Buneary (Pokémon): Difference between revisions

 
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{{PokémonPrevNext | prev=Fuwaraido | next=Mimilop }}
{{PokémonPrevNext/Head|type=Normal}}
{{PokémonInfobox|
{{PokémonPrevNext/GO|species=Buneary}}
name=Mimiroll |
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0426|prev=Drifblim|nextnum=0428|next=Lopunny|round=none}}
jname=ミミロル |
{{PokémonPrevNext/Disambig|species=Buneary}}
tmname=Mimiroll |
|}
image=Art-Mimiroll.gif |
{{Pokémon Infobox
caption=Artwork from Diamond/Pearl |
|name=Buneary
ndex=427 |
|jname=ミミロル
jdex=- |
|jtranslit=Mimiroru
hdex=- |
|tmname=Mimirol
sdex=067 |
|ndex=0427
typen=1 |
|typebox=1
type1=Normal |
|type1=Normal
type2= |
|category=Rabbit
species=Rabbit |
|height-ftin=1'04"
height-ftin=1'4" |
|height-m=0.4
height-m=0.5 |
|weight-lbs=12.1
weight-lbs=12.1 |
|weight-kg=5.5
weight-kg=5.4 |
|abilityn=d
abilityn=2 |
|ability1=Run Away
ability1=Run Away |
|ability2=Klutz
ability2=Disuse |
|abilityd=Limber
egggroupn=2 |
|egggroupn=2
egggroup1=Ground |
|egggroup1=Field
egggroup2=HumanShape |
|egggroup2=Human-Like
effortyield=1 SPD |
|eggcycles=20
expyield=? |
|evtotal=1
lv100exp=1,000,000 |
|evsp=1
gender=both |
|expyield=70
female=50 |
|oldexp=84
male=50 |
|lv100exp=1,000,000
color=Brown |
|gendercode=127
catchrate=190 |
|color=Brown
pokefordex= |
|catchrate=190
generation=4 |
|body=06
footnotes= }}
|pokefordex=buneary
([[List of Japanese Pokémon names|Japanese]]: '''ミミロル''' ''Mimiroll'') is a {{t|Normal}}-type Pokémon.
|generation=4
|friendship=0
}}
'''Buneary''' ([[List of Japanese Pokémon names|Japanese]]: '''ミミロル''' ''Mimirol'') is a {{type|Normal}} {{OBP|Pokémon|species}} introduced in [[Generation IV]].


=Biology=
It [[Evolution|evolves]] into {{p|Lopunny}} when [[friendship Evolution|leveled up with high friendship]].
==Physiology==
===Gender differences===
None.


===Special abilities===
==Biology==
==Behavior==
Buneary is a small, bipedal, {{wp|rabbit}}-like {{OBP|Pokémon|species}} with brown ears that can curl up. It has two types of fur covering its body: a light tan fleece that covers much of its lower body, feet, and the tips of its ears, and a smooth, chocolate-colored pelt on the upper half of its body. It has a small, triangular pink nose, pink paw pads on the undersides of its feet, and small tan spots above its eyes. It has a small brown puff of a tail.
==Habitat==
==Diet==
''Main article: [[Pokémon food]]''


=In the anime=
Buneary almost always keeps one of its ears rolled up. Although [[Professor Laventon]] had hypothesized that this is done to protect its hearing, in actuality, Buneary rolls its ears so it can quickly unroll them and launch them as an attack. The attack is strong enough to hurt grown-ups and crush boulders and increases in power as Buneary trains to use it. Buneary can also use this technique to jump really high, by slamming its ears towards the ground. Buneary's arms and legs are weaker by comparison. If Buneary senses danger, it perks up both ears; conversely, if Buneary rolls both of its ears in, it is a sign that it is unhealthy. On cold nights, Buneary sleeps with its head tucked into its fur. It lives in forests, though it can also be found on icy mountains.
[[Hikari]] tries to catch a [[Hikari's Mimiroll|Mimiroll]] until [[DP009]], when she catches it.


=In the manga=
Prior to [[Generation V]], Buneary and its evolved form, {{p|Lopunny}}, were the [[Signature Ability|only known Pokémon]] that could have {{a|Klutz}} as an [[Ability]].


=In the TCG=
===Evolution===
Buneary evolves into {{p|Lopunny}}.


=Pokédex entries=
(For specifics on this Pokémon's Evolution in the games, refer to [[#Evolution data|Game data→Evolution data]].)
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
<div style="float:center; display:flex; flex-flow:row wrap;">
|- style="background: #{{normal color}};"
{{Evobox-2
! colspan="2"| Game
|type1=Normal
! [[Pokédex]]
|pictype=art
|no1=0427
|name1=Buneary
|type1-1=Normal
|evo1=
|no2=0428
|name2=Lopunny
|type1-2=Normal}}
</div>
 
==Game data==
===Pokédex entries===
{{Dex/Header|type=Normal}}
{{Dex/NA|gen=IV}}
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=067|reg2=Johto}}
{{Dex/Entry1|v=Diamond|entry=It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain.}}
{{Dex/Entry1|v=Pearl|entry=When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.}}
{{Dex/Entry1|v=Platinum|entry=Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.}}
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=You can tell how it feels by the way it rolls its ears. When it's scared, both ears are rolled up.}}
|}
|}
{{Dex/Gen/1|gen=V|reg1=Unova|num1=080|label1={{gameIcon|B2}}{{gameIcon|W2}}:}}
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.}}
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=By extending its rolled-up ears and striking the ground, it can bound so high it surprises itself.}}
|}
|}
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}
{{Dex/Entry1|v=X|t=FFF|entry=Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.}}
{{Dex/Entry1|v=Y|t=FFF|entry=When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.}}
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.}}
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.}}
|}
|}
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=024|label1={{gameIcon|US}}{{gameIcon|UM}}:|reg2=Kanto}}
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!|Let's Go, Pikachu! and Let's Go, Eevee!]]}}
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Its arms and legs are weak, but when it rolls its ears up tight and then unleashes them with its full force, it can smash boulders to dust.}}
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=The reason it keeps one ear rolled up is so it can launch a swift counterattack if it's attacked by an enemy.}}
|}
|}
{{Dex/Gen/3|gen=VIII|reg1=Galar|label1=Isle of Armor|num1=004|reg2=Sinnoh|num2=067|reg3=Hisui|num3=064}}
{{Dex/Entry1|v=Sword|t=FFF|entry=If both of Buneary's ears are rolled up, something is wrong with its body or mind. It's a sure sign the Pokémon is in need of care.}}
{{Dex/Entry1|v=Shield|t=FFF|entry=Buneary can attack by rolling up their ears and then striking with the force created by unrolling them. This attack becomes stronger with training.}}
{{Dex/Entry1|v=Brilliant Diamond|entry=It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain.}}
{{Dex/Entry1|v=Shining Pearl|entry=When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.}}
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=My hypothesis as to why Buneary rolls up its ears is that its hearing is far too keen. I surmise that the Pokémon protects its hearing by limiting the sound that may enter its ears.}}
|}
|}
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}
{{Dex/NE|[[Generation IX]]}}
|}
|}
{{Dex/Footer}}
{|style="margin:auto; text-align:center; border:3px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%; border-radius: 10px"
|-
|style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}| [[File:Pokédex Image Buneary USUM.png|x200px]]
|-
| Buneary in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}<span class="whitelinks">{{sup/7|USUM}}</span>
|-
|-
| colspan="2"| [[Pokémon Diamond and Pearl]]
| ???
|}
|}


=Game locations=
===Game locations===
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{{Availability/Header|type=Normal}}
|- style="background: #{{normal color}};"
{{Availability/NA|gen=IV}}
! Game
{{Availability/Gen|gen=IV}}
! [[Rarity]]
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Eterna Forest]]}}
! Location
{{Availability/Entry1|v=Platinum|area=[[Eterna Forest]]}}
|-
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|25|Kanto}} ([[Mass outbreak|Swarm]])}}
| [[Pokémon Diamond and Pearl]]
{{Availability/Entry1|v=Pokéwalker|link=Pokéwalker|color=FF3333|area={{pw|Rally}}}}
| Common
|}
| [[Hakutai Forest]]
|}
{{Availability/Gen|gen=V}}
{{Availability/Entry2/None|v=Black|v2=White|area={{pkmn|Dream World}} or [[Trade]]}}
{{Availability/Entry1|v=Black 2|t=fff|area=[[Castelia City]]}}
{{Availability/Entry1/None|v=White 2}}
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Pleasant Forest}}}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry2/None|v=X|v2=Y}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area={{safari|Hoenn}} ({{DL|DexNav|hidden Pokémon}}{{tt|*|After capturing or defeating Groudon/Kyogre}})}}
|}
|}
{{Availability/Gen|gen=VII}}
{{Availability/Entry2/None|v=Sun|v2=Moon}}
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Alola Route 1|Route 1]], [[Poni Grove]]}}
{{Availability/Entry2/None|v=Let's Go Pikachu|v2=Let's Go Eevee|area=Unobtainable}}
|}
|}
{{Availability/Gen|gen=VIII}}
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]<sup>Version 1.2.0+</sup>}}
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Fields of Honor]], [[Challenge Beach]]<br>[[Fields of Honor/Dens|Fields of Honor]] ([[Max Raid Battle]])}}
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Eterna Forest]]<br>[[Grand Underground]] - [[Spacious Cave]], [[Grassland Cave]], [[Sunlit Cavern]], [[Riverbank Cave]], [[Still-Water Cavern]], [[Whiteout Cave]], [[Icy Cave]], [[Glacial Cavern]]}}
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area='''[[Obsidian Fieldlands]]:''' [[The Heartwood]] and nearby, massive [[mass outbreak]]s<br>'''[[Alabaster Icelands]]:''' [[Bonechill Wastes]], [[Snowfall Hot Spring]], massive mass outbreaks}}
|}
|}
{{Availability/Gen|gen=IX}}
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}
|}
|}
{{Availability/Footer}}
 
====In side games====
{{Availability/Header|type=Normal}}
{{Availability/NA|gen=IV}}
{{Availability/Gen|gen=IV}}
{{Availability/Entry1/None|1|v=MD Time|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Wonder Mail]] code}}
{{Availability/Entry1|1|v=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Foggy Forest]] (6F-11F)}}
{{Availability/Entry1|1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Foggy Forest]] (6F-11F)}}
{{Availability/Entry1|1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[School Path]], [[Vien Forest]]}}
{{Availability/Entry1|1|v=Ranch|link=My Pokémon Ranch|color={{diamond color}}|area=[[Hayley's trades]]}}
{{Availability/Entry1|1|v=Rumble|color={{fire color}}|area=[[Windy Prairie]]}}
{{Availability/Entry1|1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Hero Pokémon]]}}
{{Availability/Entry1|1|v=PokéPark Wii|link=PokéPark Wii: Pikachu's Adventure|color={{grass color}}|area=[[Meadow Zone]], [[Meeting Place]]{{tt|*|Cannot be befriended here}}}}
{{Availability/Entry1|1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Mt. Sorbet]]}}
|}
|}
{{Availability/Gen|gen=V}}
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Meadow: [[Seabreeze Trail]]}}
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Dream Gate#Flame Dance|Dream Gate: Flame Dance]]}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Monday Stage 1|Safari Jungle: Stage 1]]{{dotw|Mo}}}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Fledgling Field|Diamond Crater: Fledgling Field]] <small>(All Areas)</small>}}
|}
|}
{{Availability/Gen|gen=VII}}
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Arceus Sea]], [[Buzzwole Sea]]<sup>Final</sup>}}
|}
|}
{{Availability/Gen|gen=VIII}}
{{Availability/NA/Side|gen=VIII}}
|}
|}
{{Availability/Cross}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Night Festival|Night Festival: Stage 21]]<br>[[Zaffiro Coast|Zaffiro Coast: Stage 615]]}}
|}
|}
{{Availability/Footer}}
 
Buneary will not appear in Pokémon Mystery Dungeon: Explorers of Time until a rescue mission involving it has been completed, using a Wonder Mail code such as the following:
:H+5M 8JPY SKY+
:%43M SJ&Q Y#+2
:Objective: Rescue Buneary on floor 8 of [[Waterfall Cave]].
 
===Held items===
{{HeldItems/header|type=Normal}}
{{HeldItems/Games2|Diamond|Pearl|Pokémon Diamond and Pearl Versions}}
{{HeldItems/Items1|Chople Berry|5|rows=2}}
{{HeldItems/Games1|Platinum|Pokémon Platinum Version}}
{{HeldItems/Games1|Ranch|gcolor=a46931|My Pokémon Ranch}}
{{HeldItems/Items1|Chople Berry|100}}
{{HeldItems/Games2|HeartGold|SoulSilver|Pokémon HeartGold and SoulSilver Versions}}
{{HeldItems/Items1|Chople Berry|5}}
{{HeldItems/Games2|Black 2|White 2|tcolor1=fff|tcolor2={{white 2 color}}|gcolor2=fff|Pokémon Black and White Versions 2}}
{{HeldItems/Items1|Pecha Berry|50}}
{{HeldItems/Games1|Legends: Arceus|tcolor=FFF|Pokémon Legends: Arceus}}
{{HeldItems/ItemsLA|Oran Berry|35|Spoiled Apricorn|15|Exp. Candy S|100|Seed of Mastery|10}}
|}
|}


=Base stats=
===Stats===
{{BaseStats|
====Base stats====
HP=55 |
{{BaseStats
Attack=66 |
|type=Normal
Defense=44 |
|HP=     55
SpAtk=44 |
|Attack= 66
SpDef=56 |
|Defense=44
Speed=85 }}
|SpAtk= 44
|SpDef= 56
|Speed=  85}}
 
====Pokéathlon stats====
{{Pokéthlon
|type=Normal
|Speed=4
|SpeedMax=5
|Power=2
|PowerMax=4
|Technique=1
|TechniqueMax=2
|Stamina=2
|StaminaMax=4
|Jump=3
|JumpMax=4
}}
 
===Type effectiveness===
{{TypeEffectiveness
|type1=Normal
|Normal=  100
|Fighting=200
|Flying=  100
|Poison=  100
|Ground=  100
|Rock=    100
|Bug=    100
|Ghost=    0
|Steel=  100
|Fire=    100
|Water=  100
|Grass=  100
|Electric=100
|Psychic= 100
|Ice=    100
|Dragon=  100
|Dark=    100
|Fairy=  100
|notes=yes
|normal=yes
|newghost=1}}
 
===Learnset===
Buneary is available in {{pkmn|Sword and Shield}} Version 1.2.0+, {{pkmn|Brilliant Diamond and Shining Pearl}}, and [[Pokémon Legends: Arceus]].
 
====By [[Level|leveling up]]====
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}
{{learnlist/levelh/8|Buneary|Normal|Normal|4}}
{{learnlist/level8|1|Splash|Normal|Status|—|—|40}}
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35||'''}}
{{learnlist/level8|4|Defense Curl|Normal|Status|—|—|40}}
{{learnlist/level8|8|Baby-Doll Eyes|Fairy|Status|—|100|30}}
{{learnlist/level8|12|After You|Normal|Status|—|—|15}}
{{learnlist/level8|16|Quick Attack|Normal|Physical|40|100|30||'''}}
{{learnlist/level8|20|Double Kick|Fighting|Physical|30|100|30}}
{{learnlist/level8|24|Charm|Fairy|Status|—|100|20}}
{{learnlist/level8|28|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/level8|32|Headbutt|Normal|Physical|70|100|15||'''}}
{{learnlist/level8|36|Agility|Psychic|Status|—|—|30}}
{{learnlist/level8|40|Entrainment|Normal|Status|—|100|15}}
{{learnlist/level8|44|Flatter|Dark|Status|—|100|15}}
{{learnlist/level8|48|Bounce|Flying|Physical|85|85|5}}
{{learnlist/level8|52|Healing Wish|Psychic|Status|—|—|10}}
{{learnlist/levelf/8|Buneary|Normal|Normal|4}}
 
{{gameabbrev8|LA}}
{{learnlist/levelh/LA|Buneary|Normal|Normal|4}}
{{learnlist/levelLA|1|9|Quick Attack|Normal|Physical|40|50|30|100|100|20||'''}}
{{learnlist/levelLA|5|14|Baby-Doll Eyes|Fairy|Status|—|—|—|100|100|20||}}
{{learnlist/levelLA|10|19|Swift|Normal|Special|60|75|45|—|—|20||'''}}
{{learnlist/levelLA|16|26|Draining Kiss|Fairy|Special|50|60|40|100|100|15||}}
{{learnlist/levelLA|23|33|Double Hit|Normal|Status|—|—|—|—|—|10||}}
{{learnlist/levelLA|31|42|Play Rough|Fairy|Physical|85|105|65|90|100|10||}}
{{learnlist/levelLA|40|52|Double-Edge|Normal|Physical|100|120|80|100|100|5||'''}}
{{learnlist/levelf/8|Buneary|Normal|Normal|4}}
 
====By [[TM]]/[[TR]]====
{{gameabbrev8|SwSh}}
{{learnlist/tmh/8|Buneary|Normal|Normal|4}}
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20||'''}}
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5||'''}}
{{learnlist/tm8|TM03|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15}}
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15||'''}}
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20||'''}}
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tm8|TM47|Fake Tears|Dark|Status|—|100|20}}
{{learnlist/tm8|TM52|Bounce|Flying|Physical|85|85|5}}
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/tm8|TM75|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm8|TM79|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tr|TR07|Low Kick|Fighting|Physical|—|100|20}}
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10||'''}}
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/tr|TR44|Cosmic Power|Psychic|Status|—|—|20}}
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}
{{learnlist/tr|TR90|Play Rough|Fairy|Physical|90|90|10}}
{{learnlist/tmf/8|Buneary|Normal|Normal|4}}
 
