Adaman (Masters): Difference between revisions

 
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|java=[[Kaito Ishikawa]]<ref>[https://www.youtube.com/watch?v=TWkiHDEuKd8 【公式】『ポケモンマスターズ EX』「セキ&リーフィア」「カイ&グレイシア」が登場!] The Official Pokémon YouTube Channel (Japanese)</ref>
|java=[[Kaito Ishikawa]]<ref>[https://www.youtube.com/watch?v=TWkiHDEuKd8 【公式】『ポケモンマスターズ EX』「セキ&リーフィア」「カイ&グレイシア」が登場!] The Official Pokémon YouTube Channel (Japanese)</ref>
|desc=This leader of the [[Diamond Clan]] from the [[Hisui]] region values his time and can be a little impatient, but he’s also a caring and dependable ally.
|desc=This leader of the [[Diamond Clan]] from the [[Hisui]] region values his time and can be a little impatient, but he’s also a caring and dependable ally.
}}  
}}
'''Adaman''' (Japanese: '''セキ''' ''Seki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Adaman|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Leafeon}}. The sync pair can be obtained through a limited Master Fair [[Sync pair#Sync pair scout|sync pair scout]] beginning on May 31, 2023. This pair can be upgraded to {{6EX}} since it first released.
'''Adaman''' (Japanese: '''セキ''' ''Seki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Adaman|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Leafeon}}. The sync pair can be obtained through a limited Master Fair [[sync pair scout]] beginning on May 31, 2023. This pair can be upgraded to {{6EX}} since it first released.


Adaman also forms a sync pair with his {{p|Vaporeon}}. This pair can be obtained by reaching Friendship Level 100 with Adaman in the [[Trainer Lodge]]. This pair can also be raised to {{6EX}} since its release, though this pair lacks an EX style.
Adaman also forms a sync pair with his {{p|Vaporeon}}. This pair can be obtained by reaching Friendship Level 100 with Adaman in the [[Trainer Lodge]]. This pair can also be raised to {{6EX}} since its release, though this pair lacks an EX style.


Adaman in his Special Costume forms a sync pair with his {{p|Ursaluna}}. This pair can be obtained through a limited costume sync pair scout and was first made available on March 14, 2024. This pair can also be raised to {{6EX}} since its release.
Adaman in his Special Costume forms a sync pair with his {{p|Ursaluna}}. This pair can be obtained through a limited costume sync pair scout and was first made available on March 14, 2024. This pair can also be raised to {{6EX}} since its release.
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Leafeon==
==Leafeon==
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===Availability===
===Availability===
Adaman is exclusive to Master Fair scouts. He was available in the following sync pair scout banners:
Adaman is exclusive to Master Fair scouts. He was available in the following [[sync pair scout]]s:
* (Debut) Adaman Master Fair Scout (May 31 to July 10, 2023)
{{MastersAvailability/head|grass}}
{{MastersAvailability/entry|Adaman Master Fair Scout|May 31 to July 10, 2023|note=Debut}}
{{MastersAvailability/foot|grass}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|grass}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|grass}}


===Moves===
===Moves===
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|96
|96
|100%
|100%
|An opponent  
|An opponent
|Critical hits land more easily.
|Critical hits land more easily.
|- style="background:#fff"
|- style="background:#fff"
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|—
|—
|Self
|Self
|Restores the user’s HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
|Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
|- style="background:#fff"
|- style="background:#fff"
|Razor-Sharp {{m|Razor Leaf}}
|Razor-Sharp {{m|Razor Leaf}}
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|100%
|100%
|All opponents
|All opponents
|Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.<br>Critical hits land more easily. Lowers the target’s Defense by 1 stat rank. Lowers the target’s Grass Type Rebuff by 1 rank. In addition, lowers the target’s Defense by 1 stat rank when the weather is sunny.
|Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.<br>Critical hits land more easily. Lowers the target's Defense by 1 stat rank. Lowers the target's Grass Type Rebuff by 1 rank. In addition, lowers the target's Defense by 1 stat rank when the weather is sunny.
|- style="background:#fff"
|- style="background:#fff"
|No Time Like the Present!
|No Time Like the Present!
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|—
|—
|Self
|Self
|Raises the user’s Attack by 6 stat ranks. Raises the user’s Defense by 4 stat ranks. Reduces the user’s sync move countdown by 1 when the weather is sunny.
|Raises the user's Attack by 6 stat ranks. Raises the user's Defense by 4 stat ranks. Reduces the user's sync move countdown by 1 when the weather is sunny.
|- style="background:#{{grass color light}}"
|- style="background:#{{grass color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|The more the user's Attack raised, the greater the power of this attack. <br>''(6★ EX effect: Power of sync move increases 50%.)''
|The more the user's Attack raised, the greater the power of this attack. <br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
|}


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|-style="background:#fff"
|-style="background:#fff"
|Time Flows over Hisui
|Time Flows over Hisui
|Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the user’s sync move. Powers up the user’s moves when the weather is sunny.
|Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the user's sync move. Powers up the user's moves when the weather is sunny.
|-style="background:#fff"
|-style="background:#fff"
|Clutch Critical
|{{sk|Clutch Critical}}
|Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves, sync move, or max moves.
|Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
|-style="background:#fff"
|-style="background:#fff"
|Critical Freebie 9
|{{sk|Critical Freebie|9}}
|Applies the Free Move Next effect to the user when it lands a critical hit.
|Applies the Free Move Next effect to the user when it lands a critical hit.
|- style="background: #{{grass color light}}"
|- style="background: #{{grass color light}}"
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===Sync grid===
===Sync grid===
The sync grid for Adaman and Leafeon is an expanded grid, made available since the pair first released.
The sync grid for Adaman & Leafeon is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center"
|- style="background: #{{grass color light}}"
|- style="background: #{{grass color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Leaf Blade: Move Gauge Refresh 3
| Leaf Blade: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Leaf Blade: Brawn Gain 2
| Leaf Blade: {{sk|Brawn Gain|2}}
| Has a chance (30%) of increasing the user’s Physical Moves ↑ Next effect by 1 rank when its move is successful.
| Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its move is successful.
| 8
| 8
| 96
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Synthesis: Master Healer 1
| Synthesis: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user’s healing moves.
| Increases the amount of HP restored by the user's healing moves.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Synthesis: MP Refresh 2
| Synthesis: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Synthesis: Mighty Physical Boost 9
| Synthesis: {{sk|Mighty Physical Boost|9}}
| Increases the user’s Physical Moves ↑ Next effect by 2 ranks when its move is successful.
| Increases the user's Physical Moves ↑ Next effect by 2 ranks when its move is successful.
| 10
| 10
| 120
| 120
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| No Time Like the Present!: MP Refresh 2
| No Time Like the Present!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Trainer Move: Shielding Strikes 2
| No Time Like the Present!: {{sk|Shielding Strikes|2}}
| Raises the user’s Defense by 2 stat ranks when its move is successful.
| Raises the user's Defense by 2 stat ranks when its move is successful.
| 8
| 8
| 96
| 96
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Headstrong
| {{sk|Headstrong}}
| Attack cannot be lowered.
| Attack cannot be lowered.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Critconfuse 9
| {{sk|Critconfuse|9}}
| Leaves the target confused when the user’s move is a critical hit.
| Leaves the target confused when the user's move is a critical hit.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Solar Shield
| {{sk|Solar Shield}}
| Status conditions cannot be inflicted on the user when the weather is sunny.
| Status conditions cannot be inflicted on the user when the weather is sunny.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sunscreen 2
| {{sk|Sunscreen|2}}
| Reduces damage when the user is hit by an attack move while the weather is sunny.
| Reduces damage when the user is hit by an attack move while the weather is sunny.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Speeding Sun 2
| {{sk|Speeding Sun|2}}
| Quickly charges the move gauge when the weather is sunny.
| Quickly charges the move gauge when the weather is sunny.
| 9
| 9
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Insult to Injury
| {{sk|Insult to Injury}}
| The more the target’s Defense is lowered, the more it powers up the user’s moves.
| The more the target's Defense is lowered, the more it powers up the user's moves.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Critical Strike 2
| {{sk|Critical Strike|2}}
| Powers up the user’s attacks when they become critical hits.
| Powers up the user's attacks when they become critical hits.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Solar Flare 5
| {{sk|Solar Flare|5}}
| Powers up the user’s sync move when the weather is sunny.
| Powers up the user's sync move when the weather is sunny.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Haymaker
| {{sk|Haymaker}}
| The more the user’s Attack is raised, the more it powers up the user’s sync move.
| The more the user's Attack is raised, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Damage Guard
| {{sk|Sync Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Enfeeble 2
| {{sk|Enfeeble|2}}
| Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle.
| Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Drought Alert 5
| {{sk|Drought Alert|5}}
| Extends the duration of sunny weather when the weather turns sunny while the user is on the field.
| Extends the duration of sunny weather when the weather turns sunny while the user is on the field.
| 10
| 10
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===Availability===
===Availability===
Adaman and Vaporeon can be teamed up with by scouting Adaman and raising him to friendship level 100 in the [[Trainer Lodge]].
Adaman & Vaporeon can be teamed up with by scouting Adaman and raising him to friendship level 100 in the [[Trainer Lodge]].


===Moves===
===Moves===
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|100%
|100%
|An opponent
|An opponent
|Has a chance (10%) of lowering the target’s Speed by 1 stat rank.
|Has a chance (10%) of lowering the target's Speed by 1 stat rank.
|- style="background:#fff"
|- style="background:#fff"
|[[X Defense]] All
|[[X Defense]] All
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|—
|—
|All allies
|All allies
|Raises the user’s Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy.
|Raises the user's Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy.
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
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|—
|—
|An opponent
|An opponent
|''(6★ EX effect: The stat increase after a sync move is doubled once per battle)''
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Endurance
|{{sk|Endurance}}
|When the user enters battle with full HP, applies the Enduring effect to it.
|When the user enters battle with full HP, applies the Enduring effect to it.
|-style="background:#fff"
|-style="background:#fff"
|Rain Gear 2
|{{sk|Rain Gear|2}}
|Reduces damage when the user is hit by an attack move while the weather is rainy.
|Reduces damage when the user is hit by an attack move while the weather is rainy.
|-style="background:#fff"
|-style="background:#fff"
|Revenge Boost 2
|{{sk|Revenge Boost|2}}
|Has a chance (30%) of charging the user’s move gauge by one when the user is hit by an attack move.
|Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move.
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
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===Sync grid===
===Sync grid===
Adaman and Vaporeon's sync grid is an expanded grid, made available since the pair first released.
Adaman & Vaporeon's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Bubble Beam: Move Gauge Refresh 3
| Bubble Beam: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Bubble Beam: On a Roll 4
| Bubble Beam: {{sk|On a Roll|4}}
| Raises the chance of lowering stat values with the additional effects of moves.
| Raises the chance of lowering stat values with the additional effects of moves.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Protect: Move Gauge Refresh 3
| Protect: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| X Defense All: MP Refresh 2
| X Defense All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| X Defense All: Pep Rally 1
| X Defense All: {{sk|Pep Rally|1}}
| Raises the Speed of all allied sync pairs by 1 stat rank when the user’s move is successful.
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| A Sight to See! MP Refresh 2
| A Sight to See! {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Stalwart
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| Sp. Def cannot be lowered.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Tough Sync 3
| {{sk|Tough Sync|3}}
| Powers up the user’s sync move when its Defense is raised.
| Powers up the user's sync move when its Defense is raised.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Rainy Immunity
| {{sk|Rainy Immunity}}
| Status conditions cannot be inflicted on the user when the weather is rainy.
| Status conditions cannot be inflicted on the user when the weather is rainy.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| First Aid 2
| {{sk|First Aid|2}}
| Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle.
| Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle.
| 8
| 8
| 96
| 96
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Recuperation 1
| {{sk|S-Move: HP Recovery (M)|1}}
| Restores the user’s HP by approximately 20% of its maximum HP after using its sync move.
| Restores the user's HP by approximately 20% of its maximum HP after using its sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Racing Rain 3
| {{sk|Racing Rain|3}}
| Quickly charges the move gauge when the weather is rainy.
| Quickly charges the move gauge when the weather is rainy.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| On the Run 2
| {{sk|On the Run|2}}
| Raises the user’s evasiveness by 2 stat ranks the first time it is in a pinch each battle.
| Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Team Grand Entry 1
| {{sk|Team Grand Entry|1}}
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle.
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sync Wall
| {{sk|Sync Wall}}
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user’s sync move is used each battle.
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Catalytic Acceleration
| {{sk|Catalytic Acceleration}}
| Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move.
| Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move.
| 10
| 10
| 120
| 120
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{{MastersInfobox
{{MastersInfobox
|type=Ground
|type=Ground
|name=Adaman (Special Costume)
|name=<span style="color:#FFF">Adaman (Special Costume)</span>
|jname=セキ (スペシャル)
|jname=<span style="color:#FFF">セキ (スペシャル)</span>
|jtrans=Seki (Special)
|jtrans=<span style="color:#FFF">Seki (Special)</span>
|image=Spr Masters Adaman Special Costume.png
|image=Spr Masters Adaman Special Costume.png
|size=200px
|size=200px
Line 893: Line 903:


===Availability===
===Availability===
Adaman (Special Costume) is exclusive to costume scouts. He was available in the following sync pair scout banners:
Adaman (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following [[sync pair scout]]s:
* (Debut) Adaman Costume Scout (March 14 to April 3, 2024)
{{MastersAvailability/head|ground}}
{{-}}
{{MastersAvailability/entry|Adaman Costume Scout|March 14 to April 3, 2024|note=Debut}}
{{MastersAvailability/foot|ground}}
 
He was also available in the following sync pair scouts:
{{MastersAvailability/head|ground}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/entry|5★-Select Costume Scout ×11 A|September 5 to 20, 2024|note=Available using paid gems only}}
{{MastersAvailability/foot|ground}}


===Moves===
===Moves===
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|—
|—
|An opponent
|An opponent
|Activation Condition: When the user is burned. Deactivation Condition: When the user is not burned.<br>Never misses. The smaller the user’s percentage of remaining HP, the greater the power of this attack.
|Activation Condition: When the user is burned. Deactivation Condition: When the user is not burned.<br>Never misses. The smaller the user's percentage of remaining HP, the greater the power of this attack.
|- style="background:#fff"
|- style="background:#fff"
|Times Are Changing!
|Times Are Changing!
Line 948: Line 967:
|—
|—
|Self
|Self
|Raises the user’s Attack by 6 stat ranks. Raises the user’s critical-hit rate by 3 stat ranks. Leaves the user burned.
|Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Leaves the user burned.
|- style="background: #{{ground color light}}"
|- style="background: #{{ground color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 960: Line 979:
|—
|—
|An opponent
|An opponent
|''(6★ EX effect: Sync move targets all opponents.)''<br>''(EX role effect: The stat increase after a sync move is doubled once per battle.)''
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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|-style="background:#fff"
|-style="background:#fff"
|Burning Dance
|Burning Dance
|Powers up the user’s moves when it is affected by a status condition. Ignores the reduction of the user’s Attack due to being burned.
|Powers up the user's moves when it is affected by a status condition. Ignores the reduction of the user's Attack due to being burned.
|-style="background:#fff"
|-style="background:#fff"
|Outrun 3
|{{sk|Outrun|3}}
|Quickly charges the move gauge when the user is affected by a status condition.
|Quickly charges the move gauge when the user is affected by a status condition.
|-style="background:#fff"
|-style="background:#fff"
|Status Cond: S-Moves ↑ 9
|Status Cond: S-Moves ↑ 9
|Powers up the user’s sync move when it is affected by a status condition.
|Powers up the user's sync move when it is affected by a status condition.
|- style="background: #{{ground color light}}"
|- style="background: #{{ground color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
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===Sync grid===
===Sync grid===
Adaman and Ursaluna's sync grid is an expanded grid, made available when the sync pair was first released.
Adaman (Special Costume) & Ursaluna's sync grid is an expanded grid, made available when the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center"
|- style="background: #{{ground color light}}"
|- style="background: #{{ground color light}}"
Line 1,139: Line 1,158:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Facade: Move Gauge Refresh 3
| Facade: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Facade: Flabbergast 4
| Facade: {{sk|Flabbergast|4}}
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Facade: Defense Crush 9
| Facade: {{sk|Defense Crush|9}}
| Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.
| Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
| 10
| 10
| 120
| 120
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Hazy Headlong Rush: Move Gauge Refresh 3
| Hazy Headlong Rush: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Potion: MP Refresh 2
| Potion: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Potion: Master Healer 1
| Potion: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user’s healing moves.
| Increases the amount of HP restored by the user's healing moves.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Times Are Changing!: MP Refresh 2
| Times Are Changing!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Antitoxin
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Lithe
| {{sk|Lithe}}
| Prevents the user from getting paralyzed.
| Prevents the user from getting paralyzed.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Lessen Burn 9
| {{sk|Lessen Burn|9}}
| Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
| Reduces damage from being burned. Mitigates the reduction of Attack due to being burned.
| 5
| 5
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|-style="background:#fff"
|-style="background:#fff"
| Initial Pinch Physical Boost 3
| Initial Pinch Physical Boost 3
| Increases the user’s Physical Moves ↑ Next effect by 3 ranks the first time it is in a pinch each battle.
| Increases the user's Physical Moves ↑ Next effect by 3 ranks the first time it is in a pinch each battle.
| 9
| 9
| 108
| 108
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|-style="background:#fff"
|-style="background:#fff"
| Pinch-Burned Hit: HP Recovery (M) 9
| Pinch-Burned Hit: HP Recovery (M) 9
| Restores the user’s HP when its attack move is successful while burned and in a pinch.
| Restores the user's HP when its attack move is successful while burned and in a pinch.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Endurance
| {{sk|Endurance}}
| When the user enters battle with full HP, applies the Enduring effect to it.
| When the user enters battle with full HP, applies the Enduring effect to it.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Danger Damage Guard
| {{sk|Danger Damage Guard}}
| Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle.
| Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle.
| 9
| 9
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Gritty 3
| {{sk|Gritty|3}}
| Powers up the user’s moves when it is affected by a status condition.
| Powers up the user's moves when it is affected by a status condition.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Pinch Push 3
| {{sk|Pinch Push|3}}
| Reduces the sync move countdown by 3 the first time the user is in a pinch each battle.
| Reduces the sync move countdown by 3 the first time the user is in a pinch each battle.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Haymaker
| {{sk|Haymaker}}
| The more the user’s Attack is raised, the more it powers up the user’s sync move.
| The more the user's Attack is raised, the more it powers up the user's sync move.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Wounded Sync-Up 9
| {{sk|Wounded Sync-Up|9}}
| Powers up the user’s sync move when its HP is reduced.
| Powers up the user's sync move when its HP is reduced.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Burned Hit: Physical Boost ↑1 9
| Burned Hit: Physical Boost ↑1 9
| Increases the user’s Physical Moves ↑ Next effect by 1 rank when its attack move is successful while burned.
| Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful while burned.
| 10
| 10
| 120
| 120
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==Appearances==
==Appearances==
<!--===Battle appearances===
===Battle appearances===
-->
Adaman & Leafeon can be battled against in:
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (as a side foe; September 19 to October 6, 2024)
 
===Story appearances===
===Story appearances===
Adaman appears in his normal outfit in the following story areas:  
Adaman appears in his normal outfit in the following story areas:
* {{DL|Pokémon Masters EX|Mysterious Stones Chapter}}
* [[Mysterious Stones Chapter]]
* [[Story event]]s:  
* [[Story event]]s:
** [[Travelers from a Distant Past]]
** [[Travelers from a Distant Past]]
** [[We Should Battle!]]
** [[We Should Battle!]]
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* [[Costume event]]: [[The Power of Dance]]
* [[Costume event]]: [[The Power of Dance]]


Adaman appears in his special costume in the following story areas:  
Adaman appears in his special costume in the following story areas:
* [[Costume event]]: [[The Power of Dance]]
* [[Costume event]]: [[The Power of Dance]]
* [[Story event]]: [[Festive Sun and Moon]]


===Sync pair stories===
===Sync pair stories===
====Adaman and Leafeon====
====Adaman & Leafeon====
* A Day with Adaman
* A Day with Adaman
====Adaman (Special Costume) & Ursaluna====
* A Gathering of Dance Lovers!
* Ways to Communicate with Pokémon
* Let's Dance Together!
* Express with Your Heart and Body
* Your Place Has Found You


==Quotes==
==Quotes==
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===Adaman (Special Costume)===
===Adaman (Special Costume)===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%; color:white"
|-
|-
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSAdaman Special Costume Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSAdaman Special Costume Masters.png|120px]]
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==Trivia==
==Trivia==
* Adaman is the first character who debuted in [[Pokémon Legends: Arceus]] to become playable in Pokémon Masters EX.
* Adaman was the first character who debuted in [[Pokémon Legends: Arceus]] to become playable in Pokémon Masters EX.
* Adaman is the only character to become able to be invited to the [[Trainer Lodge]] on the same day as their debut in Pokémon Masters EX.
* Adaman was the first character to become able to be invited to the [[Trainer Lodge]] on the same day as their debut in Pokémon Masters EX.
** This makes Adaman the character with the shortest gap between their debut and obtaining an alternate sync pair.
** This makes Adaman the character with the shortest gap between their debut and obtaining an alternate sync pair, tied with {{mas|Volo}}.
* Adaman is the first sync pair exclusively available in a Master Fair scout who can be invited to the Trainer Lodge.
* Adaman was the first sync pair exclusively available in a Master Fair scout who can be invited to the Trainer Lodge.
* Upon his release, Adaman had no dialogue when interacting with him in the Trainer Lodge or speaking to him in the Pokémon Center when the game language was set to English or French. This was fixed on June 2, 2023, and all players received 300 non-paid {{mas|Gem}}s as compensation.
* Upon his release, Adaman had no dialogue when interacting with him in the Trainer Lodge or speaking to him in the Pokémon Center when the game language was set to English or French. This was fixed on June 2, 2023, and all players received 300 non-paid {{mas|Gem}}s as compensation.
* All versions of Adaman use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Irida}}, {{mas|Akari}}, and {{mas|Rei}}.
* All versions of Adaman use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Irida}}, {{mas|Akari}}, and {{mas|Rei}}.
* The types of the sync pairs Adaman forms with his Pokémon are identical to {{mas|Steven}}'s whole set of weaknesses in the Hard difficulty levels of the Champion Stadium: {{t|Water}}, {{t|Grass}}, and {{t|Ground}}.
* The types of the sync pairs Adaman forms with his Pokémon are identical to {{mas|Steven}}'s weaknesses in the [[Hoenn Challenge]]: {{t|Water}}, {{t|Grass}}, and {{t|Ground}}.
* The moves and passive skills of Adaman (Special Costume) and Ursaluna are likely a reference to the combination of Ursaluna's [[Ability]] {{a|Guts}} and the [[held item]] [[Flame Orb]], which is a popular set for Ursaluna in the [[core series]] games.
* The moves and passive skills of Adaman (Special Costume) & Ursaluna are likely a reference to the combination of Ursaluna's [[Ability]] {{a|Guts}} and the [[held item]] [[Flame Orb]], which is a popular set for Ursaluna in the [[core series]] games.
* In [[The Power of Dance]] [[costume event]], it is revealed that Adaman {{pkmn2|caught}} his Ursaluna in a [[space-time distortion]].
* In [[The Power of Dance]] [[costume event]], it is revealed that Adaman {{pkmn2|caught}} his Ursaluna in a [[space-time distortion]].


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==In other languages==
==In other languages==
{| style="float:left"
<div>
|-
<div style="display: inline-block;">
| style="vertical-align:top" |
''Razor-Sharp Razor Leaf''
''Razor-Sharp Razor Leaf''
{{langtable
{{langtable
Line 1,433: Line 1,460:
|ja=はっぱカッター・鋭刃 ''{{tt|Happa kattā - Eijin|Razor Leaf - Sharp Blade}}''
|ja=はっぱカッター・鋭刃 ''{{tt|Happa kattā - Eijin|Razor Leaf - Sharp Blade}}''
|zh_cmn=飛葉快刀・銳刃 ''{{tt|Fēiyè Kuàidāo - Ruìrèn|Razor Leaf - Sharp Blade}}''
|zh_cmn=飛葉快刀・銳刃 ''{{tt|Fēiyè Kuàidāo - Ruìrèn|Razor Leaf - Sharp Blade}}''
|fr=Tranch'Herbe S
|fr=Tranch'Herbe incisif<br>Tranch'Herbe S
|de=Rasierblatt S
|de=Rasierblatt der scharfen Klinge<br>Rasierblatt S
|ko=잎날가르기:예인 ''{{tt|Ipnalgaleugi: Ye-in|Razor Leaf - Sharp Blade}}''
|ko=잎날가르기:예인 ''{{tt|Ipnalgaleugi: Ye-in|Razor Leaf - Sharp Blade}}''
|it=Foglielama S
|it=Foglielama affilate<br>Foglielama S
|es=Hoja Afilada S
|es=Hoja Afilada Tajante<br>Hoja Afilada S
}}
}}
| style="vertical-align:top" |
</div>
<div style="display: inline-block;">
''No Time Like the Present!''
''No Time Like the Present!''
{{langtable
{{langtable
Line 1,451: Line 1,479:
|es=¡Tiempo al tiempo!
|es=¡Tiempo al tiempo!
}}
}}
| style="vertical-align:top" |
</div>
<div style="display: inline-block;">
''Accelerating Time Razor Leaf''
''Accelerating Time Razor Leaf''
{{langtable
{{langtable
Line 1,463: Line 1,492:
|es=Hoja Afilada del Tiempo Acelerado
|es=Hoja Afilada del Tiempo Acelerado
}}
}}
|}
</div>
</div>
{{-}}
{{-}}
{| style="float:left"
<div>
|-
<div style="display: inline-block;">
| style="vertical-align:top" |
''A Sight to See!''
''A Sight to See!''
{{langtable
{{langtable
Line 1,479: Line 1,508:
|es=¡Qué espectáculo para la vista!
|es=¡Qué espectáculo para la vista!
}}
}}
| style="vertical-align:top" |
</div>
<div style="display: inline-block;">
''Come On Already Water Beam''
''Come On Already Water Beam''
{{langtable
{{langtable
Line 1,491: Line 1,521:
|es=Rayo Agua que Hace Entrar en Razón
|es=Rayo Agua que Hace Entrar en Razón
}}
}}
|}{{-}}
</div>
 
</div>
{| style="float:left"
{{-}}
|-
<div>
| style="vertical-align:top" |
<div style="display: inline-block;">
''Hazy Headlong Rush''
''Hazy Headlong Rush''
{{langtable
{{langtable
|color={{ground color}}|bordercolor={{ground color dark}}
|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff
|ja=ぶちかまし・朧 ''{{tt|Buchikamashi Oboro|Headlong Rush - Hazy}}''
|ja=ぶちかまし・朧 ''{{tt|Buchikamashi Oboro|Headlong Rush - Hazy}}''
|zh_cmn=突飛猛撲・朦朧 ''{{tt|Tūfēi Měngpū - Ménglóng|Headlong Rush - Hazy}}''
|zh_cmn=突飛猛撲・朦朧 ''{{tt|Tūfēi Měngpū - Ménglóng|Headlong Rush - Hazy}}''
Line 1,507: Line 1,537:
|es=Arremetida Neblinosa
|es=Arremetida Neblinosa
}}
}}
| style="vertical-align:top" |
</div>
<div style="display: inline-block;">
''Times Are Changing!''
''Times Are Changing!''
{{langtable
{{langtable
|color={{ground color}}|bordercolor={{ground color dark}}
|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff
|ja=時代の変化だ! ''{{tt|Jidai no Henka da|Times Are Changing!}}''
|ja=時代の変化だ! ''{{tt|Jidai no Henka da|Times Are Changing!}}''
|zh_cmn=這就是時代的變化! ''{{tt|Zhè jiùshì Shídài de Biànhuà!|Times Are Changing!}}''
|zh_cmn=這就是時代的變化! ''{{tt|Zhè jiùshì Shídài de Biànhuà!|Times Are Changing!}}''
Line 1,519: Line 1,550:
|es=¡Cómo cambian los tiempos!
|es=¡Cómo cambian los tiempos!
}}
}}
| style="vertical-align:top" |
</div>
<div style="display: inline-block;">
''Moonlit Moves Ground Impact''
''Moonlit Moves Ground Impact''
{{langtable
{{langtable
|color={{ground color}}|bordercolor={{ground color dark}}
|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff
|ja=月明かりの下で踊る グラウンドインパクト ''{{tt|Tsukiakari no Shita de Odoru Guraundo Inpakuto|Dance Under the Moonlight - Ground Impact}}''
|ja=月明かりの下で踊る グラウンドインパクト ''{{tt|Tsukiakari no Shita de Odoru Guraundo Inpakuto|Dance Under the Moonlight - Ground Impact}}''
|zh_cmn=月光下起舞之 地面衝擊 ''{{tt|Yuèguāng Xià Qǐwǔ zhī Dìmiàn Chōngjí|Dance Under the Moonlight - Ground Impact}}''
|zh_cmn=月光下起舞之 地面衝擊 ''{{tt|Yuèguāng Xià Qǐwǔ zhī Dìmiàn Chōngjí|Dance Under the Moonlight - Ground Impact}}''
Line 1,531: Line 1,563:
|es=Impacto Tierra del Baile bajo la Luna
|es=Impacto Tierra del Baile bajo la Luna
}}
}}
|}
</div>
</div>
{{-}}
{{-}}


==References==
==References==
{{reflist}}
{{reflist}}
{{-}}
{{Diamond Clan}}
{{Diamond Clan}}
{{masterscharacters|grass}}<br/>
{{masterscharacters|grass}}<br/>
Line 1,542: Line 1,574:


[[Category:Diamond Clan]]
[[Category:Diamond Clan]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]
[[Category:Masters EX characters with an alternate outfit]]
[[Category:Masters EX characters with an alternate outfit]]



Latest revision as of 08:49, 19 September 2024

Adaman
セキ Seki
Spr Masters Adaman.png
Adaman's model
No. 166
English voice actor Micah Solusod[1]
Japanese voice actor Kaito Ishikawa[2]
Description This leader of the Diamond Clan from the Hisui region values his time and can be a little impatient, but he’s also a caring and dependable ally.

Adaman (Japanese: セキ Seki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Leafeon. The sync pair can be obtained through a limited Master Fair sync pair scout beginning on May 31, 2023. This pair can be upgraded to Masters EX star.png 6★ EX since it first released.

Adaman also forms a sync pair with his Vaporeon. This pair can be obtained by reaching Friendship Level 100 with Adaman in the Trainer Lodge. This pair can also be raised to Masters EX star.png 6★ EX since its release, though this pair lacks an EX style.

Adaman in his Special Costume forms a sync pair with his Ursaluna. This pair can be obtained through a limited costume sync pair scout and was first made available on March 14, 2024. This pair can also be raised to Masters EX star.png 6★ EX since its release.

In the games

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Leafeon

    Type   Grass
Move type   Grass
Role   Tech
Base Potential ★★★★★☆EX
Leafeon Weakness   Flying
Although it doesn't like disputes, it will sharpen the leaf on its tail into a blade and fight if it has to protect its friends.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 582 448 209 336 190 314
Lv. 140, Max Potential 682 488 249 376 230 354
Mega Leafeon
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Adaman is exclusive to Master Fair scouts. He was available in the following sync pair scouts:

Banner Dates Notes
Adaman Master Fair Scout May 31 to July 10, 2023 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Leaf Blade Grass
 
Physical 3 80 96 100% An opponent Critical hits land more easily.
Synthesis Grass
 
Status 2
(2 uses)
Self Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Razor-Sharp Razor Leaf Grass
 
Physical 2
(2 uses)
150 180 100% All opponents Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.
Critical hits land more easily. Lowers the target's Defense by 1 stat rank. Lowers the target's Grass Type Rebuff by 1 rank. In addition, lowers the target's Defense by 1 stat rank when the weather is sunny.
No Time Like the Present! None Status 0
(1 use)
Self Raises the user's Attack by 6 stat ranks. Raises the user's Defense by 4 stat ranks. Reduces the user's sync move countdown by 1 when the weather is sunny.
Sync moves
Accelerating Time Razor Leaf Grass
 
Physical 200 240 An opponent The more the user's Attack raised, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
  Sinnoh Pride Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Time Flows over Hisui Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the user's sync move. Powers up the user's moves when the weather is sunny.
Clutch Critical Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
Critical Freebie 9 Applies the Free Move Next effect to the user when it lands a critical hit.
Theme Skills
  Grass Tech Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
  Sinnoh Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Nature Lover Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Knowledgeable Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
 Soothing ↑ 2 Raises the following discovery level by 2:
 Soothing Crystal

Sync grid

The sync grid for Adaman & Leafeon is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +30 HP +30 5 60 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Leaf Blade: Power +3 Leaf Blade: Power ↑ +3 3 36 1
Leaf Blade: Power +3 Leaf Blade: Power ↑ +3 3 36 1
Leaf Blade: Power +3 Leaf Blade: Power ↑ +3 3 36 1
Leaf Blade: Power +3 Leaf Blade: Power ↑ +3 3 36 1
Leaf Blade: Power +3 Leaf Blade: Power ↑ +3 3 36 2
Leaf Blade: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Leaf Blade: Brawn Gain 2 Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its move is successful. 8 96 2
Synthesis: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Synthesis: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Synthesis: Mighty Physical Boost 9 Increases the user's Physical Moves ↑ Next effect by 2 ranks when its move is successful. 10 120 3
Razor-Sharp Razor Leaf: Power +2 Razor-Sharp Razor Leaf: Power ↑ +2 3 36 1
Razor-Sharp Razor Leaf: Power +2 Razor-Sharp Razor Leaf: Power ↑ +2 3 36 1
Razor-Sharp Razor Leaf: Power +2 Razor-Sharp Razor Leaf: Power ↑ +2 3 36 1
No Time Like the Present!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
No Time Like the Present!: Shielding Strikes 2 Raises the user's Defense by 2 stat ranks when its move is successful. 8 96 2
Headstrong Attack cannot be lowered. 5 60 1
Critconfuse 9 Leaves the target confused when the user's move is a critical hit. 7 84 2
Solar Shield Status conditions cannot be inflicted on the user when the weather is sunny. 7 84 2
Sunscreen 2 Reduces damage when the user is hit by an attack move while the weather is sunny. 8 96 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 2
Critical Strike 2 Powers up the user's attacks when they become critical hits. 10 120 3
Solar Flare 5 Powers up the user's sync move when the weather is sunny. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 3
Enfeeble 2 Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. 10 120 3
Drought Alert 5 Extends the duration of sunny weather when the weather turns sunny while the user is on the field. 10 120 3
Accelerating Time Razor Leaf: Power +25 Accelerating Time Razor Leaf: Power ↑ +25 5 60 3
Accelerating Time Razor Leaf: Power +25 Accelerating Time Razor Leaf: Power ↑ +25 5 60 3

Vaporeon

    Type   Water
Move type   Water
Role   Support
Base Potential ★★★★☆☆EX
Vaporeon Weakness   Electric
Clean, clear waters are its usual habitat. When it's about to be attacked by an invading enemy, it dives into the water to hide.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 540 176 222 210 232 243
Lv. 140, Max Potential 620 216 262 250 272 283
Mega Vaporeon
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Adaman & Vaporeon can be teamed up with by scouting Adaman and raising him to friendship level 100 in the Trainer Lodge.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Bubble Beam Water
 
Special 2 49 58 100% An opponent Has a chance (10%) of lowering the target's Speed by 1 stat rank.
X Defense All None Status 0
(2 uses)
All allies Raises the Defense of all allied sync pairs by 2 stat ranks.
Protect Normal
 
Status 2
(1 use)
Self Applies the Damage Guard Next effect to the user.
A Sight to See! None Status 0 (2 uses) All allies Raises the user's Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy.
Sync moves
Come On Already Water Beam Water
 
Special 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Endurance When the user enters battle with full HP, applies the Enduring effect to it.
Rain Gear 2 Reduces damage when the user is hit by an attack move while the weather is rainy.
Revenge Boost 2 Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move.
Theme Skills
  Water Support Raises the maximum HP of all allied sync pairs by 30.
  Sinnoh Support Raises the maximum HP of all allied sync pairs by 4.
  Nature Lover Support Raises the maximum HP of all allied sync pairs by 6.
  Knowledgeable Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
 Wistful ↑ 2 Raises the following discovery level by 2:
 Wistful Crystal

Sync grid

Adaman & Vaporeon's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Bubble Beam: Power +3 Bubble Beam: Power ↑ +3 3 36 1
Bubble Beam: Power +3 Bubble Beam: Power ↑ +3 3 36 1
Bubble Beam: Power +3 Bubble Beam: Power ↑ +3 3 36 1
Bubble Beam: Power +3 Bubble Beam: Power ↑ +3 3 36 1
Bubble Beam: Power +3 Bubble Beam: Power ↑ +3 3 36 2
Bubble Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Bubble Beam: On a Roll 4 Raises the chance of lowering stat values with the additional effects of moves. 8 96 2
Protect: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Defense All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
X Defense All: Pep Rally 1 Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
A Sight to See! MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Stalwart Sp. Def cannot be lowered. 5 60 1
Tough Sync 3 Powers up the user's sync move when its Defense is raised. 7 84 2
Rainy Immunity Status conditions cannot be inflicted on the user when the weather is rainy. 7 84 2
First Aid 2 Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 8 96 3
S-Move: HP Recovery (M) 1 Restores the user's HP by approximately 20% of its maximum HP after using its sync move. 10 120 3
Racing Rain 3 Quickly charges the move gauge when the weather is rainy. 10 120 3
On the Run 2 Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle. 10 120 3
Team Grand Entry 1 Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Catalytic Acceleration Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. 10 120 3
Come On Already Water Beam: Power +25 Come On Already Water Beam: Power ↑ +25 5 60 3
Come On Already Water Beam: Power +25 Come On Already Water Beam: Power ↑ +25 5 60 3

Ursaluna

Adaman (Special Costume)
セキ (スペシャル) Seki (Special)
 
Adaman's model (Special Costume)
No. 166
English voice actor Micah Solusod
Japanese voice actor Kaito Ishikawa
Description Adaman is wearing a special outfit. While looking up at the moon his Ursaluna loves, the two of them dance the night away and forget the passage of time.
    Type   Ground
Move types   Ground /   Normal
Role   Strike (Physical)
EX Role   Support
Base Potential ★★★★★☆EX
Ursaluna Weakness   Water
I believe it was Hisui’s swampy terrain that gave Ursaluna its burly physique and newfound capacity to manipulate peat at will.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 738 297 137 219 137 263
Lv. 140, Max Potential 898 337 217 259 217 303
Mega Ursaluna
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Adaman (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Adaman Costume Scout March 14 to April 3, 2024 Debut
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

He was also available in the following sync pair scouts:

Banner Dates Notes
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
5★-Select Costume Scout ×11 A September 5 to 20, 2024 Available using paid gems only
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Facade Normal
 
Physical 2 47 56 100% An opponent This attack's power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns.
Potion None Status 0
(2 uses)
An ally Restores an ally's HP by approximately 40% of its maximum HP.
Hazy Headlong Rush Ground
 
Physical 2 200 240 An opponent Activation Condition: When the user is burned. Deactivation Condition: When the user is not burned.
Never misses. The smaller the user's percentage of remaining HP, the greater the power of this attack.
Times Are Changing! None Status 0
(1 use)
Self Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Leaves the user burned.
Sync moves
Moonlit Moves Ground Impact Ground
 
Physical 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)
(EX role effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Burning Dance Powers up the user's moves when it is affected by a status condition. Ignores the reduction of the user's Attack due to being burned.
Outrun 3 Quickly charges the move gauge when the user is affected by a status condition.
Status Cond: S-Moves ↑ 9 Powers up the user's sync move when it is affected by a status condition.
Theme Skills
  Ground Strike Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks.
  Sinnoh Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
  Special Costume Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
  Nature Lover Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
  Artistic Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
 Fiery ↑ 2 Raises the following discovery level by 2:
 Fiery Crystal

Sync grid

Adaman (Special Costume) & Ursaluna's sync grid is an expanded grid, made available when the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +30 Attack +30 10 120 3
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Facade: Power +4 Facade: Power ↑ +4 3 36 1
Facade: Power +4 Facade: Power ↑ +4 3 36 1
Facade: Power +4 Facade: Power ↑ +4 3 36 1
Facade: Power +4 Facade: Power ↑ +4 3 36 1
Facade: Power +4 Facade: Power ↑ +4 3 36 2
Facade: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Facade: Flabbergast 4 Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. 8 96 2
Facade: Defense Crush 9 Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 2
Hazy Headlong Rush: Power +4 Hazy Headlong Rush: Power ↑ +4 3 36 1
Hazy Headlong Rush: Power +4 Hazy Headlong Rush: Power ↑ +4 3 36 1
Hazy Headlong Rush: Power +4 Hazy Headlong Rush: Power ↑ +4 3 36 1
Hazy Headlong Rush: Power +4 Hazy Headlong Rush: Power ↑ +4 3 36 1
Hazy Headlong Rush: Power +4 Hazy Headlong Rush: Power ↑ +4 3 36 2
Hazy Headlong Rush: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Times Are Changing!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Lessen Burn 9 Reduces damage from being burned. Mitigates the reduction of Attack due to being burned. 5 60 2
Initial Pinch Physical Boost 3 Increases the user's Physical Moves ↑ Next effect by 3 ranks the first time it is in a pinch each battle. 9 108 2
Pinch-Burned Hit: HP Recovery (M) 9 Restores the user's HP when its attack move is successful while burned and in a pinch. 10 120 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 2
Danger Damage Guard Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. 9 108 3
Gritty 3 Powers up the user's moves when it is affected by a status condition. 10 120 3
Pinch Push 3 Reduces the sync move countdown by 3 the first time the user is in a pinch each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Wounded Sync-Up 9 Powers up the user's sync move when its HP is reduced. 10 120 3
Burned Hit: Physical Boost ↑1 9 Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful while burned. 10 120 3
Moonlit Moves Ground Impact: Power +25 Moonlit Moves Ground Impact: Power ↑ +25 5 60 3
Moonlit Moves Ground Impact: Power +25 Moonlit Moves Ground Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Adaman & Leafeon can be battled against in:

Story appearances

Adaman appears in his normal outfit in the following story areas:

Adaman appears in his special costume in the following story areas:

Sync pair stories

Adaman & Leafeon

  • A Day with Adaman

Adaman (Special Costume) & Ursaluna

  • A Gathering of Dance Lovers!
  • Ways to Communicate with Pokémon
  • Let's Dance Together!
  • Express with Your Heart and Body
  • Your Place Has Found You

Quotes

Main article: Adaman/Quotes → Pokémon Masters EX

Gallery

Adaman

         
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Adaman's sync move mindscape
(Jubilife Village)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Adaman Plushie decoration
for the Trainer Lodge
         
Medal
1★ Travelers from a Distant Past
Medal
2★ Travelers from a Distant Past
Medal
3★ Travelers from a Distant Past
Medal
Resolve in a New Era
Travelers from a Distant Past splash screen
     
Trainer Lodge Friend Snapshot Trainer Lodge Story Snapshot Artwork commemorating Trainer Lodge Week
by MaP

Adaman (Special Costume)

         
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Adaman's sync move mindscape
(Special Costume)
         
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Trainer Lodge Friend Snapshot
       
Medal
1★ The Power of Dance
Medal
2★ The Power of Dance
Medal
3★ The Power of Dance
Medal
Clouds Clear, Moon Appears

Trivia

  • Adaman was the first character who debuted in Pokémon Legends: Arceus to become playable in Pokémon Masters EX.
  • Adaman was the first character to become able to be invited to the Trainer Lodge on the same day as their debut in Pokémon Masters EX.
    • This makes Adaman the character with the shortest gap between their debut and obtaining an alternate sync pair, tied with Volo.
  • Adaman was the first sync pair exclusively available in a Master Fair scout who can be invited to the Trainer Lodge.
  • Upon his release, Adaman had no dialogue when interacting with him in the Trainer Lodge or speaking to him in the Pokémon Center when the game language was set to English or French. This was fixed on June 2, 2023, and all players received 300 non-paid Gems as compensation.
  • All versions of Adaman use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Irida, Akari, and Rei.
  • The types of the sync pairs Adaman forms with his Pokémon are identical to Steven's weaknesses in the Hoenn Challenge: Water, Grass, and Ground.
  • The moves and passive skills of Adaman (Special Costume) & Ursaluna are likely a reference to the combination of Ursaluna's Ability Guts and the held item Flame Orb, which is a popular set for Ursaluna in the core series games.
  • In The Power of Dance costume event, it is revealed that Adaman caught his Ursaluna in a space-time distortion.

Origin

Adaman's design is based on his appearance in Pokémon Legends: Arceus. Leafeon is Adaman's signature Pokémon in the core series games. Leafeon's Dex entry comes from Pokémon Ultra Sun.

Vaporeon is another Pokémon that Adaman uses in the core series games. Vaporeon's Dex entry comes from Pokémon Ultra Sun.

Adaman is not seen owning an Ursaluna outside this game, but it was introduced in Pokémon Legends: Arceus, like Adaman was. Moreover, it is native to the Crimson Mirelands, just like Adaman. Ursaluna's Dex entry comes from Pokémon Legends: Arceus.

In other languages

Razor-Sharp Razor Leaf

Language Title
  Japanese はっぱカッター・鋭刃 Happa kattā - Eijin
Mandarin Chinese 飛葉快刀・銳刃 Fēiyè Kuàidāo - Ruìrèn
  French Tranch'Herbe incisif
Tranch'Herbe S
  German Rasierblatt der scharfen Klinge
Rasierblatt S
  Italian Foglielama affilate
Foglielama S
  Korean 잎날가르기:예인 Ipnalgaleugi: Ye-in
  Spanish Hoja Afilada Tajante
Hoja Afilada S

No Time Like the Present!

Language Title
  Japanese 時は急げってな! Toki wa isogette na!
Mandarin Chinese 刻不容緩! Kèbùrónghuǎn
  French Perdons pas notre temps !
  German Verschwenden wir keine Zeit!
  Italian Forza, il tempo passa!
  Korean 시간은서두를수록좋다고! Sigan-eunseodureulsurokjodago
  Spanish ¡Tiempo al tiempo!

Accelerating Time Razor Leaf

Language Title
  Japanese 加速する時間の はっぱカッター Kasoku-suru Jikan no Happa Kattā
Mandarin Chinese 加速的時間之 飛葉快刀 Jiāsù de Shíjiān zhī Fēiyè Kuàidāo
  French Accélération du temps ! Tranch'Herbe !
  German Rasierblatt der rasenden Zeit
  Italian Foglielama del tempo che fugge
  Korean 빨라지는 시간의 잎날가르기 Ppallajineun Sigan-ui Ipnalgaleugi
  Spanish Hoja Afilada del Tiempo Acelerado


A Sight to See!

Language Title
  Japanese とくと拝見するか Tokuto haiken suru ka
Mandarin Chinese 讓我見識見識吧 Ràng Wǒ Jiànshì Jiànshì ba
  French Tu vas voir ce que tu vas voir !
  German Was für ein Spektakel!
  Italian Cercate dinon distrarvi!
  Korean 확인해볼까 Hwag-inhaebolkka
  Spanish ¡Qué espectáculo para la vista!

Come On Already Water Beam

Language Title
  Japanese 四の五のいわずに放つ ウォーターレイ Shinogono Iwazu ni Hanatsu Uōtā Rei
Mandarin Chinese 不拖泥帶水之 水之光線 Bù Tuōnídàishuǐ zhī Shuǐ zhī Guāngxiàn
  French Montre-moi ce que tu vaux ! Laser Eau !
  German Wasserstrahl des Sportsgeistes
  Italian Raggio Acqua senza fare storie
  Korean 어물쩍대지 않고 발하는 워터레이 Eomuljjeogdaeji Ango Balhaneun Woteo Rei
  Spanish Rayo Agua que Hace Entrar en Razón


Hazy Headlong Rush

Language Title
  Japanese ぶちかまし・朧 Buchikamashi Oboro
Mandarin Chinese 突飛猛撲・朦朧 Tūfēi Měngpū - Ménglóng
  French Assaut Frontal dissimulé
  German Schmetterramme des trüben Mondlichts
  Italian Scontro Frontale con luna velata
  Korean 들이받기:몽롱 Deuribatgi:Monglong
  Spanish Arremetida Neblinosa

Times Are Changing!

Language Title
  Japanese 時代の変化だ! Jidai no Henka da
Mandarin Chinese 這就是時代的變化! Zhè jiùshì Shídài de Biànhuà!
  French Les temps changent !
  German Die Zeit ist im Wandel!
  Italian I tempi stanno cambiando!
  Korean 시대의변화다! Sidae-ui Byeonhwa da!
  Spanish ¡Cómo cambian los tiempos!

Moonlit Moves Ground Impact

Language Title
  Japanese 月明かりの下で踊る グラウンドインパクト Tsukiakari no Shita de Odoru Guraundo Inpakuto
Mandarin Chinese 月光下起舞之 地面衝擊 Yuèguāng Xià Qǐwǔ zhī Dìmiàn Chōngjí
  French Danse au clair de lune ! Impact Sol !
  German Bodenstoß des Mondscheintanzes
  Italian Impatto Terra: danza al chiaro di luna
  Korean 달빛 아래에서 춤추는 그라운드임팩트 Dalbit Araeeseo Chumchuneun Geuraundeu Impaekteu
  Spanish Impacto Tierra del Baile bajo la Luna


References

Leader: Adaman (Masters)
Wardens: MaiArezuIscanMelliSabi
Former members: Clover
Locations: Diamond Settlement
See also: Pearl ClanGalaxy Team
Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


  This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.