Dahlia (Masters): Difference between revisions
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{{ | {{MissingInfo|1|enva}} | ||
{{MastersInfobox | {{MastersInfobox | ||
|type=water | |type=water | ||
|name=Dahlia | |name=Dahlia | ||
|jname= | |jname=ダリア | ||
|jtrans=Dahlia | |jtrans=Dahlia | ||
|image=Spr Masters Dahlia.png | |image=Spr Masters Dahlia.png | ||
Line 10: | Line 10: | ||
|num=198 | |num=198 | ||
|enva=Unknown | |enva=Unknown | ||
|java= | |java=Ayaka Fukuhara | ||
|desc= | |desc=This Arcade Star with a cheerful personality waits for challengers at the [[Battle Arcade]] in [[Sinnoh]]. She always dances with a smile on her face, charming many people. | ||
}} | }} | ||
'''Dahlia''' (Japanese: ''' | '''Dahlia''' (Japanese: '''ダリア''' ''Dahlia'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Dahlia|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Ludicolo}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Poké Fair sync pair scout beginning on March 22, 2024. This pair can be raised to {{6EX}} since it first released. | ||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Ludicolo== | ==Ludicolo== | ||
{{Masters | {{Masters | ||
|name=Ludicolo | |name=Ludicolo | ||
|ndex=0272 | |ndex=0272 f | ||
|gender=f | |gender=f | ||
|type=Water | |type=Water | ||
|role=Tech | |role=Tech | ||
|exrole=Strike (Special) | |||
|move1=Water | |move1=Water | ||
|base= | |move2=Grass | ||
|base=6 | |||
|weakness=Bug | |weakness=Bug | ||
|description= | |description=Ludicolo begins dancing as soon as it hears cheerful, festive music. This Pokémon is said to appear when it hears the singing of children on hiking outings. | ||
|hp=|atk=|def=|spatk=|spdef=|spe= | |hp=679|atk=424|def=176|spatk=424|spdef=176|spe=283 | ||
|hp2=|atk2=|def2=|spatk2=|spdef2=|spe2= | |hp2=839|atk2=504|def2=216|spatk2=504|spdef2=216|spe2=323 | ||
}} | }} | ||
===Availability=== | ===Availability=== | ||
Dahlia is exclusive to Poké Fair scouts. She was available in the following sync pair scout banners: | |||
* (Debut) Dahlia Poké Fair Scout (March 22 to April 11, 2024) | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Muddy Water}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|116 | |||
|139 | |||
|85% | |||
|All opponents | |||
|Has a chance (30%) of lowering the target’s accuracy by 1 stat rank. | |||
|- style="background:#fff" | |||
|{{m|Teeter Dance}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|100% | |||
|All opponents | |||
|Leaves the target confused. | |||
|- style="background:#fff" | |||
|{{m|Razor Leaf}} | |||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|43 | |||
|51 | |||
|95% | |||
|All opponents | |||
|Critical hits land more easily. | |||
|- style="background:#fff" | |||
|No Need to Worry ♪ | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Raises the user’s Attack and Sp. Atk by 2 stat ranks. Raises the user’s accuracy and critical-hit rate by 1 stat rank. | |||
|- style="background: #{{water color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Smiling Arcade Star Water Beam | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|This attack’s power increases when weather conditions, a terrain, or a zone are in effect.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | |||
|- style="background: #{{water color light}}" | |||
! colspan=9 | {{color2|000|Max Move|Max moves}} | |||
|-style="background:#fff" | |||
|{{m|Max Geyser}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|0<br>(1 use) | |||
|400 | |||
|480 | |||
|— | |||
|An opponent | |||
|Makes the weather rainy. | |||
|-style="background:#fff" | |||
|{{m|Max Guard}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Applies the Damage Guard Next effect to an ally. | |||
|-style="background:#fff" | |||
|{{m|Max Overgrowth}} | |||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|0<br>(1 use) | |||
|400 | |||
|480 | |||
|— | |||
|An opponent | |||
|Turns the field of play’s terrain into Grassy Terrain. | |||
|} | |||
===Skills=== | ===Skills=== | ||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Max Move Hit: Team Same-Type Rebuff ↓ 1 | |||
|Lowers the Type Rebuff of all opposing sync pairs by 1 rank when the user’s max move targeting an opponent is successful. The Type Rebuff lowered is the same type as the max move used. | |||
|-style="background:#fff" | |||
|Phys Hit: Defense ↓2 9 | |||
|Lowers the target’s Defense by 2 stat ranks when the user’s physical attack move against it is successful. | |||
|-style="background:#fff" | |||
|Spec Hit: Sp. Def ↓2 9 | |||
|Lowers the target’s Sp. Def by 2 stat ranks when the user’s special attack move against it is successful. | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Water Tech | |||
|Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Sinnoh Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Battle Facility Foe Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Artistic Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Grown Woman Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Rare Cache icon.png|20px|link=]]Rare ↑ 2 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Rare Cache icon.png|20px|link=]]Rare Cache<br>Lowers the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | ===Sync grid=== | ||
The [[sync grid]] for Dahlia and Ludicolo is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: Power +3 | |||
| Muddy Water: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: Power +3 | |||
| Muddy Water: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: Power +3 | |||
| Muddy Water: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: Power +3 | |||
| Muddy Water: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: Power +3 | |||
| Muddy Water: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Muddy Water: Accuracy +10 | |||
| Muddy Water: Accuracy ↑ +10 | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Muddy Water: On a Roll 1 | |||
| Raises the chance of lowering stat values with the additional effects of the user’s moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Teeter Dance: Move Gauge Refresh 9 | |||
| Charges the user’s move gauge by one when a move is successful. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Razor Leaf: Power +4 | |||
| Razor Leaf: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor Leaf: Power +4 | |||
| Razor Leaf: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor Leaf: Power +4 | |||
| Razor Leaf: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor Leaf: Power +4 | |||
| Razor Leaf: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor Leaf: Power +4 | |||
| Razor Leaf: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Razor Leaf: Accuracy +5 | |||
| Razor Leaf: Accuracy ↑ +5 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Razor Leaf: Move Gauge Refresh 3 | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor Leaf: Confusion Synergy 9 | |||
| Powers up the user’s moves when the target is confused. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| No Need to Worry ♪: MP Refresh 2 | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Clearheaded | |||
| Prevents the user from becoming confused. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Racing Rain 2 | |||
| Quickly charges the move gauge when the weather is rainy. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Turbo Turf 2 | |||
| Quickly charges the move gauge when the terrain is Grassy Terrain. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Empowering Overgrowth 5 | |||
| Powers up the user’s moves when the terrain is Grassy Terrain. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Grassy Cushion 2 | |||
| Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Refreshing Rain 1 | |||
| Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Rainy Immunity | |||
| Status conditions cannot be inflicted on the user when the weather is rainy. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Max Move: Team Physical & Special Boost 1 | |||
| Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user’s max move. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| Raging Rain 5 | |||
| Powers up the user’s moves when the weather is rainy. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Interference Sync 9 | |||
| Powers up the user’s sync move against targets that are flinching, confused, or trapped. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Superduper 4 | |||
| Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is super effective. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Sharp Entry 1 | |||
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Flood Alert 5 | |||
| Extends the duration of rainy weather when the weather turns rainy while the user is on the field. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Grassy Terrain Extension 5 | |||
| Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| MAX Countdown 2 | |||
| Reduces the user’s sync move countdown by 2 after using its max move. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| Easy Pickings 9 | |||
| Lowers one of the target’s following stats by one stat rank at random when the user’s attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| Piercing Gaze | |||
| Moves never miss. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Discombobulate 9 | |||
| Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Max Geyser: Power +100 | |||
| Max Geyser: Power ↑ +100 | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Max Overgrowth: Power +100 | |||
| Max Overgrowth: Power ↑ +100 | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| Smiling Arcade Star Water Beam: Power +25 | |||
| Smiling Arcade Star Water Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Smiling Arcade Star Water Beam: Power +25 | |||
| Smiling Arcade Star Water Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | ==Appearances== | ||
===Story appearances=== | |||
Dahlia appears in her normal outfit in the following story areas: | |||
* [[Costume event]]: [[The Power of Dance]] | |||
===Sync pair stories=== | ===Sync pair stories=== | ||
Line 45: | Line 521: | ||
==Quotes== | ==Quotes== | ||
{{main|Dahlia/Quotes#Pokémon Masters EX|Dahlia/Quotes → Pokémon Masters EX}} | |||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSDahlia Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Dahlia 2.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Dahlia EX.png|150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSDahlia EX Masters.png|120px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Dahlia Mindscape.png|200px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Dahlia Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Dahlia Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Dahlia Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Dahlia Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Dahlia's sync move mindscape<br>({{color2|000|Battle Arcade}}) | |||
|} | |||
==Trivia== | ==Trivia== | ||
* Dahlia was the last [[Generation IV]] [[Frontier Brain]] to be added to the game. | |||
* All versions of Dahlia use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Thorton}}, {{mas|Darach}}, {{mas|Palmer}}, {{mas|Argenta}}, {{mas|Fantina}}, {{mas|Kiawe}}, and {{mas|Tierno}}. | |||
** Dahlia also uses special voice-over lines upon winning a battle with Argenta or Tierno on the same team. | |||
===Origin=== | ===Origin=== | ||
==In other languages==-- | Dahlia's design is based on her appearance in {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}}. Ludicolo is one of the Pokémon that Dahlia uses when challenged for a [[Commemorative print|Silver Print]] in the [[core series]] games. Ludicolo's {{mas|Dex}} entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby}}. | ||
==In other languages== | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''No Need to Worry ♪'' | |||
{{langtable | |||
|color={{water color}}|bordercolor={{water color dark}} | |||
|ja=ケセラ セラ♪ ''{{tt|Kesera Sera ♪|Que Sera, Sera ♪}}'' | |||
|zh_cmn=順其自然就好啦♪ ''{{tt|Shùnqízìrán jiù Hǎo la ♪|Whatever Will Be, Will Be ♪}}'' | |||
|fr=À quoi bon s'inquiéter ? ♪ | |||
|de=Kein Grund zur Sorge! ♪ | |||
|ko=케세라세라♪ ''{{tt|Keserasera ♪|Que Sera, Sera ♪}}'' | |||
|it=Tutto va come deve andare ♪ | |||
|es=♪¡No te preocupes!♪ | |||
}} | |||
| style="vertical-align:top" | | |||
''Smiling Arcade Star Water Beam'' | |||
{{langtable | |||
|color={{water color}}|bordercolor={{water color dark}} | |||
|ja=ルーレットの女神が微笑む ウォーターレイ ''{{tt|Rūretto no Megami ga Hohoemu Uōtā Rei|Smiling Roulette Goddess Water Ray}}'' | |||
|zh_cmn=輪盤女神展露微笑之 水之光線 ''{{tt|Lúnpán Nǚshén Zhǎnlù Wéixiào zhī Shuǐ zhī Guāngxiàn|Smiling Roulette Goddess Water Ray}}'' | |||
|fr=Sourire de l'audacieuse Diva Arcade ! Laser Eau ! | |||
|de=Wasserstrahl des lächelnden Arkaden-Stars | |||
|ko=룰렛의 여신이 미소 짓는 워터레이 ''{{tt|Rullet-ui Yeosin-i Miso Jinneun Woteo Rei|Smiling Roulette Goddess Water Ray}}'' | |||
|it=Raggio Acqua della sorridente Diva Arena | |||
|es=Rayo Agua del Risueño Astro Ruleta | |||
}} | |||
|} | |||
{{-}} | |||
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[[es:Delila (Masters EX)]] | [[es:Delila (Masters EX)]] | ||
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Latest revision as of 06:21, 28 May 2024
の | This article is missing information on this character's English voice actor. You can help by adding this information. |
Dahlia ダリア Dahlia | |
Dahlia's model | |
No. | 198 |
---|---|
English voice actor | Unknown |
Japanese voice actor | Ayaka Fukuhara |
Description | This Arcade Star with a cheerful personality waits for challengers at the Battle Arcade in Sinnoh. She always dances with a smile on her face, charming many people. |
Dahlia (Japanese: ダリア Dahlia) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Ludicolo, which is capable of Dynamaxing. This pair was first made available through a Poké Fair sync pair scout beginning on March 22, 2024. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Ludicolo
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Grass | ||||||
Role | Tech | ||||||
EX Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Ludicolo ♀ | Weakness | Bug | |||||
Ludicolo begins dancing as soon as it hears cheerful, festive music. This Pokémon is said to appear when it hears the singing of children on hiking outings. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 679 | 424 | 176 | 424 | 176 | 283 | |
Lv. 140, Max Potential | 839 | 504 | 216 | 504 | 216 | 323 |
Availability
Dahlia is exclusive to Poké Fair scouts. She was available in the following sync pair scout banners:
- (Debut) Dahlia Poké Fair Scout (March 22 to April 11, 2024)
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Muddy Water | Water |
Special | 3 | 116 | 139 | 85% | All opponents | Has a chance (30%) of lowering the target’s accuracy by 1 stat rank. |
Teeter Dance | Normal |
Status | 2 | — | — | 100% | All opponents | Leaves the target confused. |
Razor Leaf | Grass |
Physical | 2 | 43 | 51 | 95% | All opponents | Critical hits land more easily. |
No Need to Worry ♪ | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user’s Attack and Sp. Atk by 2 stat ranks. Raises the user’s accuracy and critical-hit rate by 1 stat rank. |
Sync moves | ||||||||
Smiling Arcade Star Water Beam | Water |
Special | — | 200 | 240 | — | An opponent | This attack’s power increases when weather conditions, a terrain, or a zone are in effect. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: Sync moves will target all opposing sync pairs.) |
Max moves | ||||||||
Max Geyser | Water |
Special | 0 (1 use) |
400 | 480 | — | An opponent | Makes the weather rainy. |
Max Guard | Normal |
Status | 0 (1 use) |
— | — | — | An ally | Applies the Damage Guard Next effect to an ally. |
Max Overgrowth | Grass |
Physical | 0 (1 use) |
400 | 480 | — | An opponent | Turns the field of play’s terrain into Grassy Terrain. |
Skills
Name | Description |
---|---|
Passive Skills | |
Max Move Hit: Team Same-Type Rebuff ↓ 1 | Lowers the Type Rebuff of all opposing sync pairs by 1 rank when the user’s max move targeting an opponent is successful. The Type Rebuff lowered is the same type as the max move used. |
Phys Hit: Defense ↓2 9 | Lowers the target’s Defense by 2 stat ranks when the user’s physical attack move against it is successful. |
Spec Hit: Sp. Def ↓2 9 | Lowers the target’s Sp. Def by 2 stat ranks when the user’s special attack move against it is successful. |
Theme Skills | |
Water Tech | Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Sinnoh Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Battle Facility Foe Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Artistic Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Grown Woman Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Rare ↑ 2 Fiery ↓ 1 Wistful ↓ 1 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
The sync grid for Dahlia and Ludicolo is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 3 | 36 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 3 | 36 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 3 | 36 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 3 | 36 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 3 | 36 | 2 |
Muddy Water: Accuracy +10 | Muddy Water: Accuracy ↑ +10 | 5 | 60 | 1 |
Muddy Water: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Muddy Water: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of the user’s moves. | 8 | 96 | 2 |
Teeter Dance: Move Gauge Refresh 9 | Charges the user’s move gauge by one when a move is successful. | 9 | 108 | 2 |
Razor Leaf: Power +4 | Razor Leaf: Power ↑ +4 | 3 | 36 | 1 |
Razor Leaf: Power +4 | Razor Leaf: Power ↑ +4 | 3 | 36 | 1 |
Razor Leaf: Power +4 | Razor Leaf: Power ↑ +4 | 3 | 36 | 1 |
Razor Leaf: Power +4 | Razor Leaf: Power ↑ +4 | 3 | 36 | 1 |
Razor Leaf: Power +4 | Razor Leaf: Power ↑ +4 | 3 | 36 | 2 |
Razor Leaf: Accuracy +5 | Razor Leaf: Accuracy ↑ +5 | 3 | 36 | 2 |
Razor Leaf: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Razor Leaf: Confusion Synergy 9 | Powers up the user’s moves when the target is confused. | 9 | 108 | 3 |
No Need to Worry ♪: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 1 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 7 | 84 | 2 |
Turbo Turf 2 | Quickly charges the move gauge when the terrain is Grassy Terrain. | 7 | 84 | 2 |
Empowering Overgrowth 5 | Powers up the user’s moves when the terrain is Grassy Terrain. | 8 | 96 | 2 |
Grassy Cushion 2 | Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | 8 | 96 | 2 |
Refreshing Rain 1 | Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
Rainy Immunity | Status conditions cannot be inflicted on the user when the weather is rainy. | 9 | 108 | 2 |
Max Move: Team Physical & Special Boost 1 | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user’s max move. | 9 | 108 | 3 |
Raging Rain 5 | Powers up the user’s moves when the weather is rainy. | 10 | 120 | 3 |
Interference Sync 9 | Powers up the user’s sync move against targets that are flinching, confused, or trapped. | 10 | 120 | 3 |
Superduper 4 | Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is super effective. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Flood Alert 5 | Extends the duration of rainy weather when the weather turns rainy while the user is on the field. | 10 | 120 | 3 |
Grassy Terrain Extension 5 | Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | 10 | 120 | 3 |
MAX Countdown 2 | Reduces the user’s sync move countdown by 2 after using its max move. | 10 | 120 | 4 |
Easy Pickings 9 | Lowers one of the target’s following stats by one stat rank at random when the user’s attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 4 |
Piercing Gaze | Moves never miss. | 10 | 120 | 5 |
Discombobulate 9 | Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 5 |
Max Geyser: Power +100 | Max Geyser: Power ↑ +100 | 8 | 96 | 3 |
Max Overgrowth: Power +100 | Max Overgrowth: Power ↑ +100 | 8 | 96 | 3 |
Smiling Arcade Star Water Beam: Power +25 | Smiling Arcade Star Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Smiling Arcade Star Water Beam: Power +25 | Smiling Arcade Star Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Story appearances
Dahlia appears in her normal outfit in the following story areas:
Sync pair stories
- A Day with Dahlia
Quotes
- Main article: Dahlia/Quotes → Pokémon Masters EX
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Dahlia's sync move mindscape (Battle Arcade) |
Trivia
- Dahlia was the last Generation IV Frontier Brain to be added to the game.
- All versions of Dahlia use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Thorton, Darach, Palmer, Argenta, Fantina, Kiawe, and Tierno.
- Dahlia also uses special voice-over lines upon winning a battle with Argenta or Tierno on the same team.
Origin
Dahlia's design is based on her appearance in Pokémon Platinum, HeartGold, and SoulSilver. Ludicolo is one of the Pokémon that Dahlia uses when challenged for a Silver Print in the core series games. Ludicolo's Dex entry comes from Pokémon Ruby.
In other languages
No Need to Worry ♪
|
Smiling Arcade Star Water Beam
|
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |