The Quick Ball (Japanese: クイックボール Quick Ball) is a type of Poké Ball introduced in Generation IV. It can be used to catch a wild Pokémon, being more likely to succeed if used at the start of the encounter.
In the core series games
When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon. If used on the first turn of the encounter, it has an increased catch rate modifier.
If used on the first turn of the encounter, the Quick Ball has a 4× catch rate modifier; otherwise, it has a 1× modifier.
Generation V onward
If used on the first turn of the encounter, the Quick Ball has a 5× catch rate modifier; otherwise, it has a 1× modifier. If used on an Ultra Beast, the catch rate modifier is instead always set to 410/4096× (~0.1×).
Fling fails if the user is holding a Quick Ball.
Pokémon Scarlet and Violet
In Pokémon Scarlet and Violet, Mela keeps her Pokémon in Quick Balls.
Scarlet and Violet
|Summary sprite from
Generations IV and V
|In-battle sprite in
|Summary sprite from
|In-battle sprite in|
X, Y, Omega Ruby,
Alpha Sapphire, Sun, Moon,
Ultra Sun, and Ultra Moon
In the anime
A Quick Ball appeared in Which One ~ Is It?, a Japanese ending theme from Pokémon the Series: Diamond and Pearl.
In Acting True to Form!, a Quick Ball appeared as a part of James's Poké Ball collection. It reappeared in Splash, Dash, and Smash for the Crown!.
In Mad About Blue!, Bluto was shown to keep his Croagunk in a Quick Ball.
In the manga
Black 2 & White 2 chapter
In Abyssal Ruins, Blake gave Whitley a Quick Ball and had her use it to catch a Karrablast, which was shortly afterwards traded for Blake's newly caught Shelmet, causing both of them to evolve.
X & Y chapter
In PS583, a Quick Ball was seen amongst the Poké Balls that Y had used while trying to catch an Absol.
In the TCG
- Main article: Quick Ball (Mysterious Treasures 114)
The Quick Ball, released in the Mysterious Treasures expansion, allows the player to uncover cards from their deck until they find a Pokémon. Its effect is similar to the Fast Ball.
- As of Generation V, Pokémon with a catch rate of 153 or higher are guaranteed to be caught in a Quick Ball if it is used on the first turn of battle, provided it is not an Ultra Beast or other special type of encounter (such as the "difficulty" penalty being applied from a higher-leveled Pokémon before obtaining the eighth Badge in Generation VIII).
- In Generation IV, Pokémon with a catch rate of 192 or higher are guaranteed to be caught, though any with catch rates ranging from 151 to 191 have a 99.994% chance to succeed.
In other languages
|This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.|