Clemont (Masters): Difference between revisions

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Clemont also forms a sync pair with his {{TP|Clemont|Magneton}}. This pair can be obtained by exchanging a {{mas|Battle Point|BP Sync Pair Voucher}} and was first made available on August 28, 2022. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
Clemont also forms a sync pair with his {{TP|Clemont|Magneton}}. This pair can be obtained by exchanging a {{mas|Battle Point|BP Sync Pair Voucher}} and was first made available on August 28, 2022. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
==In the games==
{{incomplete|section|History & Role in Pokémon Masters EX}}


==Heliolisk==
==Heliolisk==
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===Availability===
===Availability===
Clemont is available in the general sync pair scout. His offering rate was increased in the following sync pair scout banners:
Clemont is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts:
* (Debut) Clemont Spotlight Scout (April 14 to 28, 2020)
{{MastersAvailability/head|electric}}
* {{mas|Elesa}} and Clemont Spotlight Scout (October 2 to 15, 2020)
{{MastersAvailability/entry|Clemont Spotlight Scout|April 14 to 28, 2020|note=Debut}}
* {{mas|Serena}} and Clemont Spotlight Scout (February 15 to March 4, 2021)
{{MastersAvailability/entry|{{mas|Elesa}} and Clemont Spotlight Scout|October 2 to 15, 2020}}
* Triple Feature Spotlight Scout (September 23 to October 5, 2021)
{{MastersAvailability/entry|{{mas|Serena}} and Clemont Spotlight Scout|February 15 to March 4, 2021}}
{{MastersAvailability/entry|Triple Feature Spotlight Scout|September 23 to October 5, 2021}}
{{MastersAvailability/foot|electric}}


===Moves===
===Moves===
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|—
|—
|An opponent
|An opponent
|The more the target's Speed is lowered, the greater the power of this attack.<br>''(6★ EX) effect: Power of sync move increases by 50%.''
|The more the target's Speed is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Piercing Gaze
|{{sk|Piercing Gaze}}
|Moves never miss.
|Moves never miss.
|-style="background:#fff"
|-style="background:#fff"
|Charging Sun 5
|{{sk|Charging Sun|5}}
|Powers up the user's moves when the weather is sunny.
|Powers up the user's moves when the weather is sunny.
|-style="background:#fff"
|-style="background:#fff"
|HP Advantage 4
|{{sk|HP Advantage|4}}
|The larger the user's percentage of remaining HP, the more it powers up the user's moves.
|The larger the user's percentage of remaining HP, the more it powers up the user's moves.
|- style="background: #{{electric color light}}"
|- style="background: #{{electric color light}}"
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===Sync grid===
===Sync grid===
Clemont and Heliolisk's [[sync grid]] is an expanded grid, made available when the pair was first released. It was further expanded on October 25, 2023.
Clemont & Heliolisk's [[sync grid]] is an expanded grid, made available when the pair was first released. It was further expanded on October 25, 2023.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
|- style="background: #{{electric color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Electroweb: Move Gauge Refresh 3
| Electroweb: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Electroweb: Satisfied Snarl 2
| Electroweb: {{sk|Satisfied Snarl|2}}
| Has a chance (30%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful.
| Has a chance (30%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful.
| 9
| 9
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Parabolic Charge: Move Gauge Refresh 3
| Parabolic Charge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Parabolic Charge: Master Healer 1
| Parabolic Charge: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user's healing moves.
| Increases the amount of HP restored by the user's healing moves.
| 13
| 13
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Mud-Slap: Move Gauge Refresh 3
| Mud-Slap: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 5
| 5
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Mud-Slap: Move Gauge Refresh 3
| Mud-Slap: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 5
| 5
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Mud-Slap: Ramp Up 1
| Mud-Slap: {{sk|Ramp Up|1}}
| Raises the user's Sp. Atk by one stat rank when its move is successful.
| Raises the user's Sp. Atk by one stat rank when its move is successful.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Activate!: MP Refresh 2
| Activate!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 8
| 8
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Activate!: MP Refresh 2
| Activate!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Activate!: Critical Eye 1
| Activate!: {{sk|Critical Eye|1}}
| Raises the user’s critical-hit rate by 1 stat rank when its move is successful.
| Raises the user’s critical-hit rate by 1 stat rank when its move is successful.
| 5
| 5
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Refreshing Rain 1
| {{sk|Refreshing Rain|1}}
| Restores the user's HP whenever its Pokémon takes an action while the weather is rainy.
| Restores the user's HP whenever its Pokémon takes an action while the weather is rainy.
| 6
| 6
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Cakewalk
| {{sk|Cakewalk}}
| The more the target's Speed is lowered, the more it powers up the user's sync move.
| The more the target's Speed is lowered, the more it powers up the user's sync move.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dizzying Power
| {{sk|Dizzying Power}}
| The more the target's accuracy is lowered, the more it powers up the user's moves.
| The more the target's accuracy is lowered, the more it powers up the user's moves.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Obscuring Power 3
| {{sk|Obscuring Power|3}}
| Powers up the user’s moves when the target’s accuracy is lowered.
| Powers up the user’s moves when the target’s accuracy is lowered.
| 3
| 3
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Speedster’s Sync 5
| {{sk|Speedster’s Sync|5}}
| Powers up the user’s sync move when its Speed is raised.
| Powers up the user’s sync move when its Speed is raised.
| 3
| 3
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Raging Rain 5
| {{sk|Raging Rain|5}}
| Powers up the user's moves when the weather is rainy.
| Powers up the user's moves when the weather is rainy.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Sands of Time 2
| {{sk|Sands of Time|2}}
| Quickly charges the move gauge during a sandstorm.
| Quickly charges the move gauge during a sandstorm.
| 8
| 8
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Surging Sand 5
| {{sk|Surging Sand|5}}
| Powers up the user's moves during a sandstorm.
| Powers up the user's moves during a sandstorm.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Grand Entry 2
| {{sk|Grand Entry|2}}
| Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle.
| Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle.
| 5
| 5
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===Availability===
===Availability===
Clemont and Magneton can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022.
Clemont & Magneton can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022.


===Moves===
===Moves===
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|—
|—
|An opponent
|An opponent
|''(6★ EX effect: The stat increase after a sync move is doubled once per battle)''
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Endurance
|{{sk|Endurance}}
|When the user enters battle with full HP, applies the Enduring effect to it.
|When the user enters battle with full HP, applies the Enduring effect to it.
|-style="background:#fff"
|-style="background:#fff"
|Vigilance
|{{sk|Vigilance}}
|Protects the user against critical hits.
|Protects the user against critical hits.
|-style="background:#fff"
|-style="background:#fff"
|Lithe
|{{sk|Lithe}}
|Prevents the user from getting paralyzed.
|Prevents the user from getting paralyzed.
|- style="background: #{{electric color light}}"
|- style="background: #{{electric color light}}"
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===Sync grid===
===Sync grid===
Clemont and Magneton's sync grid is an expanded grid, made available since the pair first released.
Clemont & Magneton's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
|- style="background: #{{electric color light}}"
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Spark: Move Gauge Refresh 1
| Spark: {{sk|Move Gauge Refresh|1}}
| Has a chance (20%) of charging the user's move gauge by one when a move is successful.
| Has a chance (20%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Spark: Move Gauge Refresh 3
| Spark: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Spark: Hostile Environment 1
| Spark: {{sk|Hostile Environment|1}}
| Raises the chance of inflicting status conditions with the additional effects of moves.
| Raises the chance of inflicting status conditions with the additional effects of moves.
| 9
| 9
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Screech: Charging Infliction 2
| Screech: {{sk|Charging Infliction|2}}
| Charges the user's move gauge by 2 when its Pokémon uses a status move.
| Charges the user's move gauge by 2 when its Pokémon uses a status move.
| 10
| 10
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| X Accuracy All: Move Gauge Refresh 3
| X Accuracy All: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| X Accuracy All: MP Refresh 2
| X Accuracy All: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Eureka!: Move Gauge Refresh 3
| Eureka!: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Eureka!: MP Refresh 2
| Eureka!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Antitoxin
| {{sk|Antitoxin}}
| Prevents the user from getting poisoned or badly poisoned.
| Prevents the user from getting poisoned or badly poisoned.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Sand Shelter
| {{sk|Sand Shelter}}
| Protects the user from damage from a sandstorm.
| Protects the user from damage from a sandstorm.
| 5
| 5
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| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Stalwart
| {{sk|Stalwart}}
| Sp. Def cannot be lowered.
| Sp. Def cannot be lowered.
| 5
| 5
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Quick Cure
| {{sk|Quick Cure}}
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Sync Regen
| {{sk|Sync Regen}}
| Applies the Gradual Healing effect to the user after using its sync move.
| Applies the Gradual Healing effect to the user after using its sync move.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Shock Recovery 1
| {{sk|Shock Recovery|1}}
| Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain.
| Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain.
| 8
| 8
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Toughen Up 2
| {{sk|Toughen Up|2}}
| Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move.
| Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move.
| 9
| 9
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Tighten Up 3
| {{sk|Tighten Up|3}}
| Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move.
| Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move.
| 10
| 10
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Natural Remedy
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 7
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Electrorepulsion 3
| {{sk|Electrorepulsion|3}}
| Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain.
| Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain.
| 8
| 8
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| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| First Aid 4
| {{sk|First Aid|4}}
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 10
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==Appearances==
==Appearances==
===Battle appearances===
===Battle appearances===
Clemont and Heliolisk can be battled against in:
Clemont & Heliolisk can be battled against in:
* [[PML Arc]]: {{DL|PML Arc|Chapter 26: The Future Is Now!}} (as a side foe)
* [[PML Arc]]: {{DL|PML Arc|Chapter 26: The Future Is Now!}} (as a side foe)
* {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Chapter 26: The Future Is Now!}} (as a side foe)
* {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Chapter 26: The Future Is Now!}} (as a side foe)
Line 912: Line 917:
* [[Legendary event]]/[[Legendary Adventures]]: [[Give and Take]]
* [[Legendary event]]/[[Legendary Adventures]]: [[Give and Take]]
* [[Villain Arc]]: {{DL|Villain Arc|Galar: A Millennium into the Future}}
* [[Villain Arc]]: {{DL|Villain Arc|Galar: A Millennium into the Future}}
* {{DL|Pokémon Masters EX|Mysterious Stones Chapter}}
* [[Mysterious Stones Chapter]]
* [[Story event]]s:
* [[Story event]]s:
** [[The Eccentric Electrician]]
** [[The Eccentric Electrician]]
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===Sync pair stories===
===Sync pair stories===
====Clemont and Heliolisk====
====Clemont & Heliolisk====
* A Day with Clemont
* A Day with Clemont


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| colspan=2 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Clemont Mindscape.png|x200px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Clemont Mindscape.png|x200px]]
|-
|-
| colspan=2 | Clemont and Heliolisk on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Clemont & Heliolisk on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Clemont's sync move mindscape<br>({{color2|000|Lumiose Gym}})
| colspan=2 | Clemont's sync move mindscape<br>({{color2|000|Lumiose Gym}})
|-
|-
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==Trivia==
==Trivia==
* Clemont & Heliolisk's passive {{mas|skill}} {{sk|Charging Sun|5}} may be a reference to Heliolisk's [[Hidden Ability]], {{a|Solar Power}}.
** Similarly, their grid skills {{sk|Refreshing Rain|1}} and {{sk|Raging Rain|5}} may reference Heliolisk's {{a|Dry Skin}} [[Ability]], and their grid skills {{sk|Sands of Time|2}} and {{sk|Surging Sand|5}} may reference Heliolisk's {{a|Sand Veil}} Ability.
===Origin===
===Origin===
Clemont's design is based on his appearance in {{g|X and Y}}. {{TP|Clemont|Heliolisk}} is Clemont's signature Pokémon in the [[core series]] games. Heliolisk's {{mas|Dex}} entry comes from Pokémon X.
Clemont's design is based on his appearance in {{g|X and Y}}. {{TP|Clemont|Heliolisk}} is Clemont's signature Pokémon in the [[core series]] games. Heliolisk's {{mas|Dex}} entry comes from Pokémon X.
Line 1,027: Line 1,035:
[[Category:Electric-type Trainers]]
[[Category:Electric-type Trainers]]
[[Category:Gym Leaders]]
[[Category:Gym Leaders]]
[[Category:Masters EX characters with an EX Style]]
[[Category:Masters EX characters with an EX style]]


[[de:Citro#Pokémon Masters EX]]
[[de:Citro#Pokémon Masters EX]]
[[es:Lem#Pokémon Masters]]
[[es:Lem (Masters EX)]]
[[it:Lem (Masters EX)]]
[[it:Lem (Masters EX)]]
[[ja:シトロン (ポケモンマスターズ)]]
[[ja:シトロン (ポケモンマスターズ)]]
[[zh:希特隆#Masters]]
[[zh:希特隆#Masters]]

Latest revision as of 04:04, 7 September 2024

Clemont
シトロン Citron
Spr Masters Clemont.png
Clemont's model
No. 89
English voice actor Kyle McCarley[1]
Japanese voice actor Daisuke Sakaguchi[2]
Description This Lumiose City Gym Leader has a burning passion for inventing. His scientific discoveries lead the path to the future and help out a large number of other Trainers.

Clemont (Japanese: シトロン Citron) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Heliolisk. This sync pair was first made available on April 14, 2020. The pair's potential can be upgraded to Masters EX star.png 6★ EX from March 19, 2022.

Clemont also forms a sync pair with his Magneton. This pair can be obtained by exchanging a BP Sync Pair Voucher and was first made available on August 28, 2022. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.

In the games

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

Heliolisk

    Type   Electric
Move types   Electric /   Ground
Role   Tech
Base Potential ★★★★★☆EX
Heliolisk Weakness   Fighting
They flare their frills and generate energy. A single Heliolisk can generate sufficient electricity to power a skyscraper.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 570 115 204 289 204 427
Lv. 140, Max Potential 670 155 244 329 244 467
Mega Heliolisk
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Clemont is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Clemont Spotlight Scout April 14 to 28, 2020 Debut
Elesa and Clemont Spotlight Scout October 2 to 15, 2020
Serena and Clemont Spotlight Scout February 15 to March 4, 2021
Triple Feature Spotlight Scout September 23 to October 5, 2021
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Electroweb Electric
 
Special 2 39 46 95% All opponents Lowers the target's Speed by one stat rank.
Mud-Slap Ground
 
Special 1 13 15 90% An opponent Lowers the target's accuracy by one stat rank.
Activate! None Status 0
(2 uses)
Self Raises the user's Speed and evasiveness by one stat rank. Applies the Critical Hit Next effect to the user.
Parabolic Charge Electric
 
Special 2 46 55 100% All opponents The more damage dealt to the target, the more it restores the user's HP.
Sync moves
Light-Up-the-World Thunderbolt Electric
 
Special 200 240 An opponent The more the target's Speed is lowered, the greater the power of this attack.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Piercing Gaze Moves never miss.
Charging Sun 5 Powers up the user's moves when the weather is sunny.
HP Advantage 4 The larger the user's percentage of remaining HP, the more it powers up the user's moves.
Type Skills
  Electric Tech Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
  Kalos Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Gym Leader Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
  Glasses Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
  Gadgeteer Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
 Soothing ↑ 1  Wistful ↑ 1 Raises the following discovery levels by 1:
 Soothing Crystal
 Wistful Crystal

Sync grid

Clemont & Heliolisk's sync grid is an expanded grid, made available when the pair was first released. It was further expanded on October 25, 2023.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 5 60 1
HP +20 HP +20 5 60 2
HP +40 HP +40 0 5 1
Defense +5 Defense +5 0 5 1
Defense +10 Defense +10 4 48 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 3 36 1
Sp. Atk +5 Sp. Atk +5 3 36 1
Sp. Atk +10 Sp. Atk +10 5 60 3
Sp. Atk +10 Sp. Atk +10 5 60 3
Sp. Atk +20 Sp. Atk +20 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Electroweb: Power +4 Electroweb: Power ↑ +4 2 24 1
Electroweb: Power +4 Electroweb: Power ↑ +4 2 24 1
Electroweb: Power +4 Electroweb: Power ↑ +4 3 36 1
Electroweb: Power +4 Electroweb: Power ↑ +4 3 36 1
Electroweb: Power +4 Electroweb: Power ↑ +4 3 36 2
Electroweb: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Electroweb: Satisfied Snarl 2 Has a chance (30%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. 9 108 2
Parabolic Charge: Power +2 Parabolic Charge: Power ↑ +2 2 24 1
Parabolic Charge: Power +2 Parabolic Charge: Power ↑ +2 2 24 1
Parabolic Charge: Power +2 Parabolic Charge: Power ↑ +2 3 36 1
Parabolic Charge: Power +2 Parabolic Charge: Power ↑ +2 3 36 1
Parabolic Charge: Power +2 Parabolic Charge: Power ↑ +2 3 36 2
Parabolic Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Parabolic Charge: Master Healer 1 Increases the amount of HP restored by the user's healing moves. 13 156 3
Mud-Slap: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 5 60 3
Mud-Slap: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 5 60 3
Mud-Slap: Ramp Up 1 Raises the user's Sp. Atk by one stat rank when its move is successful. 8 96 2
Activate!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 8 96 1
Activate!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Activate!: Critical Eye 1 Raises the user’s critical-hit rate by 1 stat rank when its move is successful. 5 60 3
Refreshing Rain 1 Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. 6 72 1
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync move. 7 84 2
Dizzying Power The more the target's accuracy is lowered, the more it powers up the user's moves. 7 84 2
Obscuring Power 3 Powers up the user’s moves when the target’s accuracy is lowered. 3 36 2
Speedster’s Sync 5 Powers up the user’s sync move when its Speed is raised. 3 36 2
Raging Rain 5 Powers up the user's moves when the weather is rainy. 7 84 3
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 8 96 3
Surging Sand 5 Powers up the user's moves during a sandstorm. 7 84 3
Grand Entry 2 Raises the user’s Sp. Atk by 2 stat ranks when it enters a battle. 5 60 3
Light-Up-the-World Thunderbolt: Power +25 Light-Up-the-World Thunderbolt: Power ↑ +25 5 60 3
Light-Up-the-World Thunderbolt: Power +25 Light-Up-the-World Thunderbolt: Power ↑ +25 5 60 3

Magneton

    Type   Electric
Move type   Electric
Role   Support
Base Potential ★★★★☆☆EX
Magneton Weakness   Ground
Delicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 557 176 228 171 228 336
Lv. 140, Max Potential 637 216 268 211 268 376
Mega Magneton
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Clemont & Magneton can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Spark Electric
 
Physical 2 42 50 100% An opponent Has a chance (30%) of leaving the target paralyzed.
X Accuracy All None Status 0
(2 uses)
All allies Raises the accuracy of all allied sync pairs by 2 stat ranks.
Screech Normal
 
Status 2 100% An opponent Lowers the target's Defense by 2 stat ranks.
Eureka! None Status 0
(2 uses)
All allies Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.
Sync moves
Thanks to Science Electric Impact Electric
 
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Endurance When the user enters battle with full HP, applies the Enduring effect to it.
Vigilance Protects the user against critical hits.
Lithe Prevents the user from getting paralyzed.
Type Skills
  Electric Support Raises the maximum HP of all allied sync pairs by 30.
  Kalos Support Raises the maximum HP of all allied sync pairs by 4.
  Gym Leader Support Raises the maximum HP of all allied sync pairs by 4.
  Glasses Support Raises the maximum HP of all allied sync pairs by 6.
  Gadgeteer Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
 Fiery ↑ 1  Wistful ↑ 1 Raises the following discovery levels by 1:
 Fiery Crystal
 Wistful Crystal

Sync grid

Clemont & Magneton's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Spark: Power +3 Spark: Power ↑ +3 3 36 1
Spark: Power +3 Spark: Power ↑ +3 3 36 1
Spark: Power +3 Spark: Power ↑ +3 3 36 1
Spark: Power +3 Spark: Power ↑ +3 3 36 1
Spark: Power +3 Spark: Power ↑ +3 3 36 2
Spark: Move Gauge Refresh 1 Has a chance (20%) of charging the user's move gauge by one when a move is successful. 7 84 1
Spark: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Spark: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 9 108 3
Screech: Charging Infliction 2 Charges the user's move gauge by 2 when its Pokémon uses a status move. 10 120 3
X Accuracy All: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Accuracy All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Eureka!: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Eureka!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 7 84 2
Shock Recovery 1 Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain. 8 96 2
Toughen Up 2 Has a chance (30%) of raising the user's Defense by one stat rank when it is hit by an attack move. 9 108 2
Tighten Up 3 Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 10 120 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 3
Electrorepulsion 3 Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. 8 96 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Thanks to Science Electric Impact: Power +25 Thanks to Science Electric Impact: Power ↑ +25 5 60 3
Thanks to Science Electric Impact: Power +25 Thanks to Science Electric Impact: Power ↑ +25 5 60 3

Appearances

Battle appearances

Clemont & Heliolisk can be battled against in:

Story appearances

Clemont appears in his normal outfit in the following story areas:

Sync pair stories

Clemont & Heliolisk

  • A Day with Clemont

Quotes

Main article: Clemont/Quotes → Pokémon Masters EX

Gallery

   
Clemont & Heliolisk on
Pokémon Masters EX Dream Team Maker
Clemont's sync move mindscape
(Lumiose Gym)
       
6★ model
(Normal colors)
VS model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
       
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!

Trivia

Origin

Clemont's design is based on his appearance in Pokémon X and Y. Heliolisk is Clemont's signature Pokémon in the core series games. Heliolisk's Dex entry comes from Pokémon X.

Magneton is a Pokémon that Clemont uses to battle the player in Pokémon X and Y. Magneton's Dex entry comes from Pokémon Ultra Sun.

In other languages

Activate!

Language Title
  Japanese パワーオン!! Pawā On! !
Mandarin Chinese 啟動!! Qǐdòng!!
  French Activation !
  German Maschine… AN!
  Italian Accensione!
  Korean 파워온! Pawo On!
  Spanish ¡Activación!

Light-Up-the-World Thunderbolt

Language Title
  Japanese 未来を切りひらく 10まんボルト Mirai o Kirihiraku Jūman Boruto
Mandarin Chinese 開創未來之 十萬伏特 Kāichuàng Wèilái zhī Shíwàn Fútè
  French Science, ouvre la voie ! Tonnerre !
  German Donnerblitz der Zukunft
  Italian Fulmine del trionfo della scienza
  Korean 미래를 개척하는 10만볼트 Miraereul Gaecheokhaneun Simman Bolteu
  Spanish Rayo de un Futuro Deslumbrante


Eureka!

Language Title
  Japanese ひらめきます! Hiramekimasu
Mandarin Chinese 靈光乍現! Língguāng Zhàxiàn!
  French Tu as rechargé mes batteries !
  German Bleiben wir positiv!
  Italian Questa passione mi illumina!
  Korean 떠올랐습니다! Tteoollassseubnida!
  Spanish ¡La inspiración que necesitaba!

Thanks to Science Electric Impact

Language Title
  Japanese 輝くサイエンスな エレクトリックインパクト Kagayaku Saiensu-na Erekutorikku Inpakuto
Mandarin Chinese 科學的光輝之 電之衝擊 Kēxué de Guānghuī zhī Diàn-zhī Chōngjí
  French Voie de la science ! Impact Électrik !
  German Elektrostoß der bahnbrechenden Forschung
  Italian Impatto Elettro del fulgido progresso
  Korean 빛나는 과학의 일렉트릭임팩트 Binnaneun Gwahag-ui Illegteurik Impaekteu
  Spanish Impacto Eléctrico del Progreso Científico


References

  1. Kyle McCarley on Twitter
  2. Nintendo DREAM (vol. 329)
Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProtonChuck
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtneyGreta
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTiernoMorganMalvaTrevor
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabuKlaraAvery
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarryArven
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressKiyoShadow TriadFabaArceusBrandonBengaTeam Break


  This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.