Scottie

Revision as of 03:46, 24 June 2021 by Yug Guy (talk | contribs) (→‎Names)
If you were looking for the anime character identified as Scottie in the English closed captions of Battling with Elegance and a Big Smile!, see Sawyer.
Scottie
ケイ Kei
Masters Scottie.png
Art from Pokémon Masters EX
No. 1
English voice actor N/A
Japanese voice actor N/A
Description A new Trainer on a new adventure with Pokémon, ready to take his important first steps toward becoming a Pokémon master.

Scottie (Japanese: ケイ Kei) is the male player character in Pokémon Masters EX. His female counterpart is Bettie.

Along with his sync pair Pikachu, Scottie explores the land of Pasio to compete in the Pokémon Masters League. Scottie also forms sync pairs with other Pokémon during his adventures, including Torchic and Solgaleo, as well as various Pokémon hatched from Eggs.

Pikachu

    Type   Electric
Move type   Electric
Role   Strike (Special)
Base Potential ★★★
Pikachu Weakness   Ground
Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 536 267 114 350 152 292
Lv. 140, Max Potential 656 327 174 410 212 352
Mega Pikachu
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Thunder Shock Electric
 
Special 1 17 20 100% An opponent Has a very small chance of leaving the target paralyzed.
Potion None Status 0
(2 uses)
An ally* Restores a bit of an ally's HP
Thunderbolt Electric
 
Special 2 47 56 100% An opponent Has a very small chance of leaving the target paralyzed.
Jump Start None Status 0
(2 uses)
Self Sharply raises the user's Sp. Atk. Raises the user's Speed.
Sync moves
Thunder of Newfound Passion Electric
 
Special 250 300 An opponent No additional effect.

Skills

Name Description
Passive Skills
Endurance If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left.
Theme Skills
Electric Strike Raises allies' Attack and Sp. Atk by 15 when using Electric-type attacks.
Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.

Sync Grid

The sync grid for Scottie and Pikachu is an expanded grid which was released on January 15, 2020.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +20 HP +20 4 48 2
HP +30 HP +30 6 72 3
Defense +5 Defense +5 0 5 1
Defense +10 Defense +10 4 48 1
Defense +10 Defense +10 4 48 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 5 50 1
Sp. Atk +10 Sp. Atk +10 5 50 1
Sp. Atk +10 Sp. Atk +10 5 50 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Thunder Shock: Power +3 Thunder Shock: Power ↑ +3 2 24 1
Thunder Shock: Power +3 Thunder Shock: Power ↑ +3 2 24 2
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 2 24 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 2 24 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 2 24 1
Thunder Shock: Power +5 Thunder Shock: Power ↑ +5 2 24 3
Thunder Shock: Power +5 Thunder Shock: Power ↑ +5 2 24 1
Thunder Shock: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 5 60 1
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 5 60 2
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 5 60 3
Thunderbolt: Power +4 Thunderbolt: Power ↑ +4 2 24 1
Thunderbolt: Power +4 Thunderbolt: Power ↑ +4 2 24 1
Thunderbolt: Power +4 Thunderbolt: Power ↑ +4 3 36 1
Thunderbolt: Power +4 Thunderbolt: Power ↑ +4 3 36 1
Thunderbolt: Power +5 Thunderbolt: Power ↑ +5 3 36 1
Thunderbolt: Power +5 Thunderbolt: Power ↑ +5 4 48 2
Thunderbolt: Power +6 Thunderbolt: Power ↑ +6 3 36 1
Thunderbolt: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Thunderbolt: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 5 60 3
Potion: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Potion: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Jump Start!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Power Reserves 5 Powers up moves in a pinch. 10 120 1
Power Reserves 9 Powers up moves in a pinch. 12 144 3
Paralysis Synergy 5 Powers up moves when the target is paralyzed. 10 120 2
Unyielding 1 When the user has endured the most recent hit and has 1 HP remaining, has a small chance of allowing the user to endure an additional hit that would reduce it to 0 HP. 11 132 2
Unyielding 1 When the user has endured the most recent hit and has 1 HP remaining, has a small chance of allowing the user to endure an additional hit that would reduce it to 0 HP. 11 132 2
Thunder of Newfound Passion: Power +25 Power ↑ +25 5 60 3
Thunder of Newfound Passion: Power +25 Power ↑ +25 5 60 3

Torchic

Scottie
ケイ Kei
No. 1
Description With a new Pokémon partner in tow, this Trainer is ready to grow and take on tougher Pokémon battles, using his potential as his greatest weapon.

Scottie forms a sync pair with Torchic during the events of Chapter 20 of the main story, where Scottie assists a Rising Star in finding her Torchic. After successfully finding her Pokémon, the Rising Star gifts Scottie with her second Torchic.

    Type   Fire
Move type   Fire
Role   Support
Base Potential ★★★
Torchic Weakness   Water
Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon breathes fire of over 1,800 degrees Fahrenheit, including fireballs that leave the foe scorched black.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 641 203 188 199 188 357
Lv. 140, Max Potential 761 263 248 259 248 417
Mega Torchic
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Flame Charge Fire
 
Physical 2 30 36 100% An opponent Raises the user's Speed.
X Attack All None Status 0
(2 uses)
All allies Sharply raises the Attack of all allied sync pairs.
Blazing Hope! None Status 0
(2 uses)
All allies Raises the critical hit rate of all allied sync pairs and sharply raises their Sp. Atk.
Flamethrower Fire
 
Special 2 47 56 100% An opponent Has a very small chance of leaving the target burned.
Sync moves
Fire Sync Impact Fire
 
Physical 200 240 An opponent No additional effect.

Skills

Name Description
Passive Skills
Haste Speed cannot be lowered.
Theme Skills
Fire Support Raises the maximum HP of all allied sync pairs by 30.
Main Character Support Raises the maximum HP of all allied sync pairs by 4.

Sync Grid

The sync grid for Scottie and Torchic is a basic grid which has not yet been expanded.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
Attack +5 Attack +5 0 5 1
Defense +5 Defense +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1

Solgaleo

Scottie
ケイ Kei
No. 1
Description Full of hope and curiosity about what each new day will bring, this Trainer is up to any challenge with his Legendary Pokémon.

Scottie forms a sync pair with Solgaleo during the events of The Beast That Devours the Sun which ran from January 1 to 22, 2020 as well as April 6 to 24, 2020. During the event, Scottie teams up with Hau and Roxie to challenge and defeat Solgaleo. After multiple wins against Solgaleo, the Sunne Pokémon decides to join Scottie as a sync pair.

    Type   Steel
Move types   Steel /   Fighting
Role   Strike (Physical)
Base Potential ★★★★★
Solgaleo Weakness   Ground
Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 562 393 165 336 159 277
Lv. 140, Max Potential 662 433 205 376 199 317
Mega Solgaleo
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Metal Claw Steel
 
Physical 1 21 25 95% An opponent Has a very small chance of raising the user's Attack.
Sunsteel Strike Steel
 
Physical 3 100 120 100% An opponent Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Opponents cannot endure this attack.
Bright As the Sun! None Status 3
(2 uses)
Self Drastically raises the user's Attack, Sp. Atk, and accuracy.
Focus Blast Fighting
 
Special 3 142 170 70% An opponent Has a very small chance of lowering the target's Sp. Def.
Sync moves
Shining Friendship Sunraze Smash Steel
 
Physical 250 300 An opponent No additional effect.

Skills

Name Description
Passive Skills
Impervious Stats cannot be lowered.
Theme Skills
Steel Strike Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks.
Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.

Sync Grid

The sync grid for Scottie and Solgaleo is an expanded grid, made available on June 7, 2021.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +20 HP +20 4 48 1
Attack +5 Attack +5 0 5 1
Attack +10 Attack +10 4 48 2
Attack +10 Attack +10 4 48 2
Attack +10 Attack +10 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +10 Speed +10 4 48 1
Speed +10 Speed +10 4 48 1
Metal Claw: Power +4 Metal Claw: Power ↑ +4 2 24 1
Metal Claw: Power +4 Metal Claw: Power ↑ +4 2 24 1
Metal Claw: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Sunsteel Strike: Power +3 Sunsteel Strike: Power ↑ +3 2 24 1
Sunsteel Strike: Power +3 Sunsteel Strike: Power ↑ +3 2 24 1
Sunsteel Strike: Power +3 Sunsteel Strike: Power ↑ +3 2 24 1
Sunsteel Strike: Power +3 Sunsteel Strike: Power ↑ +3 2 24 1
Sunsteel Strike: Power +3 Sunsteel Strike: Power ↑ +3 2 24 2
Sunsteel Strike: Power +3 Sunsteel Strike: Power ↑ +3 2 24 2
Sunsteel Strike: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 5 60 1
Sunsteel Strike: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Focus Blast: Power +3 Focus Blast: Power ↑ +3 2 24 1
Focus Blast: Power +3 Focus Blast: Power ↑ +3 2 24 1
Focus Blast: Power +3 Focus Blast: Power ↑ +3 2 24 2
Focus Blast: Power +3 Focus Blast: Power ↑ +3 2 24 2
Focus Blast: Power +3 Focus Blast: Power ↑ +3 2 24 2
Focus Blast: Power +3 Focus Blast: Power ↑ +3 2 24 2
Focus Blast: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 5 60 1
Focus Blast: On a Roll 2 Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Bright As the Sun!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 6 72 2
Power Reserves 5 Powers up moves in a pinch. 10 120 2
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 6 72 3
Focus Rush 1 Raises the user's critical-hit rate after using a sync move. 7 84 3
Sync Freebie Applies the Free Move Next effect to the user after using a sync move. 8 96 3
Superduper Effective 2 Powers up moves that are super effective. 9 108 3
Sharp Entry 1 Raises the user's critical-hit rate when the Pokémon enters a battle. 10 120 3
Brainteaser The more the target's Sp. Def has been lowered, the more it powers up moves. 10 120 3
Shining Friendship Sunraze Smash: Power +25 Shining Friendship Sunraze Smash: Power ↑ +25 5 60 3
Shining Friendship Sunraze Smash: Power +25 Shining Friendship Sunraze Smash: Power ↑ +25 5 60 3

Regirock

Scottie
ケイ Kei
No. 1
Description

Scottie forms a sync pair with Regirock by exchanging BP Sync Pair Super Voucher.

    Type   Rock
Move types   Rock /   Normal
Role   Support
Base Potential ★★★★★
Regirock Weakness   Fighting
Regirock was sealed away by people long ago. If this Pokémon’s body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 681 286 226 131 201 234
Lv. 140, Max Potential 781 326 266 171 241 274
Mega Regirock
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Rock Tomb Rock
 
Physical 2 39 46 95% An opponent Lowers the target's Speed.
X Attack All None Status 0
(2 uses)
All allies Sharply raises the Attack of all allied sync pairs.
Double-Edge Normal
 
Physical 3 167 200 100% An opponent The user also takes 25% of the damage it dealt to the target.
Ready to Rock! None Status 0
(2 uses)
An ally Restores a bit of an ally's HP. Sharply raises an ally's Defense. Makes an ally gradually heal itself.
Sync moves
Ancient Megalith Rock Impact Fighting
 
Physical 250 300 An opponent No additional effect.

Skills

Name Description
Passive Skills
Rock Teamwork Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Rock theme you have on your team, the higher these percentages are.
(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Last Word The Pokémon uses Explosion immediately before fainting.
Impervious Stats cannot be lowered.
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP.
Theme Skills
Rock Support Raises the maximum HP of all allied sync pairs by 30.
Main Character Support Raises the maximum HP of all allied sync pairs by 4.

Sync Grid

Scottie and Regirock's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Rock Throw: Power +3 Rock Throw: Power ↑ +3 4 48 1
Rock Throw: Power +3 Rock Throw: Power ↑ +3 4 48 1
Rock Throw: Power +3 Rock Throw: Power ↑ +3 4 48 1
Rock Throw: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Rock Tomb: Power +3 Rock Tomb: Power ↑ +3 4 48 1
Rock Tomb: Power +3 Rock Tomb: Power ↑ +3 4 48 1
Rock Tomb: Power +3 Rock Tomb: Power ↑ +3 4 48 1
Rock Tomb: Accuracy +5 Rock Tomb: Accuracy ↑ +5 3 36 1
Rock Tomb: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Rock Tomb: Ripple Effect 4 When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. 10 120 3
X Attack All: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
X Attack All: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Ready to Rock!: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Ready to Rock!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Ready to Rock!: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Ready to Rock!: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 3
Power Reserves 5 Powers up moves in a pinch. 8 96 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit that would reduce it to 0 HP. 8 96 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Toughen Up 1 Has a small chance of raising the user's Defense when the user is hit by an attack move. 9 108 2
Tighten Up 1 Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. 9 108 2
Sand Shelter Protects the Pokémon from damage from a sandstorm. 5 60 3
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
First Aid 4 Once per battle, restores the user's HP when in a pinch. 10 120 3
Synchro Healing 1 Restores the HP of all allied sync pairs after using a sync move. 10 120 3
Ancient Megalith Rock Impact: Power +25 Ancient Megalith Rock Impact: Power ↑ +25 5 60 3
Ancient Megalith Rock Impact: Power +25 Ancient Megalith Rock Impact: Power ↑ +25 5 60 3

Cobalion

Scottie
ケイ Kei
No. 1
Description

Scottie forms a sync pair with Cobalion by exchanging BP Sync Pair Super Voucher.

    Type   Fighting
Move type   Fighting
Role   Support
Base Potential ★★★★★
Cobalion Weakness   Fire
It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 618 197 245 126 226 262
Lv. 140, Max Potential 718 237 285 166 266 302
Mega Cobalion
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Rock Smash Fighting
 
Physical 2 46 55 100% An opponent Has a good chance of lowering the target's Defense.
Dire Hit All + None Status 0
(2 uses)
All allies Sharply raises the critical-hit rate of all allied sync pairs.
Sacred Sword Fighting
 
Physical 3 90 108 100% An opponent Ignores the target's raised stats when attacking with this move.
Justice for All! None Status 0
(2 uses)
All allies Makes move gauges accelerate on the allied field of play. Sharply raises the Defense of all allied sync pairs.
Sync moves
Cobalt Justice Fighting Impact Fighting
 
Physical 250 300 An opponent No additional effect.

Skills

Name Description
Passive Skills
Fighting Teamwork Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fighting theme you have on your team, the higher these percentages are.
(Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Team Fast-Track 4 Has a good chance of raising the Speed of all allied sync pairs when the user's Pokémon uses a move.
First Aid 4 Once per battle, restores the user's HP when in a pinch.
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Fighting Support Raises the maximum HP of all allied sync pairs by 30.
Main Character Support Raises the maximum HP of all allied sync pairs by 4.

Sync Grid

Scottie and Cobalion's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Rock Smash: Power +3 Rock Smash: Power ↑ +3 4 48 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 4 48 1
Rock Smash: Power +3 Rock Smash: Power ↑ +3 4 48 1
Rock Smash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Rock Smash: Ripple Effect 4 When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. 10 120 3
Sacred Sword: Power +3 Sacred Sword: Power ↑ +3 4 48 1
Sacred Sword: Power +3 Sacred Sword: Power ↑ +3 4 48 1
Sacred Sword: Power +3 Sacred Sword: Power ↑ +3 4 48 1
Sacred Sword: Move Gauge Refresh 1 Has a small chance of charging the user's move gauge by one when a move is successful. 5 60 1
Sacred Sword: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Dire Hit All +: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Dire Hit All +: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Justice for All!: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Justice for All!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Justice for All!: Shielded Squad 1 Raises the Defense of all allied sync pairs when a move is successful. 10 120 3
Stalwart Sp. Def cannot be lowered. 8 96 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Toughen Up 1 Has a small chance of raising the user's Defense when the user is hit by an attack move. 9 108 2
Tighten Up 1 Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. 9 108 2
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 2
Unbending Defense cannot be lowered. 8 96 3
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
Healthy Healing Makes the user gradually heal itself if its HP is full when it enters a battle. 10 120 3
Synchro Healing 1 Restores the HP of all allied sync pairs after using a sync move. 10 120 3
Cobalt Justice Fighting Impact: Power +25 Cobalt Justice Fighting Impact: Power ↑ +25 5 60 3
Cobalt Justice Fighting Impact: Power +25 Cobalt Justice Fighting Impact: Power ↑ +25 5 60 3

Pokémon hatched from Eggs

Main article: Egg Pokémon (Masters)

Scottie can also form sync pairs with a number of Pokémon hatched from Eggs. He is first gifted an Egg from Professor Bellis, when she recruits Scottie in helping research the sync pair bond formed between Trainers and Eggs. The player is allowed to choose between Bulbasaur, Charmander, and Squirtle. These sync pairs are listed in the Dex and their details are shown below.

The list of all other Pokémon that can be hatched from Eggs can be found here.

Bulbasaur

    Type   Grass
Move type   Grass
Role   Strike (Physical)
Base Potential ★★★
Bulbasaur Weakness   Fire
Bulbasaur can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.

Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 346 209 99 209 99 176
Lv. 140, Max Potential 546 309 139 309 139 276
Mega Bulbasaur
Lv. 140, Base Potential
Lv. 140, Max Potential
    Type   Grass
Move type   Grass
Role   Strike (Physical)
Base Potential ★★★
Ivysaur Weakness   Fire
There is a bud on this Pokémon's back. To support its weight, Ivysaur's legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it's a sign that the bud will bloom into a large flower soon.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 355 214 100 214 100 179
Lv. 140, Max Potential 555 314 140 314 140 279
Mega Ivysaur
Lv. 140, Base Potential
Lv. 140, Max Potential


    Type   Grass
Move type   Grass
Role   Strike (Physical)
Base Potential ★★★
Venusaur Weakness   Fire
There is a large flower on Venusaur's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 369 236 103 236 103 185
Lv. 140, Max Potential 569 336 143 336 143 285
Mega Venusaur
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Razor Leaf Grass
 
Physical 2 43 51 95% All opponents Critical hits land more easily.
Dire Hit None Status 0
(2 uses)
Self Raises the user's critical-hit rate.
Solar Beam Grass
 
Special 3 125 150 100% An opponent The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away.
Race You! None Status 0
(2 uses)
Self Sharply raises the user's Speed. Raises the user's critical-hit rate.
Sync moves
Grass Sync Impact Grass
 
Physical 200 240 An opponent No additional effect.

Skills

Name Description
Passive Skills
Power Reserves 2 Powers up moves in a pinch.
Theme Skills
Grass Strike Raises allies' Attack and Sp. Atk by 15 when using Grass-type attacks
Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.

Charmander

    Type   Fire
Move type   Fire
Role   Strike (Special)
Base Potential ★★★
Charmander Weakness   Water
The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when Charmander is enjoying itself. If the Pokémon becomes enraged, the flame burns fiercely.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 346 209 99 209 99 176
Lv. 140, Max Potential 546 309 139 309 139 276
Mega Charmander
Lv. 140, Base Potential
Lv. 140, Max Potential
    Type   Fire
Move type   Fire
Role   Strike (Special)
Base Potential ★★★
Charmeleon Weakness   Water
Charmeleon mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turns aggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 355 214 100 214 100 179
Lv. 140, Max Potential 555 314 140 314 140 279
Mega Charmeleon
Lv. 140, Base Potential
Lv. 140, Max Potential


    Type   Fire
Move type   Fire
Role   Strike (Special)
Base Potential ★★★
Charizard Weakness   Water
Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 369 236 103 236 103 185
Lv. 140, Max Potential 569 336 143 336 143 285
Mega Charizard
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Flamethrower Fire
 
Special 2 47 56 100% An opponent Has a very small chance of leaving the target burned.
X Sp. Atk None Status 0
(2 uses)
Self Sharply raises the user's Sp. Atk.
Fire Blast Fire
 
Special 3 116 139 85% An opponent Has a very small chance of leaving the target burned.
Race You! None Status 0
(2 uses)
Self Sharply raises the user's Speed. Raises the user's critical-hit rate.
Sync moves
Fire Sync Beam Fire
 
Special 200 240 An opponent No additional effect.

Skills

Name Description
Passive Skills
Power Reserves 2 Powers up moves in a pinch.
Theme Skills
Fire Strike Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks
Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.

Squirtle

    Type   Water
Move type   Water
Role   Strike (Special)
Base Potential ★★★
Squirtle Weakness   Grass
Squirtle's shell is not merely used for protection. The shell’s rounded shape and the grooves on its surface help minimize resistance in water, enabling this Pokémon to swim at high speeds.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 346 209 99 209 99 176
Lv. 140, Max Potential 546 309 139 309 139 276
Mega Squirtle
Lv. 140, Base Potential
Lv. 140, Max Potential
    Type   Water
Move type   Water
Role   Strike (Special)
Base Potential ★★★
Wartortle Weakness   Grass
Its tail is large and covered with a rich, thick fur. The tail becomes increasingly deeper in color as Wartortle ages. The scratches on its shell are evidence of this Pokémon's toughness as a battler.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 355 214 100 214 100 179
Lv. 140, Max Potential 555 314 140 314 140 279
Mega Wartortle
Lv. 140, Base Potential
Lv. 140, Max Potential


    Type   Water
Move type   Water
Role   Strike (Special)
Base Potential ★★★
Blastoise Weakness   Grass
Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 369 236 103 236 103 185
Lv. 140, Max Potential 569 336 143 336 143 285
Mega Blastoise
Lv. 140, Base Potential
Lv. 140, Max Potential

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Bubble Beam Water
 
Special 2 49 58 100% An opponent Has a very small chance of lowering the target's Speed.
X Sp. Atk None Status 0
(2 uses)
Self Sharply raises the user's Sp. Atk.
Hydro Pump Water
 
Special 3 125 150 80% An opponent No additional effect.
Race You! None Status 0
(2 uses)
Self Sharply raises the user's Speed. Raises the user's critical-hit rate.
Sync moves
Water Sync Beam Water
 
Special 200 240 An opponent No additional effect.

Skills

Name Description
Passive Skills
Power Reserves 2 Powers up moves in a pinch.
Theme Skills
Water Strike Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks
Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.

In the anime

Pokémon Masters Animated Trailer

Scottie appeared in the Pokémon Masters Animated Trailer, where he joined Rosa and Brock in a journey across Pasio. In a forest, the trio came across Erika, a Beauty, and a Lass; and battled their Vileplume, Lotad, and Whimsicott, respectively. Scottie's group soon came out victorious, earning the Tranquility Badge, after which Erika joined them on their journey.

Pokémon

 
Pikachu
Pikachu is Scottie's only known Pokémon. Alongside Brock's Onix and Rosa's Snivy, it battled Erika's Vileplume, as well as a Beauty's Lotad and a Lass's Whimsicott. Despite the opposing Pokémon initially having the upper hand, Pikachu quickly defeated them with its Thunder attack.

Pikachu's only known move is Thunder.

Debut Pokémon Masters Animated Trailer
Voice actors
Japanese Ikue Ohtani
English Ikue Ohtani

Gallery

Artwork

     
Alternate artwork of Scottie, Bettie, and Pikachu Key artwork by Ken Sugimori Artwork of Scottie, Hau, and Sophocles welcoming Marnie to Pasio

Medals

 
Medal
1★ The Beast That Devours the Sun

Sync move mindscapes

         
Pikachu's
sync move mindscape
Torchic's
sync move mindscape
Solgaleo's
sync move mindscape
Bulbasaur/Charmander/Squirtle's
sync move mindscape
Egg Pokémon
sync move mindscape

Names

Language Name Origin
Japanese ケイ Kei From 繋 kei (tie, fasten, or link)
English Scottie From tie
Korean Gyeol From 결 (結) gyeol (tie, bind, or join)
Chinese (Mandarin) 阿齊 Ā Qí From 齊 qí / chàih (all together)
Chinese (Cantonese) 阿齊 A Chàih

Jump Start!

Language Title
  Japanese はじめの一歩 Hajime no Ippo
Mandarin Chinese 最初的一步 Zuìchūde Yībù
  French Le début de l'aventure !
  German Legen wir los!
  Italian Chi ben comincia
  Korean 시작의한걸음 Sijak-ui Hangeoreum
  Spanish ¡Primeros pasos!

Thunder of Newfound Passion

Language Title
  Japanese 走り出す情熱の かみなり Hashiridasu Jōnetsu no Kaminari
Mandarin Chinese 熱情衝衝衝之 打雷 Rèqíng Chōngchōngchōng zhī Dǎléi
  French J'ai confiance en toi ! Fatal-Foudre !
  German Donner des Aufbruchs
  Italian Impetuono dell'esordio
  Korean 달려나가는 정열의 번개 Dallyeonaganeun Jeong-yeorui Beon-gae
  Spanish Trueno Aventurero


Blazing Hope!

Language Title
Mandarin Chinese 燃燒的希望 Ránshāode Xīwàng
  Korean 불타는희망 Bultaneun Huimang


Bright As the Sun!

Language Title
Mandarin Chinese 太陽的光輝 Tàiyáng de Guānghuī
  Korean 태양의반짝임 Taeyang-ui Banjjagim

Shining Friendship Sunraze Smash

Language Title
  Japanese いつも一緒に輝くサンシャインスマッシャー Itsumo Issho ni Kagayaku Sanshain Sumasshā
Mandarin Chinese 一起閃耀到永遠之 日光迴旋下蒼穹 Yìqǐ Shǎnyào dào Yǒngyuǎn zhī Rìguāng Huíxuán Xiàcāngqióng
  French Ensemble ! Hélio-Choc Dévastateur !
  German Helle schmetternde sonnenwalze
  Italian Supercollisione Solare brillante
  Korean 언제나 함께 빛나는 선샤인스매셔 Eonjena Hamkke Bitnaneun Seonsyain Seumaesyeo
  Spanish Embestida Solar Refulgente


Ancient Megalith Rock Impact

Language Title
  Japanese 太古の巨石が放つ ロックインパクト Taiko no Kyoseki ga Hanatsu Rokku Inpakuto
Mandarin Chinese 太古巨石釋放之 岩石衝撃 Tàigǔ Jùshí Shìfàng zhī Yánshí Chōngjī
  French Roches millénaires ! Impact Roche !
  German Gesteinsstoß der Antike
  Italian Impatto Roccia dell'antico macigno
  Korean 태고의 거석이 발하는 록임팩트 Taegoui Geoseogi Balhaneun Rogimpaekteu
  Spanish Impacto Roca del Megalito Ancestral


Cobalt Justice Fighting Impact

Language Title
  Japanese 鋼の正義で貫く ファイティングインパクト Hagane no Seigi de Tsuranuku Faitingu Inpakuto
Mandarin Chinese 用鋼鐵正義貫徹之 格鬥衝撃 Yòng Gāngtiě Zhèngyì Guànchè zhī Gédòu Chōngjī
  French Justice d'acier ! Impact Combat !
  German Kampfstoß der stählernen Redlichkeit
  Italian Impatto Lotta della giustizia d'acciaio
  Korean 강철의 정의로 관철하는 파이팅임팩트 Gangcheorui Jeong-uiro Gwancheolhaneun Paiting-impaekteu
  Spanish Impacto Lucha del Acero de la Justicia


Race You!

Language Title
Mandarin Chinese 一二三上! Yīèrsānshàng!
  Korean 호흡을맞춰서! Hoheubeul Mat-chwoseo!

Strike Together!

Language Title
Mandarin Chinese 一舉進攻! Yījǔ Jìngōng!
  Korean 단숨에간다! Dansume Ganda!

Keep it Up!

Language Title
Mandarin Chinese 趁勢追擊! Chènshì Zhuījī!
  Korean 기세를몰아서! Gisereul Moraseo!

Hang in There!

Language Title
Mandarin Chinese 忍耐到底! Rěnnài Dàodǐ!
  Korean 버티자! Beotija!

Let's Brainstorm!

Language Title
Mandarin Chinese 機智進攻! Jīzhì Jìngōng!
  Korean 빈틈없이공격하자! Binteumeopsi Gong-gyeokhaja!

On My Mark!

Language Title
Mandarin Chinese 有機可乘! Yǒujīkěchéng!
  Korean 틈을노려! Teumeul Noryeo!

Stand Together!

Language Title
Mandarin Chinese 大家撐住! Dàjiā Chēngzhù!
  Korean 다들버텨줘! Dadeul Beotyeojwo!

Let's Keep Cool!

Language Title
Mandarin Chinese 振奮氣勢! Zhènfèn Qìshì!



Player characters
Core series RedLeafEthanKrisLyraBrendanMayLucasDawn
HilbertHildaNateRosaCalemSerenaElioSelene
ChaseElaineVictorGloriaReiAkariFlorianJuliana
Side series WesMichaelNateCyndy
Spin-off games MarkMintTodd SnapLucy Fleetfoot
LunickSolanaKellynKateBenSummer
HeroHeroineTim GoodmanScottieBettie


Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProton
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTierno
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarry
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressChuckKiyoShadow TriadTrevorMalvaFabaTeam Break


  This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.