Octillery (Pokémon)

(Redirected from Octillery)
For Pokémon GO information on this species, see the game's section.
0223MS.png #0223: Remoraid
Pokémon
#0225: Delibird 0225MS.png
Octillery
Jet Pokémon
オクタン
Okutank
#0224
Octillery



Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Suction Cups or SniperGen IV+ Cacophony
Cacophony
Moody
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
75 (17.5%)
Breeding
Egg Groups
Water 1 and Water 2
Hatch time
20 cycles
Height
2'11" 0.9 m
Octillery
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
62.8 lbs. 28.5 kg
Octillery
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
164
Gen. II-IV
Unknown
IV
168
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Octillery
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body10.png
Footprint
F0224.png F000.png
{{{form2}}}
Pokédex color
Red
Base friendship
70
External Links

Octillery (Japanese: オクタン Okutank) is a Water-type Pokémon introduced in Generation II.

It evolves from Remoraid starting at level 25.

Biology

Octillery is a red, cephalopod-like Pokémon with large, round eyes and a turret-like mouth. There are yellow bumps on its rock-hard head and yellow suction cups on each of its eight tentacles. These suction cups and yellow bumps are smaller on a female Octillery. It uses its tentacles for manipulating objects and the suction cups give it strong gripping power. Because of this, it is very hard for it to be blown away.

Octillery is a relaxed Pokémon who loves fuss from its Trainer. Even though it is more docile when domesticated, it can be very stubborn at times in the wild. It instinctively sneaks into rocky holes or pots, and if it gets sleepy, it steals the nest of a fellow Octillery. When threatened, it will spurt ink from its mouth to cover itself before escaping, allowing it to protect itself and its young from danger. Octillery's ink obscures vision and contains substances that dull predators' sense of smell. Octillery also uses this ink on its prey, before its suction cups hold the prey tightly. Its ink can also be used as a cooking ingredient. Besides ink, Octillery sometimes uses its rock-hard head on its foes. Prior to Generation VIII, Octazooka was its signature move, but other Pokémon could still inherit it via breeding.

Octillery is normally found in oceans and caves. For a long time, people refused to believe Octillery was an evolution of Remoraid, because of the extreme physical differences between the two. It is thought to be a distant relative to Omastar. In New Pokémon Snap, an Octillery can be seen about to be preyed on by a Seviper.

Evolution

Octillery evolves from Remoraid.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Remoraid
 Water 
 
Level 25
 
First evolution
Octillery
 Water 

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II Johto
#173
Gold It traps enemies with its suction-cupped tentacles then smashes them with its rock-hard head.
Silver It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow Octillery.
Crystal Its instinct is to bury itself in holes. It often steals the nesting holes of others to sleep in them.
Stadium 2 It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
Generation III Hoenn
#—
Kanto
#—
Ruby Octillery grabs onto its foe using its tentacles. This Pokémon tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, Octillery spews ink to escape.
Sapphire
Emerald It ensnares its foe with its suction-cupped tentacles before delivering the finishing blow. If the foe turns out to be too strong, it spews ink to escape.
FireRed It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow Octillery.
LeafGreen It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
Generation IV Sinnoh
#133
Johto
#175
Diamond It lives in the gaps of boulders and in holes on the seafloor. Its suction cups grip prey tightly.
Pearl It obscures its foe's vision by spitting a cloud of murky ink. It makes its nest among boulders.
Platinum It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
HeartGold It traps enemies with its suction-cupped tentacles then smashes them with its rock-hard head.
SoulSilver It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow Octillery.
Generation V Unova
 B2  W2 : #236
Black It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
White
Black 2 It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
White 2
Generation VI Kalos
Coastal #145
Hoenn
#—
X It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
Y It traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head.
Omega Ruby Octillery grabs onto its foe using its tentacles. This Pokémon tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, Octillery spews ink to escape.
Alpha Sapphire
Generation VII Alola
 US  UM : #144
Kanto
#—
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!.
Ultra Sun The ink it spits when escaping is special. It contains a substance that dulls the sense of smell, so Pokémon with keen noses get lost.
Ultra Moon It usually sleeps in caves. The pitch-black ink that Octillery spits is also used for cooking.
Generation VIII Galar
#149
Galar
Isle of Armor #045
Sinnoh
#133
Hisui
#147
Sword It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
Shield It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
Brilliant Diamond It lives in the gaps of boulders and in holes on the seafloor. Its suction cups grip prey tightly.
Shining Pearl It obscures its foe's vision by spitting a cloud of black ink. It makes its nest among boulders.
Legends: Arceus While Octillery still shoots water from its mouth, the drastic anatomical difference between it and Remoraid meant that for a long time, no one believed the former evolved from the latter.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


