Blue (Masters)
Blue グリーン Green | |
Blue's model | |
No. | 65 |
---|---|
English voice actor | Billy Kametz[1] |
Japanese voice actor | Ryōta Ōsaka[2] |
Description | This highly skilled, powerhouse Trainer prominent in Kanto is the grandson of the famous Professor Oak. Red is both his lifelong rival and his best friend. |
Blue (グリーン Green) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. He forms a sync pair with Pidgeot, which is capable of Mega Evolving. This sync pair was first made available on September 3, 2019. The pair's potential can be upgraded to 6★ EX from November 11, 2020.
Blue in his Sygna Suit forms a sync pair with Blastoise, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to 6★ EX from the day it was released.
Blue in his Classic clothes forms a sync pair with Aerodactyl, which is capable of Mega Evolving. This sync pair was first made available on September 18, 2021. This pair can be raised to 6★ EX from the day it was released.
Blue also forms a sync pair with his Arcanine. This sync pair was first made available on February 17, 2022.
Blue also forms a sync pair with his Exeggutor. This sync pair can be obtained by reaching Friendship Level 100 with Blue in the Trainer Lodge. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Pidgeot
Raising this sync pair to 6★ EX will unlock Song Key 01002, which allows "Battle! (Blue) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Flying | ||||||
---|---|---|---|---|---|---|---|
Move type | Flying | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Pidgeot ♂ | Weakness | Rock | |||||
This Pokémon has a dazzling plumage of beautifully glossy feathers. Many Trainers are captivated by the striking beauty of the feathers on its head, compelling them to choose Pidgeot as their Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 559 | 142 | 186 | 424 | 186 | 340 | |
Lv. 140, Max Potential | 659 | 182 | 226 | 464 | 226 | 380 | |
Mega Pidgeot | |||||||
Lv. 140, Base Potential | 559 | 142 | 186 | 508 | 186 | 407 | |
Lv. 140, Max Potential | 659 | 182 | 226 | 556 | 226 | 455 |
Moves
Blue's Pidgeot uses Air Slash and Air Cutter as its two damage-dealing moves. Upon Mega Evolution, Pidgeot replaces Air Slash for Hurricane.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Air Slash | Flying |
Special | 2 | 45 | 54 | 95% | An opponent | Has a chance (30%) if making the target flinch. (Only before Mega Evolving) |
X Sp. Atk | None | Status | 0 (2 uses) | — | — | — | User | Raises the user's Sp. Atk by 2 stat ranks. |
Air Cutter | Flying |
Special | 2 | 43 | 51 | 95% | All opponents | Critical hits land more easily. |
Smell Ya Later! | None | Status | 0 (2 uses) | — | — | — | User | Raises the user's accuracy, evasiveness and critical-hit rate by 1 stat rank. |
Hurricane | Flying |
Special | 3 | 126 | 151 | 70% | An opponent | Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused. (Only after Mega Evolving) |
Sync moves | ||||||||
World-Swallowing Hurricane | Flying |
Special | — | 160 | 192 | — | An opponent | Become Mega Pidgeot until the end of the battle. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Acuity | Accuracy cannot be lowered. |
Haste | Speed cannot be lowered. |
Theme Skills | |
Flying Strike | Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks. |
Kanto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rival Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pallet Town Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3:
Lowers the following discovery level by 1:
|
Sync Grid
The sync grid for Blue and Pidgeot is an expanded grid, made available on November 11, 2020.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 7 | 84 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 4 | 48 | 1 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 2 |
Air Slash: Power +5 | Air Slash: Power ↑ +5 | 3 | 36 | 2 |
Air Slash: Accuracy +5 | Air Slash: Accuracy ↑ +5 | 4 | 48 | 1 |
Air Slash: Accuracy +5 | Air Slash: Accuracy ↑ +5 | 4 | 48 | 1 |
Air Slash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Air Slash: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 2 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 2 | 24 | 1 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 4 | 48 | 1 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 2 | 24 | 2 |
Air Cutter: Power +4 | Air Cutter: Power ↑ +4 | 2 | 24 | 2 |
Air Cutter: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Air Cutter: Critical Strike 3 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Hurricane: Power +3 | Hurricane: Power ↑ +3 | 4 | 48 | 1 |
Hurricane: Power +3 | Hurricane: Power ↑ +3 | 4 | 48 | 2 |
Hurricane: Power +3 | Hurricane: Power ↑ +3 | 4 | 48 | 3 |
Hurricane: Accuracy +10 | Hurricane: Accuracy ↑ +10 | 6 | 72 | 1 |
Hurricane: Accuracy +10 | Hurricane: Accuracy ↑ +10 | 6 | 72 | 3 |
Hurricane: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Smell Ya Later!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Smell Ya Later!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Look Alive 2 | Has a chance (30%) of increasing the user's evasiveness by 1 stat rank when the user is hit by an attack move. | 6 | 72 | 2 |
Mind Swell 2 | Has a chance (30%) of raising the user's Sp. Atk by 1 stat rank when the user's Pokémon uses a move. | 8 | 96 | 2 |
Brutal Clarity | The more the user's accuracy has been raised, the more it powers up moves. | 8 | 96 | 2 |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when the Pokémon enters a battle. | 8 | 96 | 2 |
Harry 5 | Powers up moves when the target is flinching. | 10 | 120 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
World-Swallowing Hurricane: Power +25 | World-Swallowing Hurricane: Power ↑ +25 | 5 | 60 | 3 |
Arcanine
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Arcanine ♂ | Weakness | Ground | |||||
Legends tell of its fighting alongside a general and conquering a whole country. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 537 | 200 | 121 | 200 | 121 | 318 | |
Lv. 140, Max Potential | 637 | 220 | 141 | 220 | 141 | 338 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Swift | Normal |
Special | 2 | 57 | 68 | — | All opponents | Never misses. |
X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Atk by 2 stat ranks. |
Hyper Beam | Normal |
Special | 4 | 223 | 267 | 90% | An opponent | No additional effect. |
Can't Be Beat! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 2 stat ranks. |
Sync moves | ||||||||
Top Dog Fire Beam | Fire |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync move targets all opponents) |
Skills
Name | Description |
---|---|
Passive Skills | |
Fire Shift | Normal-type moves become Fire-type moves. |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. |
Super Powered 3 | Powers up the user's moves and sync move that are super effective. |
Theme Skills | |
Fire Strike | Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks. |
Kanto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rival Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pallet Town Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 3 Wistful ↓ 1 | Raises the following discovery level by 3:
Lowers the following discovery level by 1:
|
Sync Grid
Blue and Arcanine's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 1 |
Swift: Power +4 | Swift: Power ↑ +4 | 2 | 24 | 2 |
Swift: Power +4 | Swift: Power ↑ +4 | 3 | 36 | 2 |
Swift: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Swift: Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 7 | 84 | 2 |
Swift: Overwhelm 2 | Has a chance (30%) of lowering the target's Attack by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Swift: Power Posture | The more the target's Attack is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Accuracy +10 | Hyper Beam: Accuracy ↑ +10 | 5 | 60 | 1 |
Hyper Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Can't Be Beat!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Solar Flare 3 | Powers up the user's sync moves when the weather is sunny. | 10 | 120 | 2 |
Team Speedy Entry 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
Double Down 5 | Powers up sync moves that are super effective. | 10 | 120 | 3 |
Sync Freebie | Applies the Free Move Next effect to the user after using its sync move. | 10 | 120 | 3 |
Super Syncer | Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 10 | 120 | 3 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 2 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 2 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 3 |
Top Dog Fire Beam: Power +25 | Top Dog Fire Beam: Power ↑ +25 | 5 | 60 | 3 |
Exeggutor
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move types | Grass / Normal | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Exeggutor ♂ | Weakness | Bug | |||||
It engages its enemies using psychic powers. Each of its three heads fires off psychokinetic energy, tripling its power. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 576 | 127 | 229 | 119 | 200 | 294 | |
Lv. 140, Max Potential | 656 | 167 | 269 | 159 | 240 | 334 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Seed Bomb | Grass |
Physical | 3 | 100 | 120 | 100% | An opponent | No additional effect. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the Attack of all allied sync pairs by 2 stat ranks. |
Stomp | Normal |
Physical | 2 | 53 | 63 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Know What That Means?! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to the user. |
Sync moves | ||||||||
Knock Ya Down Grass Impact | Grass |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The stat increase after a sync move is doubled once per battle) |
Skills
Name | Description |
---|---|
Passive Skills | |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. |
Posthaste 4 | Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. |
Theme Skills | |
Grass Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Champion Support | Raises the maximum HP of all allied sync pairs by 4. |
Rival Support | Raises the maximum HP of all allied sync pairs by 4. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 3 Soothing ↓ 1 | Raises the following discovery level by 3:
Lowers the following discovery level by 1:
|
Sync Grid
Blue and Exeggutor's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 1 |
Seed Bomb: Power +3 | Seed Bomb: Power ↑ +3 | 3 | 36 | 2 |
Seed Bomb: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Seed Bomb: Move Gauge Refresh 5 | Has a chance (60%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Power +4 | Stomp: Power ↑ +4 | 3 | 36 | 1 |
Stomp: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stomp: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
X Attack All: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Attack All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Know What That Means?!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Know What That Means?!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Know What That Means!?: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Toughen Up 4 | Has a chance (50%) of raising the user's Defense by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Tighten Up 2 | Has a chance (30%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. | 9 | 108 | 2 |
Turbo Turf 2 | Quickly charges the move gauge when the terrain is Grassy Terrain. | 8 | 96 | 3 |
Healing Sun 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. | 8 | 108 | 3 |
Sunny Disposition | Stats cannot be lowered when the weather is sunny. | 10 | 120 | 3 |
Synchro Healing 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Knock Ya Down Grass Impact: Power +25 | Knock Ya Down Grass Impact: Power ↑ +25 | 5 | 60 | 3 |
Knock Ya Down Grass Impact: Power +25 | Knock Ya Down Grass Impact: Power ↑ +25 | 5 | 60 | 3 |
Blastoise
Sygna Suit Blue マジコス グリーン Serious Cosplay Green | |
Sygna Suit Blue's model | |
No. | 65 |
---|---|
English voice actor | Billy Kametz |
Japanese voice actor | Ryōta Ōsaka |
Description | Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer. |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Blastoise ♂ | Weakness | Electric | |||||
Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 684 | 166 | 298 | 190 | 298 | 166 | |
Lv. 140, Max Potential | 784 | 206 | 338 | 230 | 338 | 206 | |
Mega Blastoise | |||||||
Lv. 140, Base Potential | 684 | 166 | 357 | 190 | 357 | 166 | |
Lv. 140, Max Potential | 784 | 206 | 405 | 230 | 405 | 206 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Pulse | Water |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (20%) of leaving the target confused. |
X Defense All | None | Status | 0 (2 uses) | — | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. |
To the Top! | None | Status | 0 (2 uses) | — | — | — | — | Applies the Move Gauge Acceleration effect the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. |
Hydro Cannon | Water |
Special | 4 | 178 | 213 | 90% | An opponent | No additional effect. |
Sync moves | ||||||||
Triumphant Hydro Cannon | Water |
Special | — | 160 | 192 | — | An opponent | Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move. 6★EX effect: The stat increase after a sync move is doubled once per battle. |
Skills
Name | Description |
---|---|
Passive Skills | |
Force Field 4 | Has a chance (50%) of raising the Sp. Def of all allied sync pairs by 1 stat rank when the user's Pokémon uses a move. |
Team Shout 9 | Raises the Attack or Sp. Atk—or both—of all allied sync pairs by 1 stat rank when the user is hit by an attack move. |
Safety Net | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. |
Theme Skills | |
Water Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Rival Support | Raises the maximum HP of all allied sync pairs by 4. |
Sygna Suit Support | Raises the maximum HP of all allied sync pairs by 6. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 1 Soothing ↓ 1 | Raises the following discovery level by 2:
Lowers the following discovery levels by 1:
|
Sync Grid
The sync grid for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released. Blastoise's sync grid was expanded further with six additional tiles being added with update 2.1.0 (marked with an asterisk below).
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10* | Sp. Atk +10 | 4 | 48 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 2 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 2 |
Water Pulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Water Pulse: Move Gauge Refresh 3* | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 2 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 2 |
Hydro Cannon: Accuracy +10 | Hydro Cannon: Accuracy ↑ +10 | 7 | 84 | 1 |
Hydro Cannon: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Hydro Cannon: Propulsion 2 | Has a chance (30%) of reducing the user's sync move countdown by one when the user's move is successful. | 15 | 180 | 3 |
To the Top!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
To the Top!: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
To the Top!: Pep Rally 1* | Raises the Speed of all allied sync pairs by 1 stat rank when a move is successful. | 6 | 72 | 1 |
X Defense All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 5 | 60 | 1 |
Smart Cookie | The more the user's Sp. Def has been raised, the more it powers up moves. | 7 | 84 | 2 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 8 | 96 | 2 |
Team Fist Bump 2* | Has a chance (30%) of restoring the HP of all allied sync pairs when an attack is successful. | 8 | 96 | 2 |
Adrenaline 1* | Reduces the sync move countdown by one when a sync move is used for the first time. | 10 | 120 | 2 |
Raging Rain 3 | Powers up moves when the weather is rainy. | 8 | 96 | 3 |
Refreshing Rain 1 | Restores the Pokémon's HP whenever it takes an action when the weather is rainy. | 8 | 96 | 3 |
Team Triage Tank 2* | Has a chance (30%) of restoring the HP of all allied sync pairs when the user is hit by an attack move. | 8 | 96 | 3 |
Wise Entry 2 | Raises the user's Sp. Def by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Impervious | Stats cannot be lowered. | 10 | 120 | 3 |
Party Crashers | Applies the Critical Hit Next effect to all allied sync pairs the first time the user enters a battle each battle. | 15 | 180 | 3 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
Triumphant Hydro Cannon: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Triumphant Hydro Cannon: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Aerodactyl
Blue (Classic) グリーン (アナザー) Green (Another) | |
Blue's model (Classic) | |
No. | 65 |
---|---|
English voice actor | Billy Kametz |
Japanese voice actor | Ryōta Ōsaka |
Description | Blue is going back to the basics in the outfit he wore when he traveled the Kanto region. He's learned from his past mistakes and is still aiming to be number one. |
Type | Rock | ||||||
---|---|---|---|---|---|---|---|
Move type | Rock | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Aerodactyl ♂ | Weakness | Water | |||||
Restored from DNA found in amber, this Pokémon exhibited ferocity that was greater than expected. Some casualties resulted. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 602 | 336 | 138 | 356 | 138 | 400 | |
Lv. 140, Max Potential | 702 | 376 | 178 | 396 | 178 | 440 | |
Mega Aerodactyl | |||||||
Lv. 140, Base Potential | 602 | 403 | 138 | 427 | 138 | 400 | |
Lv. 140, Max Potential | 702 | 451 | 178 | 475 | 178 | 440 |
Moves
Blue's Aerodactyl uses Hyper Beam and Ancient Power as its two damage-dealing moves. Upon Mega Evolution, Dire Hit All + is replaced with Double-Edge.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Hyper Beam | Normal |
Special | 4 | 223 | 267 | 90% | An opponent | No additional effect. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. (Only before Mega Evolving) |
Ancient Power | Rock |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank. |
Bonjour! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack and Sp. Atk by three stat ranks. Lowers the user's Defense and Sp. Def by one stat rank. When used by Mega Aerodactyl, also raises the user's Speed by three stat ranks. |
Double-Edge | Normal |
Physical | 3 | 167 | 200 | 100% | An opponent | The user also takes 25% of the damage it dealt to the target. (Only after Mega Evolving) |
Sync move | ||||||||
No Competition Stone Edge | Rock |
Physical | — | 160 | 192 | — | An opponent | Become Mega Aerodactyl until the end of battle. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Rock Shift | Normal-type moves become Rock-type moves. |
Combo Freebie 2 | Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful. |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. (Only before Mega Evolving) |
Recoil Removal 9 | Negates recoil damage when using moves that have recoil in the effect tag. (Only after Mega Evolving) |
Theme Skills | |
Rock Strike | Raises allies' Attack and Sp. Atk by 15 when using Rock-type attacks. |
Kanto Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Rival Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Pallet Town Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Passionate Spirit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 4 if Kanto theme ×3 | Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Kanto theme:
|
Sync Grid
Blue and Aerodactyl's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 1 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Power +2 | Hyper Beam: Power ↑ +2 | 4 | 48 | 2 |
Hyper Beam: Accuracy +10 | Hyper Beam: Accuracy ↑ +10 | 5 | 60 | 2 |
Hyper Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Hyper Beam: Propulsion 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 4 | 48 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 4 | 48 | 1 |
Ancient Power: Power +4 | Ancient Power: Power ↑ +4 | 4 | 48 | 1 |
Ancient Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Ancient Power: Swag Bag 1 | Raises the chance of raising stat values with the additional effects of moves. | 8 | 96 | 2 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 1 |
Double-Edge: Power +3 | Double-Edge: Power ↑ +3 | 4 | 48 | 2 |
Double-Edge: Superduper Effective 2 | Powers up moves that are super effective. | 10 | 120 | 2 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Bonjour!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 9 | 108 | 2 |
Surging Sand 1 | Powers up the user's moves during a sandstorm. | 9 | 108 | 3 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 8 | 96 | 2 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 2 |
Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Soften Up 1 | Critical Hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 3 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync moves. | 10 | 120 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 2 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 2 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
No Competition Stone Edge: Power +25 | No Competition Stone Edge: Power ↑ +25 | 5 | 60 | 3 |
Availability
Blue's offering rate was increased in the following sync pair scout banners:
- (Debut) Blue Spotlight Scout (September 3 to 30, 2019)
- Blue Spotlight Scout (November 11 to 25, 2020)
As of May 27, 2022, Blue and Pidgeot are the guaranteed sync pair in the player's first sync pair scout.
Sygna Suit Blue was exclusive to the following sync pair scout banners:
- (Debut) Sygna Suit Blue Poké Fair Scout (August 28 to October 30, 2020)
- Triple Feature Poké Fair Scout (December 17, 2020 to January 1, 2021)
- Triple Feature Poké Fair Scout 72 Hours Only! (After logging with 2.11.0 update for 72 hours)
- Bug-, Water-, and Fire-Type Poké Fair Scout (January 20 to February 3, 2021)
- One-Time-Only 5★-Select Scout (After completing the Victory Road)
- Water, Flying, and Ghost Poké Fair Scout (July 25 to August 9, 2022)
Blue (Classic) was exclusive to the following sync pair scout banners:
- (Debut) Blue Poké Fair Scout (September 18 to October 30, 2021)
- 5★-Select Poké Fair Scout ×25 (B) (January 1 to 18, 2022)
- Red and Blue Poké Fair Scout (February 17 to March 7, 2022)
Blue and Arcanine can be teamed up with during the Special Sync Pair Event from February 17 to March 17, 2022.
Blue and Pidgeot can be battled against in:
- Story event: Reach for the Top (September 3 to 30, 2019)
- Solo event: Flying Types Incoming! (April 14 to 28, 2020)
- Champion Stadium: Kanto Challenge, Normal Mode (Electric-type weaknesses)
- Champion Stadium: Kanto Challenge, Hard Lv. 1 (Rock-type weaknesses)
- Training area Special Training: Battle Techniques (Co-op) (until 1.12.0 update)
- Daily Type Rotation: Type Team-Up: Challenge the Flying Types (August 5 to 28, 2021)
- Battle with Pals: Friendiversary Gifts (March 14 to 22, 2022)
- Special event: Rival Challenge (June 20 to July 4, 2022)
Blue and Exeggutor can be battled against in:
- Champion Stadium: Kanto Challenge, Hard Lv. 1 (Fire-type and Poison-type weaknesses)
Sygna Suit Blue and Blastoise can be battled against in:
- Main Story Chapter 30: The Road to Victory
- Champion Stadium: Victory Road
Blue has also been shown to pair alongside Alakazam and can be battled against in:
- Champion Stadium: Kanto Challenge, Hard Lv. 1 (Bug-type weaknesses)
Sync Pair Stories
Blue and Pidgeot:
- A Day with Blue
Sygna Suit Blue and Blastoise:
- A Day with Sygna Suit Blue
Blue (Classic) and Aerodactyl:
- A Day with Blue
Quotes
- Main article: Blue (game)/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Blue appeared in the Pokémon Masters Animated Trailer, where he is seen watching battles in the stadium from above. Blue notes that he will prove to others that he will be the greatest Trainer in Pasio.
Gallery
Blue
1st Anniversary key art | Artwork of Blue and Pidgeot in Pokémon Masters EX |
Blue and Pidgeot on Pokémon Masters EX Dream Team Maker |
Blue's sync move mindscape (Indigo Plateau) |
Trainer Lodge Friend Snapshot | ||||||||||
VS model (Normal colors) |
VS model (Pidgeot EX colors) |
VS model (Arcanine EX colors) |
Trainer Lodge artwork | |||||||||||
6★ model (Normal colors) |
6★ model (Pidgeot EX colors) |
6★ model (Arcanine EX colors) |
Trainer Lodge Story Snapshot | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Sygna Suit Blue
Sygna Suit Blue and Blastoise on Pokémon Masters EX Dream Team Maker |
Sygna Suit Blue's sync move mindscape (Indigo Plateau) |
Artwork with Red and Leaf by lack | |||||
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Victory Road artwork by Rokoh Hashibi | |||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||
Medal 1★ Training with Legends |
Medal 2★ Training with Legends |
Medal 3★ Training with Legends |
Medal Pride of Legends |
Blue (Classic)
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Blue's sync move mindscape (Indigo Plateau: Champion's room) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Kanto chapter of the Villain Arc |
Trivia
- As noted in his character description, Blue's rival is Red, as he has the starter with a type advantage over Red's, and Red was the one who defeated him as a Champion.
- Blue is the only Trainer whose five Pokémon were all introduced in the same generation as the Trainer.
- Blue is the only Trainer to form two sync pairs while wearing the same outfit to be able to raise both pairs to 6★ EX.
- Sygna Suit Blue & Blastoise are the last support sync pair to have a sync move that has an innate power-increasing effect.
Origin
Blue's design is based on his appearance in Pokémon HeartGold and SoulSilver. Pidgeot is one of the Pokémon Blue uses in the core series games—being his lead Pokémon in many battles and his highest-level Pokémon in HeartGold and SoulSilver. In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, it is capable of Mega Evolving. In addition, he also uses one in animated short series such as Pokémon Origins and Generations. Pidgeot's Dex entry comes from Pokémon Ruby and Sapphire.
Arcanine is a Pokémon Blue uses in the Kanto-based core series games if the player chooses Charmander or Squirtle as their starter, as well in other core series games he's appeared in. In addition, he also uses one in animated short series such as Pokémon Origins. Arcanine's Dex entry comes from Pokémon Ultra Sun.
Exeggutor is a Pokémon Blue uses in the Kanto-based core series games if the player chooses Charmander or Bulbasaur as their starter, as well in other core series games he's appeared in. In addition, he also uses one in animated short series such as Pokémon Origins. Exeggutor's Dex entry comes from Pokémon Ultra Sun.
Blastoise is Blue's signature Pokémon if the player chooses Charmander as their starter in the Kanto-based core series games. In addition, Blue's anime counterpart is depicted with a Blastoise, and he's seen using one in animated short series such as Pokémon Origins and Generations. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire
Blue's classic design is based on his appearance in Pokémon FireRed and LeafGreen. Aerodactyl is a Pokémon that Blue has used in the core series games since Pokémon Black 2 and White 2, with it being capable of Mega Evolving in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Aerodactyl's Dex entry comes from Pokémon Ultra Sun.
In other languages
Smell Ya Later!
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World-Swallowing Hurricane
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Can't Be Beat!
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Top Dog Fire Beam
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Know What That Means?!
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Knock Ya Down Grass Impact
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To the Top!
|
Triumphant Hydro Cannon
|
Bonjour!
|
No Competition Stone Edge
|
References
- ↑ Home - Billy Kametz
- ↑ Oricon News (Japanese)
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) • Boy (POKÉTOON) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona • Geeta |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |