Beheeyem (Pokémon)

For Pokémon GO information on this species, see the game's section.
Elgyem #605: Elgyem
Pokémon
#607: Litwick Litwick
Beheeyem
Cerebral Pokémon
オーベム
Ohbem
#606
Beheeyem



Images on the Bulbagarden Archives
Type
Psychic Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Telepathy or Synchronize Cacophony
Cacophony
Analytic
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
90 (20.1%)
Breeding
Egg Group
Human-Like
Hatch time
5140 - 5396 steps
Height
3'03" 1.0 m
Beheeyem
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
76.1 lbs. 34.5 kg
Beheeyem
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
170
Leveling rate
Medium Fast
EV yield
Total: 2
Beheeyem
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F606.png None.png
{{{form2}}}
Pokédex color
Brown
Base friendship
70
External Links

Beheeyem (Japanese: オーベム Ohbem) is a Psychic-type Pokémon introduced in Generation V.

It evolves from Elgyem starting at level 42.

Biology

Beheeyem is a brown extraterrestrial Pokémon with an oblong head that features depressions on both sides. It has black, symmetrical lines going down the front of its head. Under the rim of its head, there lay two green eyes with small black pupils. It has a lighter brown "collar" and four dots on its chest of the same color. Beheeyem's arms have three finger-like digits: one red, one green, and one yellow. It has a rim underneath its main body, under which are two small legs.

Beheeyem communicates by flashing its multi-colored fingers in patterns; these patterns have yet to be decoded. Beheeyem can manipulate the memories of its opponents, being able to erase or even rewrite them. Beheeyem is believed to be responsible for the mysterious disappearances of Dubwool whenever it visits a farm. It is sometimes found hovering over wheat fields.

In the anime

 
Beheeyem in the anime

Major appearances

Beheeyem debuted in Beheeyem, Duosion, and the Dream Thief!, under the ownership of Leon, a.k.a. the "Dream Thief". Beheeyem had befriended Meowth so that Leon could lure Ash and his friends into a trap. It later kidnapped Pikachu, Axew, and Meowth while they were sleeping, replacing them all with dolls. It also stole Ash, Iris, and Cilan's on hand Pokémon while they slept.

In Capacia Island UFO!, multiple Beheeyem were searching for a koban that fell in Capacia Island when their flying saucer crashed there. They had hypnotized the town's population to help them in their search.

Minor appearances

Pokédex entries

Episode Pokémon Source Entry
BW045 Beheeyem Ash's Pokédex Beheeyem, the Cerebral Pokémon and the evolved form of Elgyem. Beheeyem uses its three colored fingers to communicate.
BW045 Beheeyem Ash's Pokédex Beheeyem, the Cerebral Pokémon. Beheeyem can control its opponents minds and confuse their memories with its Psychic power.
BW133 Beheeyem Ash's Pokédex Beheeyem, the Cerebral Pokémon. Beheeyem can use its psychic power to control its opponents minds and memories.

In the manga

Pokémon Adventures

Colress owns a Beheeyem, which he first used in The Tournament Continues while participating in the Pokémon League.

Pokémon RéBURST

A Beheeyem appears as the Burst form of Rabine.

In the TCG

Main article: Beheeyem (TCG)

Game data

NPC Appearances

  • Pokémon Super Mystery Dungeon: Three Beheeyem first appeared when they attacked the player when they first appeared in the world. One of them was responsible for the memory loss the player suffered and were under the control of Dark Matter.

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V Unova
BW: #112
Unova
B2W2: #189
Black It can manipulate an opponent's memory. Apparently, it communicates by flashing its three different-colored fingers.
White It uses psychic power to control an opponent's brain and tamper with its memories.
Black 2 Apparently, it communicates by flashing its three fingers, but those patterns haven't been decoded.
White 2
Generation VI Kalos
#—
Hoenn
#—
X Apparently, it communicates by flashing its three fingers, but those patterns haven't been decoded.
Y It uses psychic power to control an opponent's brain and tamper with its memories.
Omega Ruby Apparently, it communicates by flashing its three fingers, but those patterns haven't been decoded.
Alpha Sapphire It uses psychic power to control an opponent's brain and tamper with its memories.
Generation VII Alola
USUM: #276
Kanto
#—
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!‎.
Ultra Sun With its psychic powers, it rewrites its opponents' memories. You, too, may have already had your memories rewritten.
Ultra Moon It has strong psychic powers. Using its fingers that flash three different colors, it controls its opponents and rewrites their memories.
Generation VIII Galar
#278
Sword Whenever a Beheeyem visits a farm, a Dubwool mysteriously disappears.
Shield Sometimes found drifting above wheat fields, this Pokémon can control the memories of its opponents.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Route 14
Black 2 White 2
Evolve Elgyem
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Evolve Elgyem
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Evolve Elgyem
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Lake of Outrage
Bridge Field (Wanderer)
Expansion Pass
Max Lair (Dynamax Adventure)


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Tower: Frozen Tundra
Rumble U
Melodious Woodland: A Lively Concert, Chill Battle: Unidentified Flying Objects
Generation VI
Battle Trozei
Safari Jungle: Stage 3Th
Shuffle
Marron Trail: Stage 681
Event: Pokémon Safari (Ninth release)
Rumble World
Origin Hideaway: Super Gene Laboratorium (All Areas, Entrance Boss)
Generation VII
Rumble Rush
Celebi Sea, Celebi SeaFinal
Generation VIII
New Snap
Ruins of Remembrance


Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
75
72 - 139 139 - 273
75
72 - 139 139 - 273
125
117 - 194 229 - 383
95
90 - 161 175 - 317
40
40 - 101 76 - 196
Total:
485
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.


Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
V - VI - VII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Psychic Terrain Psychic Status 0000 00——% 10
011 Confusion Psychic Special 05050 100100% 25
011 Growl Normal Status 0000 100100% 40
011 Imprison Psychic Status 0000 00——% 10
011 Teleport Psychic Status 0000 00——% 20
1818 Psybeam Psychic Special 06565 100100% 20
2424 Power Split Psychic Status 0000 00——% 10
2424 Guard Split Psychic Status 0000 00——% 10
3030 Headbutt Normal Physical 07070 100100% 15
3636 Zen Headbutt Psychic Physical 08080 09090% 15
4545 Recover Normal Status 0000 00——% 10
5252 Calm Mind Psychic Status 0000 00——% 20
6060 Wonder Room Psychic Status 0000 00——% 10
6868 Psychic Psychic Special 09090 100100% 10
  • Bold indicates a move that gets STAB when used by Beheeyem
  • Italic indicates a move that gets STAB only when used by an evolution of Beheeyem
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08  TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09  TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14  TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16  TM16 Screech Normal Status 0000 085}}85% 40
TM17  TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18  TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19  TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM22  TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23  TM23 Thief Dark Physical 06060 100}}100% 25
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM30  TM30 Steel Wing Steel Physical 07070 090}}90% 25
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM33  TM33 Rain Dance Water Status 0000 00—}}—% 5
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Imprison Psychic Status 0000 00—}}—% 10
TM48  TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM60  TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61  TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM70  TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71  TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM76  TM76 Round Normal Special 06060 100}}100% 15
TM91  TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TR08  TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR12  TR12 Agility Psychic Status 0000 00—}}—% 30
TR19  TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR25  TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR33  TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34  TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35  TR35 Uproar Normal Special 09090 100}}100% 10
TR38  TR38 Trick Psychic Status 0000 100}}100% 10
TR40  TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR44  TR44 Cosmic Power Psychic Status 0000 00—}}—% 20
TR49  TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR58  TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR65  TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68  TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69  TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR70  TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR82  TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83  TR83 Ally Switch Psychic Status 0000 00—}}—% 15
  • Bold indicates a move that gets STAB when used by Beheeyem
  • Italic indicates a move that gets STAB only when used by an evolution of Beheeyem
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
    Astonish Ghost Physical 30 100% 15
     Destiny Bond* Ghost Status —% 5
    Disable Normal Status 100% 20
    Psych Up Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Beheeyem in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Beheeyem in that game.
  • Bold indicates a move that gets STAB when used by Beheeyem
  • Italic indicates a move that gets STAB only when used by an evolution of Beheeyem
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
V - VI - VII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP Expanding Force Psychic Special 80 100% 10
Sw Sh EP Meteor Beam Rock Special 120 90% 10
  • Bold indicates a move that gets STAB when used by Beheeyem
  • Italic indicates a move that gets STAB only when used by an evolution of Beheeyem
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
V - VI - VII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Beheeyem
  • Italic indicates a move that gets STAB only when used by an evolution of Beheeyem
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII 
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII After You Normal Status 0000 00—}}—% 15
V VI VII Barrier × Psychic Status 0000 00—}}—% 20
V VI VII Charge Beam Electric Special 05050 090}}90% 10
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Dream Eater Psychic Special 100100 100}}100% 15
V VI VII Echoed Voice Normal Special 04040 100}}100% 15
V VI VII Embargo × Dark Status 0000 100}}100% 15
V VI VII Flash × Normal Status 0000 100}}100% 20
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Gravity Psychic Status 0000 00—}}—% 5
V VI VII Heal Block × Psychic Status 0000 100}}100% 15
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
V VI VII Miracle Eye × Psychic Status 0000 00—}}—% 40
V VI VII Pain Split Normal Status 0000 00—}}—% 20
V VI VII Recycle Normal Status 0000 00—}}—% 10
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Role Play Psychic Status 0000 00—}}—% 10
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Shock Wave Electric Special 06060 00—}}—% 20
V VI VII Signal Beam × Bug Special 07575 100}}100% 15
V VI VII Simple Beam Normal Status 0000 100}}100% 15
V VI VII Snatch × Dark Status 0000 00—}}—% 10
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Beheeyem
  • Italic indicates a move that gets STAB only when used by an evolution of Beheeyem
  • × indicates a move that cannot be used in Generation VIII
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.67 seconds Base HP: 54
Base Attack: 79 Base Defense: 56 Base Speed: 60
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Psychic
  Attack Power: 60 - 120   10

#573
 

Rock Break
Destroys one breakable-rock disruption without fail.
Skill Swapper: Rock Shot
Pokémon GO
  Base Stamina: 181 Base Attack: 221 Base Defense: 163
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Confusion, Astonish
Charged Attacks: Rock Slide, Dark Pulse, Psychic
New Pokémon Snap
 
Photodex entry #209
Beheeyem and Golurk seemed to be standing guard inside the ruins. Beheeyem looked like it was giving orders by flashing light from its fingertips, but deciphering those patterns could be tough.

Evolution

 
Unevolved
Elgyem
 Psychic 
 
Level 42
 
First evolution
Beheeyem
 Psychic 


Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
       
       
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
       
       
Front Back Front Back
Generation VIII
Sword Shield
   
HOME
   
  For other sprites and images, please see Beheeyem images on the Bulbagarden Archives.


Trivia

Origin

Beheeyem seems to be based on greys, one of the more popular kinds of alien. Judging from Elgyem's Pokédex entry, they may also be based on the Area 51 alien conspiracy theories or the Roswell incident. Additionally, Beheeyem's design resembles a person wearing a hat and trench-coat and is likely based on stereotypical spies, shady figures, "Men in Black", or government agents in connection with alien sightings. The colored fingers on its hands resemble the colorful faces of the invaders in the 1953 War of the Worlds film; the aliens in the film had green, blue and red dots just like Beheeyem's Shiny coloration.

The flashing patterns of its fingers may have been inspired by the 1977 sci-fi film Close Encounters of the Third Kind, particularly the iconic scene where flashing color and sound patterns are used to communicate with the alien mothership. Its rock-like design may reference Japanese Dogū statues, which have often been confused for alien artifacts. Considering its species names, physical appearance, and powers, it may also be based on a brain.

Its connection with the disappearances of Dubwool and lingering over wheat fields are likely references to common alien behaviours in fiction - abduction of livestock and burning crop circles into farmland.

Name origin

Beheeyem is a corruption of the abbreviation BEM (bug-eyed monster), an old-fashioned term used to refer to extraterrestrials.

Ohbem may be a combination of orb and BEM (pronounced as a single word in Japanese). Oh may also refer to 大 ō (large) and bem may also refer to beam (referencing tractor beams from UFOs).

In other languages

Language Title Meaning
  Japanese オーベム Ohbem From oo, orb and BEM
  French Neitram From martien reversed
  Spanish Beheeyem Same as English name
  German Megalon From mega and encephalon
  Italian Beheeyem Same as English name
  Korean 벰크 Bemk From BEM and 크다 keuda
  Cantonese Chinese
  Mandarin Chinese 大宇怪 Dàyǔguài From , 大宇 dàyǔ, and guài


Related articles

External links


  #605: Elgyem
Pokémon
#607: Litwick  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.