 
Octillery in the Alola PokédexUSUM

Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Evolve Remoraid
Crystal
Trade
Generation III
Ruby Sapphire
Trade
Emerald
Safari Zone extension (Super Rod)
FireRed
Trade
LeafGreen
Evolve Remoraid
Colosseum
Evolve Remoraid
XD
Trade
Generation IV
Diamond Pearl
Routes 213, 222, 223, 224, and 230, Pastoria City, Sunyshore City, Pokémon League (Super Rod)
Platinum
Routes 212, 213, 222, 223, 224, and 230, Pastoria City, Sunyshore City, Pokémon League (Super Rod)
Route 223 (Good Rod)
HeartGold SoulSilver
Evolve Remoraid
Pal Park
Sea
Pokéwalker
Beyond the Sea
Generation V
Black White
Undella Town and Undella Bay (Fishing in rippling water)
Black 2 White 2
Route 21 and Undella Bay (Fishing in rippling water)
Generation VI
X Y
Route 12, Shalour City, Azure Bay (Super Rod)
Friend Safari (Water)
Omega Ruby Alpha Sapphire
Battle Resort (Super Rod)
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Route 8, Kala'e Bay, Melemele Sea (SOS Battle, fishing)
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Route 9
Route 9, Axew's Eye (Fishing)
South Lake Miloch (Wanderer)
East Lake Axewell, North Lake Miloch, South Lake Miloch, West Lake Axewell, North Lake Miloch (Max Raid Battle)
Expansion Pass
Fields of Honor, Workout Sea (Fishing)
Challenge Beach, Loop Lagoon (Wanderer)
Fields of Honor, Loop Lagoon (Max Raid Battle)
Max Lair (Dynamax Adventure)
Brilliant Diamond Shining Pearl
Routes 213, 222, 223, 224, and 230, Pastoria City, Sunyshore City, Pokémon League (Super Rod)
Grand Underground - Fountainspring Cave, Riverbank Cave, Still-Water Cavern (After obtaining TM99 (Waterfall))
Legends: Arceus
Cobalt Coastlands: Castaway Shore   (also mass outbreaks), near Islespy Shore, Seaside Hollow (after catching Manaphy during Request 66)
Coronet Highlands: Space-time distortions
Generation IX
Scarlet Violet
Unobtainable


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Secret Cove
Trozei!
Endless Level 6, Endless Level 23, Forever Level 54, Mr. Who's Den
MD Red MD Blue
Silver Trench (60F-69F), Far-off Sea (55F-64F)
Ranger
Safra Sea
Generation IV
MD Time MD Darkness
Surrounded Sea (B1F-B19F), Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F), Bottomless Sea (B1F-B49F)
MD Sky
Surrounded Sea (B1F-B19F), Miracle Sea (B1F-B18F, Deep Miracle Sea B1F-B3F), Bottomless Sea (B1F-B49F)
PokéPark Wii
Iceberg Zone
Ranger: GS
Eastern Sea
Generation V
Rumble Blast
Beach: Seabreeze Trail (Post-ending)
Rumble U
Vehicle Gallery: The Electrifying Tynamo
Generation VI
Battle Trozei
Safari Jungle: Stage 3We
Rumble World
Silver Isles: Windy Sea (Center Boss, Back, Special)
Generation VII
Rumble Rush
Snorlax Sea, Lugia Sea, Charizard Sea2020, Entei SeaFinal
Generation VIII
MD DX
Silver Trench (55F-64F), Far-Off Sea (55F-64F)
Mystery House: Waterfall Pond
New Snap
Blushing Beach, Lental Seafloor
Cross-Generation
Shuffle
Zaffiro Coast: Stage 625
Masters EX
Seasonal sync pair scout: Siebold (Holiday 2019) & Octillery


In events

Games Event Language Location Level Distribution period
DP Golgo Octillery Japanese Japan 50 October 14 to 31, 2007

Held items

Octillery was available to be traded for in My Pokémon Ranch only as part of an online event.

Games Held items
Ranch
  Focus Band (100%)
Pokéwalker
Legends: Arceus
  Normal
  Pop Pod (35%)
Grit items by level
  Alpha
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
105
99 - 172 193 - 339
75
72 - 139 139 - 273
105
99 - 172 193 - 339
75
72 - 139 139 - 273
45
45 - 106 85 - 207
Total:
480
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
4/4 ★★★★
Skill
3/4 ★★★
Stamina
4/5 ★★★★
Jump
2/2 ★★
Total
15/17 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

Octillery is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Octazooka Water Special 06565 08585% 10
011 Gunk Shot Poison Physical 120120 08080% 5
011 Rock Blast Rock Physical 02525 09090% 10
011 Helping Hand Normal Status 0000 00——% 20
011 Water Gun Water Special 04040 100100% 25
011 Wrap Normal Physical 01515 09090% 20
011 Water Pulse Water Special 06060 100100% 20
011 Focus Energy Normal Status 0000 00——% 30
Evo.Evo. Octazooka Water Special 06565 08585% 10
1212 Psybeam Psychic Special 06565 100100% 20
1616 Aurora Beam Ice Special 06565 100100% 20
2020 Bubble Beam Water Special 06565 100100% 20
2424 Lock-On Normal Status 0000 00——% 5
3030 Bullet Seed Grass Physical 02525 100100% 30
3636 Ice Beam Ice Special 09090 100100% 10
4242 Hydro Pump Water Special 110110 08080% 5
4848 Soak Water Status 0000 100100% 20
5454 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Bubble Water Special 40 50 30 100% 100% 25
Evo. 28 Octazooka Water Special 65 100 40 85% 95% 15
6 15 Acid Spray Poison Special 40 50 30 100% 100% 20
11 20 Charge Beam Electric Special 50 60 40 90% 100% 15
18 28 Water Pulse Water Special 60 75 45 —% —% 20
25 35 Ice Beam Ice Special 80 100 60 100% 100% 10
34 45 Hydro Pump Water Special 100 120 80 85% 95% 5
43 54 Hyper Beam Normal Special 120 150 100 90% 95% 5
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14 TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM50 TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM52 TM52 Bounce Flying Physical 08585 085}}85% 5
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM54 TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TR02 TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15 TR15 Fire Blast Fire Special 110110 085}}85% 5
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR22 TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR59 TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65 TR65 Energy Ball Grass Special 09090 100}}100% 10
TR70 TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR73 TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR78 TR78 Sludge Wave Poison Special 09595 100}}100% 10
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM09 TM09 Bullet Seed Grass Physical 02525 100}}100% 30
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM36 TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM49 TM49 Scald Water Special 08080 100}}100% 15
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM91 TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM95 TM95 Surf Water Special 09090 100}}100% 15
TM99 TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Spray* Poison Special 40 100% 20
Flail Normal Physical 100% 15
Haze Ice Status —% 30
Octazooka Water Special 65 85% 10
Supersonic Normal Status 55% 20
Water Spout Water Special 150 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Octillery in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Octillery in that game.
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Spray* Poison Special 40 100% 20
Aurora Beam Ice Special 65 100% 20
Entrainment* Normal Status 100% 15
Flail Normal Physical 100% 15
Haze Ice Status —% 30
Mud Shot Ground Special 55 95% 15
Octazooka Water Special 65 85% 10
Rock Blast Rock Physical 25 90% 10
Screech Normal Status 85% 40
Snore Normal Special 50 100% 15
Supersonic Normal Status 55% 20
Swift Normal Special 60 —% 20
Water Spout Water Special 150 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Octillery in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Octillery in that game.
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Skitter Smack Bug Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Energy Ball Grass Special 80 100 60 100% 100% 10
LA Flamethrower Fire Special 80 100 60 100% 100% 10
LA Flash Cannon Steel Special 80 100 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Sludge Bomb Poison Special 80 100 60 100% 100% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Bind Normal Physical 01515 085}}85% 20
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Constrict × Normal Physical 01010 100}}100% 35
II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
II III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI VII Entrainment Normal Status 0000 100}}100% 15
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
II III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
II III IV V VI VII String Shot Bug Status 0000 095}}95% 40
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
II III IV V VI VII Wring Out × Normal Special 0000 100}}100% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Octillery
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Smokescreen Octillery (Aquapolis H20)

Side game data

Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: -30%
Friend Area: Treasure Sea
Phrases
51%-100% HP My suction cups are impossible to pry off!
26%-50% HP Umm... I think my remaining HP is like half or so.
1%-25% HP I'm exhausted... My suction cups can't grip anymore...
Level up Leveled up! My suction cups grip even tighter now!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Super Mystery Dungeon
 

Body size: Standard (1 tile)
How to Recruit: Battle Blastoise
Connected to: Blastoise, Tentacruel, Golem, Horsea, Lumineon, Mantyke
Connection Orb Set: 4

Phrases
Normal I can't help it! I'd stretch out my tentacles for powerful Pokémon like you!
Low HP (< 50%) Ohh... This is awful...
Pokémon Ranger
Group:
Water
Poké Assist:  
Water
Field move: None
Loops: 2 Min. exp.: N/A Max. exp.: N/A
Browser entry R-115
Octillery jumps to the water's surface but its heavy weight quickly sinks it.
Pokémon Ranger: Guardian Signs
Group:
Water
Poké Assist:
(present)
 
Water
Field move:
(present)
 
(Crush ×2)
Not available in the past.
Browser entry R-275
It shoots orbs of water to attack.
Pokémon Rumble Blast
Attack ●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 2.33 seconds Base HP: 54
Base Attack: 78 Base Defense: 54 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Octillery love to battle. They came to the Iceberg Zone as a group so that they can play!
Pokémon Battle Trozei
Water
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Water
  Attack Power: 60 - 105   5

#753
 

Big Wave
Increases damage done by any Water types in the combo.


Pokémon GO
  Base HP: 181 Base Attack: 197 Base Defense: 141
Egg Distance: N/A Buddy Distance: 1 km Evolution Requirement: N/A
Fast Attacks: Water Gun, Mud Shot, Lock-On*
Charged Attacks: Gunk Shot, Water Pulse, Aurora Beam, Acid Spray*, Octazooka*
New Pokémon Snap
 
Photodex entry #091
Octillery wanders around until it finds the perfect rocky crag to hide under. If it angers another Pokémon by wandering into its territory, Octillery will spit ink to cover its escape.

Evolution data

 
Unevolved
Remoraid
 Water 
 
Level 25
 
First evolution
Octillery
 Water 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
           
           
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Legends: Arceus
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
   
  For other sprites and images, please see Octillery images on the Bulbagarden Archives.


In the anime

 
Octillery in the anime

Major appearances

Octillery debuted in Octillery The Outcast, under the ownership of Marcellus. It evolved from one of his Remoraid, a task that Marcellus had been spending the majority of the episode trying to do.

In Harley Rides Again, Harley's Octillery managed to defeat May's Munchlax in a Contest Battle during the Wisteria Contest. In Thinning the Hoard!, it was used during the main Appeals Round of the Kanto Grand Festival.

In The Pirates of Decolore!, an Octillery abandoned by its Trainer was a powerful member of Croconaw's pirate gang, and it would often battle any Pokémon it came across. It eventually joined Officer Jenny's new squad.

Minor appearances

In Johto Photo Finish, Gary's demonstration featured an Octillery evolving from a Remoraid.

In Which Wurmple's Which?, Ash and his friends fished out an Octillery, and it landed on Max's head.

In Once More With Reeling!, a Coordinator's Octillery competed in the Terracotta Contest.

An Octillery appeared in Sticking With Who You Know!.

An Octillery appeared in An Undersea Place to Call Home!.

In Drawn with the Wind!, an Octillery was running a takoyaki vendor in Malie City.

In The One That Didn't Get Away!, Turtonator fished out an Octillery.

In Battle Royal 151!, a Trainer's Octillery competed in the Battle Royal preliminary round of the Manalo Conference but ended up losing.

Two Octillery appeared in The Sinnoh Iceberg Race!, with one under the ownership of a Trainer and the other being wild.

In Making Battles in the Sand!, Ash battled a Trainer's Octillery with his Riolu in a World Coronation Series match, only to be defeated.

In On Land, In the Sea, and to the Future!, a Trainer's Octillery competed in the Marine Athletic Race.

A Octillery appeared in Song Within the Mist. It reappeared in Lapras's Feelings for its Friends.

Pokédex entries

Episode Pokémon Source Entry
EP215 Octillery Ash's Pokédex Octillery, the Jet Pokémon, will instinctively sneak into rocky holes. It locks onto opponents with its leg suckers, then rams them with its rock-hard head.
Episode Pokémon Source Entry
AG021 Octillery May's Pokédex Octillery, the Jet Pokémon. Octillery attaches its tentacled feet to its opponent, before attacking with its hard head.

In the manga

 
Octillery in Pokémon Adventures

Pokémon Adventures

Octillery debuted in Teddiursa's Picnic, under the ownership of Wilton, where it was in a Poké Ball that was stuck inside the mouth of a wild Granbull.

An Octillery appeared in Indubitably Ditto, under the control of Ken. In Miltank Melee, it was used in an attempt to capture Suicune. It was put to sleep temporarily by Crystal's Parasee's Spore in Indubitably Ditto, but later woke up.

An Octillery appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

In Outwitting Octillery, Saturn used an Octillery to fend off Pearl during a mission at Lake Verity.

A Trainer's Octillery appeared in Weavile Wobbles But It Won't Fall Down as one of the Pokémon seen at the Safari Zone.

Pokémon Gold & Silver: The Golden Boys

A Trainer's Octillery appeared in Let's Fight For The Future!!.

Pokémon Gotta Catch 'Em All

An Octillery appeared in GDZ68.

In the TCG

Main article: Octillery (TCG)

Other appearances

POKÉMON Detective Pikachu

An Octillery appeared in POKÉMON Detective Pikachu.

Trivia

 
Icon for Galar Fire Station
  
Sprites from the 1997 Demo

Origin

Octillery seems to be based on an octopus. It also has some basis on a tank or a wheeled cannon. Beside the firearm theme, Remoraid and Octillery share the trait of being based on aquatic animals with suction cups.

Name origin

Octillery may be a combination of octopus and artillery.

Okutank may be a combination of octopus and tank.

In other languages

Language Title Meaning
  Japanese オクタン Okutank From octopus and tank
  French Octillery Same as English name
  Spanish Octillery Same as English name
  German Octillery Same as English name
  Italian Octillery Same as English name
  Korean 대포무노 Daepomuno From 대포 (大砲) daepo and 문어 (文魚) mun-eo
  Mandarin Chinese 章魚桶 / 章鱼桶 Zhānyútǒng From 章魚 / 章鱼 zhānyú and tǒng
  Cantonese Chinese 章魚桶 Jēungyùhtúng From 章魚 jēungyùh and túng


See also

External links


  #0223: Remoraid
Pokémon
#0225: Delibird  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.