{{gameabbrev8|BDSP}}
{{learnlist/tmh/8|Buneary|Normal|Normal|4}}
{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}
{{learnlist/tm8|TM03|Water Pulse|Water|Special|60|100|20||}}
{{learnlist/tm8|TM10|Work Up|Normal|Status|—|—|30||}}
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|—|—|5||}}
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}
{{learnlist/tm8|TM24|Thunderbolt|Electric|Special|90|100|15||}}
{{learnlist/tm8|TM27|Low Sweep|Fighting|Physical|65|100|20||}}
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60|—|20||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm8|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status|—|90|20||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|—|100|20||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM93|Cut|Normal|Physical|50|95|30||'''}}
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}
{{learnlist/tmf/8|Buneary|Normal|Normal|4}}
 
====By {{pkmn|breeding}}====
{{gameabbrev8|SwSh}}
{{learnlist/breedh/8|Buneary|Normal|Normal|4}}
{{learnlist/breed8|{{MSP/8c|538|Throh}}{{MSP/8c|674|Pancham}}{{MSP/8c|675|Pangoro}}|Circle Throw|Fighting|Physical|60|90|10|grid=8}}
{{learnlist/breed8|{{MSP/8c|122|Mr. Mime}}{{MSP/8c|122G|Mr. Mime}}{{MSP/8c|866|Mr. Rime}}{{MSP/8c|133|Eevee}}{{MSP/8c|134|Vaporeon}}{{MSP/8c|135|Jolteon}}{{MSP/8c|136|Flareon}}{{MSP/8c|196|Espeon}}{{MSP/8c|197|Umbreon}}{{MSP/8c|470|Leafeon}}{{MSP/8c|471|Glaceon}}{{MSP/8c|700|Sylveon}}{{MSP/8c|448|Lucario}}{{MSP/8c|831|Wooloo}}{{MSP/8c|832|Dubwool}}|Copycat|Normal|Status|—|—|20|grid=8}}
{{learnlist/breed8|{{MSP/8c|473|Mamoswine}}{{MSP/8c|811|Thwackey}}{{MSP/8c|812|Rillaboom}}|Double Hit|Normal|Physical|35|90|10||'''|grid=8}}
{{learnlist/breed8|{{MSP/8c|052|Meowth}}{{MSP/8c|052A|Meowth}}{{MSP/8c|052G|Meowth}}{{MSP/8c|053|Persian}}{{MSP/8c|053A|Persian}}{{MSP/8c|863|Perrserker}}{{MSP/8c|106|Hitmonlee}}{{MSP/8c|107|Hitmonchan}}{{MSP/8c|237|Hitmontop}}{{MSP/8c|274|Nuzleaf}}{{MSP/8c|275|Shiftry}}{{MSP/8c|302|Sableye}}{{MSP/8c|509|Purrloin}}{{MSP/8c|510|Liepard}}{{MSP/8c|619|Mienfoo}}{{MSP/8c|620|Mienshao}}{{MSP/8c|677|Espurr}}{{MSP/8c|678|Meowstic}}{{MSP/8c|859|Impidimp}}{{MSP/8c|860|Morgrem}}{{MSP/8c|861|Grimmsnarl}}|Fake Out|Normal|Physical|40|100|10||'''|grid=8}}
{{learnlist/breed8|{{MSP/8c|206|Dunsparce}}{{MSP/8c|220|Swinub}}{{MSP/8c|221|Piloswine}}{{MSP/8c|473|Mamoswine}}{{MSP/8c|263|Zigzagoon}}{{MSP/8c|264|Linoone}}{{MSP/8c|613|Cubchoo}}{{MSP/8c|614|Beartic}}{{MSP/8c|659|Bunnelby}}{{MSP/8c|660|Diggersby}}{{MSP/8c|759|Stufful}}{{MSP/8c|760|Bewear}}{{MSP/8c|849|Toxtricity}}{{MSP/8c|849L|Toxtricity}}|Flail|Normal|Physical|—|100|15||'''|grid=8}}
{{learnlist/breed8|{{MSP/8c|107|Hitmonchan}}{{MSP/8c|532|Timburr}}{{MSP/8c|533|Gurdurr}}{{MSP/8c|534|Conkeldurr}}{{MSP/8c|559|Scraggy}}{{MSP/8c|560|Scrafty}}|Focus Punch|Fighting|Physical|150|100|20|grid=8}}
{{learnlist/breed8|{{MSP/8c|025|Pikachu}}{{MSP/8c|026|Raichu}}{{MSP/8c|026A|Raichu}}|Sweet Kiss|Fairy|Status|—|75|10|grid=8}}
{{learnlist/breed8|{{MSP/8c|053|Persian}}{{MSP/8c|053A|Persian}}{{MSP/8c|264|Linoone}}{{MSP/8c|264G|Linoone}}{{MSP/8c|862|Obstagoon}}|Switcheroo|Dark|Status|—|100|10|grid=8}}
{{learnlist/breed8|{{MSP/8c|122|Mr. Mime}}{{MSP/8c|122G|Mr. Mime}}{{MSP/8c|866|Mr. Rime}}|Teeter Dance|Normal|Status|—|100|20|grid=8}}
{{learnlist/breedf/8|Buneary|Normal|Normal|4}}
 
{{gameabbrev8|BDSP}}
{{learnlist/breedh/8|Buneary|Normal|Normal|4}}
{{learnlist/breed8|{{MSP/H|0235|Smeargle}}|Circle Throw|Fighting|Physical|60|90|10|||grid=7}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}{{MSP/H|0133|Eevee}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0135|Jolteon}}{{MSP/H|0136|Flareon}}{{MSP/H|0196|Espeon}}{{MSP/H|0197|Umbreon}}{{MSP/H|0470|Leafeon}}{{MSP/H|0471|Glaceon}}{{MSP/H|0300|Skitty}}{{MSP/H|0301|Delcatty}}{{MSP/H|0327|Spinda}}{{MSP/H|0448|Lucario}}|Copycat|Normal|Status|—|—|20|||grid=7}}
{{learnlist/breed8|{{MSP/H|0300|Skitty}}{{MSP/H|0301|Delcatty}}|Cosmic Power|Psychic|Status|—|—|20|*||grid=7}}
{{learnlist/breed8|{{MSP/H|0190|Aipom}}{{MSP/H|0424|Ambipom}}{{MSP/H|0203|Girafarig}}{{MSP/H|0418|Buizel}}{{MSP/H|0419|Floatzel}}{{MSP/H|0473|Mamoswine}}|Double Hit|Normal|Physical|35|90|10||'''|grid=7}}
{{learnlist/breed8|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0122|Mr. Mime}}{{MSP/H|0287|Slakoth}}{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0313|Volbeat}}{{MSP/H|0363|Spheal}}{{MSP/H|0364|Sealeo}}{{MSP/H|0365|Walrein}}|Encore|Normal|Status|—|100|5|||grid=7}}
{{learnlist/breed8|{{MSP/H|0052|Meowth}}{{MSP/H|0053|Persian}}{{MSP/H|0106|Hitmonlee}}{{MSP/H|0107|Hitmonchan}}{{MSP/H|0237|Hitmontop}}{{MSP/H|0274|Nuzleaf}}{{MSP/H|0275|Shiftry}}{{MSP/H|0296|Makuhita}}{{MSP/H|0297|Hariyama}}{{MSP/H|0300|Skitty}}{{MSP/H|0301|Delcatty}}{{MSP/H|0302|Sableye}}{{MSP/H|0431|Glameow}}{{MSP/H|0432|Purugly}}|Fake Out|Normal|Physical|40|100|10||'''|grid=7}}
{{learnlist/breed8|{{MSP/H|0216|Teddiursa}}{{MSP/H|0217|Ursaring}}{{MSP/H|0303|Mawile}}|Fake Tears|Dark|Status|—|100|20|||grid=7}}
{{learnlist/breed8|{{MSP/H|0107|Hitmonchan}}{{MSP/H|0126|Magmar}}{{MSP/H|0467|Magmortar}}{{MSP/H|0181|Ampharos}}{{MSP/H|0257|Blaziken}}{{MSP/H|0308|Medicham}}|Fire Punch|Fire|Physical|75|100|15|||grid=7}}
{{learnlist/breed8|{{MSP/H|0206|Dunsparce}}{{MSP/H|0220|Swinub}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}{{MSP/H|0231|Phanpy}}{{MSP/H|0232|Donphan}}{{MSP/H|0263|Zigzagoon}}{{MSP/H|0264|Linoone}}{{MSP/H|0287|Slakoth}}{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0327|Spinda}}|Flail|Normal|Physical|—|100|15||'''|grid=7}}
{{learnlist/breed8|{{MSP/H|0107|Hitmonchan}}{{MSP/H|0308|Medicham}}|Ice Punch|Ice|Physical|75|100|15|||grid=7}}
{{learnlist/breed8|{{MSP/H|0056|Mankey}}{{MSP/H|0057|Primeape}}{{MSP/H|0066|Machop}}{{MSP/H|0067|Machoke}}{{MSP/H|0068|Machamp}}{{MSP/H|0106|Hitmonlee}}{{MSP/H|0125|Electabuzz}}{{MSP/H|0466|Electivire}}{{MSP/H|0126|Magmar}}{{MSP/H|0467|Magmortar}}{{MSP/H|0307|Meditite}}{{MSP/H|0308|Medicham}}|Low Kick|Fighting|Physical|—|100|20|||grid=7}}
{{learnlist/breed8|{{MSP/H|0107|Hitmonchan}}{{MSP/H|0390|Chimchar}}{{MSP/H|0391|Monferno}}{{MSP/H|0392|Infernape}}{{MSP/H|0448|Lucario}}|Power-Up Punch|Fighting|Physical|40|100|20|||grid=7}}
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0417|Pachirisu}}|Sweet Kiss|Fairy|Status|—|75|10|||grid=7}}
{{learnlist/breed8|{{MSP/H|0053|Persian}}{{MSP/H|0097|Hypno}}{{MSP/H|0264|Linoone}}|Switcheroo|Dark|Status|—|100|10|||grid=7}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}{{MSP/H|0326|Grumpig}}{{MSP/H|0327|Spinda}}|Teeter Dance|Normal|Status|—|100|20|||grid=7}}
{{learnlist/breed8|{{MSP/H|0026|Raichu}}{{MSP/H|0107|Hitmonchan}}{{MSP/H|0125|Electabuzz}}{{MSP/H|0466|Electivire}}{{MSP/H|0181|Ampharos}}{{MSP/H|0308|Medicham}}|Thunder Punch|Electric|Physical|75|100|15|||grid=7}}
{{learnlist/breedf/8|Buneary|Normal|Normal|4}}
 
====By [[Move Tutor|tutoring]]====
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}
{{learnlist/tutorh/8|Buneary|Normal|Normal|4}}
{{learnlist/tutor8|Triple Axel|Ice|Physical|20|90|10|||no|yes}}
{{learnlist/tutorf/8|Buneary|Normal|Normal|4}}


=Type effectiveness=
{{gameabbrev8|LA}}
{{DP type effectiveness|
{{learnlist/tutorh/PLA|Buneary|Normal|Normal|4}}
Normal=  100 |
{{learnlist/tutorPLA|Baby-Doll Eyes|Fairy|Status|—|—|—|100|100|20||}}
Fighting=200 |
{{learnlist/tutorPLA|Charge Beam|Electric|Special|50|60|40|90|100|15||}}
Flying=  100 |
{{learnlist/tutorPLA|Drain Punch|Fighting|Physical|75|90|60|100|100|10||}}
Poison=  100 |
{{learnlist/tutorPLA|Fire Punch|Fire|Physical|75|90|60|100|100|10||}}
Ground=  100 |
{{learnlist/tutorPLA|Ice Beam|Ice|Special|80|100|60|100|100|10||}}
Rock=    100 |
{{learnlist/tutorPLA|Ice Punch|Ice|Physical|75|90|60|100|100|10||}}
Bug=    100 |
{{learnlist/tutorPLA|Iron Tail|Steel|Physical|100|120|80|75|90|5||}}
Ghost=  0 |
{{learnlist/tutorPLA|Play Rough|Fairy|Physical|85|105|65|90|100|10||}}
Steel=  100 |
{{learnlist/tutorPLA|Rest|Psychic|Status|—|—|—|—|—|10||}}
{{learnlist/tutorPLA|Rock Smash|Fighting|Physical|40|50|30|100|100|20||}}
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Swift|Normal|Special|60|75|45|—|—|20||'''}}
{{learnlist/tutorPLA|Thunderbolt|Electric|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Thunder Punch|Electric|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Water Pulse|Water|Special|60|75|45|—|—|20||}}
{{learnlist/tutorf/8|Buneary|Normal|Normal|4}}


Fire=   100 |
====By [[transfer]] from another generation====
Water=   100 |
{{learnlist/prevgenh/8|Buneary|Normal|Normal|4}}
Grass=   100 |
{{learnlist/prevgen8|Buneary|4|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->|x=yes}}
Electric=100 |
{{learnlist/prevgen8|Buneary|4|Charge Beam|Electric|Special|50|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
Psychic= 100 |
{{learnlist/prevgen8|Buneary|4|Confide|Normal|Status|—|—|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
Ice=     100 |
{{learnlist/prevgen8|Buneary|4|Covet|Normal|Physical|60|100|25||'''|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
Dragon= 100 |
{{learnlist/prevgen8|Buneary|4|Cut|Normal|Physical|50|95|30||'''|V=yes<!--TM-->|VI=yes<!--TM-->}}
Dark=   100 }}
{{learnlist/prevgen8|Buneary|4|Dizzy Punch|Normal|Physical|70|100|10||'''|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Double Team|Normal|Status|—|—|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Buneary|4|Endeavor|Normal|Physical|—|100|5|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Buneary|4|Foresight|Normal|Status|—|—|40|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Frustration|Normal|Physical|—|100|20||'''|IV=yes<!--level,TM-->|V=yes<!--level,TM-->|VI=yes<!--level,TM-->|VII=yes<!--level,TM-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Heal Bell|Normal|Status|—|—|5|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Buneary|4|Hidden Power|Normal|Special|60|100|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Jump Kick|Fighting|Physical|100|95|10|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Last Resort|Normal|Physical|140|100|5||'''|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Buneary|4|Magic Coat|Psychic|Status|—|—|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Buneary|4|Mud Sport|Ground|Status|—|—|15|VI=yes<!--breed-->|VII=yes<!--breed-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Mud-Slap|Ground|Special|20|100|10|IV=yes<!--tutor-->}}
{{learnlist/prevgen8|Buneary|4|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes<!--TM-->|VII=yes<!--breed-->}}
{{learnlist/prevgen8|Buneary|4|Return|Normal|Physical|—|100|20||'''|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Rock Smash|Fighting|Physical|40|100|15|V=yes<!--TM-->|VI=yes<!--TM,TM-->}}
{{learnlist/prevgen8|Buneary|4|Secret Power|Normal|Physical|70|100|20||'''|IV=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Buneary|4|Sky Uppercut|Fighting|Physical|85|90|15|IV=yes<!--breed-->|V=yes<!--breed-->|VI=yes<!--breed-->|VII=yes<!--breed-->|x=yes}}
{{learnlist/prevgen8|Buneary|4|Swagger|Normal|Status|—|85|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Buneary|4|Toxic|Poison|Status|—|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Buneary|4|Water Pulse|Water|Special|60|100|20|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgenf/8|Buneary|Normal|Normal|4}}


=Learnset=
===Side game data===
{{learnset intro|Mimiroll}}
{{Spindata/Head|type=Normal}}
==By [[Level|leveling up]]==
{{Spindata/MDTDS|col=6|type=Normal|ndex=427
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
|body=1
|- style="background: #{{normal color}};"
|rate=8.2
! Game
|IQ=D
! [[Generation IV]]
}}
|-
|-
| Start  || {{M|Splash}}<BR>{{M|Pound}}<BR>{{M|Defense Curl}}<BR>{{M|Foresight}}
{{Spindata/PSMD|col=6|type=Normal|ndex=427
|coset=3
|conto={{p|Spinda}}
|recruitment=Go to find with {{p|Spinda}}
|P1=How do you like my ears rolled up? ♪ Don't you just love them? ♡
|P2=This is too hard…
}}
|-
|-
| 6 || {{M|Endure}}
{{Spindata/Ranger SoA|col=6|type=Normal
|group=Normal
|assist=Normal
|field=Crush
|fieldpower=1
|num=020
|browser=It quickly hops around and thrashes around to attack.
}}
|-
|-
| 13  || {{M|Frustration}}
{{Spindata/Ranger GS|col=6|type=Normal
|group=Normal
|assist=Normal
|field=Crush
|fieldpower=1
|past=NA
|num=251
|browser=It creates hearts around itself that make Pokémon Tired.
}}
|-
|-
| 16 || {{M|Quick Attack}}
{{Spindata/Rumble|col=3|type=Normal
|att=2
|def=2
|speed=3
}}
{{Spindata/RumbleBlast|col=3|type=Normal
|att=2
|def=2
|speed=3
}}
|-
|-
| 23 || {{M|Jump Kick}}
{{Spindata/RumbleRush|col=6|type=Normal|ndex=427
|walk=2.08
|hp=49
|attack=71
|defense=48
|speed=60
}}
|-
|-
| 26  || {{M|Baton Pass}}
{{Spindata/PokéPark|col=6|type=Normal|ndex=427
|Pad=Buneary was at the [[PokéPark Entrance]]. Her favorite Attraction is {{DL|Attraction (PokéPark)|Bulbasaur's Daring Dash}}.
}}
|-
|-
| 33  || {{M|Agility}}
{{Spindata/PokéPark2|col=6|type=Normal|ndex=427
|pad=She wants to become friends with {{p|Leafeon}} but feels self-conscious. Her goal is to be beautiful and cool like {{p|Lopunny}}.
}}
|-
|-
| 36 || {{M|Dizzy Punch}}
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=427
|power=1
}}
{{Spindata/Shuffle|col=3|type=Normal|ndex=427|num=054
|min=40
|max=125
|raisemaxlevel=20
|skill=Opportunist
|skilldesc=Rarely increases damage.
|swapper=Sleep Charm
}}
|-
|-
| 37 || {{M|Baton Pass}}
{{Spindata/GO|col=6|type=Normal|ndex=427
|hatch=5 km
|buddy=3
|candy=Buneary
|evocandy=50
|stamina=146
|attack=130
|defense=105
|fast={{m|Pound}}, {{m|Quick Attack}}
|special={{m|Fire Punch}}, {{m|Swift}}
}}
|}
{{-}}
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; padding:2px; font-size:80%"
|-
|-
| 43  || {{M|Charm}}
! colspan="5" style="{{roundy|20px}} background:#{{normal color light}};" | '''{{Colorlink|Event Pokémon (GO)|000|Costumes in Pokémon GO}}'''
|-
|-
| 46  || {{M|Bounce}}
| style="{{roundy|80px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}};"| [[File:GO427April2020.png|100px]]
|-
|-
| 53  || {{M|Heal Wish}}
| Flower crown
|}
|}


