Focus Energy (move)

Revision as of 00:57, 28 November 2022 by PinkYoshiGaming (talk | contribs)
Focus Energy
きあいだめ Fighting Spirit Improvement
Focus Energy IX.png
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I. It is TR13 in Generation VIII.

Effect

Generation I

Focus Energy worked incorrectly in Generation I. While it was intended to multiply the user's critical hit ratio by four, it instead divides the critical hit ratio by four. Focus Energy will be removed by switching or Haze. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.

In Stadium, Focus Energy was fixed to increase the user's critical hit ratio with this formula: (BaseSpeed + 236) / 512*

Generation II

Focus Energy increases the user's critical hit ratio by one stage. This effect can be transferred by Baton Pass.

Haze no longer affects Focus Energy.

Generation III

Focus Energy now increases the user's critical hit ratio by two stages instead of one.

Focus Energy can be used as the first move of a Pokémon Contest combination, causing Arm Thrust, Bone Rush, Brick Break, Cross Chop, Double-Edge, DynamicPunch, Focus Punch, Headbutt, Karate Chop, Mega Kick, Mega Punch, Sky Uppercut, Take Down, and Triple Kick to score double the normal appeal if used in the next turn.

Generation VI onward

The effect of Focus Energy can be copied by Psych Up or Transform.

Focus Energy can also be used as part of a Contest Spectacular combination, causing certain moves (Aeroblast, Attack Order, Blaze Kick, Cross Poison, Drill Run, Karate Chop, Leaf Blade, Night Slash, Poison Tail, Psycho Cut, Shadow Claw, Spacial Rend and Stone Edge) to gain extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Focus Energy, the user's accuracy is raised by one stage.

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  -3  -4  +5
Target  0  0  0
Additional effect
Turns  5  4  7
   ?  ?
   ?  ?
The user gets a Critical Hit Boost

Description

Games Description
StadStad2 Raises the likelihood of nailing the opponent's weak spot for a critical hit.
GSC Raises the critical hit ratio.
RSEColoXD Focuses power to raise the critical-hit ratio.
FRLG The user takes a deep breath and focuses to raise its critical-hit ratio.
DPPtHGSSPBR The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user takes a deep breath and focuses so that critical hits land more easily.
LA The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0015    
 
Bug Bug 16 15 15 13 13 13 20SMUSUM
19PE
20BDSP
0019     Field Field 23 20 20 7 7 7 7SMUSUM
9PE
7BDSP
019A  
Rattata
Alolan Form
 
 
Field Field 7SMUSUM
9PE
0020     Field Field 27 1, 7 1, 7 1, 7 1, 7SMUSUM
1, 9PE
1, 7BDSP
020A  
Raticate
Alolan Form
 
 
Field Field 1, 7SMUSUM
1, 9PE
0021    
 
Flying Flying 29SMUSUM
11PE
29BDSP
0022    
 
Flying Flying 32SMUSUM
1, 11PE
32BDSP
0032     Monster Field 21RGB
23Y
23 8 7 7 7 7SMUSUM
3PE
10
0033     Monster Field 23RGB
27Y
27 8 7 7 7 7SMUSUM
1, 3PE
1
0034    
 
Monster Field 1 1 1 1 1 1
0056     Field Field 27 27 27RSE
21FRLG
1 1 1 1SMUSUM
5PE
1BDSP 1
0057     Field Field 27 27 27RSE
21FRLG
1 1 1 1SMUSUM
1, 5PE
1BDSP
0066     Human-Like Human-Like 32 7 7 7 7 7XY
3ORAS
3SMUSUM
4PE
4
0067     Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3SMUSUM
1, 4PE
1
0068     Human-Like Human-Like 36 1, 8 1, 7 1, 7 1, 7 1, 7XY
1, 3ORAS
1, 3SMUSUM
1, 4PE
1
0083    
 
Flying Field 4PE
0104     Monster Monster 31 21 21 17 17 17 17SMUSUM
24PE
32
0105     Monster Monster 1, 33RGB
33Y
21 21 17 17 17 17SMUSUM
24PE
36
105A  
Marowak
Alolan Form
 
 
Monster Monster 1
0106     Human-Like Human-Like 43 21 21 21 21 21 21SMUSUM
35PE
1
0107     Human-Like Human-Like 35PE 1
0115     Monster Monster 20
0116     Water 1 Dragon 14 14 14XY
26ORAS
26SMUSUM
24PE
15
0117     Water 1 Dragon 14 14 14XY
26ORAS
26SMUSUM
24PE
15
0123    
 
Bug Bug 20 6 6 5 5 5 5SMUSUM
4PE
28 28
0127     Bug Bug 36 7 1 1 1 1 1 4
0128     Field Field 38PE
0133     Field Field 36Y 36GS
0136     Field Field 24PE
145G  
Zapdos
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered 1 1
0168    
 
Bug Bug 1 1BDSP
0212    
 
Bug Bug 6 6 5 5 5 5 28 28
0223     Water 1 Water 2 33 33 23 23BW
22B2W2
22 22 8
0224     Water 1 Water 2 38 38 23 23BW
22B2W2
22 22 1
0230    
 
Water 1 Dragon 14 14 14XY
26ORAS
26 15
0236     No Eggs Discovered No Eggs Discovered 1
0237     Human-Like Human-Like 7 7 6 6 6 1, 6 1
0255     Field Field 7 7 7 7XY
32ORAS
32 27
0256    
 
Field Field 1, 7 1, 7 1, 7 1, 7XY
36ORAS
36 35
0257    
 
Field Field 1, 7 1, 7 1, 7 1, 7XY
37ORAS
37 35
0276    
 
Flying Flying 4 4 4 4XY
5ORAS
5 5BDSP
0277    
 
Flying Flying 1, 4 1, 4 1, 4 1, 4XY
1, 5ORAS
1, 5 1, 5BDSP
0288     Field Field 1 1 1 1 1 1BDSP 1
0289     Field Field 1BDSP
0296     Human-Like Human-Like 1 1 1 1 1 1BDSP 1
0297     Human-Like Human-Like 1 1 1 1 1 1BDSP 1
0318    
 
Water 2 Water 2 13 8 8 8 8 8
0319    
 
Water 2 Water 2 1, 13 1, 8 1, 8 1, 8 1, 8 1
0322    
 
Field Field 25 15 15BW
12B2W2
12XY
8ORAS
8 8BDSP 8
0323    
 
Field Field 25 15 15BW
12B2W2
12XY
1, 8ORAS
1, 8 1, 8BDSP 1
0359     Field Field 35
0371     Dragon Dragon 21 20 20 20XY
21ORAS
21 40 40
0372     Dragon Dragon 21 20 20 20XY
21ORAS
21 46 46
0373    
 
Dragon Dragon 21 20 20 20XY
21ORAS
21 46 46
0402     Bug Bug 22 22 22 22 22BDSP 22
0408     Monster Monster 6 6 6 6 6BDSP
0409     Monster Monster 6 6 6 1, 6 1, 6BDSP
0425    
 
Amorphous Amorphous 14 14BW
13B2W2
13 13 8 8
0426    
 
Amorphous Amorphous 14 14BW
13B2W2
13 13 1 1
0434    
 
Field Field 1 1 1 1 15 15
0435    
 
Field Field 1 1 1 1 15 15
0494    
 
No Eggs Discovered No Eggs Discovered 1 1 1 1SwSh
0501     Field Field 13 13 13 13
0502     Field Field 13 13 13 13
0503     Field Field 13 13 13 13
503H  
Samurott
Hisuian Form
 
 
Field Field 13
0504     Field Field 26
0505     Field Field 29
0532     Human-Like Human-Like 4 4 4 12SwSh
0533     Human-Like Human-Like 1, 4 1, 4 1, 4 12SwSh
0534     Human-Like Human-Like 1, 4 1, 4 1, 4 12SwSh
0538     Human-Like Human-Like 9 9 1 5SwSh
0539     Human-Like Human-Like 9 9 1 5SwSh
0610     Monster Dragon 33
0611     Monster Dragon 33
0612     Monster Dragon 33
0626     Field Field 36 36 36 5SwSh
0633    
 
Dragon Dragon 4 4 4 1SwSh 1
0634    
 
Dragon Dragon 1, 4 1, 4 1, 4 1SwSh 1
0635    
 
Dragon Dragon 1, 4 1, 4 1, 4 1SwSh 1
0766     Field Field 11 10SwSh 10
0794    
 
No Eggs Discovered No Eggs Discovered 1 45SwSh
0846     Water 2 Water 2 30
0847     Water 2 Water 2 32
0870     Fairy Mineral 10SwSh 10
0891     No Eggs Discovered No Eggs Discovered 8SwSh 8
0892  
Urshifu
Single Strike Style
 
 
No Eggs Discovered No Eggs Discovered 1SwSh 1
0892  
Urshifu
Rapid Strike Style
 
 
No Eggs Discovered No Eggs Discovered 1SwSh 1
0895     No Eggs Discovered No Eggs Discovered 24SwSh 60
0900    
 
Bug Bug 28
0000 Quaxly   Flying Water 1 28
0000 Quaxwell   Flying Water 1 32
0000 Quaquaval  
 
Flying Water 1 32
0000 Veluza  
 
Water 2 Water 2 15
0000 Finizen   Field Water 2 10
0000 Palafin   Field Water 2 10
0000 Frigibax  
 
Dragon Mineral 18
0000 Arctibax  
 
Dragon Mineral 18
0000 Baxcalibur  
 
Dragon Mineral 18
0000 Flamigo  
 
Flying Flying 15
0000 Roaring Moon  
 
No Eggs Discovered No Eggs Discovered 1
0000 Iron Hands  
 
No Eggs Discovered No Eggs Discovered 1
0000 Iron Jugulis  
 
No Eggs Discovered No Eggs Discovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0029     Monster Field BDSP
0115     Monster Monster BDSP
0161     Field Field BDSP
0216     Field Field
0231     Field Field BDSP
0240     Human-Like Human-Like BDSP
0246    
 
Monster Monster BDSP
0328     Bug Dragon BDSP
0390     Field Human-Like BDSP
0410    
 
Monster Monster BDSP
0551    
 
Field Field
0554     Field Field
0610     Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TR

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR13
IX
--
0029     Monster Field SwSh
0030     No Eggs Discovered No Eggs Discovered SwSh
0031    
 
No Eggs Discovered No Eggs Discovered SwSh
0032     Monster Field SwSh
0033     Monster Field SwSh
0034    
 
Monster Field SwSh
0066     Human-Like Human-Like SwSh
0067     Human-Like Human-Like SwSh
0068     Human-Like Human-Like SwSh
0083    
 
Flying Field SwSh
083G  
Farfetch'd
Galarian Form
  Flying Field SwSh
0104     Monster Monster SwSh
0105     Monster Monster SwSh
105A  
Marowak
Alolan Form
 
 
Monster Monster SwSh
0106     Human-Like Human-Like SwSh
0107     Human-Like Human-Like SwSh
0115     Monster Monster SwSh
0116     Water 1 Dragon SwSh
0117     Water 1 Dragon SwSh
0123    
 
Bug Bug SwSh
0126     Human-Like Human-Like SwSh
0127     Bug Bug SwSh
0133     Field Field SwSh
0134     Field Field SwSh
0135     Field Field SwSh
0136     Field Field SwSh
145G  
Zapdos
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered SwSh
0151     No Eggs Discovered No Eggs Discovered SwSh
0196     Field Field SwSh
0197     Field Field SwSh
0212    
 
Bug Bug SwSh
0223     Water 1 Water 2 SwSh
0224     Water 1 Water 2 SwSh
0230    
 
Water 1 Dragon SwSh
0236     No Eggs Discovered No Eggs Discovered SwSh
0237     Human-Like Human-Like SwSh
0240     No Eggs Discovered No Eggs Discovered SwSh
0246    
 
Monster Monster SwSh
0247    
 
Monster Monster SwSh
0248    
 
Monster Monster SwSh
0255     Field Field SwSh
0256    
 
Field Field SwSh
0257    
 
Field Field SwSh
0318    
 
Water 2 Water 2 SwSh
0319    
 
Water 2 Water 2 SwSh
0328     Bug Dragon SwSh
0329    
 
Bug Dragon SwSh
0330    
 
Bug Dragon SwSh
0359     Field Field SwSh
0371     Dragon Dragon SwSh
0372     Dragon Dragon SwSh
0373    
 
Dragon Dragon SwSh
0425    
 
Amorphous Amorphous SwSh
0426    
 
Amorphous Amorphous SwSh
0434    
 
Field Field SwSh
0435    
 
Field Field SwSh
0448    
 
Field Human-Like SwSh
0467     Human-Like Human-Like SwSh
0470     Field Field SwSh
0471     Field Field SwSh
0494    
 
No Eggs Discovered No Eggs Discovered SwSh
0519    
 
Flying Flying SwSh
0520    
 
Flying Flying SwSh
0521    
 
Flying Flying SwSh
0532     Human-Like Human-Like SwSh
0533     Human-Like Human-Like SwSh
0534     Human-Like Human-Like SwSh
0538     Human-Like Human-Like SwSh
0539     Human-Like Human-Like SwSh
0551    
 
Field Field SwSh
0552    
 
Field Field SwSh
0553    
 
Field Field SwSh
0554     Field Field SwSh
554G  
Darumaka
Galarian Form
  Field Field SwSh
0555     Field Field SwSh
555G  
Darmanitan
Galarian Form
  Field Field SwSh
0610     Monster Dragon SwSh
0611     Monster Dragon SwSh
0612     Monster Dragon SwSh
0619     Field Human-Like SwSh
0620     Field Human-Like SwSh
0626     Field Field SwSh
0633    
 
Dragon Dragon SwSh
0634    
 
Dragon Dragon SwSh
0635    
 
Dragon Dragon SwSh
0675    
 
Field Human-Like SwSh
0700     Field Field SwSh
0721    
 
No Eggs Discovered No Eggs Discovered SwSh
745D  
Lycanroc
Dusk Form
  Field Field SwSh
0766     Field Field SwSh
0794    
 
No Eggs Discovered No Eggs Discovered SwSh
0810     Field Grass SwSh
0811     Field Grass SwSh
0812     Field Grass SwSh
0813     Field Human-Like SwSh
0814     Field Human-Like SwSh
0815     Field Human-Like SwSh
0818     Water 1 Field SwSh
0821     Flying Flying SwSh
0822     Flying Flying SwSh
0823    
 
Flying Flying SwSh
0836     Field Field SwSh
0841    
 
Grass Dragon SwSh
0846     Water 2 Water 2 SwSh
0847     Water 2 Water 2 SwSh
0861    
 
Fairy Human-Like SwSh
0862    
 
Field Field SwSh
0865     Flying Field SwSh
0870     Fairy Mineral SwSh
0888     No Eggs Discovered No Eggs Discovered SwSh
0889     No Eggs Discovered No Eggs Discovered SwSh
0891     No Eggs Discovered No Eggs Discovered SwSh
0892  
Urshifu
Single Strike Style
 
 
No Eggs Discovered No Eggs Discovered SwSh
0892  
Urshifu
Rapid Strike Style
 
 
No Eggs Discovered No Eggs Discovered SwSh
0895     No Eggs Discovered No Eggs Discovered SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
EP
BDSP LA
0066     Human-Like Human-Like
0067     Human-Like Human-Like
0068     Human-Like Human-Like
0123    
 
Bug Bug
0126     Human-Like Human-Like
0130    
 
Water 2 Dragon
0133     Field Field
0134     Field Field
0135     Field Field
0136     Field Field
0196     Field Field
0197     Field Field
0212    
 
Bug Bug
215H  
Sneasel
Hisuian Form
 
 
Field Field
0216     Field Field
0217     Field Field
0223     Water 1 Water 2
0224     Water 1 Water 2
0240     No Eggs Discovered No Eggs Discovered
0390     Field Human-Like
0391    
 
Field Human-Like
0392    
 
Field Human-Like
0398    
 
Flying Flying
0402     Bug Bug
0408     Monster Monster
0409     Monster Monster
0410    
 
Monster Monster
0411    
 
Monster Monster
0425    
 
Amorphous Amorphous
0426    
 
Amorphous Amorphous
0434    
 
Field Field
0435    
 
Field Field
0447     No Eggs Discovered No Eggs Discovered
0448    
 
Field Human-Like
0467     Human-Like Human-Like
0470     Field Field
0471     Field Field
0475    
 
Human-Like Amorphous
0501     Field Field
0502     Field Field
503H  
Samurott
Hisuian Form
 
 
Field Field
549H  
Lilligant
Hisuian Form
 
 
Grass Grass
0700     Field Field
724H  
Decidueye
Hisuian Form
 
 
Flying Flying
0900    
 
Bug Bug
0901    
 
Field Field
0903    
 
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness and Explorers of Sky, Focus Energy is a move with 27PP. The user gains Focus Energy status condition for 3-6 turns, increasing their critical hit ratio to 999%. This makes so that all moves that can land a critical hit, will always be a critical hit, unless prevented by Battle Armor, Shell Armor or Lucky Chant. This move is affected by Snatch and Taunt.

Description

Games Description
MDRB The user gains the Focus Energy status, raising its critical-hit rate.
MDTDS Gives the Pokémon that uses this move the Focus Energy status, which raises its critical-hit rate.
BSL じぶんを きあいだめじょうたいにかえる きゅうしょに あたりやすくなる
MDGtI You will get the Focus Energy status, which raises your critical-hit rate.
SMD
MDRTDX
You'll get the Focus Energy status condition, which raises your critical-hit rate.


In the anime

 
Marowak
 
Vigoroth
 
Machoke
 
Hitmontop
The user focuses so that its future attacks have a heightened chance of landing critical hits.
Pokémon Method
User First Used In Notes
  A light-blue aura surrounds Marowak, making it easier for Marowak to hit an opponent's weak spot. When Marowak hits a weak spot, the place on the opponent that Marowak hit flashes light blue.
Otoshi's Marowak Bad To The Bone Debut
  Vigoroth's body becomes outlined in a red aura.
Marcel's Vigoroth The Garden of Eatin' None
  Cranidos's body glows white, and the energy rises up to Cranidos's skull, making the blue dome glow blue. This makes it easier for Cranidos to hit an opponent's weak spot.
Roark's Cranidos Shapes of Things to Come! None
  Machoke flexes its muscles and its arm and back muscles grow larger.
Kenny's Machoke Old Rivals, New Tricks! None
  Hitmontop jumps up and spins on his head as an orange aura surrounds his body, making it easier for Hitmontop to hit the opponent's vital spot.
Bea's Hitmontop Octo-Gridlock at the Gym! None
  Galarian Farfetch'd's body becomes briefly covered in an orange glow, making it easier for it to hit an opponent's weak spot.
Ash's Farfetch'd Trials of a Budding Master! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 聚氣 Jeuihhei *
集氣 Jaahphei *
集中力量 Jaahpjūng Lihkleuhng *
Mandarin 聚氣 / 聚气 Jùqì *
集氣 Jíqì
  Czech Soustředěná energie
  Danish Energifokus
  Dutch Focus energie
  Finnish Voimankeskitys (EP073)
Energialataus (AG088)
  French Puissance
  German Energiefokus
  Greek Εστίαση Δύναμης Estíasi Dúnamis
  Italian Focalenergia*
Energy Conc.*
  Korean 기충전 Gichungjeon
  Polish Skupienie Energii
Portuguese   Brazil Focalizar Energia (JN039-present, TCG, manga)
Energia Focalizada (early anime)
Energia Concentrada (The Official Pokémon Handbook)
Concentração de Energia (The Official Pokémon Handbook)
  Portugal Energia Focalizada
Focar Energia
  Romanian Energie Concentrată
  Serbian Fokusiranje energije
Spanish   Latin America Foco Energía
Energía Centrada (AG088)
  Spain Foco Energía
  Swedish Kraftfokus
  Vietnamese Gồng Năng Lượng


Generation VIII TMs
SwSh
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899
BDSP
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
0001020304050607080910111213141516171819
2021222324252627282930313233343536373839
4041424344454647484950515253545556575859
6061626364656667686970717273747576777879
8081828384858687888990919293949596979899


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.