Scottie
- If you were looking for the anime character identified as Scottie in the English closed captions of Battling with Elegance and a Big Smile!, see Sawyer.
Scottie ケイ Kei | |
Art from Pokémon Masters EX | |
No. | 1 |
---|---|
English voice actor | N/A |
Japanese voice actor | N/A |
Description | A new Trainer on a new adventure with Pokémon, ready to take his important first steps toward becoming a Pokémon master. |
Scottie (Japanese: ケイ Kei) is the male player character in Pokémon Masters EX. His female counterpart is Bettie.
Along with his sync pair Pikachu, Scottie explores the land of Pasio to compete in the Pokémon Masters League. Scottie also forms sync pairs with other Pokémon during his adventures, including Torchic and Solgaleo, as well as various Pokémon hatched from Eggs.
Pikachu
Type | Electric | ||||||
---|---|---|---|---|---|---|---|
Move type | Electric | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★ | ||||||
Pikachu ♂ | Weakness | Ground | |||||
Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 536 | 267 | 114 | 350 | 152 | 292 | |
Lv. 140, Max Potential | 656 | 327 | 174 | 410 | 212 | 352 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Thunder Shock | Electric |
Special | 1 | 17 | 20 | 100% | An opponent | Has a very small chance of leaving the target paralyzed. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally* | Restores a bit of an ally's HP |
Thunderbolt | Electric |
Special | 2 | 47 | 56 | 100% | An opponent | Has a very small chance of leaving the target paralyzed. |
Jump Start | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Sp. Atk. Raises the user's Speed. |
Sync moves | ||||||||
Thunder of Newfound Passion | Electric |
Special | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Endurance | If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. |
Theme Skills | |
Electric Strike | Raises allies' Attack and Sp. Atk by 15 when using Electric-type attacks. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Sync Grid
The sync grid for Scottie and Pikachu is an expanded grid which was released on January 15, 2020.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +30 | HP +30 | 6 | 72 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 5 | 50 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 5 | 50 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 5 | 50 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Thunder Shock: Power +3 | Thunder Shock: Power ↑ +3 | 2 | 24 | 1 |
Thunder Shock: Power +3 | Thunder Shock: Power ↑ +3 | 2 | 24 | 2 |
Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 2 | 24 | 1 |
Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 2 | 24 | 1 |
Thunder Shock: Power +4 | Thunder Shock: Power ↑ +4 | 2 | 24 | 1 |
Thunder Shock: Power +5 | Thunder Shock: Power ↑ +5 | 2 | 24 | 3 |
Thunder Shock: Power +5 | Thunder Shock: Power ↑ +5 | 2 | 24 | 1 |
Thunder Shock: Move Gauge Refresh 4 | Has a good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
Thunder Shock: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 5 | 60 | 1 |
Thunder Shock: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 5 | 60 | 2 |
Thunder Shock: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 5 | 60 | 3 |
Thunderbolt: Power +4 | Thunderbolt: Power ↑ +4 | 2 | 24 | 1 |
Thunderbolt: Power +4 | Thunderbolt: Power ↑ +4 | 2 | 24 | 1 |
Thunderbolt: Power +4 | Thunderbolt: Power ↑ +4 | 3 | 36 | 1 |
Thunderbolt: Power +4 | Thunderbolt: Power ↑ +4 | 3 | 36 | 1 |
Thunderbolt: Power +5 | Thunderbolt: Power ↑ +5 | 3 | 36 | 1 |
Thunderbolt: Power +5 | Thunderbolt: Power ↑ +5 | 4 | 48 | 2 |
Thunderbolt: Power +6 | Thunderbolt: Power ↑ +6 | 3 | 36 | 1 |
Thunderbolt: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Thunderbolt: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 5 | 60 | 3 |
Potion: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Jump Start!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Power Reserves 5 | Powers up moves in a pinch. | 10 | 120 | 1 |
Power Reserves 9 | Powers up moves in a pinch. | 12 | 144 | 3 |
Paralysis Synergy 5 | Powers up moves when the target is paralyzed. | 10 | 120 | 2 |
Unyielding 1 | When the user has endured the most recent hit and has 1 HP remaining, has a small chance of allowing the user to endure an additional hit that would reduce it to 0 HP. | 11 | 132 | 2 |
Unyielding 1 | When the user has endured the most recent hit and has 1 HP remaining, has a small chance of allowing the user to endure an additional hit that would reduce it to 0 HP. | 11 | 132 | 2 |
Thunder of Newfound Passion: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Thunder of Newfound Passion: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Torchic
Scottie ケイ Kei | |
No. | 1 |
---|---|
Description | With a new Pokémon partner in tow, this Trainer is ready to grow and take on tougher Pokémon battles, using his potential as his greatest weapon. |
Scottie forms a sync pair with Torchic during the events of Chapter 20 of the main story, where Scottie assists a Rising Star in finding her Torchic. After successfully finding her Pokémon, the Rising Star gifts Scottie with her second Torchic.
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Support | ||||||
Base Potential | ★★★ | ||||||
Torchic ♂ | Weakness | Water | |||||
Torchic sticks with its Trainer, following behind with unsteady steps. This Pokémon breathes fire of over 1,800 degrees Fahrenheit, including fireballs that leave the foe scorched black. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 641 | 203 | 188 | 199 | 188 | 357 | |
Lv. 140, Max Potential | 761 | 263 | 248 | 259 | 248 | 417 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Flame Charge | Fire |
Physical | 2 | 30 | 36 | 100% | An opponent | Raises the user's Speed. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | All allies | Sharply raises the Attack of all allied sync pairs. |
Blazing Hope! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical hit rate of all allied sync pairs and sharply raises their Sp. Atk. |
Flamethrower | Fire |
Special | 2 | 47 | 56 | 100% | An opponent | Has a very small chance of leaving the target burned. |
Sync moves | ||||||||
Fire Sync Impact | Fire |
Physical | — | 200 | 240 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Haste | Speed cannot be lowered. |
Theme Skills | |
Fire Support | Raises the maximum HP of all allied sync pairs by 30. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Sync Grid
The sync grid for Scottie and Torchic is a basic grid which has not yet been expanded.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Solgaleo
Scottie ケイ Kei | |
No. | 1 |
---|---|
Description | Full of hope and curiosity about what each new day will bring, this Trainer is up to any challenge with his Legendary Pokémon. |
Scottie forms a sync pair with Solgaleo during the events of The Beast That Devours the Sun which ran from January 1 to 22, 2020 as well as April 6 to 24, 2020. During the event, Scottie teams up with Hau and Roxie to challenge and defeat Solgaleo. After multiple wins against Solgaleo, the Sunne Pokémon decides to join Scottie as a sync pair.
Type | Steel | ||||||
---|---|---|---|---|---|---|---|
Move types | Steel / Fighting | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★ | ||||||
Solgaleo | Weakness | Ground | |||||
Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 562 | 393 | 165 | 336 | 159 | 277 | |
Lv. 140, Max Potential | 662 | 433 | 205 | 376 | 199 | 317 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Metal Claw | Steel |
Physical | 1 | 21 | 25 | 95% | An opponent | Has a very small chance of raising the user's Attack. |
Sunsteel Strike | Steel |
Physical | 3 | 100 | 120 | 100% | An opponent | Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Opponents cannot endure this attack. |
Bright As the Sun! | None | Status | 3 (2 uses) |
— | — | — | Self | Drastically raises the user's Attack, Sp. Atk, and accuracy. |
Focus Blast | Fighting |
Special | 3 | 142 | 170 | 70% | An opponent | Has a very small chance of lowering the target's Sp. Def. |
Sync moves | ||||||||
Shining Friendship Sunraze Smash | Steel |
Physical | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Impervious | Stats cannot be lowered. |
Theme Skills | |
Steel Strike | Raises allies' Attack and Sp. Atk by 15 when using Steel-type attacks. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Sync Grid
The sync grid for Scottie and Solgaleo is an expanded grid, made available on June 7, 2021.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +20 | HP +20 | 4 | 48 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 1 |
Metal Claw: Power +4 | Metal Claw: Power ↑ +4 | 2 | 24 | 1 |
Metal Claw: Power +4 | Metal Claw: Power ↑ +4 | 2 | 24 | 1 |
Metal Claw: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 2 | 24 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 2 | 24 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 2 | 24 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 2 | 24 | 1 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 2 | 24 | 2 |
Sunsteel Strike: Power +3 | Sunsteel Strike: Power ↑ +3 | 2 | 24 | 2 |
Sunsteel Strike: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Sunsteel Strike: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 2 | 24 | 1 |
Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 2 | 24 | 1 |
Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 2 | 24 | 2 |
Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 2 | 24 | 2 |
Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 2 | 24 | 2 |
Focus Blast: Power +3 | Focus Blast: Power ↑ +3 | 2 | 24 | 2 |
Focus Blast: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Focus Blast: On a Roll 2 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 3 |
Bright As the Sun!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 6 | 72 | 2 |
Power Reserves 5 | Powers up moves in a pinch. | 10 | 120 | 2 |
Endurance | If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. | 6 | 72 | 3 |
Focus Rush 1 | Raises the user's critical-hit rate after using a sync move. | 7 | 84 | 3 |
Sync Freebie | Applies the Free Move Next effect to the user after using a sync move. | 8 | 96 | 3 |
Superduper Effective 2 | Powers up moves that are super effective. | 9 | 108 | 3 |
Sharp Entry 1 | Raises the user's critical-hit rate when the Pokémon enters a battle. | 10 | 120 | 3 |
Brainteaser | The more the target's Sp. Def has been lowered, the more it powers up moves. | 10 | 120 | 3 |
Shining Friendship Sunraze Smash: Power +25 | Shining Friendship Sunraze Smash: Power ↑ +25 | 5 | 60 | 3 |
Shining Friendship Sunraze Smash: Power +25 | Shining Friendship Sunraze Smash: Power ↑ +25 | 5 | 60 | 3 |
Regirock
Scottie ケイ Kei | |
No. | 1 |
---|---|
Description |
Scottie forms a sync pair with Regirock by exchanging BP Sync Pair Super Voucher.
Type | Rock | ||||||
---|---|---|---|---|---|---|---|
Move types | Rock / Normal | ||||||
Role | Support | ||||||
Base Potential | ★★★★★ | ||||||
Regirock | Weakness | Fighting | |||||
Regirock was sealed away by people long ago. If this Pokémon’s body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 681 | 286 | 226 | 131 | 201 | 234 | |
Lv. 140, Max Potential | 781 | 326 | 266 | 171 | 241 | 274 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Rock Tomb | Rock |
Physical | 2 | 39 | 46 | 95% | An opponent | Lowers the target's Speed. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | All allies | Sharply raises the Attack of all allied sync pairs. |
Double-Edge | Normal |
Physical | 3 | 167 | 200 | 100% | An opponent | The user also takes 25% of the damage it dealt to the target. |
Ready to Rock! | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores a bit of an ally's HP. Sharply raises an ally's Defense. Makes an ally gradually heal itself. |
Sync moves | ||||||||
Ancient Megalith Rock Impact | Fighting |
Physical | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Rock Teamwork | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Rock theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.) |
Last Word | The Pokémon uses Explosion immediately before fainting. |
Impervious | Stats cannot be lowered. |
Endurance | If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. |
Theme Skills | |
Rock Support | Raises the maximum HP of all allied sync pairs by 30. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Sync Grid
Scottie and Regirock's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Rock Throw: Power +3 | Rock Throw: Power ↑ +3 | 4 | 48 | 1 |
Rock Throw: Power +3 | Rock Throw: Power ↑ +3 | 4 | 48 | 1 |
Rock Throw: Power +3 | Rock Throw: Power ↑ +3 | 4 | 48 | 1 |
Rock Throw: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Rock Tomb: Power +3 | Rock Tomb: Power ↑ +3 | 4 | 48 | 1 |
Rock Tomb: Power +3 | Rock Tomb: Power ↑ +3 | 4 | 48 | 1 |
Rock Tomb: Power +3 | Rock Tomb: Power ↑ +3 | 4 | 48 | 1 |
Rock Tomb: Accuracy +5 | Rock Tomb: Accuracy ↑ +5 | 3 | 36 | 1 |
Rock Tomb: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Rock Tomb: Ripple Effect 4 | When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. | 10 | 120 | 3 |
X Attack All: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
X Attack All: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Ready to Rock!: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Ready to Rock!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Ready to Rock!: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Ready to Rock!: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Power Reserves 5 | Powers up moves in a pinch. | 8 | 96 | 2 |
Unyielding 2 | When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit that would reduce it to 0 HP. | 8 | 96 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 8 | 96 | 2 |
Toughen Up 1 | Has a small chance of raising the user's Defense when the user is hit by an attack move. | 9 | 108 | 2 |
Tighten Up 1 | Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. | 9 | 108 | 2 |
Sand Shelter | Protects the Pokémon from damage from a sandstorm. | 5 | 60 | 3 |
Sync Cure | Removes all status conditions from the user after using a sync move. | 8 | 96 | 3 |
First Aid 4 | Once per battle, restores the user's HP when in a pinch. | 10 | 120 | 3 |
Synchro Healing 1 | Restores the HP of all allied sync pairs after using a sync move. | 10 | 120 | 3 |
Ancient Megalith Rock Impact: Power +25 | Ancient Megalith Rock Impact: Power ↑ +25 | 5 | 60 | 3 |
Ancient Megalith Rock Impact: Power +25 | Ancient Megalith Rock Impact: Power ↑ +25 | 5 | 60 | 3 |
Cobalion
Scottie ケイ Kei | |
No. | 1 |
---|---|
Description |
Scottie forms a sync pair with Cobalion by exchanging BP Sync Pair Super Voucher.
Type | Fighting | ||||||
---|---|---|---|---|---|---|---|
Move type | Fighting | ||||||
Role | Support | ||||||
Base Potential | ★★★★★ | ||||||
Cobalion | Weakness | Fire | |||||
It has a body and heart of steel. Its glare is sufficient to make even an unruly Pokémon obey it. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 618 | 197 | 245 | 126 | 226 | 262 | |
Lv. 140, Max Potential | 718 | 237 | 285 | 166 | 266 | 302 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Rock Smash | Fighting |
Physical | 2 | 46 | 55 | 100% | An opponent | Has a good chance of lowering the target's Defense. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Sharply raises the critical-hit rate of all allied sync pairs. |
Sacred Sword | Fighting |
Physical | 3 | 90 | 108 | 100% | An opponent | Ignores the target's raised stats when attacking with this move. |
Justice for All! | None | Status | 0 (2 uses) |
— | — | — | All allies | Makes move gauges accelerate on the allied field of play. Sharply raises the Defense of all allied sync pairs. |
Sync moves | ||||||||
Cobalt Justice Fighting Impact | Fighting |
Physical | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Fighting Teamwork | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fighting theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.) |
Team Fast-Track 4 | Has a good chance of raising the Speed of all allied sync pairs when the user's Pokémon uses a move. |
First Aid 4 | Once per battle, restores the user's HP when in a pinch. |
On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. |
Theme Skills | |
Fighting Support | Raises the maximum HP of all allied sync pairs by 30. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Sync Grid
Scottie and Cobalion's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Rock Smash: Power +3 | Rock Smash: Power ↑ +3 | 4 | 48 | 1 |
Rock Smash: Power +3 | Rock Smash: Power ↑ +3 | 4 | 48 | 1 |
Rock Smash: Power +3 | Rock Smash: Power ↑ +3 | 4 | 48 | 1 |
Rock Smash: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Rock Smash: Ripple Effect 4 | When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. | 10 | 120 | 3 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 4 | 48 | 1 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 4 | 48 | 1 |
Sacred Sword: Power +3 | Sacred Sword: Power ↑ +3 | 4 | 48 | 1 |
Sacred Sword: Move Gauge Refresh 1 | Has a small chance of charging the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Sacred Sword: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Dire Hit All +: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Dire Hit All +: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Justice for All!: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Justice for All!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Justice for All!: Shielded Squad 1 | Raises the Defense of all allied sync pairs when a move is successful. | 10 | 120 | 3 |
Stalwart | Sp. Def cannot be lowered. | 8 | 96 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 8 | 96 | 2 |
Toughen Up 1 | Has a small chance of raising the user's Defense when the user is hit by an attack move. | 9 | 108 | 2 |
Tighten Up 1 | Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. | 9 | 108 | 2 |
Endurance | If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. | 10 | 120 | 2 |
Unbending | Defense cannot be lowered. | 8 | 96 | 3 |
Sync Cure | Removes all status conditions from the user after using a sync move. | 8 | 96 | 3 |
Healthy Healing | Makes the user gradually heal itself if its HP is full when it enters a battle. | 10 | 120 | 3 |
Synchro Healing 1 | Restores the HP of all allied sync pairs after using a sync move. | 10 | 120 | 3 |
Cobalt Justice Fighting Impact: Power +25 | Cobalt Justice Fighting Impact: Power ↑ +25 | 5 | 60 | 3 |
Cobalt Justice Fighting Impact: Power +25 | Cobalt Justice Fighting Impact: Power ↑ +25 | 5 | 60 | 3 |
Pokémon hatched from Eggs
- Main article: Egg Pokémon (Masters)
Scottie can also form sync pairs with a number of Pokémon hatched from Eggs. He is first gifted an Egg from Professor Bellis, when she recruits Scottie in helping research the sync pair bond formed between Trainers and Eggs. The player is allowed to choose between Bulbasaur, Charmander, and Squirtle. These sync pairs are listed in the Dex and their details are shown below.
The list of all other Pokémon that can be hatched from Eggs can be found here.
Bulbasaur
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Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★ | ||||||
Venusaur ♂ | Weakness | Fire | |||||
There is a large flower on Venusaur's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 369 | 236 | 103 | 236 | 103 | 185 | |
Lv. 140, Max Potential | 569 | 336 | 143 | 336 | 143 | 285 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Razor Leaf | Grass |
Physical | 2 | 43 | 51 | 95% | All opponents | Critical hits land more easily. |
Dire Hit | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's critical-hit rate. |
Solar Beam | Grass |
Special | 3 | 125 | 150 | 100% | An opponent | The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away. |
Race You! | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Speed. Raises the user's critical-hit rate. |
Sync moves | ||||||||
Grass Sync Impact | Grass |
Physical | — | 200 | 240 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Power Reserves 2 | Powers up moves in a pinch. |
Theme Skills | |
Grass Strike | Raises allies' Attack and Sp. Atk by 15 when using Grass-type attacks |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Charmander
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|
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★ | ||||||
Charizard ♂ | Weakness | Water | |||||
Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 369 | 236 | 103 | 236 | 103 | 185 | |
Lv. 140, Max Potential | 569 | 336 | 143 | 336 | 143 | 285 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Flamethrower | Fire |
Special | 2 | 47 | 56 | 100% | An opponent | Has a very small chance of leaving the target burned. |
X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Sp. Atk. |
Fire Blast | Fire |
Special | 3 | 116 | 139 | 85% | An opponent | Has a very small chance of leaving the target burned. |
Race You! | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Speed. Raises the user's critical-hit rate. |
Sync moves | ||||||||
Fire Sync Beam | Fire |
Special | — | 200 | 240 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Power Reserves 2 | Powers up moves in a pinch. |
Theme Skills | |
Fire Strike | Raises allies' Attack and Sp. Atk by 15 when using Fire-type attacks |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Squirtle
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|
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★ | ||||||
Blastoise ♂ | Weakness | Grass | |||||
Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 369 | 236 | 103 | 236 | 103 | 185 | |
Lv. 140, Max Potential | 569 | 336 | 143 | 336 | 143 | 285 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Bubble Beam | Water |
Special | 2 | 49 | 58 | 100% | An opponent | Has a very small chance of lowering the target's Speed. |
X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Sp. Atk. |
Hydro Pump | Water |
Special | 3 | 125 | 150 | 80% | An opponent | No additional effect. |
Race You! | None | Status | 0 (2 uses) |
— | — | — | Self | Sharply raises the user's Speed. Raises the user's critical-hit rate. |
Sync moves | ||||||||
Water Sync Beam | Water |
Special | — | 200 | 240 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Power Reserves 2 | Powers up moves in a pinch. |
Theme Skills | |
Water Strike | Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
In the anime
Pokémon Masters Animated Trailer
Scottie appeared in the Pokémon Masters Animated Trailer, where he joined Rosa and Brock in a journey across Pasio. In a forest, the trio came across Erika, a Beauty, and a Lass; and battled their Vileplume, Lotad, and Whimsicott, respectively. Scottie's group soon came out victorious, earning the Tranquility Badge, after which Erika joined them on their journey.
Pokémon
Pikachu is Scottie's only known Pokémon. Alongside Brock's Onix and Rosa's Snivy, it battled Erika's Vileplume, as well as a Beauty's Lotad and a Lass's Whimsicott. Despite the opposing Pokémon initially having the upper hand, Pikachu quickly defeated them with its Thunder attack.
Pikachu's only known move is Thunder. | ||
Debut | Pokémon Masters Animated Trailer | |
---|---|---|
Voice actors | ||
Japanese | Ikue Ohtani | |
English | Ikue Ohtani |
Gallery
Artwork
Alternate artwork of Scottie, Bettie, and Pikachu | Key artwork by Ken Sugimori | Artwork of Scottie, Hau, and Sophocles welcoming Marnie to Pasio |
Medals
Medal 1★ The Beast That Devours the Sun |
Sync move mindscapes
Pikachu's sync move mindscape |
Torchic's sync move mindscape |
Solgaleo's sync move mindscape |
Bulbasaur/Charmander/Squirtle's sync move mindscape |
Egg Pokémon sync move mindscape |
Names
Language | Name | Origin |
---|---|---|
Japanese | ケイ Kei | From 繋 kei (tie, fasten, or link) |
English | Scottie | From tie |
Korean | 결 Gyeol | From 결 (結) gyeol (tie, bind, or join) |
Chinese (Mandarin) | 阿齊 Ā Qí | From 齊 qí / chàih (all together) |
Chinese (Cantonese) | 阿齊 A Chàih |
Jump Start!
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Thunder of Newfound Passion
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Blazing Hope!
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Bright As the Sun!
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Shining Friendship Sunraze Smash
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Ancient Megalith Rock Impact
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Cobalt Justice Fighting Impact
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Race You!
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Strike Together!
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Keep it Up!
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Hang in There!
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Let's Brainstorm!
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On My Mark!
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Stand Together!
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Let's Keep Cool!
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Player characters | ||||||
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |