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Lopunny (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Lopunny
By
leveling up
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
XY
ORAS
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
001
1
001
1
Healing Wish
Psychic
Status
0000
—
00—}}
—%
10
Beautiful
8
♥♥♥♥♥♥♥♥
0
001
1
001
1
Bounce
Flying
Physical
085
85
085}}
85%
5
Cute
1
♥
0
001
1
001
1
Rototiller
Ground
Status
0000
—
00—}}
—%
10
Tough
1
♥
0
001
1
001
1
Mirror Coat
Psychic
Special
0000
—
100}}
100%
20
Beautiful
2
♥♥
0
001
1
001
1
Magic Coat
Psychic
Status
0000
—
00—}}
—%
15
Beautiful
2
♥♥
0
001
1
001
1
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
Cute
2
♥♥
0
001
1
001
1
Splash
Normal
Status
0000
—
00—}}
—%
40
Cute
4
♥♥♥♥
0
001
1
001
1
Pound
Normal
Physical
040
40
100}}
100%
35
Tough
4
♥♥♥♥
0
001
1
001
1
Foresight
Normal
Status
0000
—
00—}}
—%
40
Clever
2
♥♥
1
♥
006
6
006
6
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
013
13
013
13
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
016
16
016
16
Quick Attack
Normal
Physical
040
40
100}}
100%
30
Cool
3
♥♥♥
0
023
23
023
23
Jump Kick
Fighting
Physical
100
100
095}}
95%
10
Cool
6
♥♥♥♥♥♥
0
026
26
026
26
Baton Pass
Normal
Status
0000
—
00—}}
—%
40
Cute
1
♥
0
033
33
033
33
Agility
Psychic
Status
0000
—
00—}}
—%
30
Cool
3
♥♥♥
0
036
36
036
36
Dizzy Punch
Normal
Physical
070
70
100}}
100%
10
Cute
3
♥♥♥
0
043
43
043
43
After You
Normal
Status
0000
—
00—}}
—%
15
Cute
3
♥♥♥
0
046
46
046
46
Charm
Fairy
Status
0000
—
100}}
100%
20
Cute
2
♥♥
1
♥
053
53
053
53
Entrainment
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
1
♥
056
56
056
56
Bounce
Flying
Physical
085
85
085}}
85%
5
Cute
1
♥
0
063
63
063
63
Healing Wish
Psychic
Status
0000
—
00—}}
—%
10
Beautiful
8
♥♥♥♥♥♥♥♥
0
N/A
N/A
066
66
High Jump Kick
Fighting
Physical
130
130
090}}
90%
10
Cool
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Lopunny
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Lopunny
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
Cool
3
♥♥♥
0
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
Cool
4
♥♥♥♥
0
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
Cool
1
♥
0
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM47
TM47
Low Sweep
Fighting
Physical
065
65
100}}
100%
20
Clever
2
♥♥
3
♥♥♥
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
Cool
4
♥♥♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM57
TM57
Charge Beam
Electric
Special
050
50
090}}
90%
10
Beautiful
1
♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM98
TM98
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
Tough
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Lopunny
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Lopunny
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Circle Throw
Fighting
Physical
60
90%
10
Cool
3
♥♥♥
0
Copycat
Normal
Status
—
—%
20
Cute
1
♥
0
Cosmic Power
*
Psychic
Status
—
—%
20
Beautiful
1
♥
0
Double Hit
Normal
Physical
35
90%
10
Cool
2
♥♥
1
♥
Encore
Normal
Status
—
100%
5
Cute
2
♥♥
0
Fake Out
Normal
Physical
40
100%
10
Cute
2
♥♥
3
♥♥♥
Fake Tears
Dark
Status
—
100%
20
Cute
4
♥♥♥♥
0
Fire Punch
Fire
Physical
75
100%
15
Tough
4
♥♥♥♥
0
Flail
Normal
Physical
—
100%
15
Cute
1
♥
0
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
Low Kick
Fighting
Physical
—
100%
20
Tough
1
♥
0
Mud Sport
Ground
Status
—
—%
15
Cute
2
♥♥
0
Sky Uppercut
Fighting
Physical
85
90%
15
Cool
2
♥♥
1
♥
Sweet Kiss
Fairy
Status
—
75%
10
Cute
2
♥♥
0
Switcheroo
Dark
Status
—
100%
10
Clever
2
♥♥
1
♥
Teeter Dance
Normal
Status
—
100%
20
Cute
4
♥♥♥♥
4
♥♥♥♥
Thunder Punch
Electric
Physical
75
100%
15
Cool
4
♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Lopunny in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Lopunny in that game.
Bold
indicates a move that gets
STAB
when used by Lopunny
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Lopunny
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
After You
Normal
Status
—
—%
15
Cute
3
♥♥♥
0
X
Y
OR
AS
Bounce
Flying
Physical
85
85%
5
Cute
1
♥
0
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Drain Punch
Fighting
Physical
75
100%
10
Tough
1
♥
0
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Fire Punch
Fire
Physical
75
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Heal Bell
Normal
Status
—
—%
5
Beautiful
1
♥
0
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Hyper Voice
Normal
Special
90
100%
10
Cool
2
♥♥
2
♥♥
X
Y
OR
AS
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Last Resort
Normal
Physical
140
100%
5
Cute
1
♥
0
X
Y
OR
AS
Low Kick
Fighting
Physical
—
100%
20
Tough
1
♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Shock Wave
Electric
Special
60
—%
20
Cool
2
♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Thunder Punch
Electric
Physical
75
100%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Uproar
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
A black or white abbreviation in a colored box indicates that Lopunny can be tutored the move in that game
A colored abbreviation in a white box indicates that Lopunny cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Lopunny
Italic
indicates a move that gets STAB only when used by a
Mega Evolution
of Lopunny
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Baby-Doll Eyes
Fairy
Status
—
100%
30
Cute
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Lopunny
Italic
indicates a move that gets STAB only when used by an Evolution of Lopunny
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
IV
V
Work Up
Normal
Status
0000
—
00—}}
—%
30
Tough
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Lopunny
Italic
indicates a move that gets STAB only when used by an Evolution of Lopunny
Click on the generation numbers at the top to see transfer-only moves for other generations