Baby-Doll Eyes (move)

Baby-Doll Eyes
つぶらなひとみ Round Eyes
Baby-Doll Eyes IX.png
[[File:|300px|center]]
Type  Fairy
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  100%
Priority  +1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Baby-Doll Eyes (Japanese: つぶらなひとみ Round Eyes) is a non-damaging Fairy-type move introduced in Generation VI.

Effect

Baby-Doll Eyes lowers the target's Attack stat by one stage. It has a priority of +1, so is used before all moves that do not have increased priority.

If powered up by a Fairium Z into Z-Baby-Doll Eyes, the user's Defense stat rises by one stage.

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  100%  100%  100%
Action speed modifier
Self  -3  -4  +5
Target  0  +3  0
Additional effect
Turns  5  4  7
   ?  ?
   ?  ?
Lowers the target's offensive stats
Raises the user's action speed

Description

Games Description
XYORAS
SMUSUM
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
SwShBDSP
SV
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
LA The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035     Fairy Fairy 9
0036     Fairy Fairy 9
0037     Field Field 9 9
0037  
Vulpix
Alolan Form
  Field Field 9
0113     Fairy Fairy 11
0133     Field Field 9 9 15 15 18 15
0134     Field Field 9 15 15 18 15
0135     Field Field 9 15 15 18 15
0136     Field Field 9 15 15 18 15
0173     No Eggs Discovered No Eggs Discovered 9
0175     No Eggs Discovered No Eggs Discovered 25
0176    
 
Flying Fairy 25
0196     Field Field 9 15 15 18 15
0197     Field Field 9 15 15 18 15
0216     Field Field 1 1 1 6 1
0217     Field Field 1 6
0242     Fairy Fairy 11
0263     Field Field 11XY
12ORAS
12 15 15
0263  
Zigzagoon
Galarian Form
 
 
Field Field 15
0264     Field Field 1 1
0264  
Linoone
Galarian Form
 
 
Field Field 1
0300     Field Fairy 43
0301     Field Fairy 1
0370     Water 2 Water 2 37 37
0403     Field Field 11 11
0417     Field Fairy 1 21
0427     Field Human-Like 10 13 8 8 5
0428     Field Human-Like 13 1 1 5
0440     No Eggs Discovered No Eggs Discovered 11
0468    
 
Flying Fairy 25
0470     Field Field 9 15 15 18 15
0471     Field Field 9 15 15 18 15
0506     Field Field 10 10 17
0507     Field Field 19
0508     Field Field 19
0531     Fairy Fairy 5ORAS 5 9
0572     Field Field 3 3 1 1
0573     Field Field 1 Rem.
0676  
Furfrou
All forms
  Field Field 9 9
0700     Field Field 9 15 18 15
0728     Water 1 Field 11 12 12
0729     Water 1 Field 11 12 12
0730    
 
Water 1 Field 11 12 12
0759    
 
Field Field 10 4
0760    
 
Field Field 10 1
0778    
 
Amorphous Amorphous 10 18 18
0862    
 
Field Field 1
0901    
 
Field Field 6
0924     Field Fairy 1
0925  
Maushold
All forms
  Field Fairy 1
0926     Field Mineral 15
0927     Field Mineral 15
0955     Flying Flying 8
0956     Flying Flying 8
0957    
 
Fairy Fairy 5
0958    
 
Fairy Fairy 5
0959    
 
Fairy Fairy 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0037     Field Field
0037  
Vulpix
Alolan Form
  Field Field
0161     Field Field
0403     Field Field
0417     Field Fairy
0868     Fairy Amorphous
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Compatibility
0025     Field Fairy
0026     Field Fairy
0035     Fairy Fairy
0036     Fairy Fairy
0037     Field Field
0037  
Vulpix
Alolan Form
  Field Field
0038     Field Field
0038  
Ninetales
Alolan Form
 
 
Field Field
0113     Fairy Fairy
0133     Field Field
0134     Field Field
0135     Field Field
0136     Field Field
0172     No Eggs Discovered No Eggs Discovered
0173     No Eggs Discovered No Eggs Discovered
0175     No Eggs Discovered No Eggs Discovered
0176    
 
Flying Fairy
0196     Field Field
0197     Field Field
0216     Field Field
0217     Field Field
0220    
 
Field Field
0221    
 
Field Field
0242     Fairy Fairy
0363    
 
Water 1 Field
0364    
 
Water 1 Field
0365    
 
Water 1 Field
0393     Water 1 Field
0394     Water 1 Field
0395    
 
Water 1 Field
0403     Field Field
0404     Field Field
0405     Field Field
0417     Field Fairy
0427     Field Human-Like
0428     Field Human-Like
0440     No Eggs Discovered No Eggs Discovered
0456     Water 2 Water 2
0457     Water 2 Water 2
0468    
 
Flying Fairy
0470     Field Field
0471     Field Field
0473    
 
Field Field
0492     No Eggs Discovered No Eggs Discovered
0548     Grass Grass
0549  
Lilligant
Hisuian Form
 
 
Grass Grass
0700     Field Field
0901    
 
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0264     Field Field Jump Festa 2015 Linoone
2015 Korean World Championship Series Linoone
0700     Field Field Eevee House Sylveon
XY Sylveon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IX

# Pokémon Types Egg Groups Obtained with
0037     Field Field Wild Tera Pokémon - Reveler's RoadSVTM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Baby-Doll Eyes reduces the target's Attack by one stage.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
SMD - - 15 30 85% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Baby-Doll Eyes could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Baby-Doll Eyes could be seen as a move used by Boss Furfrou.

  Baby-Doll Eyes
Charge time 0.58 seconds
Range type Wide Shot
Target Enemy
Additional effect Lowers the foe's Attack

Pokémon UNITE

In Pokémon UNITE, Baby-Doll Eyes is Sylveon's second move. The user stares at an enemy with baby-doll eyes, dealing damage and decreasing their Attack by 15% and decreasing their movement speed for a short time when this move hits. At level 6 this move is replaced by either Draining Kiss or Calm Mind.

Description

Games Description
SMD It lowers an enemy's Attack.*
It lowers the enemy's Attack. It reaches up to 2 tiles away.*


In the anime

 
Eevee


The user stares at the opponent with its baby-doll eyes, making them soften their attacks.
Pokémon Method
User First Used In Notes
  Eevee winks at the opponent, sending multiple pink hearts from its eye at them. When the hearts hit the opponent, it becomes infatuated.
Ilima's Eevee Turning Heads and Training Hard! Debut


In the manga

Pokémon Adventures

 
Eevee


The user stares at the opponent with its baby-doll eyes, making them soften their attacks.
Pokémon Method
User First Chapter Used In Notes
  Eevee stares at the opponent with its sparkling eyes, making the opponent slightly infatuated, thus softening its attack.
Y's Veevee Sylveon Enchants Debut


In other generations

Core series games

Spin-off series games

Trivia

  • The stock image used in the battle animation of Baby-Doll Eyes from Generation VII onwards appears to be based on Espurr's eyes, which can't itself learn the move. This trait is shared with Tearful Look and Mean LookVII+.

In other languages

Language Title
Chinese Cantonese 圓瞳 Yùhntùhng
Mandarin 圓瞳 / 圆瞳 Yuántóng
  French Regard Touchant
  German Kulleraugen
  Italian Occhioni Teneri
  Korean 초롱초롱눈동자 Chorongchorong Nundongja
  Polish Ładne Oczy
Portuguese   Brazil Olhos Ternos
  Portugal Olhar Terno
  Spanish Ojitos Tiernos


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.