Vibrava (Pokémon)

Revision as of 03:45, 19 May 2022 by ScottOshawott (talk | contribs) (→‎Trivia: Updated new trivia entry)
For Pokémon GO information on this species, see the game's section.
328MS.png #328: Trapinch
Pokémon
#330: Flygon 330MS.png
Vibrava
Vibration Pokémon
ビブラーバ
Vibrava
#329
Vibrava



Images on the Bulbagarden Archives
Type
Ground Dragon
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Ability
Levitate Cacophony
Cacophony
Cacophony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Groups
Bug and DragonGen VIII
Hatch time
20 cycles
Height
3'07" 1.1 m
Vibrava
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
33.7 lbs. 15.3 kg
Vibrava
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
126
Gen. III-IV
Unknown
IV
119
V+
Leveling rate
Medium Slow
EV yield
Total: 2
Vibrava
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body13.png
Footprint
F329.png F000.png
{{{form2}}}
Pokédex color
Green
Base friendship
70
External Links

Vibrava (Japanese: ビブラーバ Vibrava) is a dual-type Ground/Dragon Pokémon introduced in Generation III.

It evolves from Trapinch starting at level 35 and evolves into Flygon starting at level 45.

Biology

Vibrava is a dragonfly-like Pokémon. It has a small head with two yellow antennae and green bulging eyes with black oval-shaped pupils. Its mouth has two large white teeth protruding from each side. It has a skinny yellow body, four skinny black legs with slender feet, and four green, rhombus-shaped wings with black edges. There are similarly-colored rhombus shapes at the end of its tail.

Vibrava's wings are not fully developed, so it is unable to fly very far. However, it is able to create vibrations and ultrasonic waves with its wings. Humans get headaches from these waves. After causing the prey to faint, as a saprotroph, it spits stomach acid to melt its prey before consumption. It continues this eating process every day to help its wings grow. Vibrava calls the desert home and is also known to preserve its captured prey in the desert's hot sands.

In the anime

 
Vibrava in the anime

Major appearances

Multiple Vibrava made their main series debut in Beg, Burrow and Steal. Dozens of Trapinch were seen evolving into them at an underground lake. Team Rocket attempted to steal the Vibration Pokémon despite the fact the idea Meowth had of using their previous forms as nutcrackers was now foiled.

In Spontaneous Combusken, Brianna used a Vibrava during the Battle Stage of the Chrysanthemum Contest.

In Making Battles in the Sand!, Goh caught a Vibrava when he investigated a sandstorm in Mauville City. It has since made further appearances in Pokémon Journeys: The Series.

In Showdown at the Gates of Warp!, due to Dialga and Palkia's influence, Goh's Flygon devolved into a Vibrava and then into a Trapinch. It was later reverted in the same episode. The same also occurred with Alternate World Goh's Flygon.

Minor appearances

Multiple Vibrava debuted in Jirachi: Wish Maker.

In Hi Ho Silver Wind!, a Coordinator's Vibrava competed in the Hoenn Grand Festival.

A Coordinator's Vibrava appeared in Harley Rides Again.

A Vibrava appeared in Pokémon Ranger and the Kidnapped Riolu! Part 1 and Part 2.

In A Relay in the Sky!, a Trainer's Vibrava competed in the Pokémon Sky Relay. It was in a team also consisting of Ninjask and Shedinja.

In Deceiving Appearances!, five Vibrava were at Aether Paradise.

In Securing the Future!, a Vibrava joined the rest of Alola in showering Necrozma with light so it could return to its normal form.

A Vibrava appeared in Secrets of the Jungle.

Pokédex entries

Episode Pokémon Source Entry
AG106 Vibrava Ash's Pokédex Vibrava, the Vibration Pokémon. Vibrava is the evolved form of Trapinch. By flapping their wings, they create vibrations, emitting ultrasonic waves.
Episode Pokémon Source Entry
JN036 Vibrava Goh's Rotom Phone Vibrava, the Vibration Pokémon. A Ground and Dragon type. Vibrava can create ultrasonic waves with its double set of wings. Those waves can cause headaches in humans.

In the manga

Pokémon Adventures

Aqua Admins Shelly and Matt both own a Vibrava they use for aerial transport. Shelly's Vibrava debuted in Bubble Bubble Toil and Azumarill II, while Matt's debuted in Can I Ninjask You a Question?.

Hugh owns a Vibrava, which evolved from his Trapinch prior to Movie Panic.

In the TCG

Main article: Vibrava (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#117
Kanto
#—
Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people.
Sapphire Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Emerald It looses ultrasonic waves by rubbing its wings together. Since a Vibrava's wings are still in the process of growing, it can only fly short distances.
FireRed It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
LeafGreen
Generation IV Sinnoh
#—
Johto
#—
Diamond It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Pearl
Platinum
HeartGold It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
SoulSilver
Generation V Unova
B2W2: #122
Black It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
White
Black 2 The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
White 2
Generation VI Kalos
Mountain #004
Hoenn
#122
X The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
Y It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
Omega Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people.
Alpha Sapphire Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Generation VII Alola
SM: #236
Alola
USUM: #305
Kanto
#—
This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!‎.
Sun Rather than using its underdeveloped wings for flight, it rubs them together, producing ultrasonic waves to attack its enemies.
Moon To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day.
Ultra Sun It vibrates its wings to generate ultrasonic waves, causing its prey to faint. Then it buries the prey alive in the sand to preserve it.
Ultra Moon It vibrates its wings to send out odd sound waves. Trainers who are with it need earplugs.
Generation VIII Galar
#322
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Legends: Arceus.
Sword The ultrasonic waves it generates by rubbing its two wings together cause severe headaches.
Shield To help make its wings grow, it dissolves quantities of prey in its digestive juices and guzzles them down every day.
Brilliant Diamond It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Shining Pearl


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Trapinch
Emerald
Evolve Trapinch
FireRed LeafGreen
Trade
Colosseum
Shadow PKMN Lab (Shadow)
XD
Evolve Trapinch
Generation IV
Diamond Pearl
Route 228 (Poké Radar)
Platinum
Trade
HeartGold SoulSilver
Safari Zone (Desert with 49 Forest points)
Pal Park
Mountain
Generation V
Black
Trade
White
Evolve Trapinch
Black 2 White 2
Reversal Mountain (Dark grass)
Generation VI
X Y
Evolve Trapinch
Omega Ruby Alpha Sapphire
Evolve Trapinch
Generation VII
Sun Moon
Evolve Trapinch
Ultra Sun Ultra Moon
Evolve Trapinch
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Rolling Fields, Axew's EyeSh, Dusty Bowl (Max Raid Battle)
Brilliant Diamond Shining Pearl
Route 228 (Poké Radar)
Grand Underground - Grassland Caves, Sunlit Cavern, Rocky Caves, Big Bluff Cavern (After obtaining the National Pokédex)
Legends: Arceus
Unobtainable


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Wilderness (Sapphire Field)
Trozei!
Secret Storage 6, Mr. Who's Den
MD Red MD Blue
Southern Cavern (12F-20F), Wyvern Hill (10F-16F)
Generation IV
MD Time MD Darkness
Quicksand Cave (B1F-B9F)
MD Sky
Quicksand Cave (B1F-B9F)
Generation V
Rumble Blast
Desert: Rugged Flats
Rumble U
Vehicle Gallery: Spike Ball Alert!
Generation VI
Battle Trozei
Distortion Island: Stage 3
Shuffle
Violeta Palace: Stage 386
Rumble World
White Ruins: Trailhead Field (All Areas), Plasma Tundra: Sacred Blade Cliff (All Areas)
Generation VII
Rumble Rush
Dragonite Sea, Jirachi Sea, Celebi Sea, Zygarde Sea, Rayquaza Sea, Jirachi SeaFinal, Celebi SeaFinal, Zygarde SeaFinal


Held items

Game Held Item(s)
Colosseum   Dragon Fang (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
70
67 - 134 130 - 262
50
49 - 112 94 - 218
50
49 - 112 94 - 218
50
49 - 112 94 - 218
70
67 - 134 130 - 262
Total:
340
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
14/19 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Vibrava is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Dragon Breath Dragon Special 06060 100100% 20
011 Laser Focus Normal Status 0000 00——% 30
011 Bulldoze Ground Physical 06060 100100% 20
011 Dig Ground Physical 08080 100100% 10
011 Crunch Dark Physical 08080 100100% 15
011 Superpower Fighting Physical 120120 100100% 5
011 Fissure Ground Physical 0000 03030% 5
011 Sand Attack Ground Status 0000 100100% 15
011 Astonish Ghost Physical 03030 100100% 15
011 Supersonic Normal Status 0000 05555% 20
011 Bite Dark Physical 06060 100100% 25
Evo.Evo. Dragon Breath Dragon Special 06060 100100% 20
1212 Mud-Slap Ground Special 02020 100100% 10
1616 Sand Tomb Ground Physical 03535 08585% 15
2020 Dragon Tail Dragon Physical 06060 09090% 10
2424 Screech Normal Status 0000 08585% 40
2828 Bug Buzz Bug Special 09090 100100% 10
3232 Sandstorm Rock Status 0000 00——% 10
3838 Earth Power Ground Special 09090 100100% 10
4444 Earthquake Ground Physical 100100 100100% 10
5050 Uproar Normal Special 09090 100100% 10
5656 Dragon Rush Dragon Physical 100100 07575% 10
6262 Boomburst Normal Special 140140 100100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 TM06 Fly Flying Physical 09090 095}}95% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM28 TM28 Giga Drain Grass Special 07575 100}}100% 10
TM30 TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49 TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM56 TM56 U-turn Bug Physical 07070 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM95 TM95 Air Slash Flying Special 07575 095}}95% 15
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR24 TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR36 TR36 Heat Wave Fire Special 09595 090}}90% 10
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR61 TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR62 TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM19 TM19 Giga Drain Grass Special 07575 100}}100% 10
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM47 TM47 Steel Wing Steel Physical 07070 090}}90% 25
TM51 TM51 Roost Flying Status 0000 —}}—% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM59 TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TM62 TM62 Bug Buzz Bug Special 09090 100}}100% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM94 TM94 Fly Flying Physical 09090 095}}95% 15
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM97 TM97 Defog Flying Status 0000 —}}—% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Feint Normal Physical 30 100% 10
First Impression Bug Physical 90 100% 10
Flail Normal Physical 100% 15
Fury Cutter Bug Physical 40 95% 20
Gust Flying Special 40 100% 35
Quick Attack Normal Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Earth Power Ground Special 90 100% 10
Feint Normal Physical 30 100% 10
Flail Normal Physical 100% 15
Focus Energy Normal Status —% 30
Fury Cutter Bug Physical 40 95% 20
Gust Flying Special 40 100% 35
Mud Shot* Ground Special 55 95% 15
Quick Attack Normal Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Draco Meteor Dragon Special 130 90% 5
Sw Sh EP BD SP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Air Cutter Flying Special 06060 095}}95% 25
III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Defog Flying Status 0000 00—}}—% 15
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Roost Flying Status 0000 00—}}—% 10
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
III IV V VI VII Silver Wind × Bug Special 06060 100}}100% 5
III IV V VI VII Sonic Boom × Normal Special 0000 090}}90% 20
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Struggle Bug Bug Special 05050 100}}100% 20
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Tailwind Flying Status 0000 00—}}—% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Twister Dragon Special 04040 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball RS
   
Acquisition: Catch
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: -19%
Friend Area: Furnace Desert
Phrases
51%-100% HP My ultrasonic waves are beyond your range of hearing. OK?
26%-50% HP I only have half my health left...
1%-25% HP I've had it... I can't even vibrate my wings...
Level up I've leveled up! My ultrasonic waves are in prime form!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.75 seconds Base HP: 48
Base Attack: 71 Base Defense: 48 Base Speed: 60
Pokémon Battle Trozei
Ground
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Ground
  Attack Power: 50 - 100   5

#526
 

Hitting Streak
Increases damage when it is triggered in a row.


Pokémon GO
  Base HP: 137 Base Attack: 134 Base Defense: 99
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement:   100
Fast Attacks: Mud Shot, Dragon Breath
Charged Attacks: Sand Tomb, Bulldoze, Bug Buzz, Frustration, Return

In Pokémon GO, Vibrava could be obtained by completing the Special Research, Distracted by Something Shiny.

Evolution

 
Unevolved
Trapinch
 Ground 
 
Level 35
 
First evolution
Vibrava
 Ground  Dragon 
 
Level 45
 
Second evolution
Flygon
 Ground  Dragon 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Sword Shield
  For other sprites and images, please see Vibrava images on the Bulbagarden Archives.


Trivia

Origin

Bulbanews has an article related to this subject:

Vibrava represents the adult stage of an antlion, though it seems to draw more visual inspiration from mayflies, possibly nodding to the Japanese word for an adult antlion, usuba-kagerou, or "thin-winged mayfly". Combined with an antlion's resemblance to a dragonfly, Vibrava's typing suggests that it may also draw inspiration from sanddragons. Its tendency to create harsh noises with its wings is similar to that of a cicada.

Name origin

Vibrava may be a combination of vibrate (to shake rapidly) and larva. It may also derive from Vibra.

In other languages

Language Title Meaning
  Japanese ビブラーバ Vibrava From vibrate, larva, and Vibra
  French Vibraninf From vibration and nymphe
  Spanish Vibrava Same as English name
  German Vibrava Same as English name
  Italian Vibrava Same as English name
  Korean 비브라바 Vibrava Transcription of the Japanese name
  Mandarin Chinese 超音波幼蟲 / 超音波幼虫 Chāoyīnbōyòuchóng From 超音波 chāoyīnbō and 幼蟲 / 幼虫 yòuchóng
  Cantonese Chinese 超音波幼蟲 Chīuyāmbōyauchùhng From 超音波 chīuyāmbō and 幼蟲 yauchùhng


External links


  #328: Trapinch
Pokémon
#330: Flygon  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.