Open main menu

Bulbapedia β

Spr 1g 006.png The picture used in this article is unsatisfactory.
Reason: Image in the infobox is a jpg instead of png
Please feel free to replace it so it conforms to Bulbapedia conventions.

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Missing complete layout maps.

Battle Arcade
バトルルーレット Battle Roulette
Battle Roulette.jpg
"Where Events Sway Outcomes"
Battles per round
7
Participating Pokémon
Single
3
Double
3
Battle Points obtained
Few
Arcade Star Dahlia
Arcade Star Dahlia
Commemorative print
Silver print
Commemorative print
Gold print
Wins to obtain a commemorative print
Silver
21
Gold
49

The Battle Arcade (Japanese: バトルルーレット Battle Roulette) is a facility located in the southeastern corner of the Battle Frontier. The building itself looks like a large tent, with articular domes, much like Saint Basil's Cathedral. Inside the Arcade, it is dark with strange patterns on the walls and floors like a circus tent. In the stadium room, there is a large screen called the Game Board that most of the game is displayed on.

Contents

Challenges

The player battles seven Trainers consecutively in a knock-out, much like all other facilities in the Battle Frontier. Before entering, Trainers will choose three Pokémon to battle, having their level reduced to 50. Prior to battles, all items equipped on the Pokémon used are removed. Battles in the Battle Arcade are 3 vs 3. Upon entering, the player's Pokémon will be seen on the Game Board. The foe's Pokémon will also be seen when they enter the field.

See also: List of Battle Frontier Trainers (Generation IV)

Before a battle begins, the player must play the game board to determine the condition of the battle. The game board is a massive roulette machine that will scroll quickly through a grid of small boxes, known as Events. Landing on a dark purple box affects the player while landing on a red box affects the foe. Gray boxes, on the other hand, affect both foes. Each event will have a different effect; some may lower the opponent's HP, poison the opponent's Pokémon, or speed up the game board. The choice may affect the player's Pokémon, the opponent's, or even the field. The board may land on status ailments, weather changes, level changes, Berries and more. It may even land on nothing. The status ailments appear to be based on moves with certain types. This means that Steel-type Pokémon are immune to poisoning. Every battle is called a game; for example, the first battle is known as Game No. 1. After winning a battle, the player's Pokémon will be healed completely, and the player will have the option to continue, rest, retire, or get their most recent battle recorded on their Vs. Recorder.

Roulette events

Event Target Effect Duration
Lowers foes' HP Foe Lowers Pokémon's HP by 20% 1 battle
Poisons foes Foe Poisons Pokémon 1 battle
Paralyzes foes Foe Paralyzes Pokémon 1 battle
Burns foes Foe Burns Pokémon 1 battle
Puts foe to sleep Foe Puts one Pokémon to sleep 1 battle
Freezes foe Foe Freezes one Pokémon 1 battle
Foes get Berries Foe All Pokémon gain a Berry 1 battle
Foes get items Foe All Pokémon gain a held item 1 battle
Foes level up Foe All Pokémon gain 3 levels 1 battle
Lowers allies' HP Ally Lowers Pokémon's HP by 20% 1 battle
Poisons allies Ally Poisons Pokémon 1 battle
Paralyzes allies Ally Paralyzes Pokémon 1 battle
Burns allies Ally Burns Pokémon 1 battle
Puts ally to sleep Ally Puts one Pokémon to sleep 1 battle
Freezes ally Ally Freezes one Pokémon 1 battle
Allies get Berries Ally All Pokémon gain a Berry Remainder of the round
Allies get items Ally All Pokémon gain a held item Remainder of the round
Allies level up Ally All Pokémon gain 3 levels 1 battle
Sunny - Battle in Sunny weather 1 battle
Rain - Battle in Rainy weather 1 battle
Sandstorm - Battle in Sandstorm weather 1 battle
Hail - Battle in Hail weather 1 battle
Fog - Battle in thick fog 1 battle
Trick Room - Battle in Trick Room conditions 1 battle
Pokémon swap - Battle after swapping all Pokémon with foe 1 battle
Speed Up - Increase the speed of subsequent roulette flashes by 1 Remainder of the round
Speed Down - Decrease the speed of subsequent roulette flashes by 1 Remainder of the round
Random - Makes subsequent roulette flashes non-sequential Next roulette game
Get 1BP - Get 1BP and battle with no other event 1 battle
No battle - Move onto the next Trainer without battling 1 battle
No Event - Battle with no event 1 battle
Get 3BP - Get 3BP and battle with no other event 1 battle

Nullify events

Events that inflict status conditions do not apply to Pokémon that have certain types or Abilities.

Poison Freeze Burn Sleep Paralysis
Ability
Immunity
Type
Steel, Poison
Ability
Magma Armor
Type
Ice
Ability
Water Veil
Type
Fire
Ability
Insomnia
Vital Spirit

Ability
Limber
Type
Ground

Battle Points

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

Arcade Star

Dahlia is the Frontier Brain for the Battle Arcade. She can be challenged after 21 consecutive battles. Once defeated, she will give away the silver commemorative print. Dahlia can be challenged again after 49 consecutive battles, and will give away the gold commemorative print when defeated.

Silver Print challenge



Gold Print challenge



Layout

Battle Arcade exterior PtHGSS.png Battle Arcade interior PtHGSS.png VS Dahlia.png
Outside the Battle Arcade Inside the Battle Arcade Before battle in the Battle Arcade

In the manga

The Battle Arcade in Pokémon Adventures

In the Pokémon Adventures manga

The Battle Arcade first appeared in Deprogramming Porygon-Z as a part of the Battle Frontier. In Clobbering Claydol, Platinum challenged it as her second Battle Frontier facility. With the skills she had honed at the Veilstone Game Corner, she was easily able to land the roulette on the symbols she wanted, making the battle conditions work in her favor.

In Tackling Togekiss, Platinum won her 20th consecutive battle, being ready to face Dahlia. She planned to use the roulette to paralyze her opponent's Pokémon, but just when she was about to stop the roulette, an earthquake originating from Stark Mountain disrupted her, causing her to overgo the 30 second time limit to stop the roulette, leaving it to Dahlia to do it instead. She landed on the trade panel, meaning that the Trainers had to trade their Pokémon for this battle. Platinum was reluctant to fight against her own Pokémon, initially giving Dahlia the advantage. However, Platinum refused to give up, and her Pokémon were ready to fight to their fullest, giving her the confidence required to make a comeback. In Cooling Off Heatran, she managed to win the battle, earning herself the Arcade Print.

In other languages

Language Title
Mandarin Chinese 對戰輪盤 Duìzhàn Lúnpán
French Canada Flag.png Canada Arcade de Combat
France Flag.png Europe Arcade de Combat
Germany Flag.png German Kampfarkaden
Italy Flag.png Italian Arena Lotta
South Korea Flag.png Korean 배틀룰렛 Battle Roulette
Spain Flag.png Spanish Ruleta Batalla
Vietnam Flag.png Vietnamese Vòng xoay giao đấu


JohtoSinnoh BF.png Sinnoh and Johto Battle Frontier JohtoSinnoh BF.png
Battle Castle
Darach
Castle Valet
Darach
Battle Hall
Argenta
Hall Matron
Argenta
Battle Tower
Palmer
Tower Tycoon
Palmer
Battle Factory
Thorton
Factory Head
Thorton
Battle Arcade
Dahlia
Arcade Star
Dahlia


Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal TerminalRavaged Path
Floaroma MeadowValley WindworksEterna ForestOld ChateauThe UndergroundWayward CaveMt. Coronet
Amity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront) • Great Marsh
Pokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal ParkContest HallBattle ZoneBattle ParkBattle TowerBattle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World


Johto
Zephyr Badge.png Hive Badge.png Plain Badge.png Fog Badge.png Storm Badge.png Mineral Badge.png Glacier Badge.png Rising Badge.png
Settlements
New Bark TownCherrygrove CityViolet CityAzalea TownGoldenrod CityEcruteak City
Olivine CityCianwood CityMahogany TownBlackthorn CitySafari Zone GateFrontier Access
Routes
2930313233343536373839404142434445464748
Landmarks
Dark CaveSprout TowerRuins of AlphUnion CaveSlowpoke WellIlex ForestRadio TowerGlobal Terminal
Goldenrod TunnelNational ParkPokéathlon DomeBell TowerBellchime TrailBurned TowerMoomoo FarmGlitter Lighthouse
Battle Tower (CrystalHGSS)/FrontierCliff Edge GateCliff CaveEmbedded TowerSafari ZoneWhirl Islands
Mt. MortarLake of RageTeam Rocket HQIce PathDragon's DenS.S. AquaMt. Silver
Access to
Sinjoh RuinsKanto

Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.