Marnie (Masters): Difference between revisions

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{{MissingInfo|1|java}}
{{MastersInfobox
{{MastersInfobox
|type=electric
|type=electric
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|caption=Marnie's model
|caption=Marnie's model
|num=119
|num=119
|enva=[[Cristina Vee]]<ref name="Christina Vee">[https://twitter.com/CristinaVee/status/1365181210939387905 Christina Vee on Twitter]</ref>
|enva=[[Cristina Vee]]<ref name="Cristina Vee">[https://twitter.com/CristinaVee/status/1365181210939387905 Cristina Vee on Twitter]</ref>
|java=
|java=Yukari Tamura<ref name="Yukari Tamura">[https://twitter.com/pokemas_game/status/1365184822650396672 Pokémon Masters EX Official Japanese profile on Twitter]</ref>
|desc=This Trainer from [[Spikemuth]] in the [[Galar]] region hopes to become {{pkmn|Champion}} to liven up her hometown. Her battle tactics and cute appearance have earned her many fans.
|desc=This Trainer from [[Spikemuth]] in the [[Galar]] region hopes to become {{pkmn|Champion}} to liven up her hometown. Her battle tactics and cute appearance have earned her many fans.
}}
}}
'''Marnie''' (Japanese: '''マリィ''' ''Mary'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Marnie|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Morpeko}}. The sync pair can be obtained through a limited {{DL|sync pair|sync pair scout}}, and will be first available on February 26, 2021.
'''Marnie''' (Japanese: '''マリィ''' ''Mary'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Marnie|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Morpeko}}. The sync pair can be obtained through a limited [[sync pair scout]], and was first available on February 26, 2021. This pair is capable of being upgraded to {{6EX}} from when it was first released.
 
Marnie is also available in her summer attire, where she forms a sync pair with {{p|Grimmsnarl}}. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Morpeko, this pair has been able to upgrade to {{6EX}} since release.
 
Marnie is also available in her Palentine's attire partnered alongside {{p|Mawile}}, which is capable of [[Mega Evolution|Mega Evolving]]. The pair could be obtained through a limited-time seasonal [[sync pair scout]] and was first available on January 31, 2022. This pair is also capable of being upgraded to {{6EX}} from when the pair was first released.
 
Marnie also forms a sync pair with her {{p|Toxicroak}}. This pair can be obtained by reaching Friendship Level 100 with Marnie in the [[Trainer Lodge]]. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
 
Marnie in her {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with her {{rf|Galarian}} {{p|Moltres}}. This pair was first made available through a limited-time Master Fair scout beginning on February 28, 2023. This pair could also be raised to {{6EX}} since it released.
 
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}
 
{{anchor|Morpeko}}
==Morpeko (Full Belly Mode ↔ Hangry Mode)==
Raising this sync pair to 6★ EX will unlock Song Key 08002, which allows "Battle! (Marnie) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}.


==Morpeko==
{{Masters
{{Masters
|name=Morpeko
|name=Morpeko
|ndex=877
|name2=Morpeko (Hangry Mode)
|gender=
|ndex=0877
|ndex2=0877H
|gender=f
|type=Electric
|type=Electric
|role=Tech
|role=Tech
Line 26: Line 41:
|base=6
|base=6
|weakness=Bug
|weakness=Bug
|description='''Full Belly Mode:'''<br>It carries electrically roasted seeds with it as if they’re precious treasures. No matter how much it eats, it always gets hungry again in short order.<br>'''Hangry Mode:'''<br>Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy.
|description='''Full Belly Mode:'''<br>It carries electrically roasted seeds with it as if they're precious treasures. No matter how much it eats, it always gets hungry again in short order.<br>'''Hangry Mode:'''<br>Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy.
|hp=620|atk=338|def=170|spatk=318|spdef=170|spe=367
|hp=650|atk=356|def=178|spatk=336|spdef=178|spe=387
|hp2=720|atk2=418|def2=250|spatk2=398|spdef2=250|spe2=447
|hp2=750|atk2=396|def2=218|spatk2=376|spdef2=218|spe2=427
}}
}}
===Availability===
Marnie is exclusive to Poké Fair scouts. Her offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Marnie Poké Fair Scout|February 26 to March 18, 2021|note=Debut}}
{{MastersAvailability/entry|Marnie Poké Fair Scout|September 21 to October 5, 2021}}
{{MastersAvailability/entry|Type-Specific Poké Fair Scout|November 24 to December 15, 2022|note=Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited}}
{{MastersAvailability/entry|Marnie Poké Fair Scout|February 20 to March 25, 2023}}
{{MastersAvailability/entry|Fifty Million Downloads Celebration Poké Fair Scout|May 3 to May 17, 2023|note=Available using paid gems only; one fair-exclusive sync pair guaranteed}}
{{MastersAvailability/foot|electric}}
Marnie can be obtained in the Monthly Poké Fair Scout starting from August 25, 2022. Her offering rate was increased in the following volumes:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Vol. 4 Monthly Poké Fair Scout|December 1, 2022 to January 1, 2023}}
{{MastersAvailability/entry|Vol. 10 Monthly Poké Fair Scout|June 1 to July 1, 2023}}
{{MastersAvailability/entry|Vol. 16 Monthly Poké Fair Scout|December 1, 2023 to January 1, 2024}}
{{MastersAvailability/entry|Vol. 22 Monthly Poké Fair Scout|June 1 to July 1, 2024}}
{{MastersAvailability/foot|electric}}
She was also available in the following sync pair scouts:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×25 (B)|January 1 to 18, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Special Poké Fair Scout|March 6 to 31, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|Fair-Exclusive 5★-Select Ticket Scout|August 28 to October 4, 2023|note=Players could obtain one ticket for this scout}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}}
{{MastersAvailability/entry|10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}}
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|February 28 to March 26, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|electric}}


===Moves===
===Moves===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background:#{{electric color light}}"
|- style="background:#{{electric color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Thunder Shock}}
|{{m|Thunder Shock}}
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|100%
|100%
|An opponent
|An opponent
|Has a very small chance of leaving the target paralyzed.
|Has a chance (10%) of leaving the target paralyzed.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Power Trip}}
|{{m|Power Trip}}
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|100%
|100%
|An opponent
|An opponent
|The more the user’s stats are raised, the greater the power of this move.
|The more the user's stats are raised, the greater the power of this move.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Aura Wheel}}
|{{m|Aura Wheel}}
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|100%
|100%
|An opponent
|An opponent
|Raises the user's Speed. When the user is in Full Belly Mode, this attack becomes Electric type. When the user is in Hangry Mode, this attack becomes Dark type.
|Raises the user's Speed by one stat rank. When the user is in Full Belly Mode, this attack becomes Electric type. When the user is in Hangry Mode, this attack becomes Dark type.
|- style="background:#fff"
|- style="background:#fff"
|Snack Time!
|Snack Time!
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|—
|—
|Self
|Self
|Raises the user’s Attack. If the user’s Speed has been raised, also raises the user’s Attack by the same amount. When the user is in Full Belly Mode, makes the user gradually heal itself. When the user is in Hangry Mode, raises the user’s critical-hit rate.
|Raises the user's Attack by one stat rank. When the user's Speed has been raised, also raises the user's Attack by the same amount. When the user is in Full Belly Mode, applies the Gradual Healing effect to the user. When the user is in Hangry Mode, raises the user's critical-hit rate by one stat rank.
|- style="background:#{{electric color light}}"
|- style="background:#{{electric color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|When the user is in Hangry Mode, the user changes to Full Belly Mode. This move’s power increases if the target is paralyzed.
|When the user is in Hangry Mode, the user changes to Full Belly Mode. This move's power increases if the target is paralyzed.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
|}


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|-style="background:#fff"
|-style="background:#fff"
|Mode Swing
|Mode Swing
|When the user is in Full Belly Mode, powers up the user’s Electric-type moves. When the user is in Hangry Mode, powers up the user’s Dark-type moves.
|When the user is in Full Belly Mode, powers up the user's Electric-type moves. When the user is in Hangry Mode, powers up the user's Dark-type moves.
|-style="background:#fff"
|-style="background:#fff"
|Hostile Environment 5
|Hostile Environment 5
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! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Electric Tech
|[[File:Theme skill icon type.png|20px|link=]] Electric Tech
|Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|-style="background:#fff"
|Galar Tech
|[[File:Theme skill icon region.png|20px|link=]] Galar Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Rival Tech
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Pigtails Tech
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Fancy Lady Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the following discovery level by 2:<br>•[[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>•[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>•[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Marnie and Morpeko's [[sync grid]] is an expanded grid, made available since the sync pair was first released. It was further expanded on December 1, 2022.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 2
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Thunder Shock: Move Gauge Refresh 4
| Has a chance (50%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Thunder Shock: Staggering 2
| Has a chance (30%) of making the target flinch when the user's attack move against it is successful.
| 10
| 120
| 2
|-style="background:#fff"
| Power Trip: Power +1
| Power Trip: Power ↑ +1
| 4
| 48
| 1
|-style="background:#fff"
| Power Trip: Power +1
| Power Trip: Power ↑ +1
| 4
| 48
| 1
|-style="background:#fff"
| Power Trip: Power +1
| Power Trip: Power ↑ +1
| 4
| 48
| 2
|-style="background:#fff"
| Power Trip: Power +1
| Power Trip: Power ↑ +1
| 4
| 48
| 2
|-style="background:#fff"
| Power Trip: Power +1
| Power Trip: Power ↑ +1
| 4
| 48
| 3
|-style="background:#fff"
| Power Trip: Move Gauge Refresh 2
| Has a chance (30%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Aura Wheel: Power +3
| Aura Wheel: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Aura Wheel: Power +3
| Aura Wheel: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Aura Wheel: Power +3
| Aura Wheel: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Aura Wheel: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Aura Wheel: Ramming Speed
| The more the user's Speed has been raised, the more it powers up moves.
| 10
| 120
| 3
|-style="background:#fff"
| Snack Time!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Snack Time!: Super Preparation 4
| Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when a move is successful.
| 6
| 72
| 3
|-style="background:#fff"
| Snack Time!: Propulsion 4
| Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Snack Time!: Critical Eye 1
| Raises the user's critical-hit rate by 1 stat rank when its move is successful.
| 10
| 120
| 4
|-style="background:#fff"
| Lithe
| Prevents the Pokémon from getting paralyzed.
| 5
| 60
| 1
|-style="background:#fff"
| Haste
| Speed cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Speedy Entry 1
| Raises the user's Speed by 1 stat rank when it enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| Superduper Effective 1
| Powers up moves that are super effective.
| 8
| 96
| 2
|-style="background:#fff"
| Lucky Entry 2
| Raises one of the user's following stats by 2 stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
| 8
| 96
| 2
|-style="background:#fff"
| Inertia
| The higher the user's Speed, the more it powers up sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| MP Rekindle 2
| Has a chance (30%) of restoring one MP for the user when the user's Pokémon uses a move.
| 10
| 120
| 3
|-style="background:#fff"
| Static Shock 3
| Powers up sync moves when the target is paralyzed.
| 10
| 120
| 3
|-style="background:#fff"
| Numbing Blow 4
| Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful.
| 10
| 120
| 4
|-style="background:#fff"
| Disheartening Shock 9
| Lowers the target's Attack and Defense by 1 stat rank when the user's attack move is successful against a paralyzed opponent.
| 10
| 120
| 5
|-style="background:#fff"
| Dashing Team 9
| Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
| 10
| 120
| 5
|-style="background:#fff"
| Hangry Wild Charge: Power +25
| Hangry Wild Charge: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Hangry Wild Charge: Power +25
| Hangry Wild Charge: Power ↑ +25
| 5
| 60
| 3
|}
 
==Toxicroak==
{{Masters
|name=Toxicroak
|ndex=0454 f
|gender=f
|type=Poison
|role=Tech
|move1=Poison
|move2=Ground
|base=4EX
|weakness=Psychic
|description=It has a poison sac at its throat. When it croaks, the stored poison is churned for greater potency.
|hp=583|atk=292|def=150|spatk=370|spdef=140|spe=287
|hp2=663|atk2=332|def2=190|spatk2=410|spdef2=180|spe2=327
}}
 
===Availability===
Marnie and Toxicroak can be teamed up with by scouting Marnie and raising her to friendship level 100 in the [[Trainer Lodge]].
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background:#{{poison color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Mud-Slap}}
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]]
{{statustable|Special}}
|1
|13
|15
|90%
|An opponent
|Lowers the target's accuracy by 1 stat rank.
|- style="background:#fff"
|[[X Sp. Atk]]
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Sp. Atk by 2 stat ranks.
|- style="background:#fff"
|{{m|Sludge Wave}}
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]]
{{statustable|Special}}
|3
|97
|116
|100%
|An opponent
|Has a chance (10%) of leaving the target poisoned.
|- style="background:#fff"
|Shut Your Gob!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Self
|Raises the user's critical-hit rate by 3 stat ranks. Applies the Supereffective ↑ Next effect to the user.
|- style="background:#{{poison color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Get You Goin' Poison Beam
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]]
{{statustable|Special}}
|—
|200
|240
|—
|An opponent
|The more the target's accuracy is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
! Name
! Description
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Hostile Environment 4
|Raises the chance of inflicting status conditions with the additional effects of moves.
|-style="background:#fff"
|Obscuring Power 3
|Powers up the user's moves when the target's accuracy is lowered.
|-style="background:#fff"
|Antitoxin
|Prevents the user from getting poisoned or badly poisoned.
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Poison Tech
|Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Galar Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|-style="background:#fff"
|Fancy Lady Tech
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Fancy Lady Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{poison color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 2
|Raises the following discovery level by 2:<br>•[[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>•[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Marnie and Toxicroak's sync grid is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center"
|- style="background: #{{poison color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 2
|-style="background:#fff"
| Mud-Slap: Power +4
| Mud-Slap: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Mud-Slap: Power +4
| Mud-Slap: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Mud-Slap: Power +4
| Mud-Slap: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Mud-Slap: Power +4
| Mud-Slap: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Mud-Slap: Power +4
| Mud-Slap: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Mud-Slap: Accuracy +10
| Mud-Slap: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Mud-Slap: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Mud-Slap: Ripple Effect 2
| When a move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs instead.
| 10
| 120
| 3
|-style="background:#fff"
| Sludge Wave: Power +3
| Sludge Wave: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sludge Wave: Power +3
| Sludge Wave: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sludge Wave: Power +3
| Sludge Wave: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Sludge Wave: Power +3
| Sludge Wave: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Sludge Wave: Power +3
| Sludge Wave: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Sludge Wave: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| X Sp. Atk: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Shut Your Gob!: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Shut Your Gob!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Dauntless
| Sp. Atk cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Superduper Effective 2
| Powers up moves that are super effective.
| 7
| 84
| 2
|-style="background:#fff"
| Double Down 3
| Powers up sync moves that are super effective.
| 9
| 108
| 2
|-style="background:#fff"
| Virulent Toxin 5
| Powers up the user's sync move when the target is poisoned or badly poisoned.
| 8
| 96
| 3
|-style="background:#fff"
| Refreshing Water Guard
| Reduces damage when the user is attacked by Water-type moves. Restores the user's HP whenever its Pokémon takes an action while the weather is rainy.
| 9
| 108
| 3
|-style="background:#fff"
| Healthy Healing
| Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
| 9
| 108
| 3
|-style="background:#fff"
| Toxic Power 3
| Powers up the user's moves when the target is poisoned or badly poisoned.
| 10
| 120
| 3
|-style="background:#fff"
| Get You Goin' Poison Beam: Power +25
| Get You Goin' Poison Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Get You Goin' Poison Beam: Power +25
| Get You Goin' Poison Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Get You Goin' Poison Beam: Power +25
| Get You Goin' Poison Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Get You Goin' Poison Beam: Power +25
| Get You Goin' Poison Beam: Power ↑ +25
| 5
| 60
| 3
|}
 
==Grimmsnarl==
{{MastersInfobox
|type=fairy
|name=Marnie (Summer 2021)
|jname=マリィ(21シーズン)
|jtrans=Mary (2021 Season)
|image=Spr Masters Marnie Summer 2021.png
|size=200px
|caption=Marnie's model (Summer 2021)
|num=119
|enva=[[Cristina Vee]]
|java=Yukari Tamura
|desc=Marnie's looking cool and ready to party! She's been practicing her smiles with Grimmsnarl to help welcome customers to the beachside pop-up eatery!
}}
{{Masters
|name=Grimmsnarl
|ndex=0861
|gender=m
|type=Fairy
|role=Tech
|move1=Fairy
|move2=Dark
|base=6
|weakness=Fairy
|description=With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even {{p|Machamp}}.
|hp=693|atk=400|def=179|spatk=296|spdef=189|spe=289
|hp2=793|atk2=440|def2=219|spatk2=336|spdef2=229|spe2=329
}}
 
===Availability===
Marnie (Summer 2021) is exclusive to seasonal scouts. Her offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|fairy}}
{{MastersAvailability/entry|Marnie Seasonal Scout|July 17 to 31, 2021|note=Debut}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 4 to 18, 2022}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|July 6 to 20, 2023}}
{{MastersAvailability/foot|fairy}}
 
She was also available in the following sync pair scouts:
{{MastersAvailability/head|fairy}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|March 5 to 17, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11|August 22 to September 4, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 23 to September 7, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|fairy}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center"
|- style="background:#{{fairy color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Spirit Break}}
|{{t|Fairy}}<br>[[File:FairyIC Masters.png|20px]]
{{statustable|Physical}}
|4
|140
|168
|100%
|An opponent
|Lowers the target's Sp. Atk. by 1 stat rank.
|- style="background:#fff"
|{{m|Crunch}}
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]]
{{statustable|Physical}}
|3
|99
|118
|100%
|An opponent
|Has a chance (20%) of lowering the target's Defense by 1 stat rank.
|- style="background:#fff"
|{{m|Bulk Up}}
|{{t|Fighting}}<br>[[File:FightingIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|—
|Self
|Raises the user's Attack and Defense by 1 stat rank.
|- style="background:#fff"
|Not Today!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Self
|Applies the Gradual Healing effect to the user. Applies the Enduring effect to the user. When the user's Defense is raised, raises the user's Sp. Def by the same amount. When the user's Attack is raised, raises the user's Speed by the same amount.
|- style="background:#{{fairy color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Kickback Summer Fairy Impact
|{{t|Fairy}}<br>[[File:FairyIC Masters.png|20px]]
{{statustable|Physical}}
|—
|200
|240
|—
|An opponent
|The more the user's stats are raised, the greater the power of this move.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center"
|- style="background: #{{fairy color light}}"
! Name
! Description
|- style="background: #{{fairy color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Critical Infliction 9
|Raises the user's critical-hit rate by 1 stat rank when its Pokémon uses a status move.
|-style="background:#fff"
|Super Infliction 4
|Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its Pokémon uses a status move.
|-style="background:#fff"
|Double Buffer
|When an ally's stat is raised by a status move used by the user's Pokémon, it is raised by double the stat ranks.
|- style="background: #{{fairy color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Fairy Tech
|Raises allies' Attack and Sp. Atk by 12 when using Fairy-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Galar Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Rival Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
||[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Galar Adventurer Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{fairy color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 2
|Raises the following discovery level by 2:<br>•[[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery level by 2:<br>•[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
 
===Sync grid===
Marnie and Grimmsnarl's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{fairy color}}; border:3px solid #{{fairy color dark}}; text-align:center"
|- style="background: #{{fairy color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +20
| Attack +20
| 7
| 84
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 2
|-style="background:#fff"
| Spirit Break: Power +3
| Spirit Break: Power ↑ +3
| 4
| 48
| 1
|-style="background:#fff"
| Spirit Break: Power +3
| Spirit Break: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Spirit Break: Power +3
| Spirit Break: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Spirit Break: Power +3
| Spirit Break: Power ↑ +3
| 4
| 48
| 2
|-style="background:#fff"
| Spirit Break: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Spirit Break: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Spirit Break: Ripple Effect 4
| When a move used by the user's Pokémon lowers an opponent's stat, has a chance (50%) of lowering the same stat for all opposing sync pairs.
| 10
| 120
| 2
|-style="background:#fff"
| Crunch: Power +4
| Crunch: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Crunch: Power +4
| Crunch: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Crunch: Power +4
| Crunch: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Crunch: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Crunch: On a Roll 1
| Raises the chance of lowering stat values with the additional effects of moves.
| 8
| 96
| 2
|-style="background:#fff"
| Crunch: Staggering 1
| Has a chance (20%) of making the target flinch when the user's attack move is successful.
| 8
| 96
| 3
|-style="background:#fff"
| Bulk Up: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Bulk Up: Move Gauge Refresh 9
| Charges the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Not Today!: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Burst In
| Applies the Critical Hit Next effect to the user when it enters a battle.
| 8
| 96
| 2
|-style="background:#fff"
| Foul Fighting 3
| Powers up the user's moves when the move's target or targets are flinching, confused, or trapped.
| 10
| 120
| 2
|-style="background:#fff"
| Overpower
| The more the target's Sp. Atk is lowered, the more it powers up the user's moves.
| 10
| 120
| 3
|-style="background:#fff"
| Superduper Effective 2
| Powers up moves that are super effective.
| 10
| 120
| 3
|-style="background:#fff"
| Quick Tempo
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| First Aid 4
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Impervious
| Stats cannot be lowered.
| 10
| 120
| 3
|-style="background:#fff"
| Devastation
| The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| Kickback Summer Fairy Impact: Power +25
| Kickback Summer Fairy Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Kickback Summer Fairy Impact: Power +25
| Kickback Summer Fairy Impact: Power ↑ +25
| 5
| 60
| 3
|}
 
