Skorupi (Pokémon)

For Pokémon GO information on this species, see the game's section.
0450MS.png #0450: Hippowdon
Pokémon
#0452: Drapion 0452MS.png
Skorupi
Scorpion Pokémon
スコルピ
Scorupi
#0451
Skorupi



Images on the Bulbagarden Archives
Type
Poison Bug
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Battle Armor or Sniper Cacophony
Cacophony
Keen Eye
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Groups
Bug and Water 3
Hatch time
20 cycles
Height
2'07" 0.8 m
Skorupi
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
26.5 lbs. 12.0 kg
Skorupi
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
114
Gen. IV
Unknown
IV
66
V+
Leveling rate
Slow
EV yield
Total: 1
Skorupi
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body14.png
Footprint
F0451.png F000.png
{{{form2}}}
Pokédex color
Purple
Base friendship
70
External Links

Skorupi (Japanese: スコルピ Scorupi) is a dual-type Poison/Bug Pokémon introduced in Generation IV.

It evolves into Drapion starting at level 40.

Biology

Skorupi is a Pokémon which resembles an oversized, pale purple scorpion. Its claws and tail have been swapped, giving it two stingers and a claw tail. The miniature jaws, claws, and tail claws are white. Its arms are attached directly to its head, close to its teal eyes. A pointed marking joins its eyes. The head, arms, two tail segments, and all four legs are light blue, while the body, tail end, and other two tail segments are a darker shade of blue.

It buries itself in sand and lies in wait for unsuspecting prey, gripping it with its tail claws and injecting poison; it will then hold on until the poison takes effect. However, it is capable of surviving for a year without nourishment. Skorupi is related to Sizzlipede through a common ancestor. Skorupi is found in deserts and dry areas like Reversal Mountain, though it can be found in marshy areas such as the Great Marsh. Skorupi is considered a highly dangerous Pokémon due its lethal claws and poison. However, Skorupi cannot stand cold temperatures, becoming weaker when exposed.

Evolution

Skorupi evolves into Drapion.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV Sinnoh
#127
Johto
#—
Diamond It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Pearl It lives in arid lands. It buries itself in sand and lies in wait for unsuspecting prey.
Platinum As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food.
HeartGold It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison.
SoulSilver
Generation V Unova
 B2  W2 : #201
Black As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food.
White
Black 2 It lives in arid regions and can go without food for a year while waiting for prey.
White 2
Generation VI Kalos
Mountain #015
Hoenn
#—
X It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Y It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison.
Omega Ruby It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Alpha Sapphire It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#285
Galar
Isle of Armor #050
Sinnoh
#127
Hisui
#148
Sword After burrowing into the sand, it waits patiently for prey to come near. This Pokémon and Sizzlipede share common descent.
Shield It attacks using the claws on its tail. Once locked in its grip, its prey is unable to move as this Pokémon's poison seeps in.
Brilliant Diamond It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.
Shining Pearl It lives in arid lands. It buries itself in sand and lies in wait for unsuspecting prey.
Legends: Arceus Its claws are not only razor-sharp but poisonous, making Skorupi a highly dangerous Pokémon. It seems to be weakened by cold temperatures, however.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Great Marsh
Platinum
Great Marsh
HeartGold SoulSilver
Safari Zone (Wasteland with 28 Peak points)
Generation V
Black White
Trade
Black 2 White 2
Reversal Mountain
Route 13 (Hidden Grotto)*
Dream World
Rugged Mountain
Generation VI
X Y
Routes 14, 15, and 16
Omega Ruby Alpha Sapphire
Route 114 (hidden Pokémon*)
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Breed Drapion
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Route 6, Giant's Mirror, Motostoke Riverbank
East Lake Axewell, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, North Lake Miloch (Max Raid Battle)
Expansion Pass
Soothing Wetlands
Brilliant Diamond Shining Pearl
Great Marsh
Grand Underground - Volcanic Cave, Rocky Cave, Swampy Cave, Sandsear Cave, Typhlo Cavern, Big Bluff Cavern, Bogsunk Cavern
Legends: Arceus
Crimson Mirelands: massive mass outbreaks
Cobalt Coastlands: Ginkgo Landing, Castaway Shore, massive mass outbreaks
Generation IX
Scarlet Violet
Unobtainable


In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time MD Darkness
Quicksand Cave (B1F-B10F, Quicksand Pit B1F-B5F), Final Maze (B1F-B48F)
MD Sky
Quicksand Cave (B1F-B10F, Quicksand Pit B1F-B5F), Final Maze (B1F-B48F)
Ranger: SoA
Haruba Desert, Hippowdon Temple
Rumble
Eternal Tower
MD Light
Path to Treasure Island (1F-7F), Final Rockmountain (23F-26F)
PokéPark Wii
Granite Zone, Meeting Place*
Ranger: GS
Oblivia Ruins, Light Temple
Generation V
Rumble
Desert: Rugged Flats
Conquest
Chrysalia, Cragspur, Viperia
Rumble U
Model Train Room: All Aboard!
Generation VI
Battle Trozei
Infinite Ruins: Stage 1
Rumble World
Legend Terrain: Sky Crest Range (All Areas)
Generation VII
Rumble Rush
Jirachi Sea, Garchomp Sea, Zygarde Sea, Arceus Sea, Jirachi SeaFinal, Garchomp SeaFinal, Zygarde SeaFinal
Generation VIII
New Snap
Sweltering Sands
Cross-Generation
Shuffle
Desert Umbra: Stage 343


Held items

Games Held items
Diamond Pearl
Platinum
HeartGold SoulSilver
X Y
Omega Ruby Alpha Sapphire
Sword Shield
Brilliant Diamond Shining Pearl
Legends: Arceus
  Normal
Grit items by level
  Alpha
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
50
49 - 112 94 - 218
90
85 - 156 166 - 306
30
31 - 90 58 - 174
55
54 - 117 103 - 229
65
63 - 128 121 - 251
Total:
330
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/2 ★★
Power
3/4 ★★★
Skill
4/5 ★★★★
Stamina
3/4 ★★★
Jump
2/2 ★★
Total
14/17 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
None

Learnset

Skorupi is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Poison Sting Poison Physical 01515 100100% 35
011 Leer Normal Status 0000 100100% 30
033 Hone Claws Dark Status 0000 00——% 15
066 Fell Stinger Bug Physical 05050 100100% 25
099 Poison Fang Poison Physical 05050 100100% 15
1212 Bite Dark Physical 06060 100100% 25
1515 Toxic Spikes Poison Status 0000 00——% 20
1818 Bug Bite Bug Physical 06060 100100% 20
2121 Venoshock Poison Special 06565 100100% 10
2424 Knock Off Dark Physical 06565 100100% 20
2727 Scary Face Normal Status 0000 100100% 10
3030 Pin Missile Bug Physical 02525 09595% 20
3333 Toxic Poison Status 0000 09090% 10
3636 Night Slash Dark Physical 07070 100100% 15
3939 Cross Poison Poison Physical 07070 100100% 20
4242 X-Scissor Bug Physical 08080 100100% 15
4545 Acupressure Normal Status 0000 00——% 30
4848 Crunch Dark Physical 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Poison Sting Poison Physical 30 40 20 100% 100% 20
6 15 Bite Dark Physical 60 75 45 100% 100% 20
11 20 Venoshock Poison Special 65 80 50 100% 100% 15
18 28 Cross Poison Poison Physical 70 85 55 100% 100% 15
25 35 Swords Dance Normal Status —% —% 20
34 45 X-Scissor Bug Physical 80 100 60 100% 100% 10
43 54 Crunch Dark Physical 80 100 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM07 TM07 Pin Missile Bug Physical 02525 095}}95% 20
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM58 TM58 Assurance Dark Physical 06060 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM73 TM73 Cross Poison Poison Physical 07070 100}}100% 20
TM74 TM74 Venoshock Poison Special 06565 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM94 TM94 False Swipe Normal Physical 04040 100}}100% 40
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR22 TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR54 TR54 Toxic Spikes Poison Status 0000 00—}}—% 20
TR57 TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58 TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR60 TR60 X-Scissor Bug Physical 08080 100}}100% 15
TR61 TR61 Bug Buzz Bug Special 09090 100}}100% 10
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM36 TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM54 TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM62 TM62 Bug Buzz Bug Special 09090 100}}100% 10
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM79 TM79 Dark Pulse Dark Special 08080 100}}100% 15
TM81 TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Sand Attack Ground Status 100% 15
Slash Normal Physical 70 100% 20
Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Skorupi in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Skorupi in that game.
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Confuse Ray Ghost Status 100% 10
Night Slash Dark Physical 70 100% 15
Poison Tail^ Poison Physical 50 100% 25
Sand Attack Ground Status 100% 15
Screech Normal Status 85% 40
Slash Normal Physical 70 100% 20
Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Skorupi in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Skorupi in that game.
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Skitter Smack Bug Physical 70 90% 10
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aerial Ace Flying Physical 60 75 45 —% —% 20
LA Aqua Tail Water Physical 85 105 65 90% 100% 10
LA Dark Pulse Dark Special 80 100 60 —% —% 10
LA False Swipe Normal Physical 40 50 30 100% 100% 30
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Poison Jab Poison Physical 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Sludge Bomb Poison Special 80 100 60 100% 100% 10
LA X-Scissor Bug Physical 80 100 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Cut Normal Physical 05050 095}}95% 30
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
IV V VI VII Flash × Normal Status 0000 100}}100% 20
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Infestation Bug Special 02020 100}}100% 20
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Poison Tail Poison Physical 05050 100}}100% 25
IV V VI VII Pursuit × Dark Physical 04040 100}}100% 20
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Strength Normal Physical 08080 100}}100% 15
IV V VI VII Struggle Bug Bug Special 05050 100}}100% 20
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Torment Dark Status 0000 100}}100% 15
IV V VI VII Twineedle × Bug Physical 02525 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger: Shadows of Almia
Group:
Poison
Poké Assist:  
Poison
Field move:  
(Crush ×1)
Browser entry R-173
It spits poison needles and a poisonous fluid to attack.
Pokémon Ranger: Guardian Signs
Group:
Poison
Poké Assist:
(present)
 
Poison
Field move:
(present)
 
(Crush ×2)
Poké Assist:
(past)
 
Poison
Field move:
(past)
 
(Crush ×1)
Browser entry R-262/N-050
It releases poison that makes Pokémon Tired.
Pokémon Rumble
Attack
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 3.33 seconds Base HP: 45
Base Attack: 69 Base Defense: 54 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
Skorupi guards the ruins in the Granite Zone. He gave you a tip on how to open the Secret Door.
Pokémon Conquest
  HP: Move: Poison Jab
Attack: Ability 1: Battle Armor
Ability 2: Sniper
Ability 3: Shackle
Defense: ★★★
Speed: ★★★
Evolves into Drapion when its Defense is 90 or higher
Range: 3 Perfect Links: Kashinkoji and Seikurō
Pokémon Battle Trozei
Poison
Attack Power: ★★★★

 

Pokémon Shuffle
 
Poison
  Attack Power: 50 - 100   5

#448
 

Counterattack
Deals even more damage the more disruptions there are.


Pokémon GO
  Base HP: 120 Base Attack: 93 Base Defense: 151
Egg Distance: 5 km Buddy Distance: 5 km Evolution Requirement:   50
Fast Attacks: Poison Sting, Infestation
Charged Attacks: Cross Poison, Aqua Tail, Sludge Bomb, Frustration , Return 
New Pokémon Snap
 
Photodex entry #123
Skorupi often hides in the sand, waiting for its chance to catch a meal. It’s a very patient Pokémon that can survive for long stretches of time without food.

Evolution data

 
Unevolved
Skorupi
 Poison  Bug 
 
Level 40
 
First evolution
Drapion
 Poison  Dark 


Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Sword Shield
Legends: Arceus
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
  For other sprites and images, please see Skorupi images on the Bulbagarden Archives.


In the anime

 
Skorupi in the anime

Major appearances

Skorupi debuted in A Trainer and Child Reunion!, under the ownership of Aaron. It was commonly seen outside of its Poké Ball.

Multiple Skorupi appeared in From A to Z!, Meeting at Terminus Cave!, An Explosive Operation!, and A Towering Takeover!, all under the ownership of Team Flare Grunts.

Minor appearances

In Another One Gabites the Dust!, a Coordinator's Skorupi competed in the Performance Stage of the Chocovine Contest.

In Battling a Cute Drama!, a Skorupi was at Shelter Town's Pokémon Center.

In Historical Mystery Tour!, Ash encountered a Skorupi in Xatu's Forest.

In Must Be Our Heroes and the Witch!, a Skorupi appeared in a fantasy.

A Trainer's Skorupi appeared in Getting to the Heart of it All!.

A Skorupi appeared in HZ035.

In the manga

Pokémon Adventures

In A Skuffle with Skorupi, Platinum tried to catch a Skorupi in the Great Marsh, but she failed and it fled.

Ken's Skorupi first appeared in All About Arceus VI.

In the TCG

Main article: Skorupi (TCG)

Trivia

Origin

Skorupi appears to be based on a scorpion. It has some characteristics that resemble a vinegarroon, a similar arachnid. Its Water 3 Egg Group designation may be a reference to the ancient group of arthropods known as sea scorpions that used to inhabit the oceans and may have been the ancestors of modern scorpions.

Name origin

Skorupi and Scorupi appear to be shortenings of scorpion.

In other languages

Language Title Meaning
  Japanese スコルピ Scorupi From a shortening of scorpion
  French Rapion From scorpion
  Spanish Skorupi Same as English name
  German Pionskora From Skorpion
  Italian Skorupi Same as English name
  Korean 스콜피 Skorupi From a shortening of scorpion
  Mandarin Chinese 鉗尾蠍 / 钳尾蝎 Qiánwěixiē*
紫天蠍 / 紫天蝎 Zǐtiānxiē*
From 鉗 / 钳 qián, wěi, and 蠍 / 蝎 xiē
From and 天蠍 / 天蝎 Tiānxiē
  Cantonese Chinese 鉗尾蠍 Kìhmméihkit*
紫天蠍 Jítīnkit*
From kìhm, méih, and kit
From and 天蠍 Tīnkit


External links


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