Adventure Guide たんけんこころえ Expedition Rules
Introduced in Generation VI
Adventure Guide (Japanese: たんけんこころえ Expedition Rules), known as the Adventure Rules prior to Generation VIII, is a Key Item introduced in Generation VI. It gives the player information about the basics of the game.
Contents In the core series games
When used, the player will read the Adventure Rules.
Pokémon X and Y, it is a set of ten beginner Trainer tips written by the player's rival, Calem (if the player is female) or Serena (if the player is male).
Pokémon Sword and Shield, it gives the player information about how to save the game and how to access the Town Map.
Pokémon X and Y
Adventure Rule No. 1
Open the menu with the X Button!
Adventure Rule No. 2
Record your progress with SAVE!
Adventure Rule No. 3
Throw Poké Balls to catch Pokémon!
Adventure Rule No. 4
Weaken Pokémon you want to catch!
Adventure Rule No. 5
Use battles to help your Pokémon grow!
Adventure Rule No. 6
Heal your Pokémon at Pokémon Centers!
Adventure Rule No. 7
Buy more items than you think you need!
Adventure Rule No. 8
Talk to everyone you meet for information!
Adventure Rule No. 9
When you get lock, check your Town Map!
Adventure Rule No. 10 Enjoy your journey with your Pokémon!
X Y OR AS
S M US UM This book contains all the points a new Trainer needs to know on a journey. It was handmade by a kind friend.
Sw Sh A compact device that automatically collects and records advice when a Trainer is out on an adventure.
Acquisition In other languages
探險心得 / 探险心得
탐험수칙 Tamheom Suchig
Guía de Máximas