Thunder Punch (move)
ThunderPunch かみなりパンチ Thunder Punch | ||||||||||||
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Range
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Availability
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ThunderPunch (Japanese: かみなりパンチ Thunder Punch) is a damage-dealing Template:Type2 move introduced in Generation I.
Effect
ThunderPunch does damage and has a 10% chance of paralyzing the opponent.
ThunderPunch can't paralyze an opponent that has a Substitute or already has a major status ailment.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
107 | Hitmonchan | Fighting | 43 | 26 | 26 | 31 | 36 | ' | ||||||||
125 | Electabuzz | Electric | 42 | --, 9 | --, 9 | 28 | 38 | '''' | ||||||||
149 | Dragonite | Dragon | Flying | -- | -- | ' | ||||||||||
181 | Ampharos | Electric | 30 | 30 | 30 | 30 | '''' | |||||||||
239 | Elekid | Electric | 9 | 9 | 28 | 36 | '''' | |||||||||
308 | Medicham | Fighting | Psychic | -- | -- | -- | ' | |||||||||
356 | Dusclops | Ghost | -- | -- | ' | |||||||||||
466 | Electivire | Electric | 28 | 38 | '''' | |||||||||||
467 | Magmortar | Fire | -- | -- | ' | |||||||||||
477 | Dusknoir | Ghost | -- | -- | ' | |||||||||||
486 | Regigigas | Normal | -- | -- | ' | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Type | Machine | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I -- |
II TM41 |
III -- |
IV -- |
V -- |
VI TM08 | |||||||||||
025 | Pikachu | Electric | ✔ | |||||||||||||
026 | Raichu | Electric | ✔ | |||||||||||||
031 | Nidoqueen | Poison | Ground | ✔ | ||||||||||||
034 | Nidoking | Poison | Ground | ✔ | ||||||||||||
035 | Clefairy | Normal | ✔ | |||||||||||||
036 | Clefable | Normal | ✔ | |||||||||||||
039 | Jigglypuff | Normal | ✔ | |||||||||||||
040 | Wigglytuff | Normal | ✔ | |||||||||||||
056 | Mankey | Fighting | ✔ | |||||||||||||
057 | Primeape | Fighting | ✔ | |||||||||||||
063 | Abra | Psychic | ✔ | |||||||||||||
064 | Kadabra | Psychic | ✔ | |||||||||||||
065 | Alakazam | Psychic | ✔ | |||||||||||||
066 | Machop | Fighting | ✔ | |||||||||||||
067 | Machoke | Fighting | ✔ | |||||||||||||
068 | Machamp | Fighting | ✔ | |||||||||||||
088 | Grimer | Poison | ✔ | |||||||||||||
089 | Muk | Poison | ✔ | |||||||||||||
094 | Gengar | Ghost | Poison | ✔ | ||||||||||||
096 | Drowzee | Psychic | ✔ | |||||||||||||
097 | Hypno | Psychic | ✔ | |||||||||||||
104 | Cubone | Ground | ✔ | |||||||||||||
105 | Marowak | Ground | ✔ | |||||||||||||
107 | Hitmonchan | Fighting | ✔ | |||||||||||||
108 | Lickitung | Normal | ✔ | |||||||||||||
112 | Rhydon | Rock | Ground | ✔ | ||||||||||||
115 | Kangaskhan | Normal | ✔ | |||||||||||||
122 | Mr. Mime | Psychic | ✔ | |||||||||||||
125 | Electabuzz | Electric | ✔ | |||||||||||||
126 | Magmar | Fire | ✔ | |||||||||||||
143 | Snorlax | Normal | ✔ | |||||||||||||
149 | Dragonite | Dragon | Flying | ✔ | ||||||||||||
150 | Mewtwo | Psychic | ✔ | |||||||||||||
151 | Mew | Psychic | ✔ | |||||||||||||
157 | Typhlosion | Fire | ✔ | |||||||||||||
161 | Sentret | Normal | ✔ | |||||||||||||
162 | Furret | Normal | ✔ | |||||||||||||
165 | Ledyba | Bug | Flying | ✔ | ||||||||||||
166 | Ledian | Bug | Flying | ✔ | ||||||||||||
180 | Flaaffy | Electric | ✔ | |||||||||||||
181 | Ampharos | Electric | ✔ | |||||||||||||
185 | Sudowoodo | Rock | ✔ | |||||||||||||
190 | Aipom | Normal | ✔ | |||||||||||||
209 | Snubbull | Normal | ✔ | |||||||||||||
210 | Granbull | Normal | ✔ | |||||||||||||
216 | Teddiursa | Normal | ✔ | |||||||||||||
217 | Ursaring | Normal | ✔ | |||||||||||||
239 | Elekid | Electric | ✔ | |||||||||||||
240 | Magby | Fire | ✔ | |||||||||||||
241 | Miltank | Normal | ✔ | |||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
063 | Abra | Psychic | ||||||||||||
066 | Machop | Fighting | ||||||||||||
092 | Gastly | Ghost | Poison | |||||||||||
096 | Drowzee | Psychic | ||||||||||||
172 | Pichu | Electric | ||||||||||||
240 | Magby | Fire | ||||||||||||
307 | Meditite | Fighting | Psychic | |||||||||||
390 | Chimchar | Fire | ||||||||||||
427 | Buneary | Normal | ||||||||||||
559 | Scraggy | Dark | Fighting | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By move tutor
Special move
Generation III
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Generation IV
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By event
Generation V
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In the anime
The opponent is hit by a lightning punch from the the user. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Electabuzz's fist glows yellow or white and sparks of electricity surround its arm or antennae. It then punches the opponent. | |||
Kaz's Electabuzz | Showdown at Dark City | Debut | |
Rudy's Electabuzz | Misty Meets her Match | None | |
Drake's Electabuzz | Enter the Dragonite | None | |
Electric Company's Electabuzz | Current Events | None | |
Dr. Namba's Electabuzz | A Promise is a Promise | None | |
Macy's Electabuzz | Love, Pokémon Style | None | |
Jump's Electabuzz | Saved by the Beldum | None | |
Paul's Electabuzz | Riding the Winds of Change! | None | |
Elekid's fist glows yellow and sparks of electricity surround it. It then punches the opponent. | |||
Casey's Elekid | Here's Lookin' at you, Elekid | None | |
A wild Elekid | Reversing the Charges | None | |
Paul's Elekid | When Pokémon Worlds Collide! | None | |
Ampharos's paw becomes surrounded with yellow electricity and it punches the opponent. | |||
Corey's Father's Ampharos | Those Darn Electabuzz! | None | |
Karsten's Ampharos | Drifloon on the Wind! | None | |
Ampharos Train crew's Ampharos | Frozen in Their Tracks! | None | |
One of Electivire's fist becomes surrounded in yellow electricity and it punches the opponent, or one or both of Electivire's fists glow yellow with electricity and yellow sparks surround it. It then punches the opponent. | |||
Gary's Electivire | Home Is Where The Start Is! | None | |
Paul's Electivire | Casting a Paul on Barry! | None | |
One of Mr. Mime's hands becomes surrounded in yellow static. Then, it puts its hand in a fist and it glows yellow with electricity. Mr. Mime then pulls its fist back and punches the opponent. | |||
Clayton's Mr. Mime | Short and To the Punch! | None | |
Infernape's fist becomes surrounded by yellow sparks of electricity. Then, its fist becomes surrounded by yellow electricity and it punches the opponent. | |||
Flint's Infernape | Flint Sparks the Fire! | None | |
One of Dusknoir's fists becomes surrounded by yellow electricity. Then, the electricity fades, and its fist glows yellow with electricity, with yellow sparks surrounding it. Dusknoir then punches the opponent with it. | |||
Conway's Dusknoir | Working on a Right Move! | None |
In the manga
Pokémon Adventures
The foe is punched with an electrified fist. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Electabuzz's body becomes surrounded in electricity and it punches the opponent with great force. | |||
Lt. Surge's Electabuzz | Buzz Off, Electabuzz! | Debut | |
One or both of Hitmonchan's fists becomes surrounded by electricity and it punches the opponent with one of them. | |||
Bruno's Hitmonchan | Punching Poliwrath | None | |
One of Alakazam's fists become surrounded in electricity and it strikes the opponent with it. | |||
Crys's Alakazam | VS. Charizard | None | |
Electivire jumps into the air and it falls down onto the opponent. As it falls, it pulls one of its fists back and when it gets above the opponent, it brings the fist forward. When it does, a powerful blast of electricity erupts from its fist. | |||
Volkner's Electivire | VS. Electivire | None |
In other generations
In other languages
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Variations of the move Fire Punch | ||||
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |