Scale Shot (move)

Revision as of 11:32, 17 December 2023 by Oneofthosedf (talk | contribs) (→‎By TM)
Scale Shot
スケイルショット Scale Shot
Scale Shot IX.png
Scale Shot IX 2.png
Type  Dragon
Category  Physical
PP  20 (max. 32)
Power  25
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VIII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Scale Shot (Japanese: スケイルショット Scale Shot) is a damage-dealing Dragon-type multi-strike move introduced in Generation VIII. It is TM200 in Generation IX.

Effect

Scale Shot inflicts damage, hitting the target 2-5 times per use. If the user does not miss, the user's Speed is raised by one stage, while its Defense is lowered by one stage. Each strike made has an equal chance to be a critical hit.

There is a 35% chance that it will hit 2 times, a 35% chance it will hit 3 times, a 15% chance it will hit 4 times, and a 15% chance it will hit 5 times. The average total base power (including the 10% base miss chance) is 69.8.

Scale Shot may continue attacking after breaking a substitute. Counter will only acknowledge the last strike of this move.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Pokémon with the Ability Skill Link will always hit five times when using Scale Shot unless it misses.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target has Weak Armor or Stamina, each strike will activate it.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Scale Shot cannot be selected in a battle.

Description

Games Description
SwShLA
SV
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
1005    
 
No Eggs Discovered No Eggs Discovered Rem.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
--
IX
TM200
0023     Field Dragon
0024     Field Dragon
0130    
 
Water 2 Dragon
0149    
 
Water 1 Dragon
0151     No Eggs Discovered No Eggs Discovered
0206     Field Field
0207    
 
Bug Bug
0211    
 
Water 2 Water 2
0211  
Qwilfish
Hisuian Form
 
 
Water 2 Water 2
0349     Water 1 Dragon
0350     Water 1 Dragon
0370     Water 2 Water 2
0384    
 
No Eggs Discovered No Eggs Discovered
0443    
 
Monster Dragon
0444    
 
Monster Dragon
0445    
 
Monster Dragon
0472    
 
Bug Bug *
0483    
 
No Eggs Discovered No Eggs Discovered
0484    
 
No Eggs Discovered No Eggs Discovered
0550     Water 2 Water 2
0550  
Basculin
White-Striped Form
  Water 2 Water 2
0552    
 
Field Field
0553    
 
Field Field
0594     Water 1 Water 2
0610     Monster Dragon
0611     Monster Dragon
0612     Monster Dragon
0635    
 
Dragon Dragon
0690    
 
Water 1 Dragon
0691    
 
Water 1 Dragon
0757    
 
Monster Dragon
0758    
 
Monster Dragon
0782     Dragon Dragon
0783    
 
Dragon Dragon
0784    
 
Dragon Dragon
0843     Field Dragon
0844     Field Dragon
0846     Water 2 Water 2
0847     Water 2 Water 2
0895     No Eggs Discovered No Eggs Discovered
0902    
 
Water 2 Water 2
0904    
 
Water 2 Water 2
0967    
 
Field Field
0976    
 
Water 2 Water 2
0982     Field Field
0998    
 
Dragon Mineral
1005    
 
No Eggs Discovered No Eggs Discovered
1007    
 
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
SwSh SwSh
EP
BDSP LA
0006    
 
Monster Dragon
0116     Water 1 Dragon
0117     Water 1 Dragon
0118     Water 2 Water 2
0119     Water 2 Water 2
0130    
 
Water 2 Dragon
0147     Water 1 Dragon
0148     Water 1 Dragon
0149    
 
Water 1 Dragon
0151     No Eggs Discovered No Eggs Discovered
0206     Field Field
0211    
 
Water 2 Water 2
0230    
 
Water 1 Dragon
0249    
 
No Eggs Discovered No Eggs Discovered
0254     Monster Dragon
0318    
 
Water 2 Water 2
0319    
 
Water 2 Water 2
0330    
 
Bug Dragon
0349     Water 1 Dragon
0350     Water 1 Dragon
0369    
 
Water 1 Water 2
0380    
 
No Eggs Discovered No Eggs Discovered
0381    
 
No Eggs Discovered No Eggs Discovered
0384    
 
No Eggs Discovered No Eggs Discovered
0443    
 
Monster Dragon
0444    
 
Monster Dragon
0445    
 
Monster Dragon
0483    
 
No Eggs Discovered No Eggs Discovered
0484    
 
No Eggs Discovered No Eggs Discovered
0550     Water 2 Water 2
0553    
 
Field Field
0610     Monster Dragon
0611     Monster Dragon
0612     Monster Dragon
0621     Dragon Monster
0635    
 
Dragon Dragon
0643    
 
No Eggs Discovered No Eggs Discovered
0644    
 
No Eggs Discovered No Eggs Discovered
0646    
 
No Eggs Discovered No Eggs Discovered
0646  
Kyurem
White Kyurem
 
 
No Eggs Discovered No Eggs Discovered
0646  
Kyurem
Black Kyurem
 
 
No Eggs Discovered No Eggs Discovered
0690    
 
Water 1 Dragon
0691    
 
Water 1 Dragon
0694    
 
Monster Dragon
0695    
 
Monster Dragon
0696    
 
Monster Dragon
0697    
 
Monster Dragon
0718    
 
No Eggs Discovered No Eggs Discovered
0746     Water 2 Water 2
0757    
 
Monster Dragon
0758    
 
Monster Dragon
0776    
 
Monster Dragon
0780    
 
Monster Dragon
0782     Dragon Dragon
0783    
 
Dragon Dragon
0784    
 
Dragon Dragon
0804    
 
No Eggs Discovered No Eggs Discovered
0818     Water 1 Field
0833     Monster Water 1
0834    
 
Monster Water 1
0843     Field Dragon
0844     Field Dragon
0846     Water 2 Water 2
0847     Water 2 Water 2
0895     No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

 
Garchomp
 
Hydreigon
The user attacks by shooting scales at the opponent.
Pokémon Method
User First Used In Notes
  Garchomp fires multiple black-and-white-glowing scales from its body at the opponent. As the scales travel, they leave behind purple trails of energy.
Cynthia's Garchomp Star Night, Star Flight! Debut
An illusionary Garchomp created by Unown Star Night, Star Flight! None
  Hydreigon fires multiple black-and-white-glowing scales from its body at the opponent. As the scales travel, they leave behind purple trails of energy.
A Pokémon hunter's Hydreigon Ash and Latios None


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 鱗射 Lèuhnseh
Mandarin 鱗射 / 鳞射 Línshè
  French Rafale Écailles
  German Schuppenschuss
  Italian Squamacolpo
  Korean 스케일샷 Seukeilsyat
  Polish Strzał Łusek
Portuguese   Brazil Disparo Escamoso
  Portugal Rajada de Escamas
  Spanish Ráfaga Escamas
Generation IX TMs
SV
001002003004005006007008009010011012013014015016017018019
020021022023024025026027028029030031032033034035036037038
039040041042043044045046047048049050051052053054055056057
058059060061062063064065066067068069070071072073074075076
077078079080081082083084085086087088089090091092093094095
096097098099100101102103104105106107108109110111112113114
115116117118119120121122123124125126127128129130131132133
134135136137138139140141142143144145146147148149150151152
153154155156157158159160161162163164165166167168169170171
Added in SV 2.0.1
172173174175176177178179180181182183184185186
187188189190191192193194195196197198199200201
Added in SV 3.0.0
202203204205206207208209210211212213214215216
217218219220221222223224225226227228229
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.