Sniper (Ability)

Sniper スナイパー
Sniper
Flavor text
Generation IV
Powers up moves if they become critical hits.
Generation V
Powers up moves if they become critical hits.
Generation VI
Powers up moves if they become critical hits.
Generation VII
Powers up moves if they become critical hits when attacking.
Generation VIII
Powers up moves if they become critical hits when attacking.

Sniper (Japanese: スナイパー Sniper) is an Ability introduced in Generation IV.

Effect

In battle

Generation IV

Critical hits will do 3× damage instead of 2× damage. Sniper cannot be activated by Beat Up.

Generation V

Sniper can now be activated by Beat Up.

Generation VI onward

Critical hits will now do 2.25× damage instead of 1.5× damage.

Outside of battle

Sniper has no effect outside of battle.

Pokémon with Sniper

# Pokémon Types First Ability Second Ability Hidden Ability
  Beedrill Bug Poison Swarm None Sniper
  Spearow Normal Flying Keen Eye None Sniper
  Fearow Normal Flying Keen Eye None Sniper
  Horsea Water Water Swift Swim Sniper Damp
  Seadra Water Water Poison Point Sniper Damp
  Spinarak Bug Poison Swarm Insomnia Sniper
  Ariados Bug Poison Swarm Insomnia Sniper
  Remoraid Water Water Hustle Sniper Moody
  Octillery Water Water Suction Cups Sniper Moody
  Kingdra Water Dragon Swift Swim Sniper Damp
  Skorupi Poison Bug Battle Armor Sniper Keen Eye
  Drapion Poison Dark Battle Armor Sniper Keen Eye
  Binacle Rock Water Sniper Tough Claws Pickpocket
  Barbaracle Rock Water Sniper Tough Claws Pickpocket
  Sobble Water Water Torrent None Sniper
  Drizzile Water Water Torrent None Sniper
  Inteleon Water Water Torrent None Sniper
Please note that this is only 100% accurate to Generation VIII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.

In other games

Pokémon Mystery Dungeon series

In Explorers of Time, Darkness and Sky, Sniper makes critical hits do 2× damage instead of 1.5× damage.

Description

Games Description
MDTDS Boosts the damage the Pokémon inflicts with critical hits.
BSL きゅうしょに こうげきを あてたときの ダメージが おおきくなる
Conq. Powers up moves if they become critical hits.
MDGtI Unavailable
SMD Damage when an attack results in a critical hit goes up!
MDRTDX This Ability increases the damage of moves that result in critical hits.


In the manga

Pokémon Adventures

Trivia

In other languages

Language Title
Chinese Cantonese 狙擊手 Jēuigīksáu
Mandarin 狙擊手 / 狙击手 Jūjíshǒu / Jūjīshǒu
  French Sniper
  German Superschütze
  Italian Cecchino
  Korean 스나이퍼 Sniper
  Portuguese Franco-Atirador
  Spanish Francotirador*
Francotirad.*
  Turkish Keskin Nişancı



  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.