{{anchor|Mega Mawile}}
==Mawile==
{{MastersInfobox
|type=steel
|name=Marnie (Palentine's 2022)
|jname=マリィ (22シーズン)
|jtrans=Mary (2022 Season)
|image=Spr Masters Marnie Palentine 2022.png
|size=200px
|caption=Marnie's model (Palentine's 2022)
|num=119
|enva=Cristina Vee
|java=Yukari Tamura
|desc=Marnie’s challenging herself to shape her feelings of gratitude into Palentine’s Day sweets with Mawile. These two may look cute, but don’t let your guard down!
}}
{{Masters
|name=Mawile
|name2=Mega Mawile
|name2link=Mega Evolution (Masters)
|ndex=0303
|ndex2=0303M
|type=Steel
|role=Tech
|gender=f
|move1=Steel
|base=6
|weakness=Fire
|description=A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws.
|hp=581|atk=385|def=187|spatk=177|spdef=177|spe=244
|hp2=681|atk2=425|def2=227|spatk2=217|spdef2=217|spe2=284
|mega=1
|hp3=581|atk3=462|def3=224|spatk3=177|spdef3=177|spe3=244
|hp4=681|atk4=509|def4=272|spatk4=217|spdef4=217|spe4=284
}}
 
===Availability===
Marnie (Palentine's 2022) is exclusive to seasonal scouts. Her offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|steel}}
{{MastersAvailability/entry|Marnie Seasonal Scout|January 31 to February 19, 2022|note=Debut}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|February 6 to 23, 2023}}
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|February 13 to 29, 2024}}
{{MastersAvailability/foot|steel}}
 
She was also available in the following sync pair scouts:
{{MastersAvailability/head|steel}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11|August 22 to September 4, 2022|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 B|August 23 to September 7, 2023|note=Available using paid gems only}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|steel}}
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Growl}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Status}}
|1
|—
|—
|100%
|All opponents
|Lowers the target's Attack by 1 stat rank.
|- style="background:#fff"
|Steel Wish
{{typetable|None}}
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|Entire field
|Changes a zone to a Steel Zone. (A Steel Zone powers up Steel-type attacks.)
|- style="background:#fff"
|{{m|Iron Head}}
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|3
|92
|110
|100%
|An opponent
|Has a chance (30%) of making the target flinch.
|- style="background:#fff"
|Shout It Out!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|Self
|Raises the user's Attack by 2 stat ranks. Raises the user's Defense and Sp. Def by 1 stat rank.
|- style="background: #{{steel color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Sweetheart Steel Impact
|{{t|Steel}}<br>[[File:SteelIC Masters.png|20px]]
{{statustable|Physical}}
|—
|160
|192
|—
|An opponent
|Become Mega Mawile until the end of battle. This move's power increases when the zone is Steel Zone.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
! Name
! Description
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Terrify 2
|Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle.
|-style="background:#fff"
|Enfeeble 2
|Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle.
|-style="background:#fff"
|Team Sharp Entry 1
|Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Steel Tech
|Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Galar Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
||[[File:Theme skill icon fashion.png|20px|link=]] Seasonal Outfit Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Cook Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{steel color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>•[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
|}


===Sync Grid===
===Sync grid===
Marnie and Morpeko's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
Marnie and Mawile's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{steel color}}; border:3px solid #{{steel color dark}}; text-align:center"
|- style="background: #{{steel color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 0
| 5
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Attack +5
| Attack +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Growl: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Growl: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Growl: Might Afflicter 9
| Lowers the Attack of all opposing sync pairs by one stat rank when a status move used by the user's Pokémon is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Iron Head: Power +3
| Iron Head: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Iron Head: Move Gauge Refresh 3
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Iron Head: Aggravation 1
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 10
| 120
| 2
|-style="background:#fff"
| Iron Head: Superduper Effective 3
| Powers up moves that are super effective.
| 10
| 120
| 3
|-style="background:#fff"
| Steel Wish: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Steel Wish: Critical Eye 1
| Raises the user's critical-hit rate by 1 stat rank when its move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Shout It Out!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Sand Shelter
| Protects the user from damage from a sandstorm.
| 5
| 60
| 1
|-style="background:#fff"
| Metallic Acceleration 2
| Quickly charges the move gauge when the zone is Steel Zone.
| 7
| 84
| 2
|-style="background:#fff"
| Super Syncer
| Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.
| 8
| 96
| 2
|-style="background:#fff"
| Power Posture
| The more the target's Attack is lowered, the more it powers up the user's moves.
| 10
| 120
| 2
|-style="background:#fff"
| Endurance
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 120
| 2
|-style="background:#fff"
| Metallic Surge 5
| Powers up the user's sync move when the zone is Steel Zone.
| 8
| 96
| 3
|-style="background:#fff"
| Fierce Entry 2
| Raises the user's Attack by 2 stat ranks when it enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Pecking Order
| The more the target's Attack is lowered, the more it powers up the user's sync moves.
| 10
| 120
| 3
|-style="background:#fff"
| Head Start 1
| Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Enfeeble 1
| Lowers the Defense of all opposing sync pairs by 1 stat rank when the user enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 2
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Sweetheart Steel Impact: Power +25
| Sweetheart Steel Impact: Power ↑ +25
| 5
| 60
| 3
|}


==Availability==
{{anchor|Moltres}}
{{anchor|Galarian Moltres}}
==Moltres (Galarian Form)==
{{MastersInfobox
|type=dark
|name=Marnie (Champion)
|jname=マリィ(チャンピオン)
|jtrans=Mary (Champion)
|image=Spr Masters Marnie Champion.png
|size=200px
|caption=Marnie's model (Champion)
|num=119
|enva=Cristina Vee
|java=Yukari Tamura
|desc=Marnie is dressed in an outfit honoring her earned title: Neo {{pkmn|Champion}} of [[Pasio]]. Her fighting spirit burns alongside that of her Galarian Moltres.
}}
{{Masters
|name=Moltres
|ndex=0146G
|type=Dark
|role=Strike (Special)
|move1=Dark
|base=6
|weakness=Fairy
|description=The sinister aura that blazes like molten fire around this Pokémon is what inspired the name Moltres.
|hp=728|atk=380|def=137|spatk=502|spdef=137|spe=271
|hp2=828|atk2=420|def2=177|spatk2=542|spdef2=177|spe2=311
}}


===Sync Pair Stories===
===Availability===
Marnie (Champion) is exclusive to Master Fair scouts. She was available in the following [[sync pair scout]]s:
{{MastersAvailability/head|dark}}
{{MastersAvailability/entry|Marnie Master Fair Scout|February 28 to April 9, 2023|note=Debut}}
{{MastersAvailability/foot|dark}}
{{-}}
===Moves===
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center"
|- style="background: #{{dark color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Fiery Wrath}}
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]]
{{statustable|Special}}
|4
|155
|186
|100%
|All opponents
|Has a chance (20%) of making the target flinch.
|- style="background:#fff"
|{{m|Protect}}
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(1 use)
|—
|—
|—
|Self
|Applies the Damage Guard Next effect to the user.
|- style="background:#fff"
|Fierce {{m|Fiery Wrath}}
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]]
{{statustable|Special}}
|0
|200
|240
|100%
|All opponents
|Activation Condition: When your team’s sync pair uses a sync move 1 time. Deactivation Condition: When this move is used.<br>Has a chance (50%) of making the target flinch. Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets. This attack’s power increases 20% when the user is in a pinch.
|- style="background:#fff"
|Triumphant Spirit!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Self
|Raises the user’s Sp. Atk by 6 stat ranks. Raises the user’s Speed by 4 stat ranks. Raises the user’s evasiveness by 2 stat ranks. Applies the Enduring effect to the user. The user takes damage equal to 10% of its remaining HP.
|- style="background: #{{dark color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Distaste for Defeat {{mcolor|Fiery Wrath|000}}
|{{t|Dark}}<br>[[File:DarkIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center"
|- style="background: #{{dark color light}}"
! Name
! Description
|- style="background: #{{dark color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Galar Spirit
|Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Galar theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
|-style="background:#fff"
|Sinister Aura
|Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. Raises the user’s critical-hit rate by 3 stat ranks the first time it enters a battle each battle.
|-style="background:#fff"
|Spikemuth Gift
|Restores the user’s HP by approximately 40% of its maximum HP the first time its HP drops to half or below each battle. Increases the user’s Special Moves ↑ Next effect by 3 ranks the first time its HP drops to half or below each battle.
|-style="background:#fff"
|Mind over Matter 4
|The user’s Sp. Atk increases 40% when its HP is reduced.
|- style="background: #{{dark color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Dark Strike
|Raises allies' Attack and Sp. Atk by 15 when using Dark-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Galar Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Galar Adventurer Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{dark color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 3[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↓ 1
|Raises the following discovery level by 3:<br>•[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>Lowers the following discovery level by 1:<br>•[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
 
===Sync grid===
Marnie and Moltres's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center"
|- style="background: #{{dark color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Fiery Wrath: Power +2
| Fiery Wrath: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Fiery Wrath: Power +2
| Fiery Wrath: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Fiery Wrath: Power +2
| Fiery Wrath: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Fiery Wrath: Power +2
| Fiery Wrath: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Fiery Wrath: Power +2
| Fiery Wrath: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Fiery Wrath: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Fiery Wrath: Aggravation 2
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 8
| 96
| 3
|-style="background:#fff"
| Protect: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Protect: Slippery 2
| Raises the user’s evasiveness by 2 stat ranks when its move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Protect: Super Preparation 9
| Applies the Supereffective ↑ Next effect to the user when its move is successful.
| 8
| 96
| 3
|-style="background:#fff"
| Fierce Fiery Wrath: Power +2
| Fierce Fiery Wrath: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Fierce Fiery Wrath: Power +2
| Fierce Fiery Wrath: Power ↑ +2
| 3
| 36
| 1
|-style="background:#fff"
| Fierce Fiery Wrath: Power +2
| Fierce Fiery Wrath: Power ↑ +2
| 3
| 36
| 2
|-style="background:#fff"
| Triumphant Spirit!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Triumphant Spirit!: Propulsion 9
| Reduces the user’s sync move countdown by one when the user’s move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Unflappable
| Prevents the user from flinching.
| 5
| 60
| 1
|-style="background:#fff"
| Dauntless
| Sp. Atk cannot be lowered.
| 5
| 60
| 1
|-style="background:#fff"
| Speedy Entry 2
| Raises the user’s Speed by 2 stat ranks when it enters a battle.
| 7
| 84
| 2
|-style="background:#fff"
| Power Reserves 3
| Powers up the user’s moves when it is in a pinch.
| 7
| 84
| 2
|-style="background:#fff"
| Evasive Sync-Up 3
| Powers up the user’s sync move when its evasiveness is raised.
| 7
| 84
| 2
|-style="background:#fff"
| Wounded Sync-Up 5
| Powers up the user’s sync move when its HP is reduced.
| 8
| 96
| 3
|-style="background:#fff"
| Wounded Power 3
| Powers up the user’s moves when its HP is reduced.
| 10
| 120
| 3
|-style="background:#fff"
| Soften Up 1
| Critical hits land more easily when the user attacks with a sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Adrenaline 1
| Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Endure Again
| Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Distaste for Defeath Fiery Wrath: Power +25
| Distaste for Defeath Fiery Wrath: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Distaste for Defeath Fiery Wrath: Power +25
| Distaste for Defeath Fiery Wrath: Power ↑ +25
| 5
| 60
| 3
|}
 
==Appearances==
===Battle appearances===
Marnie and Morpeko can be battled against in:
* [[High score event]]: {{DL|High score event|Electric-Type Masters}} (September 14 to 27, 2023)
 
Marnie and Toxicroak can be battled against in:
* [[Extreme battle event]]: {{DL|Extreme battle event|Challenge the Shining Star of Galar}} (as a side foe; February 18 to March 11, 2023)
 
Marnie (Summer 2021) and Grimmsnarl can be battled against in:
* [[Villain event]]: [[Lamenting a Millennium]] (July 14 to August 19, 2023; March 19 to April 2, 2024){{tt|*|Marnie appears in her usual attire rather than her summer attire}}
 
Marnie (Champion) and Galarian Moltres can be battled against in:
* [[Battle Rally]] (Area 1-9)
* [[Special battle event]]: {{DL|Special battle event|Challenge Galar's Worthiest}} (March 6 to 21, 2023)
* [[Champion Stadium]]: [[Pasio Special Stadium]] ({{type|Ice}} weakness; June 27 to July 11, 2023)
 
===Story appearances===
Marnie appears in her normal outfit in the following story areas:
* [[Legendary event]]/[[Legendary Adventures]]: [[Howling Shield of Eternity]]
* [[Villain Arc]]:
** {{DL|Villain Arc|Galar: A Millennium into the Future}}
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}}
* [[Story event]]s:
** [[Champion Time]]
** [[Revel in Rivalry]]
* [[Solo event]]s:
** [[Yell and Dream]]
** [[Mushroom Mania]]
** [[A Sweet Secret]]
* [[Costume event]]: [[Emmet's Party Prep—Heart and Soul]]
* [[Find the Ditto impostors!]]
* [[Neo Champions]]: [[Fight for the Future Together]]
 
Marnie appears in her summer outfit in the following story areas:
* [[Story event]]: [[Beachside Rivalry]]
 
Marnie appears in her Palentine's outfit in the following story areas:
* [[Story event]]: [[Sweet Shenanigans]]
* [[Special sync pair event]]: {{DL|Special sync pair event|Sweet and Fancy}}
 
Marnie appears in her Champion outfit in the following story areas:
* [[Neo Champions]]:
** [[Fight for the Future Together]]
** [[Three Trainers, Three Minds]] (flashback)
* [[Special battle event]]: {{DL|Special battle event|Challenge Galar's Worthiest}}
 
===Sync pair stories===
====Marnie and Morpeko====
* A Day with Marnie
====Marnie (Summer 2021) and Grimmsnarl====
* Open for Business!
* Shoot for the Cool Factor
* Pop-Up Rivals
* A Splash of Inspiration
* Summer Memories
====Marnie (Palentine's 2022) and Mawile====
* Our First Palentine's
* We Are Team Heartbreak!
* A Beautiful Soul
* Show of Gratitude
* Sweet Heart Present
====Marnie (Champion) and Moltres====
* A Day with Marnie
* A Day with Marnie


==Quotes==
==Quotes==
{{main|Marnie/Quotes#Pokémon Masters EX}}
{{main|Marnie/Quotes#Pokémon Masters EX|Marnie/Quotes → Pokémon Masters EX}}


==Gallery==
==Gallery==
===Marnie===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%"
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Marnie 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Marnie 2.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSMarnie Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSMarnie Masters.png|x120px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Marnie EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:Spr Masters Marnie EX.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSMarnie EX Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background: #{{electric color light}}" | [[File:VSMarnie EX Masters.png|x120px]]
| colspan=4 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Mindscape.png|x180px]]
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Mindscape.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Marnie Plushie.png|x200px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Marnie's sync move mindscape<br>({{color2|000|Spikemuth}})
| Marnie Plushie decoration<br>for the {{color2|000|Trainer Lodge}}
|-
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}"| [[File:Marnie Emote 4 Masters.png|80px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Trainer Lodge artwork.jpg|x200px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
| colspan=2 | Trainer Lodge artwork
|-
| colspan=2 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Marnie Friend Snapshot.png|x200px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Marnie Story Snapshot.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Masters Champion Time artwork.jpg|x200px]]
| style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; width:200px" | [[File:Masters Marnie welcoming artwork.png|x200px]]
|-
| colspan=2 | Trainer Lodge Friend Snapshot
| colspan=2 | Trainer Lodge Story Snapshot
| {{color2|000|Champion Time}} artwork by VOFAN
| Artwork of {{color2|000|Scottie}}, {{color2|000|Hau (Masters)|Hau}}, and {{color2|000|Sophocles (Masters)|Sophocles}} welcoming Marnie to {{color2|000|Pasio}} by MONO-Land
|}
 
===Marnie (Summer 2021)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:Spr Masters Marnie Summer 2021 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:VSMarnie Summer 2021 Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:Spr Masters Marnie Summer 2021 EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background: #{{fairy color light}}" | [[File:VSMarnie Summer 2021 EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Summer 2021 Mindscape.png|x200px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Marnie's sync move mindscape<br>(Summer 2021)
|-
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Marnie Summer 2021 Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Marnie Summer 2021 Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Marnie Summer 2021 Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}"| [[File:Marnie Summer 2021 Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Beachside Rivalry artwork.jpg|x200px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 1-Star Beachside Rivalry.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 2-Star Beachside Rivalry.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal 3-Star Beachside Rivalry.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}" | [[File:Masters Medal Beach Buddies.png|120px]]
|-
| Medal<br>1★ Beachside Rivalry
| Medal<br>2★ Beachside Rivalry
| Medal<br>3★ Beachside Rivalry
| Medal<br>Beach Buddies
| {{color2|000|Beachside Rivalry}} artwork by cocoloco
|}
 
===Marnie (Palentine's 2022)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:Spr Masters Marnie Palentine 2022 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:VSMarnie Palentine 2022 Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:Spr Masters Marnie Palentine 2022 EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background: #{{steel color light}}" | [[File:VSMarnie Palentine 2022 EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Palentine 2022 Mindscape.png|x200px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Marnie's sync move mindscape<br>(Palentine's 2022)
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Marnie Palentine 2022 Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Marnie Palentine 2022 Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Marnie Palentine 2022 Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}"| [[File:Marnie Palentine 2022 Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Marnie Palentine 2022 artwork.png|x200px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal 1-Star Sweet Shenanigans.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal 2-Star Sweet Shenanigans.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal 3-Star Sweet Shenanigans.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}" | [[File:Masters Medal Sweet Support.png|120px]]
|-
| Medal<br>1★ Sweet Shenanigans
| Medal<br>2★ Sweet Shenanigans
| Medal<br>3★ Sweet Shenanigans
| Medal<br>Sweet Support
| {{color2|000|Sweet Shenanigans}} artwork by Ponyui
|}
 
===Marnie (Champion)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color}}; font-size:80%; color:white"
|-
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background: #{{dark color light}}" | [[File:Spr Masters Marnie Champion 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background: #{{dark color light}}" | [[File:VSMarnie Champion Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background: #{{dark color light}}" | [[File:Spr Masters Marnie Champion EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background: #{{dark color light}}" | [[File:VSMarnie Champion EX Masters.png|x120px]]
| style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Marnie Champion Mindscape.png|x200px]]
|-
| 6★ model (Normal colors)
| VS model (Normal colors)
| 6★ model (EX colors)
| VS model (EX colors)
| Marnie's sync move mindscape<br>({{color2|FFF|Spikemuth}})
|-
|-
| colspan=3 | 5★ model
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Marnie Champion Emote 1 Masters.png|80px]]
| colspan=3 | 5★ VS model
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Marnie Champion Emote 2 Masters.png|80px]]
| colspan=3 | 6★ EX model
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Marnie Champion Emote 3 Masters.png|80px]]
| colspan=3 | 6★ EX VS model
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}"| [[File:Marnie Champion Emote 4 Masters.png|80px]]
| colspan=4 | Marnie's sync move mindscape<br>({{color2|000|Spikemuth}})
| style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters Marnie Champion Friend Snapshot.png|x200px]]
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Emote 1 Masters.png|80px]]
| Trainer emote<br>Nice!
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Emote 2 Masters.png|80px]]
| Trainer emote<br>Watch out!
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Marnie Emote 3 Masters.png|80px]]
| Trainer emote<br>Let's do this!
| colspan=3 style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}"| [[File:Marnie Emote 4 Masters.png|80px]]
| Trainer emote<br>Thanks!
| Trainer Lodge Friend Snapshot
|-
|-
| colspan=3 | Trainer emote<br>Nice!
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters Medal 1-Star Fight for the Future Together.png|120px]]
| colspan=3 | Trainer emote<br>Watch out!
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters Medal 2-Star Fight for the Future Together.png|120px]]
| colspan=3 | Trainer emote<br>Let's do this!
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters Medal 3-Star Fight for the Future Together.png|120px]]
| colspan=3 | Trainer emote<br>Thanks!
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Masters Medal Neo Champion Time.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}"| [[File:Masters EX Neo Champions of Galar Artwork.png|200px]]
|-
| Medal<br>1★ Fight for the Future Together
| Medal<br>2★ Fight for the Future Together
| Medal<br>3★ Fight for the Future Together
| Medal<br>Neo Champion Time!
| 3.5 Years Celebration artwork
|}
|}
==Trivia==
* Excluding potentially [[Scottie]] and [[Bettie]], Marnie is the first Trainer to form four tech sync pairs.
* All versions of Marnie use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Victor}}, {{mas|Gloria}}, {{mas|Hop}}, {{mas|Bede}}, and {{mas|Piers}}.
* In her Champion outfit's sync pair story, Marnie reveals she first met Moltres on the [[Isle of Armor]], similar to how it's encountered in {{g|Sword and Shield}}.
===Origin===
Marnie's design is based on her appearance in {{g|Sword and Shield}}. Morpeko is one of Marnie's main Pokémon in the [[core series]] games. Full Belly Mode Morpeko's {{mas|Dex}} entry comes from Pokémon Shield. Hangry Mode Morpeko's Dex entry comes from Pokémon Sword.
Toxicroak is a Pokémon that Marnie uses to battle the player in the core series games. Toxicroak's Dex entry comes from {{game|Platinum}}.
Grimmsnarl is Marnie's other main Pokémon in the core series games. Grimmsnarl's Dex entry comes from Pokémon Sword.
Marnie does not own a Mawile outside this game. Mawile's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Marnie does not own a Galarian Moltres outside this game. Moltres's Dex entry comes from Pokémon Shield.
==In other languages==
<div>
<div style="display: inline-block;">
''Snack Time!''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=ノリにあわせなよ! ''{{tt|Nori ni Awasenayo!|Feel that Flow!}}''
|zh_cmn=配合人家的節奏吧! ''{{tt|Pèihé Rénjiā de Jiézòuba!|Feel that Flow!}}''
|fr=Pause-goûter !
|de=Zwischenmahlzeit
|ko=박자에맞춰봐! ''Bakja-e Matchwobwa!''
|it=Seguiamo il ritmo!
|es=¡Estamos que nos salimos!
}}
</div>
<div style="display: inline-block;">
''Hangry Wild Charge''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=おねんねさせちゃう ワイルドボルト ''{{tt|Onennesasechau Wairudo Boruto|Gonna Put You to Sleep Wild Charge}}''
|zh_cmn=我要讓你舒舒服服地躺平之 瘋狂伏特 ''{{tt|Wǒ Yào Ràng Nǐ Shūshūfúfú de Tǎngpíng zhī Fēngkuáng Fútè|Gonna Lay You Down Wild Charge}}''
|fr=J'vais vous remballer ! Éclair Fou !
|de=Stromstoß des Zapfenstreichs
|ko=잠들게 하는 와일드볼트 ''{{tt|Jamdeulge Haneun Waildeu Bolteu|Wild Charge That Puts To Sleep}}''
|it=Sprizzalampo sogni d'oro
|es=Voltio Cruel y Tortas como Panes
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Shut Your Gob!''
{{langtable
|color={{poison color}}|bordercolor={{poison color dark}}
|ja=しぇからしか!! ''{{tt|Shekarashika!!|Shut It!!}}''
|zh_cmn=給我差不多點!! ''{{tt|Gěi Wǒ Chàbùduō diǎn!!|Give me a Break!!}}''
|fr=Z'ALLEZ LA BOUCLER, OUI ?!
|de=Zwischenmahlzeit
|it=Basta! Silenzio!
|ko=다들조용히해!! ''{{tt|Dadeuljoyonghihae|Be Quiet!}}''
|es=¡¿Pero qué me estáis contando?!
}}
</div>
<div style="display: inline-block;">
''Get You Goin' Poison Beam''
{{langtable
|color={{poison color}}|bordercolor={{poison color dark}}
|ja=効き目ばっちりな ポイズンレイ  ''{{tt|Kikime Batchiri-na Poizun Rei|Perfectly Effective Poison Ray}}''
|zh_cmn=超有效的吶之 毒之光線 ''{{tt|Chāoyǒuxiào de Nà zhī Dú-zhī Guāngxiàn|Ultra-Effective Yell - Poison Ray}}''
|fr=Avec moi ! Laser Poison !
|de=Stromstoß des Zapfenstreichs
|ko=효과 만점인 포이즌레이 ''{{tt|Hyogwa Manjeom-in Poijeun Rei|Full Effect Poison Ray}}''
|it=Raggio Veleno del tifo superefficace
|es=Rayo Veneno que Sube los Ánimos
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Not Today!''
{{langtable
|color={{fairy color}}|bordercolor={{fairy color dark}}
|ja=負けてられんね! ''{{tt|Maketerarenne!|I Can't Lose Now!}}''
|zh_cmn=怎麼能輸吶! ''{{tt|Zěnme Néng Shū nà!|I Can't Lose Now!}}''
|fr=J'vais pas m'laisser faire !
|de=Verlieren ist keine Option!
|ko=질수없어! ''Jilsu-eopseo!''
|it=Non ci faremo battere!
|es=¡No me puedo permitir perder!
}}
</div>
<div style="display: inline-block;">
''Kickback Summer Fairy Impact''
{{langtable
|color={{fairy color}}|bordercolor={{fairy color dark}}
|ja=クールにノリノリな フェアリーインパクト ''{{tt|Kūru ni Norinori na Fearī Inpakuto|Cool and Vigorous Fairy Impact}}''
|zh_cmn=又酷又帶勁兒之 妖之衝擊 ''{{tt|Yòu Kù Yòu Dàijìng'er zhī Yāo-zhī Chōngjí|Cool and Vigorous Fairy Impact}}''
|fr=À la cool ! Impact Fée !
|de=Feenstoß der Kühlen Heiterkeit
|it=Impatto Folletto fresco e vivace
|ko=쿨하고 신나는 페어리임팩트 ''{{tt|Kulhago Sinnaneun Pe-eori Impaekteu|Cool and Vigorous Fairy Impact}}''
|es=Impacto Hada del Verano Relajante
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Shout It Out!''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=想いをぶつけるよ! ''{{tt|Omoi o Butsukeru yo!|I'll Put My Heart into It!}}''
|zh_cmn=接下我的心意! ''{{tt|Jiēxià Wǒ de Xīnyì!|Take my Heart!}}''
|fr=Avec toute mon affection !
|de=Ich juble euch zu!
|it=Ecco i miei sentimenti!
|ko=마음을부딪칠거야! ''{{tt|Maeum-eul Buditchil Geoya!|Confront Those Feelings!}}''
|es=¿Queda clarito cómo me siento?
}}
</div>
<div style="display: inline-block;">
''Sweetheart Steel Impact''
{{langtable
|color={{steel color}}|bordercolor={{steel color dark}}
|ja=甘い想いを形にする スチールインパクト ''{{tt|Amai omoi o Katachi ni suru Suchīru Inpakuto|Sweet Sentiments Manifest - Steel Impact}}''
|zh_cmn=將甜蜜思念化為有形之 鋼之衝擊 ''{{tt|Jiāng Tiánmì Sīniàn Huàwèi Yǒuxíng zhī Gāng-zhī Chōngjí|Sweet Sentiments Manifest - Steel Impact}}''
|fr=Doux sentiments ! Impact Acier !
|de=Stahlstoß der süßen Gefühle
|ko=달콤한 마음을 형상화하는 스틸임팩트 ''{{tt|Dalkomhan Maeum-eul Hyeongsanghwahaneun Seutil Impaekteu|Sweet Sentiments Manifest - Steel Impact}}''
|it=Impatto Acciaio con tutto l'affetto
|es=Impacto Acero que se Rinde a la Dulzura
}}
</div>
</div>
{{-}}
<div>
<div style="display: inline-block;">
''Fierce Fiery Wrath''
{{langtable
|color={{dark color}}|bordercolor={{dark color dark}}
|ja=もえあがるいかり・烈 ''{{tt|Moeagaru Ikari - Retsu|Fiery Wrath - Ardent}}''
|zh_cmn=怒火中燒・烈 ''{{tt|Nùhuǒ Zhōngshāo - Liè|Fiery Wrath - Ardent}}''
|fr=Fureur Ardente de la dévastation<br>Fureur Ardente S
|de=Brennender Zorn der wilden Rage<br>Brennender Zorn S
|ko=타오르는분노:열 ''{{tt|Taoreuneun Bunno: Yeol|Fiery Wrath - Ardent}}''
|it=Furia Ardente feroce<br>Furia Ardente S
|es=Furia Candente Feroz<br>Furia Candente S
}}
</div>
<div style="display: inline-block;">
''Triumphant Spirit!''
{{langtable
|color={{dark color}}|bordercolor={{dark color dark}}
|ja=栄光にかける意地 ''{{tt|Eikō ni Kakeru Iji|Persistence for Glory}}''
|zh_cmn=爭奪榮耀的骨氣 ''{{tt|Zhēngduó Róngyào de Gǔqì|Persistence for Glory}}''
|fr=Obsédée par la gloire !
|de=Der Wille zum Erfolg!
|ko=영광에대한고집 ''{{tt|Yeong-gwang-edaehan Gojip|Persistence for Glory}}''
|it=A testa bassa verso la gloria
|es=¡Con gloria y decisión!
}}
</div>
<div style="display: inline-block;">
''Distaste for Defeat Fiery Wrath''
{{langtable
|color={{dark color}}|bordercolor={{dark color dark}}
|ja=負けず嫌いな もえあがるいかり ''{{tt|Makezugirai-na Moeagaru Ikari|Distaste for Defeat Fiery Wrath}}''
|zh_cmn=好強不服輸之 怒火中燒 ''{{tt|Hàoqiáng Bù Fúshū zhī Nùhuǒ Zhōngshāo|Distaste for Defeat Fiery Wrath}}''
|fr=Pas question d'perdre ! Fureur Ardente !
|de=Brennender Zorn des Trotzens
|ko=지기 싫어하는 타오르는분노 ''{{tt|Jigi Sir-eohaneun Taoreuneun Bunno|Distaste for Defeat Fiery Wrath}}''
|it=Furia Ardente di chi odia perdere
|es=Furia Candente que Odia Perder
}}
</div>
</div>
{{-}}


==References==
==References==
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{{Team Yell}}
{{Team Yell}}<br/>
{{Champions|dark}}
{{masterscharacters|electric}}<br/>
{{masterscharacters|electric}}<br/>
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}
[[Category:Dark-type Trainers]]
[[Category:Trainers with Key Stones]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an alternate outfit]]
[[de:Mary#Pokémon Masters EX]]
[[es:Roxy#Pokémon Masters]]
[[it:Mary (Masters EX)]]
[[ja:マリィ (ポケモンマスターズ)]]
[[zh:瑪俐#Masters]]

Latest revision as of 17:38, 13 June 2024

Marnie
マリィ Mary
Spr Masters Marnie.png
Marnie's model
No. 119
English voice actor Cristina Vee[1]
Japanese voice actor Yukari Tamura[2]
Description This Trainer from Spikemuth in the Galar region hopes to become Champion to liven up her hometown. Her battle tactics and cute appearance have earned her many fans.

Marnie (Japanese: マリィ Mary) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Morpeko. The sync pair can be obtained through a limited sync pair scout, and was first available on February 26, 2021. This pair is capable of being upgraded to Masters EX star.png 6★ EX from when it was first released.

Marnie is also available in her summer attire, where she forms a sync pair with Grimmsnarl. The sync pair could be obtained through a limited-time seasonal sync pair scout. Like Morpeko, this pair has been able to upgrade to Masters EX star.png 6★ EX since release.

Marnie is also available in her Palentine's attire partnered alongside Mawile, which is capable of Mega Evolving. The pair could be obtained through a limited-time seasonal sync pair scout and was first available on January 31, 2022. This pair is also capable of being upgraded to Masters EX star.png 6★ EX from when the pair was first released.

Marnie also forms a sync pair with her Toxicroak. This pair can be obtained by reaching Friendship Level 100 with Marnie in the Trainer Lodge. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.

Marnie in her Neo Champion attire forms a sync pair with her Galarian Moltres. This pair was first made available through a limited-time Master Fair scout beginning on February 28, 2023. This pair could also be raised to Masters EX star.png 6★ EX since it released.

In the games

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Morpeko (Full Belly Mode ↔ Hangry Mode)

Raising this sync pair to 6★ EX will unlock Song Key 08002, which allows "Battle! (Marnie) (Pokémon Masters EX Version)" to be played in the Jukebox.

    Type   Electric
Move types   Electric /   Dark
Role   Tech
Base Potential ★★★★★☆EX
Morpeko Morpeko (Hangry Mode) Weakness   Bug
Full Belly Mode:
It carries electrically roasted seeds with it as if they're precious treasures. No matter how much it eats, it always gets hungry again in short order.
Hangry Mode:
Intense hunger drives it to extremes of violence, and the electricity in its cheek sacs has converted into a Dark-type energy.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 650 356 178 336 178 387
Lv. 140, Max Potential 750 396 218 376 218 427
Mega Morpeko
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Marnie is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Marnie Poké Fair Scout February 26 to March 18, 2021 Debut
Marnie Poké Fair Scout September 21 to October 5, 2021
Type-Specific Poké Fair Scout November 24 to December 15, 2022 Only Water-, Electric-, Flying-, and Poison-type sync pairs could be recruited
Marnie Poké Fair Scout February 20 to March 25, 2023
Fifty Million Downloads Celebration Poké Fair Scout May 3 to May 17, 2023 Available using paid gems only; one fair-exclusive sync pair guaranteed
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Marnie can be obtained in the Monthly Poké Fair Scout starting from August 25, 2022. Her offering rate was increased in the following volumes:

Banner Dates Notes
Vol. 4 Monthly Poké Fair Scout December 1, 2022 to January 1, 2023
Vol. 10 Monthly Poké Fair Scout June 1 to July 1, 2023
Vol. 16 Monthly Poké Fair Scout December 1, 2023 to January 1, 2024
Vol. 22 Monthly Poké Fair Scout June 1 to July 1, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

She was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Poké Fair Scout ×25 (B) January 1 to 18, 2022 Available using paid gems only
5★-Select Special Poké Fair Scout March 6 to 31, 2022 Available using paid gems only
Fair-Exclusive 5★-Select Ticket Scout August 28 to October 4, 2023 Players could obtain one ticket for this scout
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Poké Fair Scout ×15 (B) December 31, 2023 to January 31, 2024 Available using paid gems only; began at 15:00 UTC
10-Pair Scout (Max 100 Pairs) February 19 to March 25, 2024 Players could obtain up to 10 tickets for this scout
5★-Select Poké Fair Scout ×15 (C) February 28 to March 26, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Thunder Shock Electric
 
Special 1 17 20 100% An opponent Has a chance (10%) of leaving the target paralyzed.
Power Trip Dark
 
Physical 2 13 15 100% An opponent The more the user's stats are raised, the greater the power of this move.
Aura Wheel Electric
 
Physical 3 80 96 100% An opponent Raises the user's Speed by one stat rank. When the user is in Full Belly Mode, this attack becomes Electric type. When the user is in Hangry Mode, this attack becomes Dark type.
Snack Time! None Status 0
(2 uses)
Self Raises the user's Attack by one stat rank. When the user's Speed has been raised, also raises the user's Attack by the same amount. When the user is in Full Belly Mode, applies the Gradual Healing effect to the user. When the user is in Hangry Mode, raises the user's critical-hit rate by one stat rank.
Sync moves
Hangry Wild Charge Electric
 
Physical 200 240 An opponent When the user is in Hangry Mode, the user changes to Full Belly Mode. This move's power increases if the target is paralyzed.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Hunger Switch After the Pokémon uses a move, it switches between Full Belly Mode and Hangry Mode.
Mode Swing When the user is in Full Belly Mode, powers up the user's Electric-type moves. When the user is in Hangry Mode, powers up the user's Dark-type moves.
Hostile Environment 5 Raises the chance of inflicting status conditions with the additional effects of moves.
Theme Skills
  Electric Tech Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
  Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Rival Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Pigtails Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Fancy Lady Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
 Rare ↑ 2 Fiery ↓ 1  Wistful ↓ 1 Raises the following discovery level by 2:
 Rare Cache
Lowers the following discovery levels by 1:
 Fiery Crystal
 Wistful Crystal

Sync grid

Marnie and Morpeko's sync grid is an expanded grid, made available since the sync pair was first released. It was further expanded on December 1, 2022.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 2
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 2
Thunder Shock: Move Gauge Refresh 4 Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 1
Thunder Shock: Staggering 2 Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 2
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 1
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 1
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 2
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 2
Power Trip: Power +1 Power Trip: Power ↑ +1 4 48 3
Power Trip: Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Aura Wheel: Power +3 Aura Wheel: Power ↑ +3 4 48 1
Aura Wheel: Power +3 Aura Wheel: Power ↑ +3 4 48 1
Aura Wheel: Power +3 Aura Wheel: Power ↑ +3 4 48 2
Aura Wheel: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 3
Aura Wheel: Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Snack Time!: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 2
Snack Time!: Super Preparation 4 Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when a move is successful. 6 72 3
Snack Time!: Propulsion 4 Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Snack Time!: Critical Eye 1 Raises the user's critical-hit rate by 1 stat rank when its move is successful. 10 120 4
Lithe Prevents the Pokémon from getting paralyzed. 5 60 1
Haste Speed cannot be lowered. 5 60 1
Speedy Entry 1 Raises the user's Speed by 1 stat rank when it enters a battle. 7 84 2
Superduper Effective 1 Powers up moves that are super effective. 8 96 2
Lucky Entry 2 Raises one of the user's following stats by 2 stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 8 96 2
Inertia The higher the user's Speed, the more it powers up sync moves. 10 120 3
MP Rekindle 2 Has a chance (30%) of restoring one MP for the user when the user's Pokémon uses a move. 10 120 3
Static Shock 3 Powers up sync moves when the target is paralyzed. 10 120 3
Numbing Blow 4 Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful. 10 120 4
Disheartening Shock 9 Lowers the target's Attack and Defense by 1 stat rank when the user's attack move is successful against a paralyzed opponent. 10 120 5
Dashing Team 9 Raises the Speed of all allied sync pairs by one stat rank when the user's attack move is successful. 10 120 5
Hangry Wild Charge: Power +25 Hangry Wild Charge: Power ↑ +25 5 60 3
Hangry Wild Charge: Power +25 Hangry Wild Charge: Power ↑ +25 5 60 3

Toxicroak

    Type   Poison
Move types   Poison /   Ground
Role   Tech
Base Potential ★★★★☆☆EX
Toxicroak Weakness   Psychic
It has a poison sac at its throat. When it croaks, the stored poison is churned for greater potency.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 583 292 150 370 140 287
Lv. 140, Max Potential 663 332 190 410 180 327
Mega Toxicroak
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Marnie and Toxicroak can be teamed up with by scouting Marnie and raising her to friendship level 100 in the Trainer Lodge.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Mud-Slap Ground
 
Special 1 13 15 90% An opponent Lowers the target's accuracy by 1 stat rank.
X Sp. Atk None Status 0
(2 uses)
Self Raises the user's Sp. Atk by 2 stat ranks.
Sludge Wave Poison
 
Special 3 97 116 100% An opponent Has a chance (10%) of leaving the target poisoned.
Shut Your Gob! None Status 0
(1 use)
Self Raises the user's critical-hit rate by 3 stat ranks. Applies the Supereffective ↑ Next effect to the user.
Sync moves
Get You Goin' Poison Beam Poison
 
Special 200 240 An opponent The more the target's accuracy is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Hostile Environment 4 Raises the chance of inflicting status conditions with the additional effects of moves.
Obscuring Power 3 Powers up the user's moves when the target's accuracy is lowered.
Antitoxin Prevents the user from getting poisoned or badly poisoned.
Theme Skills
  Poison Tech Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
  Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Rival Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Pigtails Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Fancy Lady Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
 Rare ↑ 2 Wistful ↓ 2 Raises the following discovery level by 2:
 Rare Cache
Lowers the following discovery level by 2:
 Wistful Crystal

Sync grid

Marnie and Toxicroak's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Mud-Slap: Power +4 Mud-Slap: Power ↑ +4 3 36 1
Mud-Slap: Power +4 Mud-Slap: Power ↑ +4 3 36 1
Mud-Slap: Power +4 Mud-Slap: Power ↑ +4 3 36 1
Mud-Slap: Power +4 Mud-Slap: Power ↑ +4 3 36 1
Mud-Slap: Power +4 Mud-Slap: Power ↑ +4 3 36 1
Mud-Slap: Accuracy +10 Mud-Slap: Accuracy ↑ +10 5 60 2
Mud-Slap: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Mud-Slap: Ripple Effect 2 When a move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs instead. 10 120 3
Sludge Wave: Power +3 Sludge Wave: Power ↑ +3 3 36 1
Sludge Wave: Power +3 Sludge Wave: Power ↑ +3 3 36 1
Sludge Wave: Power +3 Sludge Wave: Power ↑ +3 3 36 1
Sludge Wave: Power +3 Sludge Wave: Power ↑ +3 3 36 2
Sludge Wave: Power +3 Sludge Wave: Power ↑ +3 3 36 2
Sludge Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Sp. Atk: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Shut Your Gob!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Shut Your Gob!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Dauntless Sp. Atk cannot be lowered. 5 60 1
Superduper Effective 2 Powers up moves that are super effective. 7 84 2
Double Down 3 Powers up sync moves that are super effective. 9 108 2
Virulent Toxin 5 Powers up the user's sync move when the target is poisoned or badly poisoned. 8 96 3
Refreshing Water Guard Reduces damage when the user is attacked by Water-type moves. Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. 9 108 3
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 9 108 3
Toxic Power 3 Powers up the user's moves when the target is poisoned or badly poisoned. 10 120 3
Get You Goin' Poison Beam: Power +25 Get You Goin' Poison Beam: Power ↑ +25 5 60 3
Get You Goin' Poison Beam: Power +25 Get You Goin' Poison Beam: Power ↑ +25 5 60 3
Get You Goin' Poison Beam: Power +25 Get You Goin' Poison Beam: Power ↑ +25 5 60 3
Get You Goin' Poison Beam: Power +25 Get You Goin' Poison Beam: Power ↑ +25 5 60 3

Grimmsnarl

Marnie (Summer 2021)
マリィ(21シーズン) Mary (2021 Season)
 
Marnie's model (Summer 2021)
No. 119
English voice actor Cristina Vee
Japanese voice actor Yukari Tamura
Description Marnie's looking cool and ready to party! She's been practicing her smiles with Grimmsnarl to help welcome customers to the beachside pop-up eatery!
    Type   Fairy
Move types   Fairy /   Dark
Role   Tech
Base Potential ★★★★★☆EX
Grimmsnarl Weakness   Fairy
With the hair wrapped around its body helping to enhance its muscles, this Pokémon can overwhelm even Machamp.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 693 400 179 296 189 289
Lv. 140, Max Potential 793 440 219 336 229 329
Mega Grimmsnarl
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Marnie (Summer 2021) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Marnie Seasonal Scout July 17 to 31, 2021 Debut
Super Spotlight Seasonal Scout July 4 to 18, 2022
Super Spotlight Seasonal Scout July 6 to 20, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

She was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Seasonal Scout ×11 C March 5 to 17, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 August 22 to September 4, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 B August 23 to September 7, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Spirit Break Fairy
 
Physical 4 140 168 100% An opponent Lowers the target's Sp. Atk. by 1 stat rank.
Crunch Dark
 
Physical 3 99 118 100% An opponent Has a chance (20%) of lowering the target's Defense by 1 stat rank.
Bulk Up Fighting
 
Status 2 Self Raises the user's Attack and Defense by 1 stat rank.
Not Today! None Status 0
(1 use)
Self Applies the Gradual Healing effect to the user. Applies the Enduring effect to the user. When the user's Defense is raised, raises the user's Sp. Def by the same amount. When the user's Attack is raised, raises the user's Speed by the same amount.
Sync moves
Kickback Summer Fairy Impact Fairy
 
Physical 200 240 An opponent The more the user's stats are raised, the greater the power of this move.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Critical Infliction 9 Raises the user's critical-hit rate by 1 stat rank when its Pokémon uses a status move.
Super Infliction 4 Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its Pokémon uses a status move.
Double Buffer When an ally's stat is raised by a status move used by the user's Pokémon, it is raised by double the stat ranks.
Theme Skills
  Fairy Tech Raises allies' Attack and Sp. Atk by 12 when using Fairy-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
  Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Rival Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Seasonal Outfit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Galar Adventurer Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
 Rare ↑ 2 Fiery ↓ 2 Raises the following discovery level by 2:
 Rare Cache
Lowers the following discovery level by 2:
 Fiery Crystal

Sync grid

Marnie and Grimmsnarl's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +20 Attack +20 7 84 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 1
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 2
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 2
Spirit Break: Power +3 Spirit Break: Power ↑ +3 4 48 2
Spirit Break: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Spirit Break: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 3
Spirit Break: Ripple Effect 4 When a move used by the user's Pokémon lowers an opponent's stat, has a chance (50%) of lowering the same stat for all opposing sync pairs. 10 120 2
Crunch: Power +4 Crunch: Power ↑ +4 3 36 1
Crunch: Power +4 Crunch: Power ↑ +4 3 36 1
Crunch: Power +4 Crunch: Power ↑ +4 3 36 1
Crunch: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Crunch: On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 8 96 2
Crunch: Staggering 1 Has a chance (20%) of making the target flinch when the user's attack move is successful. 8 96 3
Bulk Up: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Bulk Up: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 7 84 2
Not Today!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Burst In Applies the Critical Hit Next effect to the user when it enters a battle. 8 96 2
Foul Fighting 3 Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. 10 120 2
Overpower The more the target's Sp. Atk is lowered, the more it powers up the user's moves. 10 120 3
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Impervious Stats cannot be lowered. 10 120 3
Devastation The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves. 10 120 3
Kickback Summer Fairy Impact: Power +25 Kickback Summer Fairy Impact: Power ↑ +25 5 60 3
Kickback Summer Fairy Impact: Power +25 Kickback Summer Fairy Impact: Power ↑ +25 5 60 3

Mawile

Marnie (Palentine's 2022)
マリィ (22シーズン) Mary (2022 Season)
 
Marnie's model (Palentine's 2022)
No. 119
English voice actor Cristina Vee
Japanese voice actor Yukari Tamura
Description Marnie’s challenging herself to shape her feelings of gratitude into Palentine’s Day sweets with Mawile. These two may look cute, but don’t let your guard down!
    Type   Steel
Move type   Steel
Role   Tech
Base Potential ★★★★★☆EX
Mawile Mega Mawile Weakness   Fire
A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 581 385 187 177 177 244
Lv. 140, Max Potential 681 425 227 217 217 284
Mega Mawile
Lv. 140, Base Potential 581 462 224 177 177 244
Lv. 140, Max Potential 681 509 272 217 217 284

Availability

Marnie (Palentine's 2022) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Marnie Seasonal Scout January 31 to February 19, 2022 Debut
Super Spotlight Seasonal Scout February 6 to 23, 2023
Super Spotlight Seasonal Scout February 13 to 29, 2024
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

She was also available in the following sync pair scouts:

Banner Dates Notes
5★-Select Seasonal Scout ×11 August 22 to September 4, 2022 Available using paid gems only
5★-Select Seasonal Scout ×11 B August 23 to September 7, 2023 Available using paid gems only
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Growl Normal
 
Status 1 100% All opponents Lowers the target's Attack by 1 stat rank.
Steel Wish None Status 2
(2 uses)
Entire field Changes a zone to a Steel Zone. (A Steel Zone powers up Steel-type attacks.)
Iron Head Steel
 
Physical 3 92 110 100% An opponent Has a chance (30%) of making the target flinch.
Shout It Out! None Status 0
(2 uses)
Self Raises the user's Attack by 2 stat ranks. Raises the user's Defense and Sp. Def by 1 stat rank.
Sync moves
Sweetheart Steel Impact Steel
 
Physical 160 192 An opponent Become Mega Mawile until the end of battle. This move's power increases when the zone is Steel Zone.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Terrify 2 Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle.
Enfeeble 2 Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle.
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle.
Theme Skills
  Steel Tech Raises allies' Attack and Sp. Atk by 12 when using Steel-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
  Galar Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Seasonal Outfit Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Pigtails Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Cook Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
 Soothing ↑ 2 Raises the following discovery level by 2:
 Soothing Crystal

Sync grid

Marnie and Mawile's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Growl: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Growl: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Growl: Might Afflicter 9 Lowers the Attack of all opposing sync pairs by one stat rank when a status move used by the user's Pokémon is successful. 10 120 3
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 1
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 2
Iron Head: Power +3 Iron Head: Power ↑ +3 3 36 2
Iron Head: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Iron Head: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 2
Iron Head: Superduper Effective 3 Powers up moves that are super effective. 10 120 3
Steel Wish: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Steel Wish: Critical Eye 1 Raises the user's critical-hit rate by 1 stat rank when its move is successful. 8 96 2
Shout It Out!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Metallic Acceleration 2 Quickly charges the move gauge when the zone is Steel Zone. 7 84 2
Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 8 96 2
Power Posture The more the target's Attack is lowered, the more it powers up the user's moves. 10 120 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 2
Metallic Surge 5 Powers up the user's sync move when the zone is Steel Zone. 8 96 3
Fierce Entry 2 Raises the user's Attack by 2 stat ranks when it enters a battle. 10 120 3
Pecking Order The more the target's Attack is lowered, the more it powers up the user's sync moves. 10 120 3
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 3
Enfeeble 1 Lowers the Defense of all opposing sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 2
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 2
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 3
Sweetheart Steel Impact: Power +25 Sweetheart Steel Impact: Power ↑ +25 5 60 3

Moltres (Galarian Form)

Marnie (Champion)
マリィ(チャンピオン) Mary (Champion)
 
Marnie's model (Champion)
No. 119
English voice actor Cristina Vee
Japanese voice actor Yukari Tamura
Description Marnie is dressed in an outfit honoring her earned title: Neo Champion of Pasio. Her fighting spirit burns alongside that of her Galarian Moltres.
    Type   Dark
Move type   Dark
Role   Strike (Special)
Base Potential ★★★★★☆EX
Moltres Weakness   Fairy
The sinister aura that blazes like molten fire around this Pokémon is what inspired the name Moltres.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 728 380 137 502 137 271
Lv. 140, Max Potential 828 420 177 542 177 311
Mega Moltres
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Marnie (Champion) is exclusive to Master Fair scouts. She was available in the following sync pair scouts:

Banner Dates Notes
Marnie Master Fair Scout February 28 to April 9, 2023 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Fiery Wrath Dark
 
Special 4 155 186 100% All opponents Has a chance (20%) of making the target flinch.
Protect Normal
 
Status 2
(1 use)
Self Applies the Damage Guard Next effect to the user.
Fierce Fiery Wrath Dark
 
Special 0 200 240 100% All opponents Activation Condition: When your team’s sync pair uses a sync move 1 time. Deactivation Condition: When this move is used.
Has a chance (50%) of making the target flinch. Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets. This attack’s power increases 20% when the user is in a pinch.
Triumphant Spirit! None Status 0
(1 use)
Self Raises the user’s Sp. Atk by 6 stat ranks. Raises the user’s Speed by 4 stat ranks. Raises the user’s evasiveness by 2 stat ranks. Applies the Enduring effect to the user. The user takes damage equal to 10% of its remaining HP.
Sync moves
Distaste for Defeat Fiery Wrath Dark
 
Special 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
  Galar Spirit Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Galar theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Sinister Aura Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. Raises the user’s critical-hit rate by 3 stat ranks the first time it enters a battle each battle.
Spikemuth Gift Restores the user’s HP by approximately 40% of its maximum HP the first time its HP drops to half or below each battle. Increases the user’s Special Moves ↑ Next effect by 3 ranks the first time its HP drops to half or below each battle.
Mind over Matter 4 The user’s Sp. Atk increases 40% when its HP is reduced.
Theme Skills
  Dark Strike Raises allies' Attack and Sp. Atk by 15 when using Dark-type attacks.
  Galar Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
  Champion Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
  Pigtails Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
  Galar Adventurer Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
 Fiery ↑ 3 Soothing ↓ 1 Raises the following discovery level by 3:
 Fiery Crystal
Lowers the following discovery level by 1:
 Soothing Crystal

Sync grid

Marnie and Moltres's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Fiery Wrath: Power +2 Fiery Wrath: Power ↑ +2 3 36 1
Fiery Wrath: Power +2 Fiery Wrath: Power ↑ +2 3 36 1
Fiery Wrath: Power +2 Fiery Wrath: Power ↑ +2 3 36 1
Fiery Wrath: Power +2 Fiery Wrath: Power ↑ +2 3 36 2
Fiery Wrath: Power +2 Fiery Wrath: Power ↑ +2 3 36 2
Fiery Wrath: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Fiery Wrath: Aggravation 2 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 8 96 3
Protect: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Protect: Slippery 2 Raises the user’s evasiveness by 2 stat ranks when its move is successful. 8 96 2
Protect: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. 8 96 3
Fierce Fiery Wrath: Power +2 Fierce Fiery Wrath: Power ↑ +2 3 36 1
Fierce Fiery Wrath: Power +2 Fierce Fiery Wrath: Power ↑ +2 3 36 1
Fierce Fiery Wrath: Power +2 Fierce Fiery Wrath: Power ↑ +2 3 36 2
Triumphant Spirit!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Triumphant Spirit!: Propulsion 9 Reduces the user’s sync move countdown by one when the user’s move is successful. 10 120 3
Unflappable Prevents the user from flinching. 5 60 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Speedy Entry 2 Raises the user’s Speed by 2 stat ranks when it enters a battle. 7 84 2
Power Reserves 3 Powers up the user’s moves when it is in a pinch. 7 84 2
Evasive Sync-Up 3 Powers up the user’s sync move when its evasiveness is raised. 7 84 2
Wounded Sync-Up 5 Powers up the user’s sync move when its HP is reduced. 8 96 3
Wounded Power 3 Powers up the user’s moves when its HP is reduced. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. 10 120 3
Endure Again Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. 10 120 3
Distaste for Defeath Fiery Wrath: Power +25 Distaste for Defeath Fiery Wrath: Power ↑ +25 5 60 3
Distaste for Defeath Fiery Wrath: Power +25 Distaste for Defeath Fiery Wrath: Power ↑ +25 5 60 3

Appearances

Battle appearances

Marnie and Morpeko can be battled against in:

Marnie and Toxicroak can be battled against in:

Marnie (Summer 2021) and Grimmsnarl can be battled against in:

Marnie (Champion) and Galarian Moltres can be battled against in:

Story appearances

Marnie appears in her normal outfit in the following story areas:

Marnie appears in her summer outfit in the following story areas:

Marnie appears in her Palentine's outfit in the following story areas:

Marnie appears in her Champion outfit in the following story areas:

Sync pair stories

Marnie and Morpeko

  • A Day with Marnie

Marnie (Summer 2021) and Grimmsnarl

  • Open for Business!
  • Shoot for the Cool Factor
  • Pop-Up Rivals
  • A Splash of Inspiration
  • Summer Memories

Marnie (Palentine's 2022) and Mawile

  • Our First Palentine's
  • We Are Team Heartbreak!
  • A Beautiful Soul
  • Show of Gratitude
  • Sweet Heart Present

Marnie (Champion) and Moltres

  • A Day with Marnie

Quotes

Main article: Marnie/Quotes → Pokémon Masters EX

Gallery

Marnie

           
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Marnie's sync move mindscape
(Spikemuth)
Marnie Plushie decoration
for the Trainer Lodge
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Trainer Lodge artwork
       
Trainer Lodge Friend Snapshot Trainer Lodge Story Snapshot Champion Time artwork by VOFAN Artwork of Scottie, Hau, and Sophocles welcoming Marnie to Pasio by MONO-Land

Marnie (Summer 2021)

         
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Marnie's sync move mindscape
(Summer 2021)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
       
Medal
1★ Beachside Rivalry
Medal
2★ Beachside Rivalry
Medal
3★ Beachside Rivalry
Medal
Beach Buddies
Beachside Rivalry artwork by cocoloco

Marnie (Palentine's 2022)

         
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Marnie's sync move mindscape
(Palentine's 2022)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
       
Medal
1★ Sweet Shenanigans
Medal
2★ Sweet Shenanigans
Medal
3★ Sweet Shenanigans
Medal
Sweet Support
Sweet Shenanigans artwork by Ponyui

Marnie (Champion)

         
6★ model (Normal colors) VS model (Normal colors) 6★ model (EX colors) VS model (EX colors) Marnie's sync move mindscape
(Spikemuth)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Trainer Lodge Friend Snapshot
         
Medal
1★ Fight for the Future Together
Medal
2★ Fight for the Future Together
Medal
3★ Fight for the Future Together
Medal
Neo Champion Time!
3.5 Years Celebration artwork

Trivia

  • Excluding potentially Scottie and Bettie, Marnie is the first Trainer to form four tech sync pairs.
  • All versions of Marnie use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Victor, Gloria, Hop, Bede, and Piers.
  • In her Champion outfit's sync pair story, Marnie reveals she first met Moltres on the Isle of Armor, similar to how it's encountered in Pokémon Sword and Shield.

Origin

Marnie's design is based on her appearance in Pokémon Sword and Shield. Morpeko is one of Marnie's main Pokémon in the core series games. Full Belly Mode Morpeko's Dex entry comes from Pokémon Shield. Hangry Mode Morpeko's Dex entry comes from Pokémon Sword.

Toxicroak is a Pokémon that Marnie uses to battle the player in the core series games. Toxicroak's Dex entry comes from Pokémon Platinum.

Grimmsnarl is Marnie's other main Pokémon in the core series games. Grimmsnarl's Dex entry comes from Pokémon Sword.

Marnie does not own a Mawile outside this game. Mawile's Dex entry comes from Pokémon Ultra Sun.

Marnie does not own a Galarian Moltres outside this game. Moltres's Dex entry comes from Pokémon Shield.

In other languages

Snack Time!

Language Title
  Japanese ノリにあわせなよ! Nori ni Awasenayo!
Mandarin Chinese 配合人家的節奏吧! Pèihé Rénjiā de Jiézòuba!
  French Pause-goûter !
  German Zwischenmahlzeit
  Italian Seguiamo il ritmo!
  Korean 박자에맞춰봐! Bakja-e Matchwobwa!
  Spanish ¡Estamos que nos salimos!

Hangry Wild Charge

Language Title
  Japanese おねんねさせちゃう ワイルドボルト Onennesasechau Wairudo Boruto
Mandarin Chinese 我要讓你舒舒服服地躺平之 瘋狂伏特 Wǒ Yào Ràng Nǐ Shūshūfúfú de Tǎngpíng zhī Fēngkuáng Fútè
  French J'vais vous remballer ! Éclair Fou !
  German Stromstoß des Zapfenstreichs
  Italian Sprizzalampo sogni d'oro
  Korean 잠들게 하는 와일드볼트 Jamdeulge Haneun Waildeu Bolteu
  Spanish Voltio Cruel y Tortas como Panes


Shut Your Gob!

Language Title
  Japanese しぇからしか!! Shekarashika!!
Mandarin Chinese 給我差不多點!! Gěi Wǒ Chàbùduō diǎn!!
  French Z'ALLEZ LA BOUCLER, OUI ?!
  German Zwischenmahlzeit
  Italian Basta! Silenzio!
  Korean 다들조용히해!! Dadeuljoyonghihae
  Spanish ¡¿Pero qué me estáis contando?!

Get You Goin' Poison Beam

Language Title
  Japanese 効き目ばっちりな ポイズンレイ Kikime Batchiri-na Poizun Rei
Mandarin Chinese 超有效的吶之 毒之光線 Chāoyǒuxiào de Nà zhī Dú-zhī Guāngxiàn
  French Avec moi ! Laser Poison !
  German Stromstoß des Zapfenstreichs
  Italian Raggio Veleno del tifo superefficace
  Korean 효과 만점인 포이즌레이 Hyogwa Manjeom-in Poijeun Rei
  Spanish Rayo Veneno que Sube los Ánimos


Not Today!

Language Title
  Japanese 負けてられんね! Maketerarenne!
Mandarin Chinese 怎麼能輸吶! Zěnme Néng Shū nà!
  French J'vais pas m'laisser faire !
  German Verlieren ist keine Option!
  Italian Non ci faremo battere!
  Korean 질수없어! Jilsu-eopseo!
  Spanish ¡No me puedo permitir perder!

Kickback Summer Fairy Impact

Language Title
  Japanese クールにノリノリな フェアリーインパクト Kūru ni Norinori na Fearī Inpakuto
Mandarin Chinese 又酷又帶勁兒之 妖之衝擊 Yòu Kù Yòu Dàijìng'er zhī Yāo-zhī Chōngjí
  French À la cool ! Impact Fée !
  German Feenstoß der Kühlen Heiterkeit
  Italian Impatto Folletto fresco e vivace
  Korean 쿨하고 신나는 페어리임팩트 Kulhago Sinnaneun Pe-eori Impaekteu
  Spanish Impacto Hada del Verano Relajante


Shout It Out!

Language Title
  Japanese 想いをぶつけるよ! Omoi o Butsukeru yo!
Mandarin Chinese 接下我的心意! Jiēxià Wǒ de Xīnyì!
  French Avec toute mon affection !
  German Ich juble euch zu!
  Italian Ecco i miei sentimenti!
  Korean 마음을부딪칠거야! Maeum-eul Buditchil Geoya!
  Spanish ¿Queda clarito cómo me siento?

Sweetheart Steel Impact

Language Title
  Japanese 甘い想いを形にする スチールインパクト Amai omoi o Katachi ni suru Suchīru Inpakuto
Mandarin Chinese 將甜蜜思念化為有形之 鋼之衝擊 Jiāng Tiánmì Sīniàn Huàwèi Yǒuxíng zhī Gāng-zhī Chōngjí
  French Doux sentiments ! Impact Acier !
  German Stahlstoß der süßen Gefühle
  Italian Impatto Acciaio con tutto l'affetto
  Korean 달콤한 마음을 형상화하는 스틸임팩트 Dalkomhan Maeum-eul Hyeongsanghwahaneun Seutil Impaekteu
  Spanish Impacto Acero que se Rinde a la Dulzura


Fierce Fiery Wrath

Language Title
  Japanese もえあがるいかり・烈 Moeagaru Ikari - Retsu
Mandarin Chinese 怒火中燒・烈 Nùhuǒ Zhōngshāo - Liè
  French Fureur Ardente de la dévastation
Fureur Ardente S
  German Brennender Zorn der wilden Rage
Brennender Zorn S
  Italian Furia Ardente feroce
Furia Ardente S
  Korean 타오르는분노:열 Taoreuneun Bunno: Yeol
  Spanish Furia Candente Feroz
Furia Candente S

Triumphant Spirit!

Language Title
  Japanese 栄光にかける意地 Eikō ni Kakeru Iji
Mandarin Chinese 爭奪榮耀的骨氣 Zhēngduó Róngyào de Gǔqì
  French Obsédée par la gloire !
  German Der Wille zum Erfolg!
  Italian A testa bassa verso la gloria
  Korean 영광에대한고집 Yeong-gwang-edaehan Gojip
  Spanish ¡Con gloria y decisión!

Distaste for Defeat Fiery Wrath

Language Title
  Japanese 負けず嫌いな もえあがるいかり Makezugirai-na Moeagaru Ikari
Mandarin Chinese 好強不服輸之 怒火中燒 Hàoqiáng Bù Fúshū zhī Nùhuǒ Zhōngshāo
  French Pas question d'perdre ! Fureur Ardente !
  German Brennender Zorn des Trotzens
  Italian Furia Ardente di chi odia perdere
  Korean 지기 싫어하는 타오르는분노 Jigi Sir-eohaneun Taoreuneun Bunno
  Spanish Furia Candente que Odia Perder


References


Captain: Piers (Masters)
Lower members: Team Yell Grunts
Spikemuth Gym Trainers
Related: Marnie (Masters)
Locations: Spikemuth


Pokémon Champions
Core series BlueLanceRedStevenWallaceCynthiaAlderIrisDianthaTraceLeonMustardPeonyNemonaGeetaKieranDraytonMost player characters
Masters EX BlueLanceRedStevenCynthiaAlderIrisDianthaLeonScottieBettieAshNemonaGeetaCalemSerenaHopMarnieBedeLeafNateRosaSilverCherenBianca
Other
spin-offs
Ronald (TCG GB)Mark (TCG GB)Mint (TCG GB)Glenn (Pokkén)
Anime LanceCynthiaWallaceAlderDianthaStevenAsh KetchumLeonIrisNemonaGeeta
Other animation Blue (Origins)Red (Origins)Calem (Generations)Edgar Troy (PttP)Ava (PttP)
Adventures Professor OakRedSidneyPhoebeGlaciaDrakeStevenWallaceCynthiaAlderIrisDianthaLeonMustardPeonyNemona
Other manga Shigeru (Zensho)Satoshi (Zensho)Rald (Battle Frontier)


Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProton
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtney
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTierno
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabu
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarry
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressChuckKiyoShadow TriadTrevorMalvaFabaTeam Break


  This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.