Lopunny (Pokémon)/Generation VII learnset

← Lopunny Lopunny

By leveling up

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Return Normal Physical 0000 100100% 20
011 Healing Wish Psychic Status 0000 00——% 10
011 Bounce Flying Physical 08585 08585% 5
011 Rototiller Ground Status 0000 00——% 10
011 Mirror Coat Psychic Special 0000 100100% 20
011 Magic Coat Psychic Status 0000 00——% 15
011 Defense Curl Normal Status 0000 00——% 40
011 Splash Normal Status 0000 00——% 40
011 Pound Normal Physical 04040 100100% 35
011 Foresight Normal Status 0000 00——% 40
Evo.Evo. Return Normal Physical 0000 100100% 20
066 Endure Normal Status 0000 00——% 10
1313 Baby-Doll Eyes Fairy Status 0000 100100% 30
1616 Quick Attack Normal Physical 04040 100100% 30
2323 Jump Kick Fighting Physical 100100 09595% 10
2626 Baton Pass Normal Status 0000 00——% 40
3333 Agility Psychic Status 0000 00——% 30
3636 Dizzy Punch Normal Physical 07070 100100% 10
4343 After You Normal Status 0000 00——% 15
4646 Charm Fairy Status 0000 100100% 20
5353 Entrainment Normal Status 0000 100100% 15
5656 Bounce Flying Physical 08585 08585% 5
6363 Healing Wish Psychic Status 0000 00——% 10
6666 High Jump Kick Fighting Physical 130130 09090% 10
  • Bold indicates a move that gets STAB when used by Lopunny
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Lopunny
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25  TM25 Thunder Electric Special 110110 070}}70% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56  TM56 Fling Dark Physical 0000 100}}100% 10
TM57  TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59  TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM73  TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Lopunny
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Lopunny
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Circle Throw Fighting Physical 60 90% 10
Copycat Normal Status —% 20
Cosmic Power* Psychic Status —% 20
Double Hit Normal Physical 35 90% 10
Encore Normal Status 100% 5
Fake Out Normal Physical 40 100% 10
Fake Tears Dark Status 100% 20
Fire Punch Fire Physical 75 100% 15
Flail Normal Physical 100% 15
Focus Punch Fighting Physical 150 100% 20
Ice Punch Ice Physical 75 100% 15
Low Kick Fighting Physical 100% 20
Mud Sport Ground Status —% 15
Power-Up PunchUSUM Fighting Physical 40 100% 20
Sky Uppercut Fighting Physical 85 90% 15
Sweet Kiss Fairy Status 75% 10
Switcheroo Dark Status 100% 10
Teeter Dance Normal Status 100% 20
Thunder Punch Electric Physical 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Lopunny in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lopunny in that game.
  • Bold indicates a move that gets STAB when used by Lopunny
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Lopunny
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM After You Normal Status —% 15
S M US UM Bounce Flying Physical 85 85% 5
S M US UM Covet Normal Physical 60 100% 25
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Endeavor Normal Physical 100% 5
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Heal Bell Normal Status —% 5
S M US UM Helping Hand Normal Status —% 20
S M US UM Hyper Voice Normal Special 90 100% 10
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Last Resort Normal Physical 140 100% 5
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magic Coat Psychic Status —% 15
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Snore Normal Special 50 100% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Uproar Normal Special 90 100% 10
S M US UM Water Pulse Water Special 60 100% 20
  • A black or white abbreviation in a colored box indicates that Lopunny can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lopunny cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lopunny
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Lopunny
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Lopunny
  • Italic indicates a move that gets STAB only when used by an evolution of Lopunny
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
V - VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI Captivate Normal Status 0000 100}}100% 20
IV V VI Cut Normal Physical 05050 095}}95% 30
IV V VI Dig Ground Physical 08080 100}}100% 10
IV V VI Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI Headbutt Normal Physical 07070 100}}100% 15
IV V VI Mud-Slap Ground Special 02020 100}}100% 10
IV V VI Natural Gift Normal Physical 0000 100}}100% 15
IV V VI Retaliate Normal Physical 07070 100}}100% 5
IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
IV V VI Secret Power Normal Physical 07070 100}}100% 20
IV V VI Strength Normal Physical 08080 100}}100% 15
IV V VI Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Lopunny
  • Italic indicates a move that gets STAB only when used by an evolution of Lopunny
  • Click on the generation numbers at the top to see transfer-only moves for other generations