=Evolution=
===Evolution data===
{| border="0" cellspacing="0" cellpadding="0" style="margin: auto;"
{{Evobox-2
|type1=Normal
|pictype=art
|no1=0427
|name1=Buneary
|type1-1=Normal
|evo1={{bag/s|Rare Candy|SV}} + {{bag/s|Soothe Bell|SV}}<br>{{color2|000|Level|Level up}} with<br>high {{color2|000|friendship}}
|no2=0428
|name2=Lopunny
|type1-2=Normal}}
 
===Sprites===
{{Spritebox/Header|type=Normal}}
{{Spritebox/NA|gen=IV}}
{{Spritebox/4|ndex=427}}
{{Spritebox/5|ndex=427}}
{{Spritebox/6|ndex=427|crop=73}}
{{Spritebox/7|ndex=427|crop=74}}
{{Spritebox/8/<!--SwSh-->LA|ndex=427|LAcrop=124}}
{{Spritebox/NA|gen=IX|is=yes}}
{{Spritebox/HOME|ndex=0427}}
{{Spritebox/Footer|0427|Buneary}}
 
====Other sprites====
{| style="background: #{{normal color}}; margin:auto; text-align:center; font-size: 80%; {{roundy|20px}}; border: 2px solid #{{normal color dark}}"
|-
|-
| rowspan="2" |
| style="{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:180px"| [[File:Spr 4d 427Floppy.png]]
{{EvoChart Box|
|-
text=Basic |
| Floppy in {{color2|000|Pokémon Super Contests}}
image=427Mimiroru.png |
name=Mimiroll }}
|{{EvoChart Box|
text=Happiness |
image=428Mimilop.png |
name=Mimilop }}
|}
|}


=Trivia=
==In animation==
==Origin==
[[File:Dawn Buneary.png|thumb|250px|Buneary in {{aniseries|DP}}]]
Mimiroll is based on a [[wp:Rabbit|rabbit]].
===Major appearances===
===Name origin===
====[[Dawn's Buneary]]====
The "mimi" (''ear'') in its name refers to long ears.
{{an|Dawn}} {{pkmn2|caught}} a Buneary in ''[[DP009|Setting the World on Its Buneary!]]''.
 
====Other====
A Buneary appeared in ''[[PK27|Pikachu and the Pokémon Music Squad]]''. It was among the Pokémon residing in a forest.
 
In ''[[XY114|A Keeper for Keeps?]]'', [[Lilia]] has a Buneary that developed feelings for [[Clemont's Bunnelby]].
 
In [[JN035|''Gotta Catch a'' What?!]], [[Jessie]] pulled a {{DL|Rocket Prize Master|Buneary}} from the [[Rocket Prize Master]] and used it to battle {{Ash}} and [[Goh]] in an unsuccessful attempt to capture Ash's Pikachu, {{DL|List of Goh's Pokémon|Raichu|Goh's Pikachu}}, and multiple wild {{p|Pikachu}}.


=Related articles=
In ''[[JN090|Showdown at the Gates of Warp!]]'', a Buneary appeared under the ownership of [[Alternate World Dawn]].
*[[Hikari's Mimiroll]]


=External links=
===Minor appearances===
*[[wp:Mimirol|Article on Wikipedia]]
[[File:Goh Grookey Egg.png|thumb|250px|A Buneary Egg (right) in {{aniseries|JN}}]]
Buneary debuted in ''[[DP001|Following A Maiden's Voyage!]]''.


{{PokémonPrevNext | prev=Fuwaraido | next=Mimilop }}
In ''[[DP002|Two Degrees of Separation!]]'', Dawn tried to catch a Buneary but failed.


In ''[[DP004|Dawn Of A New Era!]]'', Dawn tried to catch a Buneary again but failed just like the previous time.
A Buneary appeared in the [[boss fantasy]] of ''[[DP092|A Lean Mean Team Rocket Machine!]]''.
A {{pkmn2|wild}} Buneary appeared in ''[[M19|Volcanion and the Mechanical Marvel]]'', where it was one of the Pokémon residing at the [[Nebel Plateau]].
In a flashback in ''[[SM100|Battling the Beast Within!]]'', a {{pkmn|Trainer}}'s Buneary once lived in what is now the [[Ultra Ruin]].
A Trainer's Buneary appeared in ''[[SM141|Exhibition Unmasked!]]''.
In ''[[JN024|A Little Rocket R & R!]]'', two Trainers' Buneary were captured by the [[Matori Matrix]] but later freed by Ash and {{ashfr}}.
In ''[[JN046|Getting More Than You Battled For!]]'', a Buneary was living on [[Cero Island]]. It reappeared in ''[[JN136|This Could be the Start of Something Big!]]''.
A Buneary appeared in ''[[JN137|The Road Most Traveled!]]''.
===Pokédex entries===
{{Animedexheader|Sinnoh}}
{{Animedexbody|DP002|Buneary|Dawn's Pokédex|Buneary, the Rabbit Pokémon. By quickly extending its rolled-up ears, it can launch a powerful attack against its enemies.}}
{{Animedexbody|DP009|Buneary|Dawn's Pokédex|Buneary, the Rabbit Pokémon. When sensing danger, it extends both ears as an alert, and when cold, it curls up and goes to sleep.}}
{{Animedexfooter/Pokémon|Sinnoh}}
{{Animedexheader|Kalos}}
{{Animedexbody|XY114|Buneary|Serena's Pokédex|Buneary, the Rabbit Pokémon. Buneary perks up its ears at the first sign of danger. It tucks its head into its fur to sleep on cold nights.}}
{{Animedexfooter/Pokémon|Kalos}}
==In the manga==
[[File:Keira Buneary Adventures.png|thumb|200px|Buneary in [[Pokémon Adventures]]]]
===Pokémon Ranger: The Comic – Shadows of Almia===
A Buneary appeared in [[PRV1]].
===Movie adaptations===
[[Dawn's Buneary]] makes a cameo appearance in the manga adaptation of ''{{ma|The Rise of Darkrai}}''.
===Pokémon Journeys===
A Buneary appeared in ''[[JNM15|Getting More than You Battled For!]]''.
===Pocket Monsters Diamond & Pearl===
{{main|Dawn's Buneary}}
{{an|Dawn}}'s Buneary appeared in [[PDP11]] and [[PDP13]]. In [[PDP22]], it was used in a battle against a {{p|Sharpedo}}.
===Pokémon Adventures===
A Buneary appears under the ownership of [[Keira]] in ''[[PS350|Boogying with Buneary]]''. {{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}} find Buneary, who had wandered away from its Trainer, at the entrance to [[Hearthome City]]. After punching Pearl in the jaw, the Trainer tried to catch it, but the elusive Pokémon evaded the group and returned to its Trainer.
A Buneary appeared in a flashback in ''[[PS361|Bombastic Bibarel & Heroic Hippopotas]]''.
===Pokémon Diamond and Pearl Adventure!===
A Buneary appeared in ''[[DPA05|Find Munchlax!!]]''.
==In the TCG==
{{main|Buneary (TCG)}}
==Other appearances==
===[[Super Smash Bros. Brawl]]===
Buneary appears as a trophy.
====Trophy information====
''"A Rabbit Pokémon. It rolls up its long ears, then unrolls them with great force to slap enemies. This attack stings enough to make adults jump. It uses its ears not only to attack, but also to sense danger--they stand straight up when it senses a threat. Its fluffy fur lets it sleep in warmth and comfort on cold nights. When it levels up, it evolves into Lopunny."''
==Trivia==
* Buneary is the only Pokémon to learn the move {{m|Frustration}} by leveling up.
** Its evolved form learns {{m|Return}} at the same level, and it is also the only one to learn it by leveling up.
* Prior to Generation IX, Buneary was the only Pokémon with 0 [[List of Pokémon by base friendship|base friendship]] that was not {{pkmn2|Legendary}}, a [[Mythical Pokémon]], an [[Ultra Beast]], or a [[Paradox Pokémon]]. This is now a trait it shares with {{p|Lokix}}.
* Buneary and its evolved form share their category with {{p|Scorbunny}} and {{p|Raboot}}. They are all known as the Rabbit Pokémon.
* In {{g|Shuffle}}, Buneary's second main stage ([[Zaffiro Coast|stage 615]]) has the lowest overall [[Drop (Shuffle)|drop rates]] for [[List of items in Pokémon Shuffle#Personalized Skill Booster|personalized Skill Boosters]].
* Buneary, {{p|Type: Null}}, and {{p|Snom}} are the only Pokémon that [[Friendship Evolution|evolve via friendship]] with a base friendship lower than 70.
===Origin===
Buneary appears to be based on a {{wp|rabbit}}. The cream colored fluff on its lower body may be based on a {{wp|skirt}} and the rolled up ear may be a kind of a fashionable {{wp|hat}}.
====Name origin====
Buneary may be a combination of ''bunny'' and ''ear''.
Mimirol may be a combination of 耳 ''mimi'' (ear) and ''roll'' (referring to its rolled-up ears).
==In other languages==
{{Other languages|type=Normal|type2=Normal
|ja=ミミロル ''Mimirol''|jameaning=From {{tt|耳 ''mimi''|ear}} and ''roll''
|fr=Laporeille|frmeaning=From ''{{tt|lapereau|young rabbit}}'' and ''{{tt|oreille|ear}}''
|es=Buneary|esmeaning=Same as English name
|de=Haspiror|demeaning=From ''{{tt|Hase|hare}}'', ''{{tt|Spirale|spiral}}'', and ''{{tt|Ohr|ear}}''
|it=Buneary|itmeaning=Same as English name
|ko=이어롤 ''Ieorol''|komeaning=From ''ear'' and ''roll''
|zh_cmn=捲捲耳 / 卷卷耳 ''Juǎnjuǎn'ěr''|zh_cmnmeaning=From {{tt|捲 / 卷 ''juǎn''|to roll up}} and {{tt|耳 ''ěr''|ear}}
|zh_yue=捲捲耳 ''Gyúngyún'yíh''|zh_yuemeaning=From {{tt|捲 ''gyún''|to roll up}} and {{tt|耳 ''yíh''|ear}}
|hi=रोलिकान ''Rollykaan''|himeaning=From ''roll''/''rolled'' and {{tt|कान ''kaan''|ear}}
|ru=Бунири ''Buniri''|rumeaning=Transcription of English name
|th=มิมิโรล ''Mimiron''|thmeaning=Transcription of Japanese name
}}
{{left clear}}
==See also==
* [[Dawn's Buneary]]
* [[Partner Pokémon (Mystery Dungeon)]]
==External links==
{{PokémonPrevNext/Head|type=Normal}}
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0426|prev=Drifblim|nextnum=0428|next=Lopunny}}
|}
{{Project Pokédex notice}}
{{Project Pokédex notice}}
[[Category:F.E.A.R.-compatible Pokémon]]
[[Category:Pokémon that evolve by friendship]]
[[de:Haspiror]]
[[es:Buneary]]
[[fr:Laporeille]]
[[it:Buneary]]
[[ja:ミミロル]]
[[zh:卷卷耳]]

Latest revision as of 15:33, 25 September 2024

For Pokémon GO information on this species, see the game's section.
0426MS.png #0426: Drifblim
Pokémon
#0428: Lopunny 0428MS.png
This article is about the species. For a specific instance of this species, see Buneary (disambiguation).
Buneary
Rabbit Pokémon
ミミロル
Mimirol
#0427
Buneary



Images on the Bulbagarden Archives
Type
Normal Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Run Away or Klutz Cacophony
Cacophony
Limber
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Groups
Field and Human-Like
Hatch time
20 cycles
Height
1'04" 0.4 m
Buneary
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
12.1 lbs. 5.5 kg
Buneary
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
84
Gen. IV
Unknown
IV
70
V+
Leveling rate
Medium Fast
EV yield
Total: 1
Buneary
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F0427.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
0
External Links

Buneary (Japanese: ミミロル Mimirol) is a Normal-type Pokémon introduced in Generation IV.

It evolves into Lopunny when leveled up with high friendship.

Biology

Buneary is a small, bipedal, rabbit-like Pokémon with brown ears that can curl up. It has two types of fur covering its body: a light tan fleece that covers much of its lower body, feet, and the tips of its ears, and a smooth, chocolate-colored pelt on the upper half of its body. It has a small, triangular pink nose, pink paw pads on the undersides of its feet, and small tan spots above its eyes. It has a small brown puff of a tail.

Buneary almost always keeps one of its ears rolled up. Although Professor Laventon had hypothesized that this is done to protect its hearing, in actuality, Buneary rolls its ears so it can quickly unroll them and launch them as an attack. The attack is strong enough to hurt grown-ups and crush boulders and increases in power as Buneary trains to use it. Buneary can also use this technique to jump really high, by slamming its ears towards the ground. Buneary's arms and legs are weaker by comparison. If Buneary senses danger, it perks up both ears; conversely, if Buneary rolls both of its ears in, it is a sign that it is unhealthy. On cold nights, Buneary sleeps with its head tucked into its fur. It lives in forests, though it can also be found on icy mountains.

Prior to Generation V, Buneary and its evolved form, Lopunny, were the only known Pokémon that could have Klutz as an Ability.

Evolution

Buneary evolves into Lopunny.

(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)

0427Buneary.png
Unevolved
Buneary
 Normal 

0428Lopunny.png
First Evolution
Lopunny
 Normal 

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV Sinnoh
#067
Johto
#—
Diamond It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain.
Pearl When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Platinum Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
HeartGold You can tell how it feels by the way it rolls its ears. When it's scared, both ears are rolled up.
SoulSilver
Generation V Unova
 B2  W2 : #080
Black Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
White
Black 2 By extending its rolled-up ears and striking the ground, it can bound so high it surprises itself.
White 2
Generation VI Kalos
#—
Hoenn
#—
X Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
Y When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Omega Ruby Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
Alpha Sapphire When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Generation VII Alola
 US  UM : #024
Kanto
#—
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!.
Ultra Sun Its arms and legs are weak, but when it rolls its ears up tight and then unleashes them with its full force, it can smash boulders to dust.
Ultra Moon The reason it keeps one ear rolled up is so it can launch a swift counterattack if it's attacked by an enemy.
Generation VIII Galar
Isle of Armor #004
Sinnoh
#067
Hisui
#064
Sword If both of Buneary's ears are rolled up, something is wrong with its body or mind. It's a sure sign the Pokémon is in need of care.
Shield Buneary can attack by rolling up their ears and then striking with the force created by unrolling them. This attack becomes stronger with training.
Brilliant Diamond It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain.
Shining Pearl When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Legends: Arceus My hypothesis as to why Buneary rolls up its ears is that its hearing is far too keen. I surmise that the Pokémon protects its hearing by limiting the sound that may enter its ears.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


Pokédex Image Buneary USUM.png
Buneary in the Alola PokédexUSUM

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Eterna Forest
Platinum
Eterna Forest
HeartGold SoulSilver
Route 25 (Swarm)
Pokéwalker
Rally
Generation V
Black White
Dream World or Trade
Black 2
Castelia City
White 2
Trade
Dream World
Pleasant Forest
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Safari Zone (hidden Pokémon*)
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Route 1, Poni Grove
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Fields of Honor, Challenge Beach
Fields of Honor (Max Raid Battle)
Brilliant Diamond Shining Pearl
Eterna Forest
Grand Underground - Spacious Cave, Grassland Cave, Sunlit Cavern, Riverbank Cave, Still-Water Cavern, Whiteout Cave, Icy Cave, Glacial Cavern
Legends: Arceus
Obsidian Fieldlands: The Heartwood and nearby, massive mass outbreaks
Alabaster Icelands: Bonechill Wastes, Snowfall Hot Spring, massive mass outbreaks
Generation IX
Scarlet Violet
Unobtainable


In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time
Wonder Mail code
MD Darkness
Foggy Forest (6F-11F)
MD Sky
Foggy Forest (6F-11F)
Ranger: SoA
School Path, Vien Forest
Ranch
Hayley's trades
Rumble
Windy Prairie
MD Blazing
Hero Pokémon
PokéPark Wii
Meadow Zone, Meeting Place*
Ranger: GS
Mt. Sorbet
Generation V
Rumble Blast
Meadow: Seabreeze Trail
PokéPark 2
Arbor Area
Rumble U
Dream Gate: Flame Dance
Generation VI
Battle Trozei
Safari Jungle: Stage 1Mo
Rumble World
Diamond Crater: Fledgling Field (All Areas)
Generation VII
Rumble Rush
Arceus Sea, Buzzwole SeaFinal
Generation VIII
This Pokémon is unavailable in Generation VIII side games.
Cross-Generation
Shuffle
Night Festival: Stage 21
Zaffiro Coast: Stage 615


Buneary will not appear in Pokémon Mystery Dungeon: Explorers of Time until a rescue mission involving it has been completed, using a Wonder Mail code such as the following:

H+5M 8JPY SKY+
%43M SJ&Q Y#+2
Objective: Rescue Buneary on floor 8 of Waterfall Cave.

Held items

Games Held items
Diamond Pearl
Platinum
Ranch
Chople Berry Chople Berry (100%)
HeartGold SoulSilver
Black 2 White 2
Legends: Arceus
None.png Normal
Oran Berry Oran Berry (35%)
Grit items by level
Alpha icon.png Alpha
Exp. Candy S Exp. Candy S (100%)
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
66
63 - 129 123 - 254
44
44 - 105 83 - 205
44
44 - 105 83 - 205
56
54 - 118 105 - 232
85
81 - 150 157 - 295
Total:
350
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/5 ★★★★
Power
2/4 ★★☆☆
Skill
1/2
Stamina
2/4 ★★☆☆
Jump
3/4 ★★★
Total
12/19 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Buneary is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Splash Normal Status 0000 00——% 40
011 Pound Normal Physical 04040 100100% 35
044 Defense Curl Normal Status 0000 00——% 40
088 Baby-Doll Eyes Fairy Status 0000 100100% 30
1212 After You Normal Status 0000 00——% 15
1616 Quick Attack Normal Physical 04040 100100% 30
2020 Double Kick Fighting Physical 03030 100100% 30
2424 Charm Fairy Status 0000 100100% 20
2828 Baton Pass Normal Status 0000 00——% 40
3232 Headbutt Normal Physical 07070 100100% 15
3636 Agility Psychic Status 0000 00——% 30
4040 Entrainment Normal Status 0000 100100% 15
4444 Flatter Dark Status 0000 100100% 15
4848 Bounce Flying Physical 08585 08585% 5
5252 Healing Wish Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Quick Attack Normal Physical 40 50 30 100% 100% 20
5 14 Baby-Doll Eyes Fairy Status 100% 100% 20
10 19 Swift Normal Special 60 75 45 —% —% 20
16 26 Draining Kiss Fairy Special 50 60 40 100% 100% 15
23 33 Double Hit Normal Status —% —% 10
31 42 Play Rough Fairy Physical 85 105 65 90% 100% 10
40 52 Double-Edge Normal Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
Bag TM Electric SwSh Sprite.png
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM15
Bag TM Ground SwSh Sprite.png
TM15 Dig Ground Physical 08080 100}}100% 10
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM29
Bag TM Fairy SwSh Sprite.png
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
Bag TM Normal SwSh Sprite.png
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM47
Bag TM Dark SwSh Sprite.png
TM47 Fake Tears Dark Status 0000 100}}100% 20
TM52
Bag TM Flying SwSh Sprite.png
TM52 Bounce Flying Physical 08585 085}}85% 5
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
Bag TM Dark SwSh Sprite.png
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM75
Bag TM Fighting SwSh Sprite.png
TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM79
Bag TM Normal SwSh Sprite.png
TM79 Retaliate Normal Physical 07070 100}}100% 5
TR05
Bag TR Ice Sprite.png
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR07
Bag TR Fighting Sprite.png
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR08
Bag TR Electric Sprite.png
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR12
Bag TR Psychic Sprite.png
TR12 Agility Psychic Status 0000 00—}}—% 30
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29
Bag TR Normal Sprite.png
TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR31
Bag TR Steel Sprite.png
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
Bag TR Ghost Sprite.png
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR42
Bag TR Normal Sprite.png
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR44
Bag TR Psychic Sprite.png
TR44 Cosmic Power Psychic Status 0000 00—}}—% 20
TR77
Bag TR Grass Sprite.png
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
Bag TR Normal Sprite.png
TR85 Work Up Normal Status 0000 00—}}—% 30
TR90
Bag TR Fairy Sprite.png
TR90 Play Rough Fairy Physical 09090 090}}90% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
Bag TM Fighting SwSh Sprite.png
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
Bag TM Water SwSh Sprite.png
TM03 Water Pulse Water Special 06060 100}}100% 20
TM10
Bag TM Normal SwSh Sprite.png
TM10 Work Up Normal Status 0000 00—}}—% 30
TM11
Bag TM Fire SwSh Sprite.png
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13
Bag TM Ice SwSh Sprite.png
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM22
Bag TM Grass SwSh Sprite.png
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23
Bag TM Steel SwSh Sprite.png
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24
Bag TM Electric SwSh Sprite.png
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM27
Bag TM Fighting SwSh Sprite.png
TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28
Bag TM Ground SwSh Sprite.png
TM28 Dig Ground Physical 08080 100}}100% 10
TM30
Bag TM Ghost SwSh Sprite.png
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 00—}}—% 15
TM34
Bag TM Electric SwSh Sprite.png
TM34 Shock Wave Electric Special 06060 00—}}—% 20
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM56
Bag TM Dark SwSh Sprite.png
TM56 Fling Dark Physical 0000 100}}100% 10
TM57
Bag TM Electric SwSh Sprite.png
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 00—}}—% 10
TM60
Bag TM Fighting SwSh Sprite.png
TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM66
Bag TM Dark SwSh Sprite.png
TM66 Payback Dark Physical 05050 100}}100% 10
TM73
Bag TM Electric SwSh Sprite.png
TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM86
Bag TM Grass SwSh Sprite.png
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 00—}}—% 10
TM93
Bag TM Normal SwSh Sprite.png
TM93 Cut Normal Physical 05050 095}}95% 30
TM98
Bag TM Fighting SwSh Sprite.png
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Throh
Pancham
Pangoro
Circle Throw Fighting Physical 60 90% 10
Mr. Mime
Mr. Mime
Mr. Rime
Eevee
Vaporeon
Jolteon
Flareon
Espeon
Umbreon
Leafeon
Glaceon
Sylveon
Lucario
Wooloo
Dubwool
Copycat Normal Status —% 20
Mamoswine
Thwackey
Rillaboom
Double Hit Normal Physical 35 90% 10
Meowth
Meowth
Meowth
Persian
Persian
Perrserker
Hitmonlee
Hitmonchan
Hitmontop
Nuzleaf
Shiftry
Sableye
Purrloin
Liepard
Mienfoo
Mienshao
Espurr
Meowstic
Impidimp
Morgrem
Grimmsnarl
Fake Out Normal Physical 40 100% 10
Dunsparce
Swinub
Piloswine
Mamoswine
Zigzagoon
Linoone
Cubchoo
Beartic
Bunnelby
Diggersby
Stufful
Bewear
Toxtricity
Toxtricity
Flail Normal Physical 100% 15
Hitmonchan
Timburr
Gurdurr
Conkeldurr
Scraggy
Scrafty
Focus Punch Fighting Physical 150 100% 20
Pikachu
Raichu
Raichu
Sweet Kiss Fairy Status 75% 10
Persian
Persian
Linoone
Linoone
Obstagoon
Switcheroo Dark Status 100% 10
Mr. Mime
Mr. Mime
Mr. Rime
Teeter Dance Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Smeargle
Circle Throw Fighting Physical 60 90% 10
Mr. MimeEeveeVaporeonJolteonFlareonEspeonUmbreonLeafeonGlaceonSkittyDelcattySpindaLucario
Copycat Normal Status —% 20
SkittyDelcatty
Cosmic Power* Psychic Status —% 20
AipomAmbipomGirafarigBuizelFloatzelMamoswine
Double Hit Normal Physical 35 90% 10
SeelDewgongMr. MimeSlakothVigorothSlakingVolbeatSphealSealeoWalrein
Encore Normal Status 100% 5
MeowthPersianHitmonleeHitmonchanHitmontopNuzleafShiftryMakuhitaHariyamaSkittyDelcattySableyeGlameowPurugly
Fake Out Normal Physical 40 100% 10
TeddiursaUrsaringMawile
Fake Tears Dark Status 100% 20
HitmonchanMagmarMagmortarAmpharosBlazikenMedicham
Fire Punch Fire Physical 75 100% 15
DunsparceSwinubPiloswineMamoswinePhanpyDonphanZigzagoonLinooneSlakothVigorothSlakingSpinda
Flail Normal Physical 100% 15
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MankeyPrimeapeMachopMachokeMachampHitmonleeElectabuzzElectivireMagmarMagmortarMedititeMedicham
Low Kick Fighting Physical 100% 20
HitmonchanChimcharMonfernoInfernapeLucario
Power-Up Punch Fighting Physical 40 100% 20
PikachuRaichuPachirisu
Sweet Kiss Fairy Status 75% 10
PersianHypnoLinoone
Switcheroo Dark Status 100% 10
Mr. MimeGrumpigSpinda
Teeter Dance Normal Status 100% 20
RaichuHitmonchanElectabuzzElectivireAmpharosMedicham
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Buneary in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Buneary in that game.
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Triple Axel Ice Physical 20 90% 10
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Play Rough Fairy Physical 85 105 65 90% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunderbolt Electric Special 80 100 60 100% 100% 10
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Covet Normal Physical 06060 100}}100% 25
IV V VI VII Cut Normal Physical 05050 095}}95% 30
IV V VI VII Dizzy Punch × Normal Physical 07070 100}}100% 10
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Endeavor Normal Physical 0000 100}}100% 5
IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Heal Bell Normal Status 0000 00—}}—% 5
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Jump Kick × Fighting Physical 100100 095}}95% 10
IV V VI VII Last Resort Normal Physical 140140 100}}100% 5
IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
IV V VI VII Sky Uppercut × Fighting Physical 08585 090}}90% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Buneary
  • Italic indicates a move that gets STAB only when used by an Evolution of Buneary
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 427.png Body size: 1
Recruit rate: 8.2%
IQ group: D
Pokémon Super Mystery Dungeon
MDP 3DS 427.png

Body size: Standard (1 tile)
How to Recruit: Go to find with Spinda
Connected to: Spinda
Connection Orb Set: 3

Phrases
Normal How do you like my ears rolled up? ♪ Don't you just love them? ♡
Low HP (< 50%) This is too hard…
Pokémon Ranger: Shadows of Almia
Group:
Normal
Poké Assist: Normal PA.png
Normal
Field move: Crush 1 field move.png
(Crush ×1)
Browser entry R-020
It quickly hops around and thrashes around to attack.
Pokémon Ranger: Guardian Signs
Group:
Normal
Poké Assist:
(present)
Normal Assist.png
Normal
Field move:
(present)
Crush 1 field move.png
(Crush ×1)
Not available in the past.
Browser entry R-251
It creates hearts around itself that make Pokémon Tired.
Pokémon Rumble
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
Rush427Body.png Walking Speed: 2.08 seconds Base HP: 49
Base Attack: 71 Base Defense: 48 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PPW427.png PokéPark Pad entry:
Buneary was at the PokéPark Entrance. Her favorite Attraction is Bulbasaur's Daring Dash.
PokéPark 2: Wonders Beyond
PP2427.png
PokéPark Pad entry:
She wants to become friends with Leafeon but feels self-conscious. Her goal is to be beautiful and cool like Lopunny.
Pokémon Battle Trozei
Normal
Attack Power: ★★★★

BT427.png

Pokémon Shuffle
None Shuffle.png
Normal
None Shuffle.png Attack Power: 40 - 125 Raise Max Level.png 20

#054
Shuffle427.png

Opportunist
Rarely increases damage.
Skill Swapper.png Swappable Skill(s): Sleep Charm


Pokémon GO
GO427.png Base HP: 146 Base Attack: 130 Base Defense: 105
Egg Distance: 5 km Buddy Distance: 3 km Evolution Requirement: Buneary Candy 50
Fast Attacks: Pound, Quick Attack
Charged Attacks: Fire Punch, Swift


Costumes in Pokémon GO
GO427April2020.png
Flower crown

Evolution data

0427Buneary.png
Unevolved
Buneary
 Normal 
Rare Candy + Soothe Bell
Level up with
high friendship
0428Lopunny.png
First Evolution
Lopunny
 Normal 


Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 427.png Spr b 4d 427.png Spr 4p 427.png Spr b 4p 427.png Spr 4h 427.png Spr b 4h 427.png
Spr 4d 427 s.png Spr b 4d 427 s.png Spr 4p 427 s.png Spr b 4p 427 s.png Spr 4h 427 s.png Spr b 4h 427 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 427.png Spr b 5b 427.png Spr 5b2 427.png Spr b 5b2 427.png
Spr 5b 427 s.png Spr b 5b 427 s.png Spr 5b2 427 s.png Spr b 5b2 427 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 427.png
Spr b 6x 427.png
Spr 6o 427.png
Spr b 6o 427.png
Spr 6x 427 s.png
Spr b 6x 427 s.png
Spr 6o 427 s.png
Spr b 6o 427 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 427.png
Spr b 7s 427.png
Spr 7s 427.png
Spr b 7s 427.png
Spr 7s 427 s.png
Spr b 7s 427 s.png
Spr 7s 427 s.png
Spr b 7s 427 s.png
Front Back Front Back
Generation VIII
Legends: Arceus
Spr 8a 427.png
Spr 8a 427 s.png
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
HOME0427.png HOME0427 s.png
0427MS.png For other sprites and images, please see Buneary images on the Bulbagarden Archives.


Other sprites

Spr 4d 427Floppy.png
Floppy in Pokémon Super Contests

In animation

Major appearances

Dawn's Buneary

Dawn caught a Buneary in Setting the World on Its Buneary!.

Other

A Buneary appeared in Pikachu and the Pokémon Music Squad. It was among the Pokémon residing in a forest.

In A Keeper for Keeps?, Lilia has a Buneary that developed feelings for Clemont's Bunnelby.

In Gotta Catch a What?!, Jessie pulled a Buneary from the Rocket Prize Master and used it to battle Ash and Goh in an unsuccessful attempt to capture Ash's Pikachu, Goh's Pikachu, and multiple wild Pikachu.

In Showdown at the Gates of Warp!, a Buneary appeared under the ownership of Alternate World Dawn.

Minor appearances

A Buneary Egg (right) in Pokémon Journeys: The Series

Buneary debuted in Following A Maiden's Voyage!.

In Two Degrees of Separation!, Dawn tried to catch a Buneary but failed.

In Dawn Of A New Era!, Dawn tried to catch a Buneary again but failed just like the previous time.

A Buneary appeared in the boss fantasy of A Lean Mean Team Rocket Machine!.

A wild Buneary appeared in Volcanion and the Mechanical Marvel, where it was one of the Pokémon residing at the Nebel Plateau.

In a flashback in Battling the Beast Within!, a Trainer's Buneary once lived in what is now the Ultra Ruin.

A Trainer's Buneary appeared in Exhibition Unmasked!.

In A Little Rocket R & R!, two Trainers' Buneary were captured by the Matori Matrix but later freed by Ash and his friends.

In Getting More Than You Battled For!, a Buneary was living on Cero Island. It reappeared in This Could be the Start of Something Big!.

A Buneary appeared in The Road Most Traveled!.

Pokédex entries

Episode Pokémon Source Entry
DP002 Buneary Dawn's Pokédex Buneary, the Rabbit Pokémon. By quickly extending its rolled-up ears, it can launch a powerful attack against its enemies.
DP009 Buneary Dawn's Pokédex Buneary, the Rabbit Pokémon. When sensing danger, it extends both ears as an alert, and when cold, it curls up and goes to sleep.
Episode Pokémon Source Entry
XY114 Buneary Serena's Pokédex Buneary, the Rabbit Pokémon. Buneary perks up its ears at the first sign of danger. It tucks its head into its fur to sleep on cold nights.

In the manga

Pokémon Ranger: The Comic – Shadows of Almia

A Buneary appeared in PRV1.

Movie adaptations

Dawn's Buneary makes a cameo appearance in the manga adaptation of The Rise of Darkrai.

Pokémon Journeys

A Buneary appeared in Getting More than You Battled For!.

Pocket Monsters Diamond & Pearl

Main article: Dawn's Buneary

Dawn's Buneary appeared in PDP11 and PDP13. In PDP22, it was used in a battle against a Sharpedo.

Pokémon Adventures

A Buneary appears under the ownership of Keira in Boogying with Buneary. Diamond, Pearl, and Platinum find Buneary, who had wandered away from its Trainer, at the entrance to Hearthome City. After punching Pearl in the jaw, the Trainer tried to catch it, but the elusive Pokémon evaded the group and returned to its Trainer.

A Buneary appeared in a flashback in Bombastic Bibarel & Heroic Hippopotas.

Pokémon Diamond and Pearl Adventure!

A Buneary appeared in Find Munchlax!!.

In the TCG

Main article: Buneary (TCG)

Other appearances

Super Smash Bros. Brawl

Buneary appears as a trophy.

Trophy information

"A Rabbit Pokémon. It rolls up its long ears, then unrolls them with great force to slap enemies. This attack stings enough to make adults jump. It uses its ears not only to attack, but also to sense danger--they stand straight up when it senses a threat. Its fluffy fur lets it sleep in warmth and comfort on cold nights. When it levels up, it evolves into Lopunny."

Trivia

Origin

Buneary appears to be based on a rabbit. The cream colored fluff on its lower body may be based on a skirt and the rolled up ear may be a kind of a fashionable hat.

Name origin

Buneary may be a combination of bunny and ear.

Mimirol may be a combination of 耳 mimi (ear) and roll (referring to its rolled-up ears).

In other languages

Language Title Meaning
Japan Flag.png Japanese ミミロル Mimirol From mimi and roll
France Flag.png French Laporeille From lapereau and oreille
Spain Flag.png Spanish Buneary Same as English name
Germany Flag.png German Haspiror From Hase, Spirale, and Ohr
Italy Flag.png Italian Buneary Same as English name
South Korea Flag.png Korean 이어롤 Ieorol From ear and roll
China and Taiwan Flags.png Mandarin Chinese 捲捲耳 / 卷卷耳 Juǎnjuǎn'ěr From 捲 / 卷 juǎn and ěr
Hong Kong Flag.png Cantonese Chinese 捲捲耳 Gyúngyún'yíh From gyún and yíh


See also

External links

0426MS.png #0426: Drifblim
Pokémon
#0428: Lopunny 0428MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.