In the Battle Palace, Pokémon battle on their own, without any commands from their Trainers. This is very similar to the rules at the VerdanturfBattle Tent. The style of the Pokémon's battle depends on its Nature, and this style may change when the Pokémon's HP falls low.
At a streak of 21 (three trips through) or 42 (six trips through), Palace Maven Spenser challenges the player. If defeated, he awards the Spirits Symbol.
Battle style
Depending on its Nature, a Pokémon may use different moves in the Battle Palace. All moves belong to one of three categories: Attack, Defense, or Support. The following is the list of attacks in each category:
Attack: Any move not listed under Defense or Support.
Each Nature has a set of ratios that determines how often a Pokémon with that Nature is likely to use Attack, Defense, or Support moves. These ratios change when the Pokémon's HP falls below 50%. During battle, a category is selected for a given turn, and a random attack in that category is chosen from the Pokémon's moveset; if no such attack exists, the Pokémon will "appear incapable of using its power" and skip its turn.
The following table lists each Nature and its move type preferences; it may be rearranged by clicking the boxes next to each column's heading.
Nature
Attack
Defense
Support
Attack (<50%)
Defense (<50%)
Support (<50%)
Hardy
61%
7%
32%
61%
7%
32%
Lonely
20%
25%
55%
84%
8%
8%
Brave
70%
15%
15%
32%
60%
8%
Adamant
38%
31%
31%
70%
15%
15%
Naughty
20%
70%
10%
70%
22%
8%
Bold
30%
20%
50%
32%
58%
10%
Docile
56%
22%
22%
56%
22%
22%
Relaxed
25%
15%
60%
75%
15%
10%
Impish
69%
6%
25%
28%
55%
17%
Lax
35%
10%
55%
29%
6%
65%
Timid
62%
10%
28%
30%
20%
50%
Hasty
58%
37%
5%
88%
6%
6%
Serious
34%
11%
55%
29%
11%
60%
Jolly
35%
5%
60%
35%
60%
5%
Naive
56%
22%
22%
56%
22%
22%
Modest
35%
45%
20%
34%
60%
6%
Mild
44%
50%
6%
34%
6%
60%
Quiet
56%
22%
22%
56%
22%
22%
Bashful
30%
58%
12%
30%
58%
12%
Rash
30%
13%
57%
27%
6%
67%
Calm
40%
50%
10%
25%
62%
13%
Gentle
18%
70%
12%
90%
5%
5%
Sassy
88%
6%
6%
22%
20%
58%
Careful
42%
50%
8%
42%
5%
53%
Quirky
56%
22%
22%
56%
22%
22%
Battle Points
This section is incomplete. Please feel free to edit this section to add missing information and complete it.
The Battle Palace was the fifth facility to be challenged by Ash in the anime, where it was on Metallica Island, near the Seafoam Islands. It appeared in Cutting the Ties that Bind! and Ka Boom with a View!. The Battle Palace challenge doesn't take place inside the palace itself, instead starting from a battlefield on a nearby plateau and then moving on into the surrounding jungle and beach. Spenser can also allow challengers to take a break in the middle of the battle.
Pokémon used in Battle Palace
Shiftry
Shiftry first appeared in Ka Boom with a View!, where it was the first Pokémon to be sent against Ash, while he chose Sceptile. Before using any move, Shiftry dodged the Bullet Seed from Sceptile and was told to move to the jungle. It had immense speed, but Sceptile was just as fast, as it followed close behind. After the two Grass types reached a small waterfall, both continued their duel. Shiftry managed to push Sceptile into the pool of water, then used Rock Smash to send rocks down into the pool. However, Sceptile escaped up through the waterfall and landed a hit on Shiftry, knocking it out, and winning Ash the first victory.
Claydol appeared in the episode Ka Boom with a View!, where it was the third Pokémon to be sent out against Ash. Claydol had to face Ash's Swellow and Sceptile before being defeated by Sceptile's newly learned SolarBeam. Claydol is the powerhouse of Spenser's team.