Mankey (Pokémon)

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Pokémon
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Mankey
マンキー Mankey
#056
056Mankey.png
Artwork from FR/LG
Type
Fighting '
Category
Pig Monkey Pokémon
Abilities
Vital Spirit or Anger Point
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#056
Johto
#134
Hoenn
#243
Regional Browser numbers
Height
1′08″
Imperial
0.5 m
Metric
Weight
61.7 lbs.
Imperial
28.0 kg
Metric
Dex color
Brown
Catch rate
190 (24.8%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F056.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 74 Battle Exp.: 741*

Mankey (Japanese: マンキー Mankey) is a Fighting-type Pokémon.

Biology

Physiology

Mankey, though partly named after humans, bears almost no resemblance to them. Mankey has features similar to many primates including fur, a long flexible tail, and prehensile hands and feet ideal for gripping branches and other objects. Mankey has a nose similar to a pig.

Gender differences

None.

Special abilities

Mankey specialize in physical fighting, but they can sometimes know elemental attacks (though they don't usually excel at them).

Behavior

Mankey are very aggressive and short-tempered. Anyone that gets on its bad side (which is too easy to do), will receive a severe thrashing.

Habitat

Mankey can be found in vibrant forests, in mountains, or in valleys with rivers running through them.

Diet

Main article: Pokémon food

The preferred food appears to be Chestnuts, although Mankey usually lack the dexterity to peel them.

In the anime

In Primeape Goes Bananas, a wild Mankey steals Ash's hat and then evolves into a Primeape. Ash captures it shortly afterwards.

Mankey is one of the Yas Gym's Pokémon in Showdown at Dark City.

In the third Pokémon Movie, Spell of the Unown, a trainer named Lisa used a Mankey to battle Ash.

In the manga

In Volume 1 of The Electric Tale of Pikachu, Ash chases a swarm of Mankey and manages to catch one. He later trades it in for a bogus map of Mt. Moon.

In the TCG

Main article: Mankey (TCG)

Game data

NPC appearances

  • Pokémon Mystery Dungeon: Three Mankey are the boss of Uproar Forest. After being defeated, they follow the player back to the rescue base. The Mankey help with the remodeling of the base but go on strike half-way through until they receive two peeled chestnuts.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
Blue
Yellow An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.
Stadium Quick to anger, it will begin brawling on the slightest provocation. It is unsafe to approach as it is very nimble.
Generation II
Gold It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
Silver It's unsafe to approach if it gets violently enraged for no reason and can't distinguish friends from foes.
Crystal It lives in groups in the treetops. If it loses sight of its group, it becomes infuriated by its loneliness.
Stadium 2 It is extremely ill-tempered. Groups of them will attack any handy target for no reason.
Generation III
Ruby When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Sapphire When Mankey starts shaking and its nasal breathing turns rough, it's a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath.
Emerald When it starts shaking and its nasal breathing turns rough, it's a sure sign of anger. However, since this happens instantly, there is no time to flee.
FireRed Light and agile on its feet, and ferocious in temperament. When angered, it flies into an uncontrollable frenzy.
LeafGreen Extremely quick to anger. It could be docile one moment then thrashing away the next instant.
Generation IV
Diamond It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Pearl It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Routes 5, 6, 7, and 8 (Red only)
Blue (Japan)
None Trade
Yellow
Common Routes 3, 4, 22, and 23
Generation II
Gold Silver
Common Routes 9, 42 (Gold only)
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Common Routes 3, 4, 22, 23, Rock Tunnel
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Rare Routes 225 and 226 (Poké Radar)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Valley
Pokémon Trozei Secret Storage 16
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Uproar Forest (8F-9F)
Pokémon Ranger Olive Jungle
Pokémon Mystery Dungeon
(Time and Darkness)
Mt. Travail (1F-19F)
Pokémon Ranger Batonnage Inochi Cliff

Base stats

Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
80
76 - 145 148 - 284
35
36 - 95 67 - 185
35
36 - 95 67 - 185
45
45 - 106 85 - 207
70
67 - 134 130 - 262
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 35.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset intro

By leveling up

Generation I
Level Move Type
Start Scratch  
Leer  
9 Low Kick (Yel only)  
15 Karate Chop  
21 Fury Swipes  
27 Focus Energy  
33 Seismic Toss  
39 Thrash  
45 Screech
(Yel only)
 
Generation II
Level Move Type
Start Scratch  
Leer  
9 Low Kick  
15 Karate Chop  
21 Fury Swipes  
27 Focus Energy  
33 Seismic Toss  
39 Cross Chop  
45 Screech  
51 Thrash  
Generation III RSE
Level Move Type
Start Scratch  
Leer  
9 Low Kick  
15 Karate Chop  
21 Fury Swipes  
27 Focus Energy  
33 Seismic Toss  
39 Cross Chop  
45 Screech  
51 Thrash  
Generation III FRLG
Level Move Type
Start Scratch  
Leer  
6 Low Kick  
11 Karate Chop  
16 Fury Swipes  
21 Focus Energy  
26 Seismic Toss  
31 Cross Chop  
36 Swagger  
41 Screech  
49 Thrash  
Generation IV
Level Move Type Cat.
Start Covet    
Scratch    
Low Kick    
Leer    
Focus Energy    
9 Fury Swipes    
13 Karate Chop    
17 Seismic Toss    
21 Screech    
25 Assurance    
33 Swagger    
37 Cross Chop    
41 Thrash    
45 Punishment    
49 Close Combat    

By TM/HM

Generation I
# Move Type
TM01 Mega Punch  
TM05 Mega Kick  
TM06 Toxic  
TM08 Body Slam  
TM09 Take Down  
TM10 Double-Edge  
TM16 Pay Day  
TM17 Submission  
TM18 Counter  
TM19 Seismic Toss  
TM20 Rage  
TM24 Thunderbolt  
TM25 Thunder  
TM28 Dig  
TM31 Mimic  
TM32 Double Team  
TM34 Bide  
TM35 Metronome  
TM39 Swift  
TM40 Skull Bash  
TM44 Rest  
TM48 Rock Slide  
TM50 Substitute  
HM04 Strength  
Generation II
# Move Type
TM01 DynamicPunch  
TM02 Headbutt  
TM03 Curse unknown
TM06 Toxic  
TM08 Rock Smash  
TM09 Psych Up  
TM10 Hidden Power  
TM11 Sunny Day  
TM13 Snore  
TM17 Protect  
TM20 Endure  
TM21 Frustration  
TM23 Iron Tail  
TM25 Thunder  
TM27 Return  
TM28 Dig  
TM31 Mud-Slap  
TM32 Double Team  
TM33 Ice Punch  
TM34 Swagger  
TM35 Sleep Talk  
TM39 Swift  
TM40 Defense Curl  
TM41 ThunderPunch  
TM43 Detect  
TM44 Rest  
TM45 Attract  
TM46 Thief  
TM48 Fire Punch  
HM04 Strength  
Generation III
# Move Type
TM01 Focus Punch  
TM06 Toxic  
TM08 Bulk Up  
TM10 Hidden Power  
TM11 Sunny Day  
TM12 Taunt  
TM17 Protect  
TM18 Rain Dance  
TM21 Frustration  
TM23 Iron Tail  
TM24 Thunderbolt  
TM25 Thunder  
TM26 Earthquake  
TM27 Return  
TM28 Dig  
TM31 Brick Break  
TM32 Double Team  
TM39 Rock Tomb  
TM40 Aerial Ace  
TM42 Facade  
TM43 Secret Power  
TM44 Rest  
TM45 Attract  
TM46 Thief  
TM50 Overheat  
HM04 Strength  
HM06 Rock Smash  
Generation IV
# Move Type Cat.
TM01 Focus Punch    
TM06 Toxic    
TM08 Bulk Up    
TM10 Hidden Power    
TM11 Sunny Day    
TM12 Taunt    
TM17 Protect    
TM18 Rain Dance    
TM21 Frustration    
TM23 Iron Tail    
TM24 Thunderbolt    
TM25 Thunder    
TM26 Earthquake    
TM27 Return    
TM28 Dig    
TM31 Brick Break    
TM32 Double Team    
TM39 Rock Tomb    
TM40 Aerial Ace    
TM42 Facade    
TM43 Secret Power    
TM44 Rest    
TM45 Attract    
TM46 Thief    
TM50 Overheat    
TM52 Focus Blast    
TM56 Fling    
TM58 Endure    
TM66 Payback    
TM78 Captivate    
TM80 Rock Slide    
TM82 Sleep Talk    
TM83 Natural Gift    
TM84 Poison Jab    
TM87 Swagger    
TM89 U-turn    
TM90 Substitute    
HM04 Strength    
HM06 Rock Smash    
HM08 Rock Climb    

By breeding

Move Type Cat. Father
Beat Up     Sneasel
Close Combat     Mankey, Primeape
Zangoose
Monferno, Infernape
Lucario
Counter     Slakoth, Slaking
Foresight*     Farfetch'd
Meditate     Smeargle
Revenge     Weavile
Reversal     Growlithe
Vigoroth
Lucario**
Rock Slide     Camerupt
SmellingSalt*     Spinda
*Indicates moves only available through chain breeding.
**This move must have been learned before evolution.

By tutoring

Move Type Cat. Version
Body Slam     FR LG E
Counter     FR LG E
Double-Edge     FR LG E
Mega Kick     FR LG E
Mega Punch     FR LG E
Metronome     FR LG E
Mimic     FR LG E
Rock Slide     FR LG E
Seismic Toss     FR LG E
Substitute     FR LG E
DynamicPunch         E
Defense Curl         E
Endure         E
Fire Punch         E
Ice Punch         E
Mud-Slap         E
Psych Up         E
Sleep Talk         E
Snore         E
Swagger         E
Swift         E
ThunderPunch         E

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
       
II Gold Silver Crystal   Back
       
       
III Ruby Sapphire Emerald FireRed LeafGreen Back
       
       
IV Diamond Pearl Platinum HeartGold SoulSilver Back
       
       
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Mankey images on Bulbagarden Archives.

Trivia

Origin

Considering its pig-like nose, its vestigial tail, and overall personality, Mankey have much in common with baboons.

Name origin

Mankey's name may be a hybrid of the words man and monkey. It also comes from the word manky, which means inferior, dirty or worthless, which could be derogatory terms. Another theory is that Mankey's name is a combination of the words mad and monkey, due to this Pokémon's contrary and aggressive personality.

In other languages

Related articles

External links

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Pokémon
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  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.