Vibrava (Pokémon)/Generation VIII learnset

← Vibrava Vibrava

Vibrava is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Dragon Breath Dragon Special 06060 100100% 20
011 Laser Focus Normal Status 0000 00——% 30
011 Bulldoze Ground Physical 06060 100100% 20
011 Dig Ground Physical 08080 100100% 10
011 Crunch Dark Physical 08080 100100% 15
011 Superpower Fighting Physical 120120 100100% 5
011 Fissure Ground Physical 0000 03030% 5
011 Sand Attack Ground Status 0000 100100% 15
011 Astonish Ghost Physical 03030 100100% 15
011 Supersonic Normal Status 0000 05555% 20
011 Bite Dark Physical 06060 100100% 25
Evo.Evo. Dragon Breath Dragon Special 06060 100100% 20
1212 Mud-Slap Ground Special 02020 100100% 10
1616 Sand Tomb Ground Physical 03535 08585% 15
2020 Dragon Tail Dragon Physical 06060 09090% 10
2424 Screech Normal Status 0000 08585% 40
2828 Bug Buzz Bug Special 09090 100100% 10
3232 Sandstorm Rock Status 0000 00——% 10
3838 Earth Power Ground Special 09090 100100% 10
4444 Earthquake Ground Physical 100100 100100% 10
5050 Uproar Normal Special 09090 100100% 10
5656 Dragon Rush Dragon Physical 100100 07575% 10
6262 Boomburst Normal Special 140140 100100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 TM06 Fly Flying Physical 09090 095}}95% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM28 TM28 Giga Drain Grass Special 07575 100}}100% 10
TM30 TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM49 TM49 Sand Tomb Ground Physical 03535 085}}85% 15
TM53 TM53 Mud Shot Ground Special 05555 095}}95% 15
TM56 TM56 U-turn Bug Physical 07070 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM95 TM95 Air Slash Flying Special 07575 095}}95% 15
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR24 TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR36 TR36 Heat Wave Fire Special 09595 090}}90% 10
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR61 TR61 Bug Buzz Bug Special 09090 100}}100% 10
TR62 TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM19 TM19 Giga Drain Grass Special 07575 100}}100% 10
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM37 TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM47 TM47 Steel Wing Steel Physical 07070 090}}90% 25
TM51 TM51 Roost Flying Status 0000 —}}—% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM59 TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TM62 TM62 Bug Buzz Bug Special 09090 100}}100% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM94 TM94 Fly Flying Physical 09090 095}}95% 15
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM97 TM97 Defog Flying Status 0000 —}}—% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Feint Normal Physical 30 100% 10
First Impression Bug Physical 90 100% 10
Flail Normal Physical 100% 15
Fury Cutter Bug Physical 40 95% 20
Gust Flying Special 40 100% 35
Quick Attack Normal Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bug Bite Bug Physical 60 100% 20
Earth Power Ground Special 90 100% 10
Feint Normal Physical 30 100% 10
Flail Normal Physical 100% 15
Focus Energy Normal Status —% 30
Fury Cutter Bug Physical 40 95% 20
Gust Flying Special 40 100% 35
Mud Shot* Ground Special 55 95% 15
Quick Attack Normal Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Draco Meteor Dragon Special 130 90% 5
Sw Sh EP BD SP Dual Wingbeat Flying Physical 40 90% 10
Sw Sh EP BD SP Scorching Sands Ground Special 70 100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Air Cutter Flying Special 06060 095}}95% 25
III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Defog Flying Status 0000 00—}}—% 15
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Feint Attack × Dark Physical 06060 00—}}—% 20
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Ominous Wind × Ghost Special 06060 100}}100% 5
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Roost Flying Status 0000 00—}}—% 10
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
III IV V VI VII Silver Wind × Bug Special 06060 100}}100% 5
III IV V VI VII Sonic Boom × Normal Special 0000 090}}90% 20
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Struggle Bug Bug Special 05050 100}}100% 20
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Tailwind Flying Status 0000 00—}}—% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Twister Dragon Special 04040 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations