Nate (Masters): Difference between revisions
Storm Aurora (talk | contribs) (Added theme skill and expedition skill icons + formatting fixes to gallery table + minor edits) |
m (→Appearances) |
||
(57 intermediate revisions by 11 users not shown) | |||
Line 12: | Line 12: | ||
|desc=Nate is a skilled Trainer from [[Unova]] who is always ready for [[Multi Battle]]s thanks to his friendly attitude. He closely studies his role models to learn what makes them strong. | |desc=Nate is a skilled Trainer from [[Unova]] who is always ready for [[Multi Battle]]s thanks to his friendly attitude. He closely studies his role models to learn what makes them strong. | ||
}} | }} | ||
'''Nate''' (Japanese: '''キョウヘイ''' ''Kyouhei'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Nate (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Braviary}}. The sync pair can be obtained through the | '''Nate''' (Japanese: '''キョウヘイ''' ''Kyouhei'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Nate (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Braviary}}. The sync pair can be obtained through the [[sync pair scout]], starting from November 12, 2020. The pair's potential can be upgraded to {{6EX}}, which unlocks Nate's EX style. | ||
Nate in his {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with {{Shiny}} {{p|Haxorus}}. This pair can be obtained through a Master Fair sync pair scout beginning on November 30, 2023. This pair can be raised to {{6EX}} since it first released. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
Nate has experienced similar events to his [[Nate (game)|core series counterpart]] as the NPC character. | |||
==Braviary== | ==Braviary== | ||
{{Masters | {{Masters | ||
|name=Braviary | |name=Braviary | ||
|ndex= | |ndex=0628 | ||
|gender=m | |gender=m | ||
|type=Flying | |type=Flying | ||
Line 28: | Line 34: | ||
|hp2=662|atk2=313|def2=174|spatk2=222|spdef2=174|spe2=327 | |hp2=662|atk2=313|def2=174|spatk2=222|spdef2=174|spe2=327 | ||
}} | }} | ||
===Availability=== | |||
Nate is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|flying}} | |||
{{MastersAvailability/entry|Nate Spotlight Scout|November 12 to 30, 2020|note=Debut}} | |||
{{MastersAvailability/foot|flying}} | |||
===Moves=== | ===Moves=== | ||
Line 80: | Line 92: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the | |Raises the user's Attack by 3 stat ranks. Raises the user's accuracy by 1 stat rank. | ||
|- style="background: #{{flying color light}}" | |- style="background: #{{flying color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 92: | Line 104: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|(6★ EX | |''(6★ EX effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |} | ||
Line 103: | Line 115: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Power Flux 3 | |{{sk|Power Flux|3}} | ||
|The fuller the move gauge when moves are selected, the more this powers up moves. | |The fuller the move gauge when moves are selected, the more this powers up moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Quick Combo 3 | |{{sk|Quick Combo|3}} | ||
|Has a chance (40%) of restoring one MP for the | |Has a chance (40%) of restoring one MP for the user's moves with a quick move effect tag when its attack move is successful. | ||
|- style="background: #{{flying color light}}" | |- style="background: #{{flying color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
Line 133: | Line 145: | ||
===Sync grid=== | ===Sync grid=== | ||
Nate | Nate & Braviary's [[sync grid]] is an expanded grid, made available since the sync pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
|- style="background:#{{flying color light}}" | |- style="background:#{{flying color light}}" | ||
Line 304: | Line 316: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Move Gauge Refresh 3 | | Aerial Ace: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 310: | Line 322: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Brutal Clarity | | Aerial Ace: {{sk|Brutal Clarity}} | ||
| The more the | | The more the user's accuracy is raised, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Critical Strike 2 | | Aerial Ace: {{sk|Critical Strike|2}} | ||
| Powers up the | | Powers up the user's attacks when they become critical hits. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Ramming Speed | | Aerial Ace: {{sk|Ramming Speed}} | ||
| The more the | | The more the user's Speed is raised, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Fast-Track 4 | | Aerial Ace: {{sk|Fast-Track|4}} | ||
| Has a chance (50%) of raising the | | Has a chance (50%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
Line 364: | Line 376: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dire Hit +: MP Refresh 3 | | Dire Hit +: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 370: | Line 382: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Be Brave!: MP Refresh 3 | | Be Brave!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 376: | Line 388: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Acuity | | {{sk|Acuity}} | ||
| Accuracy cannot be lowered. | | Accuracy cannot be lowered. | ||
| 4 | | 4 | ||
Line 382: | Line 394: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pinpoint Entry 1 | | {{sk|Pinpoint Entry|1}} | ||
| Raises the | | Raises the user's accuracy by 1 stat rank when it enters a battle. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Evasive Rush 3 | | {{sk|Evasive Rush|3}} | ||
| Raises the user's evasiveness by 3 stat ranks after using its sync move. | | Raises the user's evasiveness by 3 stat ranks after using its sync move. | ||
| 10 | | 10 | ||
Line 394: | Line 406: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Inertia | | {{sk|Inertia}} | ||
| The more | | The more user's Speed is raised, the more it powers up the user's sync move. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Flux 2 | | {{sk|Power Flux|2}} | ||
| The fuller the move gauge when moves are selected, the more this powers up moves. | | The fuller the move gauge when moves are selected, the more this powers up moves. | ||
| 10 | | 10 | ||
Line 431: | Line 443: | ||
|} | |} | ||
==Availability== | ==Haxorus== | ||
Nate is available in the | {{MastersInfobox | ||
|type=Dragon | |||
|name=<span style="color:#FFF">Nate (Champion)</span> | |||
|jname=<span style="color:#FFF">キョウヘイ(チャンピオン)</span> | |||
|jtrans=<span style="color:#FFF">Kyouhei (Champion)</span> | |||
|image=Spr Masters Nate Champion.png | |||
|size=200px | |||
|caption=Nate's model (Champion) | |||
|num=109 | |||
|enva=Kyle Castellani | |||
|java=Miyuki Kobori | |||
|desc=Nate is dressed in an outfit honoring his earned title: Neo {{pkmn|Champion}} of [[Pasio]]. He has built a deeply trusting relationship with Haxorus. | |||
}} | |||
{{Masters | |||
|name=Haxorus | |||
|ndex=0612 s | |||
|type=Dragon | |||
|shiny=yes | |||
|role=Strike (Physical) | |||
|exrole=Field | |||
|gender=m | |||
|move1=Dragon | |||
|base=6 | |||
|weakness=Fairy | |||
|description=They are kind but can be relentless when defending territory. They challenge foes with tusks that can cut steel. | |||
|hp=673|atk=424|def=166|spatk=336|spdef=162|spe=356 | |||
|hp2=833|atk2=464|def2=226|spatk2=376|spdef2=222|spe2=436 | |||
}} | |||
===Availability=== | |||
Nate (Champion) is exclusive to Master Fair scouts. He was available in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|dragon}} | |||
{{MastersAvailability/entry|Nate Master Fair Scout|November 30, 2023 to January 11, 2024|note=Debut}} | |||
{{MastersAvailability/foot|dragon}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|dragon}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|dragon}} | |||
{{-}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | |||
|- style="background: #{{dragon color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Scale Shot}} | |||
|{{t|Dragon}}<br>[[File:DragonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|16 | |||
|19 | |||
|90% | |||
|An opponent | |||
|Attacks the target two to five times in a row. Raises the user's Speed by 1 stat rank. Lowers the user's Defense by 1 stat rank. | |||
|- style="background:#fff" | |||
|Unova Passion | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|2<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Allied side | |||
|Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Unova Circle (Physical) to the allied field of play. Unova Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Unova theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.) | |||
|- style="background:#fff" | |||
|Dark Black {{m|Outrage}} | |||
|{{t|Dragon}}<br>[[File:DragonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|4<br>(1 use) | |||
|250 | |||
|300 | |||
|— | |||
|All opponents | |||
|Activation Condition: When the user's Attack is raised. Deactivation Condition: When the user's Attack is not raised.<br>Never misses. Reduces the user's sync move countdown by 1. | |||
|- style="background:#fff" | |||
|Glory of the Challenge! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Returns the user's lowered stats to normal. Raises the user's Speed by 3 stat ranks. Applies the Free Move Next effect to the user. | |||
|- style="background: #{{dragon color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Resonating Will {{mcolor|Dragon Claw|000}} | |||
|{{t|Dragon}}<br>[[File:DragonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Dragon Zone)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | |||
|- style="background: #{{dragon color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{dragon color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] {{sk|Unova Pride}} | |||
|Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) | |||
|-style="background:#fff" | |||
|Strategy: Focus on Attack! | |||
|Raises the user's Attack by 6 stat ranks when its Trainer uses a move. Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. | |||
|-style="background:#fff" | |||
|Better Than Perfect Opportunity | |||
|Restores 1 MP of the user's buddy move after your team's sync pair uses their sync move. Increases the user's Physical Moves ↑ Next effect by 1 rank after your team's sync pair uses their sync move. | |||
|-style="background:#fff" | |||
|P-Moves & S-Moves Crit | |||
|Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move. | |||
|- style="background: #{{dragon color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Dragon Strike | |||
|Raises allies' Attack and Sp. Atk by 15 when using Dragon-type attacks. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Unova Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Unova Adventurer Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|- style="background: #{{dragon color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2 | |||
|Raises the following discovery level by 2<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Nate (Champion) & Haxorus is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{dragon color}}; border:3px solid #{{dragon color dark}}; text-align:center" | |||
|- style="background: #{{dragon color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Scale Shot: Power +1 | |||
| Scale Shot: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Scale Shot: Power +1 | |||
| Scale Shot: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Scale Shot: Power +1 | |||
| Scale Shot: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Scale Shot: Power +1 | |||
| Scale Shot: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Scale Shot: Power +1 | |||
| Scale Shot: Power ↑ +1 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Scale Shot: Accuracy +10 | |||
| Scale Shot: Accuracy ↑ +10 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Scale Shot: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Scale Shot: {{sk|No Quarter}} | |||
| Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Dark Black Outrage: Power +3 | |||
| Dark Black Outrage: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Dark Black Outrage: Power +3 | |||
| Dark Black Outrage: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Dark Black Outrage: Power +3 | |||
| Dark Black Outrage: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Dark Black Outrage: Power +3 | |||
| Dark Black Outrage: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dark Black Outrage: Power +3 | |||
| Dark Black Outrage: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dark Black Outrage: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Glory of the Challenge!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Unflappable}} | |||
| Prevents the user from flinching. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Natural Remedy}} | |||
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Speedster's Sync|5}} | |||
| Powers up the user's sync move when its Speed is raised. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dragon Zone: Attack Move DR 2 | |||
| Reduces damage when the user is hit by an attack move while the zone is a Dragon Zone. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dragon Zone: Interference Immunity | |||
| Prevents the user from flinching, becoming confused, or becoming trapped when the zone is a Dragon Zone. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Unova C (Phys): Moves ↑ 3 | |||
| Powers up the user's moves when Unova Circle (Physical) is applied to the allied field of play. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Haymaker}} | |||
| The more the user's Attack is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Unova C (Phys): S-Moves ↑ 9 | |||
| Powers up the user's sync move when Unova Circle (Physical) is applied to the allied field of play. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Stat ↓: Physical Boost ↑1 9 | |||
| Increases the user's Physical Moves ↑ Next effect by 1 rank when any of its stats are lowered. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Impervious}} | |||
| The user's stats cannot be lowered. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Punishing Strike|2}} | |||
| Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Strike: Attack ↓ 2 | |||
| Has a chance (30%) of lowering the target's Attack by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Attack by 1 stat rank for each hit. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Unova C (Phys) Extension 3 | |||
| Extends the duration of Unova Circle (Physical) when Unova Circle (Physical) applies to the allied field of play. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Resonating Will Dragon Claw: Power +25 | |||
| Resonating Will Dragon Claw: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Resonating Will Dragon Claw: Power +25 | |||
| Resonating Will Dragon Claw: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | ===Battle appearances=== | ||
Nate | Nate & Braviary can be battled against in: | ||
* [[Story event]]: [[All Aboard the Victory Train]] (June 30 to July 15, 2021; July 21 to August 4, 2022) | * [[Battle Rally]] (as a side foe; Area 1–9; since version 2.49.0) | ||
* [[Story event]]: [[All Aboard the Victory Train]] (June 30 to July 15, 2021; July 21 to August 4, 2022; November 4 to 22, 2024) | |||
* [[Extreme battle event]]: {{DL|Extreme battle event|Battle Unova's Best!}} (as a side foe; November 2 to 14, 2022) | * [[Extreme battle event]]: {{DL|Extreme battle event|Battle Unova's Best!}} (as a side foe; November 2 to 14, 2022) | ||
* [[Gear event]]: {{DL|Gear event|Normal-Type Gear Event}} (as a side foe; February 16 to March 1, 2024) | |||
* [[Costume event]]: [[Infamous Pokéstar Villains]] (as a side foe; April 30 to May 17, 2024) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (as a side foe; September 28 to October 6, 2024) | |||
Nate (Champion) & Haxorus can be battled against in: | |||
* [[Battle Rally]] (Area 1–9; since version 2.49.0) | |||
* [[Special battle event]]: {{DL|Special battle event|Take on a serious Nate!}} (December 4, 2023 to January 4, 2024) | |||
* [[Champion Stadium]]: [[Pasio Special Stadium]] ({{type|Fairy}} weakness; May 22 to June 5, 2024) | |||
===Story appearances=== | |||
Nate appears in his normal outfit in the following story areas: | |||
* [[Legendary event]]/[[Legendary Adventures]]: [[Father or Foe]] | |||
* [[Villain Arc]]: {{DL|Villain Arc|Team Plasma & Two Heroes}} | |||
* [[Story event]]s: | |||
** [[All Aboard the Victory Train]] | |||
** [[Hearts United]] | |||
** [[Veevee on Pasio!]] | |||
** [[Middle-Aged Opposites]] | |||
* [[Special event]]: {{DL|Special event|Blazing Battle with Ash}} | |||
* [[Neo Champions]]: [[A Pure and Touching Heart]] | |||
* [[Costume event]]: [[Infamous Pokéstar Villains]] | |||
Nate appears in his Champion outfit in the following story areas: | |||
* [[Neo Champions]]: | |||
** [[A Pure and Touching Heart]] | |||
** [[A Touching Sepia-Toned Song]] | |||
* [[Special battle event]]: {{DL|Special battle event|Take on a serious Nate!}} | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
====Nate & Braviary==== | |||
* A Day with Nate | |||
====Nate (Champion) & Haxorus==== | |||
* A Day with Nate | * A Day with Nate | ||
Line 447: | Line 937: | ||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80% | ===Nate=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%" | |||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Nate 2.png|x150px]] | | style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Spr Masters Nate 2.png|x150px]] | ||
Line 459: | Line 950: | ||
| 6★ model<br>(EX colors) | | 6★ model<br>(EX colors) | ||
| VS model<br>(EX colors) | | VS model<br>(EX colors) | ||
| Nate's sync move mindscape<br>({{color2| | | Nate's sync move mindscape<br>({{color2|000|Victory Road (Black 2 and White 2)|Victory Road}}) | ||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Nate Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}" | [[File:Nate Emote 1 Masters.png|80px]] | ||
Line 481: | Line 972: | ||
| Medal<br>3★ Race to Victory | | Medal<br>3★ Race to Victory | ||
| Medal<br>Hasty Hero | | Medal<br>Hasty Hero | ||
| Artwork with {{color2| | | Artwork with {{color2|000|Bianca (Masters)|Bianca}} | ||
|} | |||
===Nate (Champion)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Spr Masters Nate Champion 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:VSNate Champion Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Spr Masters Nate Champion EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:VSNate Champion EX Masters.png|x120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Nate Champion Mindscape.png|x180px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Nate's sync move mindscape<br>({{color2|FFF|Victory Road (Black 2 and White 2)|Victory Road}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Nate Champion Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Nate Champion Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Nate Champion Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Nate Champion Emote 4 Masters.png|80px]] | |||
| style="{{roundy|5px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Nate Champion Artwork.png|x200px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Artwork of Nate & Haxorus | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal 1-Star A Pure and Touching Heart.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal 2-Star A Pure and Touching Heart.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal 3-Star A Pure and Touching Heart.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Medal Better Than Perfect.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{dragon color dark}}; background:#{{dragon color light}}" | [[File:Masters Nate Rosa Champion Artwork.png|x200px]] | |||
|- | |||
| Medal<br>1★ A Pure and Touching Heart | |||
| Medal<br>2★ A Pure and Touching Heart | |||
| Medal<br>3★ A Pure and Touching Heart | |||
| Medal<br>Better Than Perfect | |||
| Artwork with {{color2|FFF|Rosa (Masters)|Rosa}} | |||
|} | |} | ||
Line 487: | Line 1,018: | ||
* Nate is based on the NPC character from {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}, as he mentions liking the [[Battle Subway]] and having battled the {{tc|Subway Boss}}es before. | * Nate is based on the NPC character from {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}, as he mentions liking the [[Battle Subway]] and having battled the {{tc|Subway Boss}}es before. | ||
** Nate's sync pair story might be a reference to him as the Battle Subway partner, as Nate asks the player if they can help him in a two-on-two battle, the same way he does in Pokémon Black 2 and White 2. | ** Nate's sync pair story might be a reference to him as the Battle Subway partner, as Nate asks the player if they can help him in a two-on-two battle, the same way he does in Pokémon Black 2 and White 2. | ||
* All versions of Nate use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Hilbert}}, {{mas|Hilda}}, {{mas|Cheren}}, {{mas|Bianca}}, {{mas|Rosa}}, {{mas|Hugh}}, {{mas|Alder}}, {{mas|N}}, {{mas|Colress}}, {{mas|Brycen-Man}}, and {{mas|Bellelba}}. | |||
** Nate also uses special voice-over lines upon winning a battle with Hilbert, Hilda, Cheren, Bianca, Rosa, Hugh, N, Colress, Brycen-Man, or Bellelba in the same team. | |||
** He is tied with {{mas|Rosa}} for the character with the most special voice-over lines, having lines upon teaming up with eleven different Trainers and lines upon winning with ten different Trainers. | |||
* Nate (Champion) & Haxorus were the first sync pair to have a Field [[EX role]]. | |||
* Nate holds the record for having a special voice-over line on the title screen for the longest amount of time, being able to say the name of the game on the title screen for a total of 44 days (from November 30, 2023, to January 12, 2024). | |||
===Origin=== | ===Origin=== | ||
