Biology
Armaldo is a bipedal, amphibious Pokémon that somewhat resembles a mantis shrimp. It is covered with thick, grayish-blue plates. There are accents of yellow, black, white, and red throughout its body. Its oblong eyes protrude from the sides of its head. A black pattern with two red, teardrop-shaped spots covered the center of its head and a yellow lower jaw. Three pairs of wing-like appendages extend from the sides of its long, thick neck. A plate of armor on its back has four short spikes and two triangular, yellow-rimmed wings extending from underneath. Its scaled chest and belly are rimmed with yellow lines as well, and there are two large yellow plates in the center of its chest. Its segmented arms extend from holes in these plates, each with a large, black claw. The legs are also segmented, with black knees. A pair of black fins tips its long tail.
In ancient times, Armaldo lived on land by the water's edge, and dived into the ocean to hunt for prey. The large wings on its back were used for swimming, while its thick shell protected it from enemy attacks. Its strong claws can break stones, punch through a steel slab, and take down prey. Furthermore, they can be freely extended or retracted. It is considered to be the ancestor of some Bug-type Pokémon.
Evolution
Armaldo evolves from Anorith.
(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)
In the anime
Major appearances
Armaldo made its main series debut in Lights, Camerupt, Action!, where it was seen in a movie that was shown by Elijah. Its role in the movie was defending a castle where a Kirlia princess was held captive.
In Where's Armaldo?, a newly evolved Armaldo was captured by Team Rocket, but it ended up going on a rampage.
In Wild in the Streets!, an Armaldo escaped the Oreburgh Mining Museum with the help of a rampaging Aerodactyl. It was briefly captured by Team Rocket, but it was then recalled back into its Poké Ball.
In Dealing With Defensive Types!, an Armaldo sent Team Rocket blasting off from the Canalave Gym.
In League Unleashed!, Nando used an Armaldo during his battle against Ash in the Lily of the Valley Conference. It battled and defeated Staraptor before battling Quilava, which resulted in a double knockout.
Minor appearances
Armaldo debuted in the opening sequence of Destiny Deoxys.
In Lucario and the Mystery of Mew, an Armaldo was part of the feuding armies that were eventually placated by Sir Aaron in the past. Another was living in the Tree of Beginning.
In Sobbing Sobble!, James pulled an Armaldo from the Rocket Prize Master. He used it to battle Ash and Goh, but they ended up blasting off.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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AG102
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Armaldo
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Ash's Pokédex
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Armaldo, the Plate Pokémon. Armaldo can withstand any attack with its hard shell and is thought to have been able to break even stones with its powerful claws.
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Episode
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Pokémon
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Source
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Entry
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DP183
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Armaldo
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Dawn's Pokédex
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Armaldo, the Plate Pokémon, and the evolved form of Anorith. After Anorith evolves into Armaldo, it proceeds to live on land and an armor-like shell surrounds its entire body.
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In the mangaIn the TCGIn the TFG
One Armaldo figure has been released.
Game data
NPC appearances
- Pokémon Mystery Dungeon: Explorers of Sky: An Armaldo serves a mentor to the future Guildmaster Wigglytuff while he was still an Igglybuff. Initially reluctant due to Igglybuff's devil-may-care attitude, he takes him on as an apprentice after sensing a powerful intuition from the baby Pokémon and eventually grows close to the young child. He tends to acknowledge many RPG staples, such as traps and bosses but is just as easily fooled by them. Eventually, it is revealed that Armaldo is an outlaw and is caught after clearing the Fortune Ravine. Igglybuff protests wildly and is about to unleash a powerful Hyper Voice (the first show of his infamous temper), until Armaldo calms him down and explains the situation; he gives the still-protesting Igglybuff a Defend Globe (the first treasure the pair found on their first adventure) as a gift to remember him by, and Armaldo willingly gives himself up to the authorities. This story serves as the backdrop for the second Special Episode, Igglybuff the Prodigy.
- He later reappears in Pokémon Super Mystery Dungeon, where another Igglybuff requests the player to deliver a Tiny Reviver Seed to Armaldo. Upon delivery, Armaldo muses about another Igglybuff he knew that had become a respected guildmaster.
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Spoilers end here.
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Pokédex entries
This Pokémon was unavailable prior to Generation III.
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Generation III
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Hoenn #136
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Kanto #—
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Ruby
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Armaldo's tough armor makes all attacks bounce off. This Pokémon's two enormous claws can be freely extended or contracted. They have the power to punch right through a steel slab.
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Sapphire
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Armaldo is a Pokémon species that became extinct in prehistoric times. This Pokémon is said to have walked on its hind legs, which would have been more convenient for life on land.
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Emerald
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Armaldo usually lives on land. However, when it hunts for prey, it dives beneath the ocean. It swims around using its two large wings.
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FireRed
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Protected by a hard shell, its body is very sturdy. It skewers prey with its claws to feed.
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LeafGreen
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Generation IV
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Sinnoh #—
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Johto #—
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Diamond
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It went ashore after evolving. Its entire body is clad in a sturdy armor.
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Pearl
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Platinum
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HeartGold
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Its enormous, retractable claws can cut through most anything. Its entire body is clad in sturdy plates.
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SoulSilver
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Generation V
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Unova #—
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Black
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It went ashore after evolving. Its entire body is clad in a sturdy armor.
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White
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Black 2
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It went ashore after evolving. Its entire body is clad in a sturdy armor.
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White 2
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Generation VI
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Kalos #—
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Hoenn #141
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X
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Its enormous, retractable claws can cut through most anything. Its entire body is clad in sturdy plates.
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Y
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Protected by a hard shell, its body is very sturdy. It skewers prey with its claws to feed.
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Omega Ruby
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Armaldo's tough armor makes all attacks bounce off. This Pokémon's two enormous claws can be freely extended or contracted. They have the power to punch right through a steel slab.
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Alpha Sapphire
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Armaldo is a Pokémon species that became extinct in prehistoric times. This Pokémon is said to have walked on its hind legs, which would have been more convenient for life on land.
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Generation VIII
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Galar Crown Tundra #186
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Sinnoh #—
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Hisui #—
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This Pokémon has no Pokédex entries in Legends: Arceus.
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Sword
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After evolution, this Pokémon emerged onto land. Its lower body has become stronger, and blows from its tail are devastating.
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Shield
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Though it lives on land, it's also a good swimmer. It dives into the ocean in search of prey, using its sharp claws to take down its quarry.
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Brilliant Diamond
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It went ashore after evolving. Its entire body is clad in a sturdy armor.
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Shining Pearl
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Game locations
This Pokémon was unavailable prior to Generation III.
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In side games
This Pokémon was unavailable prior to Generation III.
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In events
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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75
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135 - 182
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260 - 354
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125
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117 - 194
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229 - 383
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100
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94 - 167
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184 - 328
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70
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67 - 134
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130 - 262
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80
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76 - 145
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148 - 284
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45
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45 - 106
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85 - 207
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Total: 495
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
Armaldo is available in Sword and Shield Version 1.3.0+ and Brilliant Diamond and Shining Pearl.
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- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see level-up moves from other generations
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SwSh
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- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see TM moves from other generations
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BDSP
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- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see TM moves from other generations
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SwSh
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- Moves marked with an asterisk (*) must be chain bred onto Armaldo in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Armaldo in that game.
- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see Egg moves from other generations
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BDSP
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- Moves marked with an asterisk (*) must be chain bred onto Armaldo in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Armaldo in that game.
- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see Egg moves from other generations
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- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- Click on the generation numbers at the top to see moves from other generations
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By transfer from another generation
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- Transferred Pokémon only retain these moves in Pokémon Sword and Shield
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Armaldo
- Italic indicates a move that gets STAB only when used by an Evolution of Armaldo
- × indicates a move that cannot be used in Sword and Shield
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
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Pokémon Rumble Rush
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Walking Speed: 1.5 seconds
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Base HP: 54
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Base Attack: 80
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Base Defense: 57
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Base Speed: 60
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Evolution data
Sprites
This Pokémon was unavailable prior to Generation III.
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This Pokémon is unavailable in Generation IX.
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Trivia
Origin
Armaldo appears to be based upon the Anomalocaris, although it shares some physical traits with dinosaurs.
Name origin
Armaldo may be a combination of armado (Spanish for armored), Anomalocaris, and possibly shield or ald (Old Saxon for old).
In other languagesRelated articlesExternal links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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