Vibrava (Pokémon)

Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon
Vibrava
ビブラーバ Vibrava
#329
329Vibrava.png
Art by Ken Sugimori from Ruby and Sapphire
Type
Ground Dragon
Category
Vibration Pokémon
Ability
Levitate
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Hoenn
#117
Regional Browser numbers
Height
3'07"
Imperial
1.1 m
Metric
Weight
33.7 lbs.
Imperial
15.3 kg
Metric
Dex color
Green
Catch rate
120 (15.7%)
Body style
Body13.png BodyUnknown.png
Blue-Striped
Footprint
 F329.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Bug group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 126 Battle Exp.: 1261*

Vibrava (Japanese: ビブラーバ Vibrava) is a dual-type Ground/Dragon Pokémon.

It evolves from Trapinch starting at level 35, and evolves into Flygon starting at level 45.

Biology

Physiology

Vibrava is a Pokémon strongly resembling a dragonfly. In a stark contrast to its pre-evolution, its head is now much smaller with two yellow antennae adorning the front of it, and is now yellow with green bulging eyes with black pupils. It has a skinny yellow body, four skinny black legs with slender black feet and green rhombus-shaped wings, which appear to be layered. It also has two similar rhombus shapes at the end of its tail.

Gender differences

None.

Special abilities

Vibrava is capable of emitting and manipulating sound waves from its wings. This ability has been tuned to the point where this Pokémon is able to induce headaches in humans. It also has the ability Levitate. This allows Vibrava to dodge Template:Type2 attacks such as Earthquake and Magnitude. Oddly enough, its physical attacking power is actually weaker than Trapinch's.

Being a Template:Type2 Pokémon, Vibrava can learn Draco Meteor.

Behavior

Upon evolution, Vibrava gains the ability of limited flight. However, its wings are not fully mature, and are ineffective at flying any significant distance. Although they are not this Pokémon's primary method of locomotion, they are their primary method of prey capture. By vibrating its wings rapidly, it produces ultrasonic waves. These waves are quite powerful, and can cause their prey to faint. Fortunately, these waves usually do not do more damage than a headache in humans.

Habitat

Vibrava live in deserts, they enjoy rocks and nearby trees if they can find any in their sandy habitat.

Diet

Main article: Pokémon food

Vibrava hunts by vibrating its wings at high frequency. Once its prey has fainted, it injects the prey with potent venom.

In the anime

Vibrava in the anime

Major appearances

Several once again appeared in Beg, Burrow and Steal. Dozens of Trapinch were seen evolving into them at an underground lake. Team Rocket made a failed attempt to steal the Antlion Pokémon despite the fact the idea Meowth had of using their previous forms as nut-crackers was now foiled. The Vibrava helped Ash, May, Max, Brock, Hal and Elisa out of the underground labyrinth.

Minor appearances

Vibrava first appeared in Jirachi: Wish Maker, in the form of a swarm.

A Coordinator named Brianna used a Vibrava in the battle round of the Pokémon Contest on Chrysanthemum Island in Spontaneous Combusken. Vibrava were also used by random coordinators in Hi Ho Silver Wind and Harley Rides Again.

It also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

Pokédex entries

Episode Pokémon Source Entry
AG106 Vibrava Ash's Pokédex Vibrava, the Vibration Pokémon. Vibrava is the evolved form of Trapinch. By flapping their wings, they create vibrations, emitting ultrasonic waves.

In the TCG

Main article: Vibrava (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people.
Sapphire Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Emerald It looses ultrasonic waves by rubbing its wings together. Since a Vibrava's wings are still in the process of growing, it can only fly short distances.
FireRed It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
LeafGreen
Generation IV
Diamond It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Pearl
Platinum
HeartGold It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
SoulSilver
Generation V
Black It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Evolve Trapinch
Emerald
None Evolve Trapinch
FireRed LeafGreen
None Trade
Colosseum
One Shadow Pokémon Laboratory (Shadow)
XD
None Evolve Trapinch
Generation IV
Diamond Pearl
Rare Route 228 (Poké Radar)
Platinum
None Trade
HeartGold SoulSilver
Common Safari Zone
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Evolve Trapinch (White only)
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Wilderness (Sapphire Field)
Pokémon Trozei! Secret Storage 6
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Southern Cavern (12F-20F)
Wyvern Hill (10F-16F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Quicksand Cave (B1-B9)
Pokémon Rumble Blast Desert: Rugged Flats

Held items

Game Held Item(s)
Colosseum Dragon Fang Dragon Fang (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
70
67 - 134 130 - 262
50
49 - 112 94 - 218
50
49 - 112 94 - 218
50
49 - 112 94 - 218
70
67 - 134 130 - 262
Total:
340
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
14/19 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start SonicBoom Normal Special 0000 09090% 20
00Start Sand-Attack Ground Status 0000 100100% 15
00Start Faint Attack Dark Physical 06060 —% 20
00Start Sand Tomb Ground Physical 03535 08585% 15
099 Sand-Attack Ground Status 0000 100100% 15
1717 Faint Attack Dark Physical 06060 —% 20
2525 Sand Tomb Ground Physical 03535 08585% 15
3333 Supersonic Normal Status 0000 05555% 20
3535 DragonBreath Dragon Special 06060 100100% 20
4141 Screech Normal Status 0000 08585% 40
4949 Sandstorm Rock Status 0000 —% 10
5757 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 03030 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Flying Sprite.png HM02 Fly Flying Physical 09090 095}}95% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieMetapodButterfreeWeedleKakunaBeedrill
AriadosPinecoForretressShuckleWurmpleSilcoon
BeautiflyCascoonDustoxNinjaskKricketotKricketune
BurmyMothimCombeeSkorupiDrapionSewaddle
SwadloonLeavannyVenipedeWhirlipedeScolipedeDwebble
CrustleJoltikGalvantulaDurantLarvestaVolcarona
Bug Bite Bug Physical 60 100% 20
Trapinch
Earth Power Ground Special 90 100% 10
HeracrossSewaddleKarrablast
Endure Normal Status —% 10
SewaddleDwebbleCrustleKarrablast
Flail Normal Physical 100% 15
BeedrillScytherScizorPinsirKricketune
Focus Energy Normal Status —% 30
ScytherScizorGligarGliscorNinjaskKricketune
DwebbleKarrablastJoltikGalvantulaDurant
Fury Cutter Bug Physical 20 95% 20
ButterfreeVenomothBeautiflyDustoxMasquerainMothim
Combee
Gust Flying Special 40 100% 35
SurskitMasquerain
Mud Shot* Ground Special 55 95% 15
ScytherScizorYanmaYanmegaGligarGliscor
SurskitMasquerainVolbeatAccelgor
Quick Attack Normal Physical 40 100% 30
VenonatVenomothVolbeatJoltikGalvantula
Signal Beam Bug Special 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
  • A black abbreviation in a colored box indicates that Vibrava can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Vibrava cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Trapinch (Pokémon)/Generation V learnset Bite Dark Physical 60 100% 25
Trapinch (Pokémon)/Generation V learnset Crunch Dark Physical 80 100% 15
Trapinch (Pokémon)/Generation V learnset Feint Normal Physical 30 100% 10
Trapinch (Pokémon)/Generation V learnset Fissure Ground Physical 30% 5
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an Evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani329.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 329.png Body size: 1
Recruit rate: -19%%
Friend Area: Furnace Desert
Phrases
51%-100% HP My ultrasonic waves are beyond your range of hearing. OK?
26%-50% HP I only have half my health left...
1%-25% HP I've had it... I can't even vibrate my wings...
Level up I've leveled up! My ultrasonic waves are in prime form!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I've leveled up! My ultrasonic waves are in prime form!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 329.png Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Trapinch
Unevolved
Trapinch
 Ground 
Rare Candy
Level 35


Vibrava
First Evolution
Vibrava
 Ground  Dragon 
Rare Candy
Level 45


Flygon
Second Evolution
Flygon
 Ground  Dragon 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 329.png Spr 3e 329.png Spr 3f 329.png Spr b 3r 329.png
Spr 3r 329 s.png Spr 3e 329 s.png Spr 3f 329 s.png Spr b 3r 329 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 329.png Spr 4p 329.png Spr 4h 329.png Spr b 4d 329.png
Spr 4d 329 s.png Spr 4p 329 s.png Spr 4h 329 s.png Spr b 4d 329 s.png
V Black White Black 2 White 2 Back
Spr 5b 329.png Spr 5b2 329.png Spr b 5b 329.png
Spr 5b 329 s.png Spr 5b2 329 s.png Spr b 5b 329 s.png
Vibrava For other sprites and images, please see Vibrava images on Bulbagarden Archives.

Trivia

Origin

Bulbanews
Bulbanews has an article related to this subject:

Vibrava is based on the adult stage of an antlion. Often the adult antlion and dragonfly are confused with one another, and Vibrava could draw inspiration from both. In fact, some species of dragonflies are commonly called "sand dragons", which could account for Vibrava and Flygon's interesting typing.

Name origin

Vibrava's name is probably based on the word vibrate, to shake, and larva. It may also derive from Vibra.

In other languages

Language Name Name Origin
German Vibrava
French Vibraninf Probably from vibrate and nymph.
Korean 비브라바 Vibrava Transliteration of the Japanese name.
Chinese (Taiwan) 超音波幼蟲 Chāo Yīn Bō Yòu Chóng "Ultrasonic larva".


External links

Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.