Nate's design is based on his appearance in {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}. Nate's Braviary may be based on the [[Hidden Ability]] Braviary that can be encountered on {{rt|4|Unova}} in Pokémon White 2. As the player's partner in the [[Battle Subway]], Braviary is one of the Pokémon that Nate can use in Pokémon Black 2 and White 2. Braviary's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | Nate's design is based on his appearance in {{pkmn|Black and White Versions 2|Pokémon Black 2 and White 2}}. Nate's Braviary may be based on the [[Hidden Ability]] Braviary that can be encountered on {{rt|4|Unova}} in Pokémon White 2. As the player's partner in the [[Battle Subway]], Braviary is one of the Pokémon that Nate can use in Pokémon Black 2 and White 2. Braviary's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | ||
Nate's Neo Champion outfit is inspired by the Prince's outfit from the [[Mystery Doors of the Magical Land Series]] from [[Pokéstar Studios]] in Pokémon Black 2 and White 2. Nate's Haxorus may be based on the Shiny Haxorus that can be caught at the [[Nature Preserve]] in Pokémon Black 2 and White 2. As the player's partner in the Battle Subway, Haxorus is one of the Pokémon that Nate can use in Pokémon Black 2 and White 2. Haxorus's Dex entry comes from {{game|Black and White|s|Pokémon Black}}. | |||
==In other languages== | ==In other languages== | ||
<div> | |||
<div style="display: inline-block;"> | |||
''Be Brave!'' | ''Be Brave!'' | ||
{{langtable | {{langtable | ||
Line 506: | Line 1,043: | ||
|es=¡Demostraremos nuestra fuerza! | |es=¡Demostraremos nuestra fuerza! | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''Bravest Brave Bird'' | ''Bravest Brave Bird'' | ||
{{langtable | {{langtable | ||
|color={{flying color}}|bordercolor={{flying color dark}} | |color={{flying color}}|bordercolor={{flying color dark}} | ||
|ja=ベスト過ぎるコンビの ブレイブバード ''{{tt|Besuto Sugiru Konbi no Bureibu Bādo|Brave Bird of the Very Best Combination}}'' | |ja=ベスト過ぎるコンビの ブレイブバード ''{{tt|Besuto Sugiru Konbi no Bureibu Bādo|Brave Bird of the Very Best Combination}}'' | ||
|zh_cmn=絕佳搭檔之 勇鳥猛攻 ''{{tt|Juéjiā Dādàng | |zh_cmn=絕佳搭檔之 勇鳥猛攻 ''{{tt|Juéjiā Dādàng zhī Yǒngniǎo Měnggōng|The Best Pair's Brave Bird}}'' | ||
|fr=C'est nous le Duo gagnant ! Rapace ! | |fr=C'est nous le Duo gagnant ! Rapace ! | ||
|de=Sturzflug des schlagkräftigen Duos | |de=Sturzflug des schlagkräftigen Duos | ||
Line 518: | Line 1,056: | ||
|es=Pájaro Osado de la Mejor Pareja | |es=Pájaro Osado de la Mejor Pareja | ||
}} | }} | ||
|} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Unova Passion'' | |||
{{langtable | |||
|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff | |||
|ja=イッシュの情熱 ''{{tt|Isshu no Jōnetsu|Unova Passion}}'' | |||
|zh_cmn=合眾的熱情 ''{{tt|Hézhòng de Rèqíng|Unova Passion}}'' | |||
|fr=Passion pour Unys | |||
|de=Einalls Leidenschaft | |||
|ko=하나의정열 ''{{tt|Hana-ui Jeong-yeol|Unova Passion}}'' | |||
|it=Fervore di Unima | |||
|es=Pasión de Teselia | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Dark Black Outrage'' | |||
{{langtable | |||
|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff | |||
|ja=漆黒のげきりん ''{{tt|Shikkoku no Gekirin|Dark Black Outrage}}'' | |||
|zh_cmn=漆黑之逆鱗 ''{{tt|Qīhēi zhī Nìlín|Dark Black Outrage}}'' | |||
|fr=Colère ébène | |||
|de=Wutanfall der Pechschwärze | |||
|ko=칠흑의역린 ''{{tt|Chilheuk-ui Yeongnin|Dark Black Outrage}}'' | |||
|it=Oltraggio nero cupo | |||
|es=Enfado Azabache | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Glory of the Challenge!'' | |||
{{langtable | |||
|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff | |||
|ja=栄光への挑戦 ''{{tt|Eikō e no Chōsen|Challenge to Glory}}'' | |||
|zh_cmn=邁向榮耀的挑戰 ''{{tt|Màixiàng Róngyào de Tiǎozhàn|Challenge towards Glory}}'' | |||
|fr=Défi vers la gloire ! | |||
|de=Herausforderung des Ruhms | |||
|ko=영광의도전 ''{{tt|Yeonggwang-ui Dojeon|Glory of the Challenge}}'' | |||
|it=Sfida per la gloria | |||
|es=¡Desafío hacia la gloria! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Resonating Will Dragon Claw'' | |||
{{langtable | |||
|color={{dragon color}}|bordercolor={{dragon color dark}}|textcolor=fff | |||
|ja=熱い気持ちに共鳴する ドラゴンクロー ''{{tt|Atsui kimochi ni kyōmei suru doragonkurō|Dragon Claw Resonating with Passionate Feelings}}'' | |||
|zh_cmn=共鳴於火熱鬥志之 龍爪 ''{{tt|Gòngmíng yú Huǒrè Dòuzhì zhī Lóngzhuǎ|Dragon Claw Resonating with Passionate Feelings}}'' | |||
|fr=Sentiments mélismatiques ! Draco-Griffe ! | |||
|de=Drachenklaue des lodernden Kampfgeists | |||
|ko=뜨거운 마음에 공명하는 드래곤클로 ''{{tt|Tteugeoun Ma-eum-e Gongmyeong-haneun Deuraegon Keullo|Dragon Claw Resonating with Passionate Feelings}}'' | |||
|it=Dragartigli dell'ardore risonante | |||
|es=Garra Dragón que Resuena con Sentimiento | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
Line 524: | Line 1,118: | ||
<references /> | <references /> | ||
==Related articles== | |||
{{Champions|Dragon}} | |||
{{masterscharacters|Flying}}<br/> | {{masterscharacters|Flying}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
[[Category:Masters EX characters with an EX | [[Category:Trainers with Shiny Pokémon]] | ||
[[Category:Masters EX characters with an EX style]] | |||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Tony#Pokémon Masters EX]] | [[de:Tony#Pokémon Masters EX]] |
Latest revision as of 23:36, 4 November 2024
Nate キョウヘイ Kyouhei | |
Nate's model | |
No. | 109 |
---|---|
English voice actor | Kyle Castellani[1] |
Japanese voice actor | Miyuki Kobori[2] |
Description | Nate is a skilled Trainer from Unova who is always ready for Multi Battles thanks to his friendly attitude. He closely studies his role models to learn what makes them strong. |
Nate (Japanese: キョウヘイ Kyouhei) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Braviary. The sync pair can be obtained through the sync pair scout, starting from November 12, 2020. The pair's potential can be upgraded to 6★ EX, which unlocks Nate's EX style.
Nate in his Neo Champion attire forms a sync pair with Shiny Haxorus. This pair can be obtained through a Master Fair sync pair scout beginning on November 30, 2023. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Nate has experienced similar events to his core series counterpart as the NPC character.
Braviary
Type | Flying | ||||||
---|---|---|---|---|---|---|---|
Move type | Flying | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Braviary ♂ | Weakness | Rock | |||||
The more scars it has on its front, the more heroic it's considered to be. Those with many scars on their back are mocked by the flock. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 562 | 273 | 134 | 182 | 134 | 287 | |
Lv. 140, Max Potential | 662 | 313 | 174 | 222 | 174 | 327 |
Availability
Nate is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Nate Spotlight Scout | November 12 to 30, 2020 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Aerial Ace | Flying |
Physical | 2 | 45 | 54 | — | An opponent | Never misses. |
Dire Hit + | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate by 2 stat ranks. |
Fly | Flying |
Physical | 0 (3 uses) |
169 | 202 | 95% | An opponent | The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move or max move while flying, it will stop flying. |
Be Brave! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by 3 stat ranks. Raises the user's accuracy by 1 stat rank. |
Sync moves | ||||||||
Bravest Brave Bird | Flying |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Power Flux 3 | The fuller the move gauge when moves are selected, the more this powers up moves. |
Quick Combo 3 | Has a chance (40%) of restoring one MP for the user's moves with a quick move effect tag when its attack move is successful. |
Theme Skills | |
Flying Strike | Raises allies' Attack and Sp. Atk by 15 when using Flying-type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Unova Adventurer Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Battle Partner Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 4 if Unova theme ×3 | Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Unova theme: • Fiery Crystal |
Sync grid
Nate & Braviary's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Attack +10 | Attack +10 | 4 | 48 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +20 | Speed +20 | 7 | 84 | 3 |
Aerial Ace: Power +5 | Aerial Ace: Power ↑ +5 | 3 | 36 | 1 |
Aerial Ace: Power +5 | Aerial Ace: Power ↑ +5 | 3 | 36 | 1 |
Aerial Ace: Power +5 | Aerial Ace: Power ↑ +5 | 3 | 36 | 1 |
Aerial Ace: Power +5 | Aerial Ace: Power ↑ +5 | 3 | 36 | 1 |
Aerial Ace: Power +5 | Aerial Ace: Power ↑ +5 | 3 | 36 | 2 |
Aerial Ace: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Aerial Ace: Brutal Clarity | The more the user's accuracy is raised, the more it powers up the user's moves. | 10 | 120 | 2 |
Aerial Ace: Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Aerial Ace: Ramming Speed | The more the user's Speed is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Aerial Ace: Fast-Track 4 | Has a chance (50%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | 8 | 96 | 1 |
Fly: Power +2 | Fly: Power ↑ +2 | 4 | 48 | 1 |
Fly: Power +2 | Fly: Power ↑ +2 | 4 | 48 | 1 |
Fly: Power +2 | Fly: Power ↑ +2 | 4 | 48 | 1 |
Fly: Power +2 | Fly: Power ↑ +2 | 4 | 48 | 2 |
Fly: Power +2 | Fly: Power ↑ +2 | 4 | 48 | 2 |
Dire Hit +: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Be Brave!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Acuity | Accuracy cannot be lowered. | 4 | 48 | 1 |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. | 8 | 96 | 2 |
Evasive Rush 3 | Raises the user's evasiveness by 3 stat ranks after using its sync move. | 10 | 120 | 2 |
Inertia | The more user's Speed is raised, the more it powers up the user's sync move. | 8 | 96 | 3 |
Power Flux 2 | The fuller the move gauge when moves are selected, the more this powers up moves. | 10 | 120 | 3 |
Bravest Brave Bird: Power +25 | Bravest Brave Bird: Power ↑ +25 | 5 | 60 | 3 |
Bravest Brave Bird: Power +25 | Bravest Brave Bird: Power ↑ +25 | 5 | 60 | 3 |
Bravest Brave Bird: Power +25 | Bravest Brave Bird: Power ↑ +25 | 5 | 60 | 3 |
Bravest Brave Bird: Power +25 | Bravest Brave Bird: Power ↑ +25 | 5 | 60 | 3 |
Haxorus
Nate (Champion) キョウヘイ(チャンピオン) Kyouhei (Champion) | |
Nate's model (Champion) | |
No. | 109 |
---|---|
English voice actor | Kyle Castellani |
Japanese voice actor | Miyuki Kobori |
Description | Nate is dressed in an outfit honoring his earned title: Neo Champion of Pasio. He has built a deeply trusting relationship with Haxorus. |
Type | Dragon | ||||||
---|---|---|---|---|---|---|---|
Move type | Dragon | ||||||
Role | Strike (Physical) | ||||||
EX Role | Field | ||||||
Base Potential | ★★★★★☆EX | ||||||
Haxorus ♂ | Weakness | Fairy | |||||
They are kind but can be relentless when defending territory. They challenge foes with tusks that can cut steel. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 673 | 424 | 166 | 336 | 162 | 356 | |
Lv. 140, Max Potential | 833 | 464 | 226 | 376 | 222 | 436 |
Availability
Nate (Champion) is exclusive to Master Fair scouts. He was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Nate Master Fair Scout | November 30, 2023 to January 11, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Scale Shot | Dragon |
Physical | 2 | 16 | 19 | 90% | An opponent | Attacks the target two to five times in a row. Raises the user's Speed by 1 stat rank. Lowers the user's Defense by 1 stat rank. |
Unova Passion | None | Status | 2 (2 uses) |
— | — | — | Allied side | Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Unova Circle (Physical) to the allied field of play. Unova Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Unova theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.) |
Dark Black Outrage | Dragon |
Physical | 4 (1 use) |
250 | 300 | — | All opponents | Activation Condition: When the user's Attack is raised. Deactivation Condition: When the user's Attack is not raised. Never misses. Reduces the user's sync move countdown by 1. |
Glory of the Challenge! | None | Status | 0 (2 uses) |
— | — | — | Self | Returns the user's lowered stats to normal. Raises the user's Speed by 3 stat ranks. Applies the Free Move Next effect to the user. |
Sync moves | ||||||||
Resonating Will Dragon Claw | Dragon |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: Implements the following field effect just before the user’s sync move is used the first time each battle. Extends the field effect duration only that time. • Dragon Zone) |
Skills
Name | Description |
---|---|
Passive Skills | |
Unova Pride | Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) |
Strategy: Focus on Attack! | Raises the user's Attack by 6 stat ranks when its Trainer uses a move. Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. |
Better Than Perfect Opportunity | Restores 1 MP of the user's buddy move after your team's sync pair uses their sync move. Increases the user's Physical Moves ↑ Next effect by 1 rank after your team's sync pair uses their sync move. |
P-Moves & S-Moves Crit | Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move. |
Theme Skills | |
Dragon Strike | Raises allies' Attack and Sp. Atk by 15 when using Dragon-type attacks. |
Unova Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Champion Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Unova Adventurer Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2 • Fiery Crystal |
Sync grid
The sync grid for Nate (Champion) & Haxorus is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Scale Shot: Power +1 | Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
Scale Shot: Power +1 | Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
Scale Shot: Power +1 | Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
Scale Shot: Power +1 | Scale Shot: Power ↑ +1 | 3 | 36 | 1 |
Scale Shot: Power +1 | Scale Shot: Power ↑ +1 | 3 | 36 | 2 |
Scale Shot: Accuracy +10 | Scale Shot: Accuracy ↑ +10 | 5 | 60 | 2 |
Scale Shot: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Scale Shot: No Quarter | Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. | 10 | 120 | 3 |
Dark Black Outrage: Power +3 | Dark Black Outrage: Power ↑ +3 | 3 | 36 | 1 |
Dark Black Outrage: Power +3 | Dark Black Outrage: Power ↑ +3 | 3 | 36 | 1 |
Dark Black Outrage: Power +3 | Dark Black Outrage: Power ↑ +3 | 3 | 36 | 1 |
Dark Black Outrage: Power +3 | Dark Black Outrage: Power ↑ +3 | 3 | 36 | 2 |
Dark Black Outrage: Power +3 | Dark Black Outrage: Power ↑ +3 | 3 | 36 | 2 |
Dark Black Outrage: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Glory of the Challenge!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Speedster's Sync 5 | Powers up the user's sync move when its Speed is raised. | 7 | 84 | 2 |
Dragon Zone: Attack Move DR 2 | Reduces damage when the user is hit by an attack move while the zone is a Dragon Zone. | 7 | 84 | 2 |
Dragon Zone: Interference Immunity | Prevents the user from flinching, becoming confused, or becoming trapped when the zone is a Dragon Zone. | 7 | 84 | 2 |
Unova C (Phys): Moves ↑ 3 | Powers up the user's moves when Unova Circle (Physical) is applied to the allied field of play. | 8 | 96 | 2 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Unova C (Phys): S-Moves ↑ 9 | Powers up the user's sync move when Unova Circle (Physical) is applied to the allied field of play. | 10 | 120 | 3 |
Stat ↓: Physical Boost ↑1 9 | Increases the user's Physical Moves ↑ Next effect by 1 rank when any of its stats are lowered. | 10 | 120 | 3 |
Impervious | The user's stats cannot be lowered. | 10 | 120 | 3 |
Punishing Strike 2 | Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. | 10 | 120 | 3 |
Strike: Attack ↓ 2 | Has a chance (30%) of lowering the target's Attack by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Attack by 1 stat rank for each hit. | 10 | 120 | 3 |
Unova C (Phys) Extension 3 | Extends the duration of Unova Circle (Physical) when Unova Circle (Physical) applies to the allied field of play. | 10 | 120 | 3 |
Resonating Will Dragon Claw: Power +25 | Resonating Will Dragon Claw: Power ↑ +25 | 5 | 60 | 3 |
Resonating Will Dragon Claw: Power +25 | Resonating Will Dragon Claw: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Nate & Braviary can be battled against in:
- Battle Rally (as a side foe; Area 1–9; since version 2.49.0)
- Story event: All Aboard the Victory Train (June 30 to July 15, 2021; July 21 to August 4, 2022; November 4 to 22, 2024)
- Extreme battle event: Battle Unova's Best! (as a side foe; November 2 to 14, 2022)
- Gear event: Normal-Type Gear Event (as a side foe; February 16 to March 1, 2024)
- Costume event: Infamous Pokéstar Villains (as a side foe; April 30 to May 17, 2024)
- Daily Type Rotation: Type Team-Up (2024) (as a side foe; September 28 to October 6, 2024)
Nate (Champion) & Haxorus can be battled against in:
- Battle Rally (Area 1–9; since version 2.49.0)
- Special battle event: Take on a serious Nate! (December 4, 2023 to January 4, 2024)
- Champion Stadium: Pasio Special Stadium (Fairy-type weakness; May 22 to June 5, 2024)
Story appearances
Nate appears in his normal outfit in the following story areas:
- Legendary event/Legendary Adventures: Father or Foe
- Villain Arc: Team Plasma & Two Heroes
- Story events:
- Special event: Blazing Battle with Ash
- Neo Champions: A Pure and Touching Heart
- Costume event: Infamous Pokéstar Villains
Nate appears in his Champion outfit in the following story areas:
Sync pair stories
Nate & Braviary
- A Day with Nate
Nate (Champion) & Haxorus
- A Day with Nate
Quotes
- Main article: Nate (game)/Quotes → Pokémon Masters EX
Gallery
Nate
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Nate's sync move mindscape (Victory Road) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Race to Victory |
Medal 2★ Race to Victory |
Medal 3★ Race to Victory |
Medal Hasty Hero |
Artwork with Bianca |
Nate (Champion)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Nate's sync move mindscape (Victory Road) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Nate & Haxorus |
Medal 1★ A Pure and Touching Heart |
Medal 2★ A Pure and Touching Heart |
Medal 3★ A Pure and Touching Heart |
Medal Better Than Perfect |
Artwork with Rosa |
Trivia
- Nate is based on the NPC character from Pokémon Black 2 and White 2, as he mentions liking the Battle Subway and having battled the Subway Bosses before.
- Nate's sync pair story might be a reference to him as the Battle Subway partner, as Nate asks the player if they can help him in a two-on-two battle, the same way he does in Pokémon Black 2 and White 2.
- All versions of Nate use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Hilbert, Hilda, Cheren, Bianca, Rosa, Hugh, Alder, N, Colress, Brycen-Man, and Bellelba.
- Nate also uses special voice-over lines upon winning a battle with Hilbert, Hilda, Cheren, Bianca, Rosa, Hugh, N, Colress, Brycen-Man, or Bellelba in the same team.
- He is tied with Rosa for the character with the most special voice-over lines, having lines upon teaming up with eleven different Trainers and lines upon winning with ten different Trainers.
- Nate (Champion) & Haxorus were the first sync pair to have a Field EX role.
- Nate holds the record for having a special voice-over line on the title screen for the longest amount of time, being able to say the name of the game on the title screen for a total of 44 days (from November 30, 2023, to January 12, 2024).
Origin
Nate's design is based on his appearance in Pokémon Black 2 and White 2. Nate's Braviary may be based on the Hidden Ability Braviary that can be encountered on Route 4 in Pokémon White 2. As the player's partner in the Battle Subway, Braviary is one of the Pokémon that Nate can use in Pokémon Black 2 and White 2. Braviary's Dex entry comes from Pokémon Ultra Sun.
Nate's Neo Champion outfit is inspired by the Prince's outfit from the Mystery Doors of the Magical Land Series from Pokéstar Studios in Pokémon Black 2 and White 2. Nate's Haxorus may be based on the Shiny Haxorus that can be caught at the Nature Preserve in Pokémon Black 2 and White 2. As the player's partner in the Battle Subway, Haxorus is one of the Pokémon that Nate can use in Pokémon Black 2 and White 2. Haxorus's Dex entry comes from Pokémon Black.
In other languages
Be Brave!
|
Bravest Brave Bird
|
Unova Passion
|
Dark Black Outrage
|
Glory of the Challenge!
|
Resonating Will Dragon Claw
|
References
Related articles
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) • Boy (POKÉTOON) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona • Geeta |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |