokéathlon in Pokémon HeartGold and SoulSilver.

Icon Name Gen. Description
Data Card 01
Data Card 01 IV It holds Pokéathlon records. It is a card that shows how many victories you have had in the Pokéathlon.
Data Card 02
Data Card 02 IV It holds Pokéathlon records. It is a card that shows how many losses you have had in the Pokéathlon.
Data Card 03
Data Card 03 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon dashed in the Pokéathlon.
Data Card 04
Data Card 04 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon jumped in the Pokéathlon.
Data Card 05
Data Card 05 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Hurdle Dash.
Data Card 06
Data Card 06 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Relay Run.
Data Card 07
Data Card 07 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Pennant Capture.
Data Card 08
Data Card 08 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Block Smash.
Data Card 09
Data Card 09 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Disc Catch.
Data Card 10
Data Card 10 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Snow Throw.
Data Card 11
Data Card 11 IV It holds Pokéathlon records. It is a card that shows how many points your Pokémon scored in the Pokéathlon.
Data Card 12
Data Card 12 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon failed in the Pokéathlon.
Data Card 13
Data Card 13 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon impeded themselves.
Data Card 14
Data Card 14 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon tackled in the Pokéathlon.
Data Card 15
Data Card 15 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon fell down in the Pokéathlon.
Data Card 16
Data Card 16 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Ring Drop.
Data Card 17
Data Card 17 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Lamp Jump.
Data Card 18
Data Card 18 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Circle Push.
Data Card 19
Data Card 19 IV It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon wins you have had.
Data Card 20
Data Card 20 IV It holds Pokéathlon records. It is a card that shows how many Link Pokéathlon losses you have had.
Data Card 21
Data Card 21 IV It holds Pokéathlon records. It is a card that shows how many times you have won a Pokéathlon event.
Data Card 22
Data Card 22 IV It holds Pokéathlon records. It is a card that shows how many times you have lost a Pokéathlon event.
Data Card 23
Data Card 23 IV It holds Pokéathlon records. It is a card that shows how many times you switched Pokémon in the Pokéathlon.
Data Card 24
Data Card 24 IV It holds Pokéathlon records. It is a card that shows how many times you won the Pokéathlon's Goal Roll.
Data Card 25
Data Card 25 IV It holds Pokéathlon records. It is a card that shows how many times your Pokémon won individual prizes.
Data Card 26
Data Card 26 IV It holds Pokéathlon records. It is a card that shows how many times you instructed your Pokémon.
Data Card 27
Data Card 27 IV It holds Pokéathlon records. It is a card that shows how much time you spent participating in the Pokéathlon.

Battle Items

Battle items are items that increase a Pokémon's stats temporarily in battle. In the Generation IV games, they are contained in the Battle Items Pocket. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, they are instead stored in the Battle Pocket.

Icon Name Gen. Description
Guard Spec.
Guard Spec. I An item that prevents stat reduction among the Trainer's party Pokémon for five turns after it is used in battle.
Dire Hit
Dire Hit I An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn.
X Attack
X Attack I An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Defense
X Defense I An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Note: Formatted as X Defend prior to Generation VI.
X Speed
X Speed I An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Accuracy
X Accuracy I An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
X Sp. Atk
X Sp. Atk I An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Note: Formatted as X Special prior to Generation VI.
Poké Doll
Poké Doll I A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Fluffy Tail
Fluffy Tail III A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
X Sp. Def
X Sp. Def IV An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Poké Toy
Poké Toy V A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Dire Hit 2
Dire Hit 2 V It can be used many times to raise the critical-hit ratio of one Pokémon. It wears off if the Pokémon is withdrawn.
X Speed 2
X Speed 2 V It sharply raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Sp. Atk 2
X Sp. Atk 2 V It sharply raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Note: Formatted as X Special 2 in Generation V.
X Sp. Def 2
X Sp. Def 2 V It sharply raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Defense 2
X Defense 2 V It sharply raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Note: Formatted as X Defend 3 in Generation V.
X Attack 2
X Attack 2 V It sharply raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Accuracy 2
X Accuracy 2 V It sharply raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Speed 3
X Speed 3 V It drastically raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Sp. Atk 3
X Sp. Atk 3 V It drastically raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Note: Formatted as X Special 3 in Generation V.
X Sp. Def 3
X Sp. Def 3 V It drastically raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Defense 3
X Defense 3 V It drastically raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Note: Formatted as X Defend 3 in Generation V.
X Attack 3
X Attack 3 V It drastically raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Accuracy 3
X Accuracy 3 V It drastically raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
X Speed 6
X Speed 6 V It raises the Speed stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn.
X Sp. Atk 6
X Sp. Atk 6 V It raises the Sp. Atk stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn.
Note: Formatted as X Special 6 in Generation V.
X Sp. Def 6
X Sp. Def 6 V It raises the Sp. Def stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn.
X Defense 6
X Defense 6 V It raises the Defense stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn.
Note: Formatted as X Defend 6 in Generation V.
X Attack 6
X Attack 6 V It raises the Attack stat of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn.
X Accuracy 6
X Accuracy 6 V It raises the accuracy of a Pokémon in battle immensely. It wears off if the Pokémon is withdrawn.
Ability Urge
Ability Urge V When used, it activates the Ability of an ally Pokémon.
Item Drop
Item Drop V When used, it causes an ally Pokémon to drop a held item.
Item Urge
Item Urge V When used, it causes an ally Pokémon to use its held item.
Reset Urge
Reset Urge V When used, it restores any stat changes of an ally Pokémon.
Dire Hit 3
Dire Hit 3 V It can be used many times to greatly raise a Pokémon's critical-hit ratio. It wears off if the Pokémon is withdrawn.

Poké Balls

Poké Balls are items used for catching Pokémon. In the Generation II, III, and IV games, they are contained in the Poké Balls Pocket. In the Generation V games, they are indicated by an icon in the Bag interface. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the available Poké Balls are stored in the Catching Pocket.

Icon Name Gen. Description
Master Ball
Master Ball I The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.
Ultra Ball
Ultra Ball I An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.
Great Ball
Great Ball I A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball.
Poké Ball
Poké Ball I A device for catching wild Pokémon. It's thrown like a ball at a Pokémon, comfortably encapsulating its target.
Safari Ball
Safari Ball I A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.
Fast Ball
Fast Ball II A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.
Level Ball
Level Ball II A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.
Lure Ball
Lure Ball II A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing.
Heavy Ball
Heavy Ball II A Poké Ball that is better than usual at catching very heavy Pokémon.
Love Ball
Love Ball II A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.
Friend Ball
Friend Ball II A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.
Moon Ball
Moon Ball II A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.
Sport Ball
Sport Ball II A special Poké Ball that is used during the Bug-Catching Contest.
Note: Called Park Ball in Generation II.
Net Ball
Net Ball III A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Dive Ball
Dive Ball III A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.
Nest Ball
Nest Ball III A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.
Repeat Ball
Repeat Ball III A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.
Timer Ball
Timer Ball III A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.
Luxury Ball
Luxury Ball III A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.
Premier Ball
Premier Ball III A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.
Dusk Ball
Dusk Ball IV A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places such as caves.
Heal Ball
Heal Ball IV A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.
Quick Ball
Quick Ball IV A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.
Cherish Ball
Cherish Ball IV A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort.
Park Ball
Park Ball IV A special Poké Ball for the Pal Park.
Dream Ball
Dream Ball V A special Poké Ball that appears in your Bag out of nowhere in the Entree Forest. It can catch any Pokémon.
Beast Ball
Beast Ball VII A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.

Mail

Mail is an item given to a Pokémon to communicate with others. In the Generation IV games, they are contained in the Mail Pocket. In the Generation V games, they are indicated by an icon in the Bag interface.

Icon Name Gen. Description
Flower Mail
Flower Mail II Flower-print MAIL. (HOLD)
Surf Mail
Surf Mail II LAPRAS-print MAIL. (HOLD)
Litebluemail
Litebluemail II DRATINI-print MAIL. (HOLD)
Portraitmail
Portraitmail II MAIL featuring the holder's likeness.
Lovely Mail
Lovely Mail II Heart-print MAIL. (HOLD)
Eon Mail
Eon Mail II EEVEE-print MAIL. (HOLD)
Morph Mail
Morph Mail II DITTO-print MAIL. (HOLD)
Bluesky Mail
Bluesky Mail II Sky-print MAIL. (HOLD)
Music Mail
Music Mail II NATU-print MAIL. (HOLD)
Mirage Mail
Mirage Mail II MEW-print MAIL. (HOLD)
Orange Mail
Orange Mail III A ZIGZAGOON-print MAIL to be held by a POKéMON.
Harbor Mail
Harbor Mail III A WINGULL-print MAIL to be held by a POKéMON.
Glitter Mail
Glitter Mail III A PIKACHU-print MAIL to be held by a POKéMON.
Mech Mail
Mech Mail III A MAGNEMITE-print MAIL to be held by a POKéMON.
Wood Mail
Wood Mail III A SLAKOTH-print MAIL to be held by a POKéMON.
Wave Mail
Wave Mail III A WAILMER-print MAIL to be held by a POKéMON.
Bead Mail
Bead Mail III MAIL featuring a sketch of the holding POKéMON.
Shadow Mail
Shadow Mail III A DUSKULL-print MAIL to be held by a POKéMON.
Tropic Mail
Tropic Mail III A BELLOSSOM-print MAIL to be held by a POKéMON.
Dream Mail
Dream Mail III MAIL featuring a sketch of the holding POKéMON.
Fab Mail
Fab Mail III A gorgeous-print MAIL to be held by a POKéMON.
Retro Mail
Retro Mail III MAIL featuring the drawings of three POKéMON.
Grass Mail
Grass Mail IV Stationery featuring a print of a refreshingly green field. Let a Pokémon hold it for delivery.
Flame Mail
Flame Mail IV Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.
Bubble Mail
Bubble Mail IV Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.
Bloom Mail
Bloom Mail IV Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.
Tunnel Mail
Tunnel Mail IV Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery.
Steel Mail
Steel Mail IV Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.
Heart Mail
Heart Mail IV Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.
Snow Mail
Snow Mail IV Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.
Space Mail
Space Mail IV Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.
Air Mail
Air Mail IV Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.
Mosaic Mail
Mosaic Mail IV Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery.
Brick Mail
Brick Mail IV Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery.
Greet Mail
Greet Mail V Stationery designed to be easy to use when writing someone for the first time. Have a Pokémon hold it for delivery.
Favored Mail
Favored Mail V Stationery designed to make it easier to write about your favorite things. Have a Pokémon hold it for delivery.
RSVP Mail
RSVP Mail V Stationery designed to allow you to extend an invitation to the recipient. Have a Pokémon hold it for delivery.
Thanks Mail
Thanks Mail V Stationery designed to make it easy for you to express thanks. Have a Pokémon hold it for delivery.
Inquiry Mail
Inquiry Mail V Stationery designed to make it easier to pose a question about something. Have a Pokémon hold it for delivery.
Like Mail
Like Mail V Stationery designed to allow you to recommend something to the reader. Have a Pokémon hold it for delivery.
Reply Mail
Reply Mail V Stationery designed to make it easy to respond to a letter you received. Have a Pokémon hold it for delivery.
Bridge Mail S
Bridge Mail S V Stationery featuring an illustration of a bridge that seems to pierce the sky. Have a Pokémon hold it for delivery.
Note: Formatted as BridgeMail S in Generation V.
Bridge Mail D
Bridge Mail D V Stationery featuring an illustration of a bright-red drawbridge. Have a Pokémon hold it for delivery.
Note: Formatted as BridgeMail D in Generation V.
Bridge Mail T
Bridge Mail T V Stationery featuring an illustration of a high-tension steel suspension bridge. Have a Pokémon hold it for delivery.
Note: Formatted as BridgeMail T in Generation V.
Bridge Mail V
Bridge Mail V V Stationery featuring an illustration of a vintage-looking brick bridge. Have a Pokémon hold it for delivery.
Note: Formatted as BridgeMail V in Generation V.
Bridge Mail M
Bridge Mail M V Stationery featuring an illustration of a majestically arched bridge. Have a Pokémon hold it for delivery.
Note: Formatted as BridgeMail M in Generation V.

Medicine Pocket

Medicine is a type of item that can heal various afflictions of a Pokémon. Beginning in the Generation IV games, they are contained in the Medicine Pocket. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the PP Up and PP Max are instead stored in the Power-Up Pocket, while the Rare Candy is instead stored in the Candy Jar.

Icon Name Gen. Description
Potion
Potion I A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon.
Antidote
Antidote I A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon.
Burn Heal
Burn Heal I A spray-type medicine for treating burns. It can be used to heal a single Pokémon suffering from a burn.
Ice Heal
Ice Heal I A spray-type medicine for treating freezing. It can be used to thaw out a single Pokémon that has been frozen solid.
Awakening
Awakening I A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep.
Paralyze Heal
Paralyze Heal I A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed.
Note: Called Parlyz Heal prior to Generation VI.
Full Restore
Full Restore I A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.
Max Potion
Max Potion I A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon.
Hyper Potion
Hyper Potion I A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single Pokémon.
Super Potion
Super Potion I A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon.
Full Heal
Full Heal I A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon.
Revive
Revive I A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon's max HP.
Max Revive
Max Revive I A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon's max HP.
Fresh Water
Fresh Water I Water with high mineral content. It can be used to restore 30 HP to a single Pokémon.
Soda Pop
Soda Pop I A highly carbonated soda drink. It can be used to restore 50 HP to a single Pokémon.
Lemonade
Lemonade I A very sweet and refreshing drink. It can be used to restore 70 HP to a single Pokémon.
Ether
Ether I This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon.
Max Ether
Max Ether I This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon.
Elixir
Elixir I This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon.
Note: Misspelled Elixer prior to Generation III.
Max Elixir
Max Elixir I This medicine can be used to fully restore the PP of all of the moves that have been learned by a Pokémon.
Note: Misspelled Max Elixer prior to Generation III.
HP Up
HP Up I A nutritious drink for Pokémon. When consumed, it raises the base HP of a single Pokémon.
Protein
Protein I A nutritious drink for Pokémon. When consumed, it raises the base Attack stat of a single Pokémon.
Iron
Iron I A nutritious drink for Pokémon. When consumed, it raises the base Defense stat of a single Pokémon.
Carbos
Carbos I A nutritious drink for Pokémon. When consumed, it raises the base Speed stat of a single Pokémon.
Calcium
Calcium I A nutritious drink for Pokémon. When consumed, it raises the base Sp. Atk stat of a single Pokémon.
Rare Candy
Rare Candy I A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.
PP Up
PP Up I A medicine that slightly raises the maximum PP of a single selected move that has been learned by a Pokémon.
Moomoo Milk
Moomoo Milk II A bottle of highly nutritious milk. When consumed, it restores up to 100 HP to an injured Pokémon.
Energy Powder
Energy Powder II A very bitter medicinal powder. When consumed, it restores up to 60 HP to an injured Pokémon.
Note: Formatted EnergyPowder prior to Generation VI.
Energy Root
Energy Root II An extremely bitter medicinal root. When consumed, it restores up to 120 HP to an injured Pokémon.
Heal Powder
Heal Powder II A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon.
Revival Herb
Revival Herb II A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its maximum HP.
Berry Juice
Berry Juice II A 100 percent pure juice made of Berries. When consumed, it restores 20 HP to an injured Pokémon.
Sacred Ash
Sacred Ash II This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their maximum HP.
Rage Candy Bar
Rage Candy Bar II Mahogany Town's famous candy. It can be used once to heal all the status conditions of a Pokémon.
Note: Formatted as RageCandyBar prior to Generation VI.
Lava Cookie
Lava Cookie III Lavaridge Town's local specialty. It can be used once to heal all the status conditions of a Pokémon.
Zinc
Zinc III A nutritious drink for Pokémon. When consumed, it raises the base Sp. Def stat of a single Pokémon.
PP Max
PP Max III A medicine that optimally raises the maximum PP of a single selected move that has been learned by a Pokémon.
Blue Flute
Blue Flute III A flute made from blue glass. It awakens sleeping Pokémon.
Yellow Flute
Yellow Flute III A flute made from yellow glass. It snaps Pokémon out of confusion.
Red Flute
Red Flute III A flute made from red glass. It snaps Pokémon out of infatuation.
Old Gateau
Old Gateau IV The Old Chateau's hidden specialty. It can be used once to heal all the status conditions of a Pokémon.
Sweet Heart
Sweet Heart V A piece of cloyingly sweet chocolate. When consumed, it restores 20 HP to an injured Pokémon.
Health Wing
Health Wing V An item for use on a Pokémon. It slightly increases the base HP of a single Pokémon.
Muscle Wing
Muscle Wing V An item for use on a Pokémon. It slightly increases the base Attack stat of a single Pokémon.
Resist Wing
Resist Wing V An item for use on a Pokémon. It slightly increases the base Defense stat of a single Pokémon.
Genius Wing
Genius Wing V An item for use on a Pokémon. It slightly increases the base Sp. Atk stat of a single Pokémon.
Clever Wing
Clever Wing V An item for use on a Pokémon. It slightly increases the base Sp. Def stat of a single Pokémon.
Swift Wing
Swift Wing V An item for use on a Pokémon. It slightly increases the base Speed stat of a single Pokémon.
Casteliacone
Casteliacone V Castelia City's specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon.
Ability Capsule
Ability Capsule VI A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.
Lumiose Galette
Lumiose Galette VI A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon.
Shalour Sable
Shalour Sable VI The Kalos region's famous shortbread. It can be used to heal all the status conditions of a single Pokémon.
Big Malasada
Big Malasada VII The Alola region's local specialty—fried bread. It can be used once to heal all the status conditions of a Pokémon.
Pewter Crunchies
Pewter Crunchies VII Pewter City's famous crunchy snack. They can be used to heal all status conditions of a single Pokémon.

Candy Jar

Candy are items that can be used to increase a Pokémon's stats in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. They are contained in the Candy Jar.

Icon Name Gen. Description
Health Candy
Health Candy VII A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's HP.
Mighty Candy
Mighty Candy VII A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Attack stat.
Tough Candy
Tough Candy VII A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Defense stat.
Smart Candy
Smart Candy VII A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Sp. Atk stat.
Courage Candy
Courage Candy VII A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Sp. Def stat.
Quick Candy
Quick Candy VII A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon's Speed stat.
Health Candy L
Health Candy L VII A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon's HP.
Mighty Candy L
Mighty Candy L VII A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon's Attack stat.
Tough Candy L
Tough Candy L VII A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon's Defense stat.
Smart Candy L
Smart Candy L VII A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon's Sp. Atk stat.
Courage Candy L
Courage Candy L VII A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon's Sp. Def stat.
Quick Candy L
Quick Candy L VII A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon's Speed stat.
Health Candy XL
Health Candy XL VII A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon's HP.
Mighty Candy XL
Mighty Candy XL VII A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon's Attack stat.
Tough Candy XL
Tough Candy XL VII A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon's Defense stat.
Smart Candy XL
Smart Candy XL VII A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon's Sp. Atk stat.
Courage Candy XL
Courage Candy XL VII A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon's Sp. Def stat.
Quick Candy XL
Quick Candy XL VII A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon's Speed stat.
Bulbasaur Candy
Bulbasaur Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Charmander Candy
Charmander Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Squirtle Candy
Squirtle Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Caterpie Candy
Caterpie Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Weedle Candy
Weedle Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Pidgey Candy
Pidgey Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Rattata Candy
Rattata Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Spearow Candy
Spearow Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Ekans Candy
Ekans Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Pikachu Candy
Pikachu Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Sandshrew Candy
Sandshrew Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Nidoran♀ Candy
Nidoran♀ Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Nidoran♂ Candy
Nidoran♂ Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Clefairy Candy
Clefairy Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Vulpix Candy
Vulpix Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Jigglypuff Candy
Jigglypuff Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Zubat Candy
Zubat Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Oddish Candy
Oddish Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Paras Candy
Paras Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Venonat Candy
Venonat Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Diglett Candy
Diglett Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Meowth Candy
Meowth Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Psyduck Candy
Psyduck Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Mankey Candy
Mankey Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Growlithe Candy
Growlithe Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Poliwag Candy
Poliwag Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Abra Candy
Abra Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Machop Candy
Machop Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Bellsprout Candy
Bellsprout Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Tentacool Candy
Tentacool Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Geodude Candy
Geodude Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Ponyta Candy
Ponyta Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Slowpoke Candy
Slowpoke Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Magnemite Candy
Magnemite Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Farfetch'd Candy
Farfetch'd Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Doduo Candy
Doduo Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Seel Candy
Seel Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Grimer Candy
Grimer Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Shellder Candy
Shellder Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Gastly Candy
Gastly Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Onix Candy
Onix Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Drowzee Candy
Drowzee Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Krabby Candy
Krabby Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Voltorb Candy
Voltorb Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Exeggcute Candy
Exeggcute Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Cubone Candy
Cubone Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Hitmonlee Candy
Hitmonlee Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Hitmonchan Candy
Hitmonchan Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Lickitung Candy
Lickitung Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Koffing Candy
Koffing Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Rhyhorn Candy
Rhyhorn Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Chansey Candy
Chansey Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Tangela Candy
Tangela Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Kangaskhan Candy
Kangaskhan Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Horsea Candy
Horsea Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Goldeen Candy
Goldeen Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Staryu Candy
Staryu Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Mr. Mime Candy
Mr. Mime Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Scyther Candy
Scyther Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Jynx Candy
Jynx Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Electabuzz Candy
Electabuzz Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Pinsir Candy
Pinsir Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Tauros Candy
Tauros Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Magikarp Candy
Magikarp Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Lapras Candy
Lapras Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Ditto Candy
Ditto Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Eevee Candy
Eevee Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Porygon Candy
Porygon Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Omanyte Candy
Omanyte Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Kabuto Candy
Kabuto Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Aerodactyl Candy
Aerodactyl Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Snorlax Candy
Snorlax Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Articuno Candy
Articuno Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Zapdos Candy
Zapdos Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Moltres Candy
Moltres Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Dratini Candy
Dratini Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Mewtwo Candy
Mewtwo Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Mew Candy
Mew Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Meltan Candy
Meltan Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.
Magmar Candy
Magmar Candy VII A candy that is packed with energy. When given to certain Pokémon, it will increase all their stats at once.

TMs & HMs Pocket

TMs and HMs are items which when used, teach compatible Pokémon a move, providing a wider movepool for Pokémon to learn from. Beginning in the Generation II games, they are contained in the TMs & HMs Pocket. As HMs are not available in Pokémon Colosseum, XD, and the Generation VII games, it is known in those games as the TMs Pocket. In Pokémon FireRed, LeafGreen, Let's Go, Pikachu!, and Let's Go, Eevee!, they are instead stored in the TM Case.

TMs

Icon Name Gen. Description
TM01
TM01 I The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM02
TM02 I The target is taunted into a rage that allows it to use only attack moves for three turns.
TM03
TM03 I The user assists an ally by boosting the power of that ally's attack.
TM04
TM04 I The user switches places with a different Pokémon instantly, using telekinetic power.
TM05
TM05 I The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM06
TM06 I A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM07
TM07 I Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM08
TM08 I The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM09
TM09 I A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM10
TM10 I The user burrows into the ground, then attacks on the next turn.
TM11
TM11 I The user shoots a sinister flame at the target to inflict a burn.
TM12
TM12 I This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM13
TM13 I The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM14
TM14 I The user flies up into the sky and then strikes its target on the next turn.
TM15
TM15 I The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
TM16
TM16 I The user launches a weak jolt of electricity that paralyzes the target.
TM17
TM17 I The target is knocked away, and a different Pokémon is dragged out.
TM18
TM18 I After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM19
TM19 I The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM20
TM20 I The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM21
TM21 I The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals.
TM22
TM22 I Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM23
TM23 I The target is punched with an electrified fist. This may also leave the target with paralysis.
TM24
TM24 I The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM25
TM25 I The user charges at the target and may make it flinch.
TM26
TM26 I The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM27
TM27 I A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM28
TM28 I The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
TM29
TM29 I The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM30
TM30 I The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM31
TM31 I The target is punched with a fiery fist. This may also leave the target with a burn.
TM32
TM32 I The user damages opposing Pokémon by emitting a powerful flash.
TM33
TM33 I The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM34
TM34 I The target is attacked with a shock wave generated by the user's gaping mouth.
TM35
TM35 I The target is punched with an icy fist. This may also leave the target frozen.
TM36
TM36 I A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM37
TM37 I The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM38
TM38 I A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM39
TM39 I The Pokémon rampages and attacks for two to three turns. It then becomes confused.
TM40
TM40 I The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TM41
TM41 I The user sets off an earthquake that strikes every Pokémon around it.
TM42
TM42 I The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM43
TM43 I The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM44
TM44 I The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TM45
TM45 I In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM46
TM46 I The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM47
TM47 I The user attacks everything around it by swamping its surroundings with a giant wave.
TM48
TM48 I The target is attacked with a powerful beam. The user can't move on the next turn.
TM49
TM49 I The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TM50
TM50 I The user lands and rests its body. This move restores the user's HP by up to half of its max HP.
TM51
TM51 IV A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM52
TM52 IV Unsanitary sludge is hurled at the target. This may also poison the target.
TM53
TM53 IV A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM54
TM54 IV The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM55
TM55 IV The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM56
TM56 IV The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TM57
TM57 IV Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
TM58
TM58 IV The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TM59
TM59 IV The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM60
TM60 IV Using its tough and impressive horn, the user rams into the target with no letup.
TM61
TM61 IV The user shoots a sinister flame at the target to inflict a burn.
TM62
TM62 IV The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM63
TM63 IV This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
TM64
TM64 IV The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM65
TM65 IV The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66
TM66 IV The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM67
TM67 IV The user stabs the target with a sharp horn. The attack never misses.
TM68
TM68 IV The user charges at the target using every bit of its power. The user can't move on the next turn.
TM69
TM69 IV The user polishes its body to reduce drag. This can sharply raise the Speed stat.
TM70
TM70 IV This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
TM71
TM71 IV The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM72
TM72 IV After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73
TM73 IV The user launches a weak jolt of electricity that paralyzes the target.
TM74
TM74 IV The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
TM75
TM75 IV A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM76
TM76 IV The user flies up into the sky and then strikes its target on the next turn.
TM77
TM77 IV The user hypnotizes itself into copying any stat change made by the target.
TM78
TM78 IV The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
TM79
TM79 IV The user blows its cold breath on the target. This attack always results in a critical hit.
TM80
TM80 IV Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM81
TM81 IV The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82
TM82 IV The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM83
TM83 IV The target is infested and attacked for four to five turns. The target can't flee during this time.
TM84
TM84 IV The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM85
TM85 IV The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
TM86
TM86 IV The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87
TM87 IV The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88
TM88 IV While it is asleep, the user randomly uses one of the moves it knows.
TM89
TM89 IV After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90
TM90 IV The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91
TM91 IV The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TM92
TM92 IV The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM93
TM93 V The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM94
TM94 V The user attacks everything around it by swamping its surroundings with a giant wave.
TM95
TM95 V The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
TM96
TM96 VI This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM97
TM97 VI The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM98
TM98 VI The user charges at the target and may make it flinch.
TM99
TM99 VI The user damages opposing Pokémon by emitting a powerful flash.
TM100
TM100 VI The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

HMs

Icon Name Gen. Description
HM01
HM01 I The target is cut with a scythe or claw. This can also be used to cut down thin trees.
HM02
HM02 I The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.
HM03
HM03 I The user attacks everything around it by swamping its surroundings with a giant wave.
HM04
HM04 I The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
HM05
HM05 I The user charges at the target and may make it flinch. This can also be used to climb a waterfall.
HM06
HM06 II The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field.
HM07
HM07 II Diving on the first turn, the user floats up and attacks on the next turn.
HM08
HM08 III A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Berries Pocket

Berries are items that can be found and cultivated. Beginning in the Generation III games, they are contained in the Berries Pocket. In Pokémon FireRed and LeafGreen, they are instead stored in the Berry Pouch. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the available Berries are instead stored in the Catching Pocket.

Icon Name Gen. Description
PSNCureBerry
PSNCureBerry II A self-cure for poison. (HOLD)
PRZCureBerry
PRZCureBerry II A self-cure for paralysis. (HOLD)
Burnt Berry
Burnt Berry II A self-cure for freezing. (HOLD)
Ice Berry
Ice Berry II A self-heal for a burn. (HOLD)
Bitter Berry
Bitter Berry II A self-cure for confusion. (HOLD)
Mint Berry
Mint Berry II A self-awakening for sleep. (HOLD)
MiracleBerry
MiracleBerry II Cures all status problems. (HOLD)
MysteryBerry
MysteryBerry II A self-restore for PP. (HOLD)
Berry
Berry II A self-restore item. (10HP, HOLD)
Gold Berry
Gold Berry II A self-restore item. (30HP, HOLD)
Cheri Berry
Cheri Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle.
Chesto Berry
Chesto Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.
Pecha Berry
Pecha Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.
Rawst Berry
Rawst Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle.
Aspear Berry
Aspear Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle.
Leppa Berry
Leppa Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle.
Oran Berry
Oran Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.
Persim Berry
Persim Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle.
Lum Berry
Lum Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.
Sitrus Berry
Sitrus Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.
Figy Berry
Figy Berry III If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Wiki Berry
Wiki Berry III If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Mago Berry
Mago Berry III If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Aguav Berry
Aguav Berry III If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Iapapa Berry
Iapapa Berry III If held by a Pokémon, it restores the user's HP in a pinch, but it will cause confusion if the user hates the taste.
Razz Berry
Razz Berry III A Berry that makes it slightly easier to catch Pokémon when given to them.
Bluk Berry
Bluk Berry III Used to make Pokéblocks that will enhance your Beauty. Its blue flesh is sour when eaten.
Nanab Berry
Nanab Berry III A Berry that calms wild Pokémon you're trying to catch slightly when given to them.
Wepear Berry
Wepear Berry III Used to make Pokéblocks that will enhance your Cleverness. Its green flesh is bitter when eaten.
Pinap Berry
Pinap Berry III A Berry that makes you slightly more likely to get an item when it's given to Pokémon you're trying to catch.
Pomeg Berry
Pomeg Berry III A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base HP.
Kelpsy Berry
Kelpsy Berry III A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Attack.
Qualot Berry
Qualot Berry III A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Defense.
Hondew Berry
Hondew Berry III A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Atk.
Grepa Berry
Grepa Berry III A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Sp. Def.
Tamato Berry
Tamato Berry III A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its base Speed.
Cornn Berry
Cornn Berry III Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions.
Magost Berry
Magost Berry III Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions.
Rabuta Berry
Rabuta Berry III Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions.
Nomel Berry
Nomel Berry III Used to make Pokéblocks that will enhance your Toughness, this Berry is rare in other regions.
Spelon Berry
Spelon Berry III Used to make Pokéblocks that will enhance your Cuteness, this Berry is rare in other regions.
Pamtre Berry
Pamtre Berry III Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions.
Watmel Berry
Watmel Berry III Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions.
Durin Berry
Durin Berry III Used to make Pokéblocks that will enhance your Cleverness, this Berry is rare in other regions.
Belue Berry
Belue Berry III Used to make Pokéblocks that will enhance your Beauty, this Berry is rare in other regions.
Liechi Berry
Liechi Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it's in a pinch.
Ganlon Berry
Ganlon Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it's in a pinch.
Salac Berry
Salac Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it's in a pinch.
Petaya Berry
Petaya Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it's in a pinch.
Apicot Berry
Apicot Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it's in a pinch.
Lansat Berry
Lansat Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it's in a pinch.
Starf Berry
Starf Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it's in a pinch.
Enigma Berry
Enigma Berry III A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP.
Pumkin Berry
Pumkin Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Drash Berry
Drash Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Chilan Berry
Chilan Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Strib Berry
Strib Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Eggant Berry
Eggant Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Nutpea Berry
Nutpea Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Ginema Berry
Ginema Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Kuo Berry
Kuo Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Yago Berry
Yago Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Touga Berry
Touga Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Niniku Berry
Niniku Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Topo Berry
Topo Berry III POKéBLOCK ingredient. Plant in loamy soil to grow a mystery.
Occa Berry
Occa Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.
Passho Berry
Passho Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.
Wacan Berry
Wacan Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack.
Rindo Berry
Rindo Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.
Yache Berry
Yache Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.
Chople Berry
Chople Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.
Kebia Berry
Kebia Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.
Shuca Berry
Shuca Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.
Coba Berry
Coba Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.
Payapa Berry
Payapa Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.
Tanga Berry
Tanga Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack.
Charti Berry
Charti Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.
Kasib Berry
Kasib Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.
Haban Berry
Haban Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.
Colbur Berry
Colbur Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.
Babiri Berry
Babiri Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.
Chilan Berry
Chilan Berry IV If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.
Micle Berry
Micle Berry IV A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it's in a pinch.
Custap Berry
Custap Berry IV A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it's in a pinch.
Jaboca Berry
Jaboca Berry IV A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt.
Rowap Berry
Rowap Berry IV A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.
Roseli Berry
Roseli Berry VI If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.
Kee Berry
Kee Berry VI If held by a Pokémon, this Berry will increase the holder's Defense if it's hit with a physical move.
Maranga Berry
Maranga Berry VI If held by a Pokémon, this Berry will increase the holder's Sp. Def if it's hit with a special move.
Silver Razz Berry
Silver Razz Berry VII A Berry that makes it easier to catch Pokémon when given to them.
Golden Razz Berry
Golden Razz Berry VII A Berry that makes it drastically easier to catch Pokémon when given to them.
Silver Nanab Berry
Silver Nanab Berry VII A Berry that calms wild Pokémon you're trying to catch when given to them.
Golden Nanab Berry
Golden Nanab Berry VII A Berry that calms wild Pokémon you're trying to catch drastically when given to them.
Silver Pinap Berry
Silver Pinap Berry VII A Berry that makes you more likely to get an item when given to Pokémon you're trying to catch.
Golden Pinap Berry
Golden Pinap Berry VII A Berry that makes you drastically more likely to get an item when given to Pokémon you're trying to catch.

Key Items Pocket

Key Items are items that generally can only be obtained once in gameplay and cannot be traded between games. Beginning in the Generation II games, they are contained in the Key Items Pocket. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, they are stored in the main section of the Bag.

Icon Name Gen. Description
Exp. Share
Exp. Share I Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
Note: Called Exp.All in Generation I and formatted as Exp.Share in Generation II.
Town Map
Town Map I A very convenient map that can be viewed anytime. It even shows you your present location in the region.
Coin Case
Coin Case I A case for holding coins obtained at the Game Corner. It can hold up to 50,000 coins.
Old Rod
Old Rod I An old and beat-up fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Good Rod
Good Rod I A new, good-quality fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Super Rod
Super Rod I An awesome, high-tech fishing rod. Use it at any body of water to fish for wild aquatic Pokémon.
Bicycle
Bicycle I A folding Bike that enables a rider to get around much faster than with Running Shoes.
Note: Called Bike starting in Omega Ruby and Alpha Sapphire.
Bicycle
Bicycle I A folding Bike that enables a rider to get around much faster than with Running Shoes.
Note: Called Bike starting in Omega Ruby and Alpha Sapphire.
S.S. Ticket
S.S. Ticket I A ticket required for sailing on the ferry S.S. Aqua. It has a drawing of a ship on its front.
Ticket required for sailing on a ferry.
The ticket required to board the S.S. Anne. It has a drawing of a ship on it.
Parcel
Parcel I A parcel entrusted into your care. You're supposed to deliver it to your childhood friend who left Twinleaf Town.
A parcel to be delivered to Professor Oak from Viridian City's Poké Mart.
Note: Called Oak's Parcel prior to Generation IV.
Dowsing Machine
Dowsing Machine I A high-tech machine that shows the location of invisible items. It's attached to the head when in use.
Note: Called Itemfinder prior to Generation IV and formatted as Dowsing MCHN in HeartGold, SoulSilver, and Generation V.
Poké Flute
Poké Flute I A flute that can play with such a beautiful tone that even sleeping Pokémon find themselves woken up.
Secret Key
Secret Key I The key that unlocks the front door of the Pokémon Gym on Cinnabar Island. It has a red decoration.
Bike Voucher
Bike Voucher I A voucher for obtaining a bicycle from the BIKE SHOP.
Silph Scope
Silph Scope I A scope that lets you see what cannot usually be seen. It is made by Silph Co.
Card Key
Card Key I A card key that unlocks doors in Silph Co.'s head office in Saffron City.
Gold Teeth
Gold Teeth I A set of golden false teeth lost by the Safari Zone's warden. They make his smile sparkle.
Lift Key
Lift Key I A key that operates the elevator in the Team Rocket Hideout. It bears the Team Rocket logo.
Secret Potion
Secret Potion II A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.
Note: Formatted as SecretPotion prior to Generation VI.
Basement Key
Basement Key II A key that opens a door in the Goldenrod Tunnel.
Squirt Bottle
Squirt Bottle II A bottle used for watering plants in the Berry Pots.
Note: Formatted as SquirtBottle prior to Generation VI.
Red Scale
Red Scale II A scale from a red Gyarados. It glows red like a flame.
Lost Item
Lost Item II The Mime Jr. doll that was lost by the Copycat.
Pass
Pass II A pass required for riding the Magnet Train. It allows you to ride whenever and however much you'd like.
Card Key
Card Key II A card key that opens a shutter in the Radio Tower.
Machine Part
Machine Part II An important part of a machine that was stolen from the Power Plant.
Silver Wing
Silver Wing II A strange, silvery feather that sparkles.
Rainbow Wing
Rainbow Wing II A mystical rainbow feather that sparkles.
Mystery Egg
Mystery Egg II A mysterious Egg obtained from Mr. Pokémon. What is in the Egg is unknown.
Blue Card
Blue Card II A card to save points for the Buena's Password show.
Clear Bell
Clear Bell II A very old-fashioned bell that makes a gentle ringing sound.
GS Ball
GS Ball II The mysterious BALL.
Egg Ticket
Egg Ticket II May use at Goldenrod trade corner.
Contest Pass
Contest Pass III A pass required for entering Pokémon Contests. It has a drawing of an award ribbon on its front.
Mach Bike
Mach Bike III This folding Bike more than doubles your movement speed.
Acro Bike
Acro Bike III This folding Bike allows you to perform actions such as wheelies and bunny hops.
Wailmer Pail
Wailmer Pail III This is a tool for watering Berries you planted to make them grow more quickly.
Devon Parts
Devon Parts III A case that contains mechanical parts of some sort made by the Devon Corporation.
Note: Called Devon Goods in Generation III.
Soot Sack
Soot Sack III A sack used to gather and hold volcanic ash.
Basement Key
Basement Key III The key to New Mauville, which was constructed beneath Mauville City.
Pokéblock Case
Pokéblock Case III A case for holding POKéBLOCKS made with a BERRY BLENDER.
Letter
Letter III An extremely important letter to Steven from the president of Devon Corporation.
Eon Ticket
Eon Ticket III The ticket required for sailing on a ferry to the Southern Island. Does Norman, the Petalburg Gym Leader, know a secret?!
Scanner
Scanner III A device found inside Sea Mauville.
Go-Goggles
Go-Goggles III Nifty goggles to protect eyes from desert sandstorms.
Meteorite
Meteorite III A Meteorite originally found at Meteor Falls. You got it at Mt. Chimney.
Meteorite
Meteorite III A Meteorite that you got at Mt. Chimney. It gives off a faint glow.
Meteorite
Meteorite III A Meteorite that you got at Mt. Chimney. It continues to give off a faint glow and is slightly warm to the touch.
Meteorite
Meteorite III A Meteorite that you got at Mt. Chimney. Some sort of pattern has risen to the surface, and it's shining with seven colors of light.
Key to Room 1
Key to Room 1 III A key that opens a door inside Sea Mauville.
Note: Called Rm. 1 Key in Generation III.
Key to Room 2
Key to Room 2 III A key that opens a door inside Sea Mauville.
Note: Called Rm. 2 Key in Generation III.
Key to Room 4
Key to Room 4 III A key that opens a door inside Sea Mauville.
Note: Called Rm. 4 Key in Generation III.
Key to Room 6
Key to Room 6 III A key that opens a door inside Sea Mauville.
Note: Called Rm. 6 Key in Generation III.
Storage Key
Storage Key III A key that opens the storage hold inside Sea Mauville.
Devon Scope
Devon Scope III A special device made by Devon Corporation that signals the presence of any unseen Pokémon.
Vs. Seeker
Vs. Seeker III A device that indicates Trainers who want to battle. Its battery charges while you walk.
Note: Formatted as VS Seeker in Generation III.
Fame Checker
Fame Checker III Stores information on famous people for instant recall.
TM Case
TM Case III A convenient case that holds TMs and HMs.
Berry Pouch
Berry Pouch III A convenient container that holds BERRIES.
Teachy TV
Teachy TV III A TV set tuned to an advice program for TRAINERS.
Tri-Pass
Tri-Pass III A pass for ferries between ONE, TWO, and THREE ISLAND.
Rainbow Pass
Rainbow Pass III For ferries serving VERMILION and the SEVII ISLANDS.
Tea
Tea III Aromatic tea that has a slightly bitter taste. It soothes a dry throat.
MysticTicket
MysticTicket III A ticket required to board the ship to NAVEL ROCK.
AuroraTicket
AuroraTicket III A ticket required to board the ship to BIRTH ISLAND.
Powder Jar
Powder Jar III Stores BERRY POWDER made using a BERRY CRUSHER.
Ruby
Ruby III An exquisite, red-glowing gem that symbolizes passion.
Sapphire
Sapphire III A brilliant blue gem that symbolizes honesty.
Magma Emblem
Magma Emblem III A medal-like item in the same shape as TEAM MAGMA's mark.
Old Sea Map
Old Sea Map III A faded sea chart that shows the way to a certain island.
Jail Key
Jail Key III The key to the jail in PYRITE TOWN's POLICE STATION.
Elevator Key
Elevator Key III The key for the elevator in the PRE GYM.
Small Tablet
Small Tablet III A small stone tablet with inscriptions on the RELIC STONE.
F-Disk
F-Disk III The DISK for moving the UFO forward.
R-Disk
R-Disk III The DISK for moving the UFO to the right.
L-Disk
L-Disk III The DISK for moving the UFO to the left.
D-Disk
D-Disk III The DISK for moving the UFO down.
U-Disk
U-Disk III The DISK for moving the UFO up.
Subway Key
Subway Key III The operating key for THE UNDER's subway.
Maingate Key
Maingate Key III The key for opening the LAB's main gate.
Down St. Key
Down St. Key III The key for opening the LAB's underground door.
DNA Sample
DNA Sample III A DNA sample of some sort.
BAYLEEF's DNA sample.
QUILAVA's DNA sample.
CROCONAW's DNA sample.
SUDOWOODO's DNA sample.
MISDREAVUS's DNA sample.
MIGHTYENA's DNA sample.
RAIKOU's DNA sample.
ENTEI's DNA sample.
SUICUNE's DNA sample.
Data ROM
Data ROM III A memory device that may contain CIPHER's secrets.
Steel Teeth
Steel Teeth III An extremely tough set of false teeth made of steel.
Gear
Gear III A part from the WINDMILL.
Red ID Badge
Red ID Badge III The red badge that MIROR B. had.
Grn ID Badge
Grn ID Badge III The green badge that DAKIM had.
Blu ID Badge
Blu ID Badge III The blue badge that VENUS had.
Ylw ID Badge
Ylw ID Badge III The yellow badge that EIN had.
Ein File S
Ein File S III A report on SHADOW POKéMON.
Ein File H
Ein File H III A report on HYPER MODE.
Ein File C
Ein File C III A report on CELEBI.
Ein File P
Ein File P III A report on purifying POKéMON.
Cologne Case
Cologne Case III A case for carrying SCENTS that appeal to POKéMON.
Powerup Part
Powerup Part III A part to be delivered to NETT from PERR.
Ein File F
Ein File F III The final report on purifying POKéMON by EIN.
Safe Key
Safe Key III The key to the safe in the PARTS SHOP.
Bonsly Card
Bonsly Card III Take this to the receptionist to battle BONSLY.
Machine Part
Machine Part III A vital mechanical component needed by LILY.
Gonzap's Key
Gonzap's Key III A key obtained from GONZAP to open a treasure chest.
ID Card
ID Card III An item used for security checks at CIPHER buildings.
Music Disc
Music Disc III A plaintive love song by a pop star. It is a big seller.
System Lever
System Lever III A handle-shaped lever that controls a machine.
Mayor's Note
Mayor's Note III An important letter from the MAYOR to JUSTY.
Miror Radar
Miror Radar III A found device that senses MIROR B.'s presence.
Sun Shard
Sun Shard III An odd shard that makes EEVEE evolve into ESPEON.
Moon Shard
Moon Shard III An odd shard that makes EEVEE evolve into UMBREON.
Bonsly Photo
Bonsly Photo III The BINGO prize for winning using the BONSLY CARD.
Cry Analyzer
Cry Analyzer III A device that analyzes the cries of POKéMON.
Krane Memo 1
Krane Memo 1 III A memo written by KRANE about the SNAG SYSTEM.
Krane Memo 2
Krane Memo 2 III A memo written by KRANE about the AURA READER.
Krane Memo 3
Krane Memo 3 III A memo written by KRANE about the SNAG MACHINE.
Krane Memo 4
Krane Memo 4 III A memo written by KRANE on purifying SHADOW POKéMON.
Krane Memo 5
Krane Memo 5 III A memo written by KRANE about the PURIFY CHAMBER.
Voice Case 1
Voice Case 1 III A special case that contains the cry of a POKéMON.
Voice Case 2
Voice Case 2 III A special case that contains the cry of a POKéMON.
Voice Case 3
Voice Case 3 III A special case that contains the cry of a POKéMON.
Voice Case 4
Voice Case 4 III A special case that contains the cry of a POKéMON.
Voice Case 5
Voice Case 5 III A special case that contains the cry of a POKéMON.
Disc Case
Disc Case III A case for storing BATTLE CDs.
Explorer Kit
Explorer Kit IV A bag filled with convenient tools for exploring. It provides access to the Underground in the Sinnoh region.
Loot Sack
Loot Sack IV A sturdy, spacious bag that is used to carry any treasures or loot obtained in the coal mine.
Rule Book
Rule Book IV It lists the rules for holding battles. For Link Battles, you may choose which set of rules you wish to use.
Poké Radar
Poké Radar IV A tool that can search out Pokémon that are hiding in the tall grass. Its battery is recharged as you walk.
Point Card
Point Card IV A card that lists how many Battle Points you have earned.
Journal
Journal IV A notebook that keeps a day-to-day record of your adventure so far.
Seal Case
Seal Case IV A case for storing Seals that can be applied to the exteriors of Poké Balls.
Fashion Case
Fashion Case IV A lovely case to store colorful Props for your Pokémon to wear in a musical.
Seal Bag
Seal Bag IV A tiny bag that can hold 10 Seals for decorating Poké Balls.
Pal Pad
Pal Pad IV A convenient notepad that is used to register your friends and friend codes and keep a record of your gameplay.
Works Key
Works Key IV A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt.
Old Charm
Old Charm IV An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town.
Galactic Key
Galactic Key IV A card key for disengaging the security systems in the Galactic HQ. Losing it can result in punishment, apparently.
Red Chain
Red Chain IV A mythical chain that is said to link the Legendary Pokémon that created the Sinnoh region.
Sprayduck
Sprayduck IV A watering can shaped like a Psyduck. It helps promote the healthy growth of any Berries planted in good, soft soil.
Poffin Case
Poffin Case IV A case for storing Poffins cooked from Berries.
Suite Key
Suite Key IV A key to one of the suites at a certain luxury hotel by a lake. For some odd reason, it often disappears.
Oak's Letter
Oak's Letter IV A letter from Professor Oak. Written in it is a request for you to go to Route 224.
Lunar Wing
Lunar Wing IV A feather that glows like the moon. It's said to possess the power to dispel nightmares.
Member Card
Member Card IV A card needed for entering the inn in Canalave City. Oddly, the last date marked on it was 50 years ago.
Azure Flute
Azure Flute IV A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it.
Magma Stone
Magma Stone IV A stone formed by boulders melting in intensely hot magma, then hardening. Magma remains sealed inside it.
Coupon 1
Coupon 1 IV A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed.
Coupon 2
Coupon 2 IV A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed.
Coupon 3
Coupon 3 IV A coupon to be exchanged for a Pokémon Watch— Pokétch for short. Three coupons are needed.
Storage Key
Storage Key IV The key to Team Galactic's sinister warehouse located at the edge of Veilstone City.
Vs. Recorder
Vs. Recorder IV An amazing device that can record a battle between friends or the battles at certain special battle facilities.
Gracidea
Gracidea IV A flower sometimes bundled in bouquets to convey gratitude on special occasions, such as birthdays.
Secret Key
Secret Key IV A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door.
Apricorn Box
Apricorn Box IV A handy box where you can store up to 99 of each kind of Apricorn.
Unown Report
Unown Report IV A report of all the discovered kinds of Unown.
Berry Pots
Berry Pots IV Handy containers for cultivating Berries wherever you go.
Photo Album
Photo Album IV A nice photo album for storing all the photos taken along your adventure.
GB Sounds
GB Sounds IV A music player that allows you to listen to nostalgic songs. It's operated with the flip of a single switch.
Tidal Bell
Tidal Bell IV A very old-fashioned bell that makes a gentle ringing sound.
Jade Orb
Jade Orb IV A shiny green orb that is said to have a legend tied to it. It's known to have a deep connection with the Hoenn region.
Lock Capsule
Lock Capsule IV A sturdy Capsule that can only be opened with a special key.
Enigma Stone
Enigma Stone IV A crystal ball that was excavated from the ground. It's a very beautiful stone that is covered with bits of rock and earth.
Liberty Pass
Liberty Pass V A special pass to go to Liberty Garden. Board the ship in Castelia City.
Prop Case
Prop Case V A lovely case to store colorful Props for your Pokémon to wear in a musical.
Dragon Skull
Dragon Skull V A skull of a Pokémon that was said to have braved the angry waters to fly around the world.
Light Stone
Light Stone V Reshiram's body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero.
Dark Stone
Dark Stone V Zekrom's body was destroyed and changed into this stone. It is said to be waiting for the emergence of a hero.
Xtransceiver
Xtransceiver V A high-tech transceiver with a camera function. It allows up to four-way calls.
Xtransceiver
Xtransceiver V A high-tech transceiver with a camera function. It allows up to four-way calls.
God Stone
God Stone V A rare stone.
Note: Called ??? in English games.
Gram 1
Gram 1 V An important letter that Wingull delivers.
Gram 2
Gram 2 V An important letter that Wingull delivers.
Gram 3
Gram 3 V An important letter that Wingull delivers.
Medal Box
Medal Box V A box-shaped machine that stores Medals and Medal information.
DNA Splicers
DNA Splicers V A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
A splicer that separates Kyurem and a certain Pokémon when they have been fused.
Permit
Permit V A permit that is needed to enter the Nature Preserve. Not many know about it.
Oval Charm
Oval Charm V An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery.
Shiny Charm
Shiny Charm V A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.
Plasma Card
Plasma Card V A card key needed to enter the password inside the Plasma Frigate.
Grubby Hanky
Grubby Hanky V A handkerchief dropped by a regular at Café Warehouse. It smells faintly like a Pokémon.
Colress Machine
Colress Machine V A special device that wrings out the potential of Pokémon. It's an imperfect prototype.
Note: Formatted as Colress MCHN in Generation V.
Dropped Item
Dropped Item V The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a boy.
Dropped Item
Dropped Item V The Xtransceiver found at the Nimbasa City amusement park. It seems it belongs to a girl.
Reveal Glass
Reveal Glass V A looking glass that reveals the truth. It's a mysterious glass that returns a Pokémon to its original shape.
Holo Caster
Holo Caster VI A device that allows users to receive and view hologram clips at any time. It's also used to chat with others.
Holo Caster
Holo Caster VI A device that allows users to receive and view hologram clips at any time. It's also used to chat with others.
Prof's Letter
Prof's Letter VI A letter that Professor Sycamore wrote to your mother. A faint but pleasant perfume seems to cling to the paper.
Roller Skates
Roller Skates VI Attaches roller skates to the bottom of your shoes, allowing you to glide quickly around and perform tricks.
Sprinklotad
Sprinklotad VI A watering can shaped like a Lotad. It helps promote the healthy growth of any Berries planted in good, soft soil.
Power Plant Pass
Power Plant Pass VI This pass serves as an ID card for gaining access to the Power Plant that lies along Route 13.
Mega Ring
Mega Ring VI This ring contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle.
Intriguing Stone
Intriguing Stone VI A rather curious stone that might appear valuable to some. It's all in the eye of the beholder.
Common Stone
Common Stone VI A perfectly normal stone that might appear to be valuable to some. It's all in the eye of the beholder.
Elevator Key
Elevator Key VI A card key that activates the elevator in Lysandre Labs. It is emblazoned with Team Flare's logo.
TMV Pass
TMV Pass VI A commuter pass that allows the holder to ride the TMV between Lumiose City and Kiloude City at any time.
Honor of Kalos
Honor of Kalos VI A precious symbol that is awarded only to an individual who has done great things for the Kalos region.
Adventure Rules
Adventure Rules VI This book contains all the points a new Trainer needs to know on a journey. It was handmade by a kind friend.
Lens Case
Lens Case VI A rather chic-looking case for carrying contact lenses.
Travel Trunk
Travel Trunk VI A light and yet incredibly effective trunk, which can contain every last piece of clothing that can be bought.
Looker Ticket
Looker Ticket VI A ticket that was handmade by Looker. It's decorated with a liberal amount of glittery paint.
Mega Charm
Mega Charm VI This charm contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle.
Mega Glove
Mega Glove VI This glove contains an untold power that somehow enables Pokémon carrying Mega Stones to Mega Evolve in battle.
Pokéblock Kit
Pokéblock Kit VI A set containing a Berry Blender for making Pokéblocks and a Pokéblock Case for storing Pokéblocks.
Devon Scuba Gear
Devon Scuba Gear VI A device made by Devon Corporation that provides oxygen to users during the use of Dive.
Contest Costume
Contest Costume VI A very cool suit to be worn during the Contest Spectacular.
Contest Costume
Contest Costume VI A very cute dress to be worn during the Contest Spectacular.
Magma Suit
Magma Suit VI A suit made with the collective technological know-how of Team Magma. It can withstand any impact.
Aqua Suit
Aqua Suit VI A suit made with the collective technological know-how of Team Aqua. It can withstand any impact.
Pair of Tickets
Pair of Tickets VI Tickets for two to the astronomical show being held at the Mossdeep Space Center.
Mega Bracelet
Mega Bracelet VI This cuff contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mega Pendant
Mega Pendant VI This necklace contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mega Glasses
Mega Glasses VI These glasses contain an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mega Anchor
Mega Anchor VI This anchor contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mega Stickpin
Mega Stickpin VI This stickpin contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mega Tiara
Mega Tiara VI This tiara contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Mega Anklet
Mega Anklet VI This anklet contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Prison Bottle
Prison Bottle VI A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago.
Mega Cuff
Mega Cuff VI This bracelet contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.
Key Stone
Key Stone VI A stone filled with an unexplained power. It reacts to Mega Stones and makes Pokémon Mega Evolve.
Meteorite Shard
Meteorite Shard VI One of the fragments of a Meteorite from Granite Cave. It's faintly warm to the touch.
Eon Flute
Eon Flute VI A flute that can be used to summon Latios or Latias no matter where you are.
Makeup Bag
Makeup Bag VII A rather chic-looking case for carrying lipsticks.
Z-Ring
Z-Ring VII A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it.
Forage Bag
Forage Bag VII A bag to carry ingredients gathered during Mallow's trial in the jungle.
Fishing Rod
Fishing Rod VII A fishing rod made by Captain Lana. Cast a line over piles of underwater rocks to fish for wild aquatic Pokémon.
Professor's Mask
Professor's Mask VII The mask that belongs to The Masked Royal. This pro wrestler apparently sews his mask on a machine himself.
Sparkling Stone
Sparkling Stone VII A stone entrusted by a Pokémon that has been venerated as a guardian deity in the Alola region. There is said to be some secret in how it sparkles.
Zygarde Cube
Zygarde Cube VII An item to store Zygarde Cores and Cells. You can also use it to teach Zygarde moves.
Ride Pager
Ride Pager VII By entering certain numbers on this pager, you can summon Ride Pokémon in an instant.
Sun Flute
Sun Flute VII It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the sun.
Moon Flute
Moon Flute VII It is said that the tones it produces were offered up as an expression of gratitude to the Legendary Pokémon of the moon.
Enigmatic Card
Enigmatic Card VII A mysterious card. Written on it is a request for you to go to a guest room in an Akala motel on Route 8.
Z-Power Ring
Z-Power Ring VII A mysterious ring that enables Pokémon to use Z-Power. It requires both the willpower and the physical power of the Trainer wearing it.
Pink Petal
Pink Petal VII A pressed flower petal you receive from Mina during Mina's trial. The goal is to collect seven different kinds of petals.
Orange Petal
Orange Petal VII A pressed flower petal you receive from Ilima during Mina's trial. The goal is to collect seven different kinds of petals.
Blue Petal
Blue Petal VII A pressed flower petal you receive from Lana during Mina's trial. The goal is to collect seven different kinds of petals.
Red Petal
Red Petal VII A pressed flower petal you receive from Kiawe during Mina's trial. The goal is to collect seven different kinds of petals.
Green Petal
Green Petal VII A pressed flower petal you receive from Mallow during Mina's trial. The goal is to collect seven different kinds of petals.
Yellow Petal
Yellow Petal VII A pressed flower petal you receive from Sophocles during Mina's trial. The goal is to collect seven different kinds of petals.
Purple Petal
Purple Petal VII A pressed flower petal you receive from Nanu during Mina's trial. The goal is to collect seven different kinds of petals.
Rainbow Flower
Rainbow Flower VII A flower made of the petals you received from captains. It's proof that your growth has been recognized by them.
Surge Badge
Surge Badge VII A novelty badge that you can receive at the Kantonian Gym. Rumor has it that it imitates the Badge of a Gym somewhere.
N-Solarizer
N-Solarizer VII A machine to fuse Necrozma, which needs light, and Solgaleo.
A machine to separate Necrozma, which needed light, from Solgaleo.
N-Lunarizer
N-Lunarizer VII A machine to fuse Necrozma, which needs light, and Lunala.
A machine to separate Necrozma, which needed light, from Lunala.
Ilima's Normalium Z
Ilima's Normalium Z VII The Normalium Z you were entrusted with by Ilima. You were asked to place it on the pedestal at the back of Verdant Cavern.
Note: Formatted as Ilima Normalium Z in Let's Go, Pikachu! and Let's Go, Eevee!.
Left Poké Ball
Left Poké Ball VII A Poké Ball with a Pokémon that lost its Trainer inside. It seems to be from Ula'ula Island.
Autograph
Autograph VII The autograph you got from the Vermilion City Gym Leader, Lt. Surge. He wrote, "Good luck!"

Z-Crystals Pocket

Z-Crystals are items that can be used to perform Z-Moves. They are contained in the Z-Crystals Pocket.

Icon Name Gen. Description
Normalium Z
Normalium Z VII This is a crystallized form of Z-Power. It upgrades Normal-type moves to Z-Moves.
Normalium Z
Normalium Z VII It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves.
Firium Z
Firium Z VII This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves.
Firium Z
Firium Z VII It converts Z-Power into crystals that upgrade Fire-type moves to Fire-type Z-Moves.
Waterium Z
Waterium Z VII This is a crystallized form of Z-Power. It upgrades Water-type moves to Z-Moves.
Waterium Z
Waterium Z VII It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves.
Electrium Z
Electrium Z VII This is a crystallized form of Z-Power. It upgrades Electric-type moves to Z-Moves.
Electrium Z
Electrium Z VII It converts Z-Power into crystals that upgrade Electric-type moves to Electric-type Z-Moves.
Grassium Z
Grassium Z VII This is a crystallized form of Z-Power. It upgrades Grass-type moves to Z-Moves.
Grassium Z
Grassium Z VII It converts Z-Power into crystals that upgrade Grass-type moves to Grass-type Z-Moves.
Icium Z
Icium Z VII This is a crystallized form of Z-Power. It upgrades Ice-type moves to Z-Moves.
Icium Z
Icium Z VII It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves.
Fightinium Z
Fightinium Z VII This is a crystallized form of Z-Power. It upgrades Fighting-type moves to Z-Moves.
Fightinium Z
Fightinium Z VII It converts Z-Power into crystals that upgrade Fighting-type moves to Fighting-type Z-Moves.
Poisonium Z
Poisonium Z VII This is a crystallized form of Z-Power. It upgrades Poison-type moves to Z-Moves.
Poisonium Z
Poisonium Z VII It converts Z-Power into crystals that upgrade Poison-type moves to Poison-type Z-Moves.
Groundium Z
Groundium Z VII This is a crystallized form of Z-Power. It upgrades Ground-type moves to Z-Moves.
Groundium Z
Groundium Z VII It converts Z-Power into crystals that upgrade Ground-type moves to Ground-type Z-Moves.
Flyinium Z
Flyinium Z VII This is a crystallized form of Z-Power. It upgrades Flying-type moves to Z-Moves.
Flyinium Z
Flyinium Z VII It converts Z-Power into crystals that upgrade Flying-type moves to Flying-type Z-Moves.
Psychium Z
Psychium Z VII This is a crystallized form of Z-Power. It upgrades Psychic-type moves to Z-Moves.
Psychium Z
Psychium Z VII It converts Z-Power into crystals that upgrade Psychic-type moves to Psychic-type Z-Moves.
Buginium Z
Buginium Z VII This is a crystallized form of Z-Power. It upgrades Bug-type moves to Z-Moves.
Buginium Z
Buginium Z VII It converts Z-Power into crystals that upgrade Bug-type moves to Bug-type Z-Moves.
Rockium Z
Rockium Z VII This is a crystallized form of Z-Power. It upgrades Rock-type moves to Z-Moves.
Rockium Z
Rockium Z VII It converts Z-Power into crystals that upgrade Rock-type moves to Rock-type Z-Moves.
Ghostium Z
Ghostium Z VII This is a crystallized form of Z-Power. It upgrades Ghost-type moves to Z-Moves.
Ghostium Z
Ghostium Z VII It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves.
Dragonium Z
Dragonium Z VII This is a crystallized form of Z-Power. It upgrades Dragon-type moves to Z-Moves.
Dragonium Z
Dragonium Z VII It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves.
Darkinium Z
Darkinium Z VII This is a crystallized form of Z-Power. It upgrades Dark-type moves to Z-Moves.
Darkinium Z
Darkinium Z VII It converts Z-Power into crystals that upgrade Dark-type moves to Dark-type Z-Moves.
Steelium Z
Steelium Z VII This is a crystallized form of Z-Power. It upgrades Steel-type moves to Z-Moves.
Steelium Z
Steelium Z VII It converts Z-Power into crystals that upgrade Steel-type moves to Steel-type Z-Moves.
Fairium Z
Fairium Z VII This is a crystallized form of Z-Power. It upgrades Fairy-type moves to Z-Moves.
Fairium Z
Fairium Z VII It converts Z-Power into crystals that upgrade Fairy-type moves to Fairy-type Z-Moves.
Pikanium Z
Pikanium Z VII This is a crystallized form of Z-Power. It upgrades Pikachu's Volt Tackle to a Z-Move.
Pikanium Z
Pikanium Z VII It converts Z-Power into crystals that upgrade Pikachu's Volt Tackle to an exclusive Z-Move.
Decidium Z
Decidium Z VII This is a crystallized form of Z-Power. It upgrades Decidueye's Spirit Shackle to a Z-Move.
Decidium Z
Decidium Z VII It converts Z-Power into crystals that upgrade Decidueye's Spirit Shackle to an exclusive Z-Move.
Incinium Z
Incinium Z VII This is a crystallized form of Z-Power. It upgrades Incineroar's Darkest Lariat to a Z-Move.
Incinium Z
Incinium Z VII It converts Z-Power into crystals that upgrade Incineroar's Darkest Lariat to an exclusive Z-Move.
Primarium Z
Primarium Z VII This is a crystallized form of Z-Power. It upgrades Primarina's Sparkling Aria to a Z-Move.
Primarium Z
Primarium Z VII It converts Z-Power into crystals that upgrade Primarina's Sparkling Aria to an exclusive Z-Move.
Tapunium Z
Tapunium Z VII This is a crystallized form of Z-Power. It upgrades the tapu's Nature's Madness to a Z-Move.
Tapunium Z
Tapunium Z VII It converts Z-Power into crystals that upgrade the tapu's Nature's Madness to an exclusive Z-Move.
Marshadium Z
Marshadium Z VII This is a crystallized form of Z-Power. It upgrades Marshadow's Spectral Thief to a Z-Move.
Marshadium Z
Marshadium Z VII It converts Z-Power into crystals that upgrade Marshadow's Spectral Thief to an exclusive Z-Move.
Aloraichium Z
Aloraichium Z VII This is a crystallized form of Z-Power. It upgrades Alolan Raichu's Thunderbolt to a Z-Move.
Aloraichium Z
Aloraichium Z VII It converts Z-Power into crystals that upgrade Alolan Raichu's Thunderbolt to an exclusive Z-Move.
Snorlium Z
Snorlium Z VII This is a crystallized form of Z-Power. It upgrades Snorlax's Giga Impact to a Z-Move.
Snorlium Z
Snorlium Z VII It converts Z-Power into crystals that upgrade Snorlax's Giga Impact to an exclusive Z-Move.
Eevium Z
Eevium Z VII This is a crystallized form of Z-Power. It upgrades Eevee's Last Resort to a Z-Move.
Eevium Z
Eevium Z VII It converts Z-Power into crystals that upgrade Eevee's Last Resort to an exclusive Z-Move.
Mewnium Z
Mewnium Z VII This is a crystallized form of Z-Power. It upgrades Mew's Psychic to a Z-Move.
Mewnium Z
Mewnium Z VII It converts Z-Power into crystals that upgrade Mew's Psychic to an exclusive Z-Move.
Pikashunium Z
Pikashunium Z VII This is a crystallized form of Z-Power. It upgrades a Thunderbolt by Pikachu in a cap to a Z-Move.
Pikashunium Z
Pikashunium Z VII It converts Z-Power into crystals that upgrade a Thunderbolt by Pikachu in a cap to an exclusive Z-Move.
Solganium Z
Solganium Z VII This is a crystallized form of Z-Power. It upgrades Solgaleo's Sunsteel Strike to a Z-Move.
Solganium Z
Solganium Z VII It converts Z-Power into crystals that upgrade Solgaleo's Sunsteel Strike to an exclusive Z-Move.
Lunalium Z
Lunalium Z VII This is a crystallized form of Z-Power. It upgrades Lunala's Moongeist Beam to a Z-Move.
Lunalium Z
Lunalium Z VII It converts Z-Power into crystals that upgrade Lunala's Moongeist Beam to an exclusive Z-Move.
Ultranecrozium Z
Ultranecrozium Z VII This is a crystallized form of Z-Power. It upgrades Necrozma's Photon Geyser to a Z-Move.
Ultranecrozium Z
Ultranecrozium Z VII It's a crystal that turns Necrozma fused with Solgaleo or Lunala into a new form.
Mimikium Z
Mimikium Z VII This is a crystallized form of Z-Power. It upgrades Mimikyu's Play Rough to a Z-Move.
Mimikium Z
Mimikium Z VII It converts Z-Power into crystals that upgrade Mimikyu's Play Rough to an exclusive Z-Move.
Lycanium Z
Lycanium Z VII This is a crystallized form of Z-Power. It upgrades Lycanroc's Stone Edge to a Z-Move.
Lycanium Z
Lycanium Z VII It converts Z-Power into crystals that upgrade Lycanroc's Stone Edge to an exclusive Z-Move.
Kommonium Z
Kommonium Z VII This is a crystallized form of Z-Power. It upgrades Kommo-o's Clanging Scales to a Z-Move.
Kommonium Z
Kommonium Z VII It converts Z-Power into crystals that upgrade Kommo-o's Clanging Scales to an exclusive Z-Move.

Rotom Powers Pocket

Rotom Powers are items that are obtained from the Rotom Pokédex in Pokémon Ultra Sun and Ultra Moon. They are contained in the Rotom Powers Pocket.

Icon Name Gen. Description
Roto Hatch
Roto Hatch VII One of the Rotom Powers. It helps Eggs hatch faster.
Roto Bargain
Roto Bargain VII One of the Rotom Powers. It reduces the prices of products at Poké Marts by half.
Roto Prize Money
Roto Prize Money VII One of the Rotom Powers. It triples the prize money you receive after battle.
Roto Exp. Points
Roto Exp. Points VII One of the Rotom Powers. It increases the Exp. Points your Pokémon receive after battle a little.
Roto Friendship
Roto Friendship VII One of the Rotom Powers. It helps Pokémon in your party grow friendly faster.
Roto Encounter
Roto Encounter VII One of the Rotom Powers. It increases the chance of encountering high-level wild Pokémon a lot for a certain period of time.
Roto Stealth
Roto Stealth VII One of the Rotom Powers. It prevents you from encountering wild Pokémon for a certain period of time.
Roto HP Restore
Roto HP Restore VII One of the Rotom Powers. It fully restores the HP of your battling Pokémon.
Roto PP Restore
Roto PP Restore VII One of the Rotom Powers. It fully restores the PP of your battling Pokémon.
Roto Boost
Roto Boost VII One of the Rotom Powers. It raises all stats of your battling Pokémon.
Roto Catch
Roto Catch VII One of the Rotom Powers. It increases the chance to catch Pokémon a lot.

Cologne Case

Scents are items which increase a Pokémon's friendship in Pokémon Colosseum and Pokémon XD. They are contained in the Cologne Case.

Icon Name Gen. Description
Joy Scent
Joy Scent III A SCENT that slightly pleases POKéMON.
Excite Scent
Excite Scent III A SCENT that pleases POKéMON.
Vivid Scent
Vivid Scent III A SCENT that greatly pleases POKéMON.

Disc Case

Battle CDs are items used in Battle Sims in Pokémon XD. They are contained in the Disc Case.

Icon Name Gen. Description
Battle CD 01
Battle CD 01 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 02
Battle CD 02 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 03
Battle CD 03 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 04
Battle CD 04 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 05
Battle CD 05 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 06
Battle CD 06 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 07
Battle CD 07 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 08
Battle CD 08 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 09
Battle CD 09 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 10
Battle CD 10 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 11
Battle CD 11 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 12
Battle CD 12 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 13
Battle CD 13 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 14
Battle CD 14 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 15
Battle CD 15 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 16
Battle CD 16 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 17
Battle CD 17 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 18
Battle CD 18 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 19
Battle CD 19 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 20
Battle CD 20 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 21
Battle CD 21 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 22
Battle CD 22 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 23
Battle CD 23 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 24
Battle CD 24 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 25
Battle CD 25 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 26
Battle CD 26 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 27
Battle CD 27 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 28
Battle CD 28 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 29
Battle CD 29 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 30
Battle CD 30 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 31
Battle CD 31 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 32
Battle CD 32 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 33
Battle CD 33 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 34
Battle CD 34 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 35
Battle CD 35 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 36
Battle CD 36 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 37
Battle CD 37 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 38
Battle CD 38 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 39
Battle CD 39 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 40
Battle CD 40 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 41
Battle CD 41 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 42
Battle CD 42 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 43
Battle CD 43 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 44
Battle CD 44 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 45
Battle CD 45 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 46
Battle CD 46 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 47
Battle CD 47 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 48
Battle CD 48 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 49
Battle CD 49 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 50
Battle CD 50 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 51
Battle CD 51 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 52
Battle CD 52 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 53
Battle CD 53 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 54
Battle CD 54 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 55
Battle CD 55 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 56
Battle CD 56 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 57
Battle CD 57 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 58
Battle CD 58 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 59
Battle CD 59 III A CD used at the REALGAM TOWER for BATTLE SIMs.
Battle CD 60
Battle CD 60 III A CD used at the REALGAM TOWER for BATTLE SIMs.

Pokémon Box

Main article: Pokémon Storage System

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Pokémon Box is used for storing Pokémon.

Clothing Trunk

In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Clothing Trunk contains outfits and accessories for the player and their partner Pokémon.

Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.