Dynamic Punch (move)

DynamicPunch
ばくれつパンチ Exploding Punch
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

DynamicPunch (Japanese: ばくれつパンチ Exploding Punch) is a damage-dealing Template:Type2 move introduced in Generation II.

Effect

DynamicPunch inflicts damage and will always confuse the target if it makes contact.

Learnset

Generation II

By TM01

#   Pokémon Type
0004   Charmander
Fire
0005   Charmeleon
Fire
0006   Charizard
Fire Flying
0007   Squirtle
Water
0008   Wartortle
Water
0009   Blastoise
Water
0025   Pikachu
Electric
0026   Raichu
Electric
0027   Sandshrew
Ground
0028   Sandslash
Ground
0031   Nidoqueen
Poison Ground
0034   Nidoking
Poison Ground
0035   Clefairy
Normal
0036   Clefable
Normal
0039   Jigglypuff
Normal
0040   Wigglytuff
Normal
0054   Psyduck
Water
0055   Golduck
Water
0056   Mankey
Fighting
0057   Primeape
Fighting
0062   Poliwrath
Water Fighting
0063   Abra
Psychic
0064   Kadabra
Psychic
0065   Alakazam
Psychic
0066   Machop
Fighting
0067   Machoke
Fighting
0068   Machamp
Fighting
0074   Geodude
Rock Ground
0075   Graveler
Rock Ground
0076   Golem
Rock Ground
0079   Slowpoke
Water Psychic
0080   Slowbro
Water Psychic
0088   Grimer
Poison
0089   Muk
Poison
0094   Gengar
Ghost Poison
0096   Drowzee
Psychic
0097   Hypno
Psychic
0104   Cubone
Ground
0105   Marowak
Ground
0106   Hitmonlee
Fighting
0107   Hitmonchan
Fighting
0108   Lickitung
Normal
0112   Rhydon
Ground Rock
0113   Chansey
Normal
0115   Kangaskhan
Normal
0122   Mr. Mime
Psychic
0124   Jynx
Ice Psychic
0125   Electabuzz
Electric
0126   Magmar
Fire
0143   Snorlax
Normal
0149   Dragonite
Dragon Flying
0150   Mewtwo
Psychic
0151   Mew
Psychic
0157   Typhlosion
Fire
0158   Totodile
Water
0159   Croconaw
Water
0160   Feraligatr
Water
0161   Sentret
Normal
0162   Furret
Normal
0165   Ledyba
Bug Flying
0166   Ledian
Bug Flying
0180   Flaaffy
Electric
0181   Ampharos
Electric
0183   Marill
Water
0184   Azumarill
Water
0185   Sudowoodo
Rock
0186   Politoed
Water
0190   Aipom
Normal
0194   Wooper
Water Ground
0195   Quagsire
Water Ground
0199   Slowking
Water Psychic
0209   Snubbull
Normal
0210   Granbull
Normal
0215   Sneasel
Dark Ice
0216   Teddiursa
Normal
0217   Ursaring
Normal
0238   Smoochum
Ice Psychic
0239   Elekid
Electric
0240   Magby
Fire
0241   Miltank
Normal
0242   Blissey
Normal
0248   Tyranitar
Rock Dark
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

By leveling up

#   Pokémon Type Level
0066   Machop
Fighting 49
0067   Machoke
Fighting 59
0068   Machamp
Fighting 59
0286   Breloom
Grass Fighting 54
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0296 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp |- | style="background: #FFF; font-family:monospace,monospace" | 0307 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Meditite
| colspan="1" style="background:#FF8000; text-align: center;" | Fighting || style="background:#EF4179" align="center" colspan="1" rowspan="1" | Psychic | style="background: #FFF" | Machop, Machoke, Machamp |- | style="background: #FFF; font-family:monospace,monospace" | 0331 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Cacnea
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" | Machop, Machoke, Machamp
Breloom

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By move tutor

In Pokémon Emerald
#   Pokémon Type
0004   Charmander
Fire
0005   Charmeleon
Fire
0006   Charizard
Fire Flying
0007   Squirtle
Water
0008   Wartortle
Water
0009   Blastoise
Water
0025   Pikachu
Electric
0026   Raichu
Electric
0027   Sandshrew
Ground
0028   Sandslash
Ground
0031   Nidoqueen
Poison Ground
0034   Nidoking
Poison Ground
0035   Clefairy
Normal
0036   Clefable
Normal
0039   Jigglypuff
Normal
0040   Wigglytuff
Normal
0054   Psyduck
Water
0055   Golduck
Water
0056   Mankey
Fighting
0057   Primeape
Fighting
0062   Poliwrath
Water Fighting
0063   Abra
Psychic
0064   Kadabra
Psychic
0065   Alakazam
Psychic
0066   Machop
Fighting
0067   Machoke
Fighting
0068   Machamp
Fighting
0074   Geodude
Rock Ground
0075   Graveler
Rock Ground
0076   Golem
Rock Ground
0080   Slowbro
Water Psychic
0088   Grimer
Poison
0089   Muk
Poison
0094   Gengar
Ghost Poison
0096   Drowzee
Psychic
0097   Hypno
Psychic
0104   Cubone
Ground
0105   Marowak
Ground
0106   Hitmonlee
Fighting
0107   Hitmonchan
Fighting
0108   Lickitung
Normal
0112   Rhydon
Ground Rock
0113   Chansey
Normal
0115   Kangaskhan
Normal
0124   Jynx
Ice Psychic
0125   Electabuzz
Electric
0126   Magmar
Fire
0143   Snorlax
Normal
0149   Dragonite
Dragon Flying
0150   Mewtwo
Psychic
0151   Mew
Psychic
0157   Typhlosion
Fire
0158   Totodile
Water
0159   Croconaw
Water
0160   Feraligatr
Water
0161   Sentret
Normal
0162   Furret
Normal
0165   Ledyba
Bug Flying
0166   Ledian
Bug Flying
0180   Flaaffy
Electric
0181   Ampharos
Electric
0183   Marill
Water
0184   Azumarill
Water
0185   Sudowoodo
Rock
0186   Politoed
Water
0190   Aipom
Normal
0194   Wooper
Water Ground
0195   Quagsire
Water Ground
0199   Slowking
Water Psychic
0209   Snubbull
Normal
0210   Granbull
Normal
0215   Sneasel
Dark Ice
0216   Teddiursa
Normal
0217   Ursaring
Normal
0238   Smoochum
Ice Psychic
0239   Elekid
Electric
0240   Magby
Fire
0241   Miltank
Normal
0242   Blissey
Normal
0248   Tyranitar
Rock Dark
0252   Treecko
Grass
0253   Grovyle
Grass
0254   Sceptile
Grass
0256   Combusken
Fire Fighting
0257   Blaziken
Fire Fighting
0259   Marshtomp
Water Ground
0260   Swampert
Water Ground
0271   Lombre
Water Grass
0272   Ludicolo
Water Grass
0286   Breloom
Grass Fighting
0287   Slakoth
Normal
0288   Vigoroth
Normal
0289   Slaking
Normal
0293   Whismur
Normal
0294   Loudred
Normal
0295   Exploud
Normal
0296   Makuhita
Fighting
0297   Hariyama
Fighting
0299   Nosepass
Rock
0302   Sableye
Dark Ghost
0303   Mawile
Steel
0306   Aggron
Steel Rock
0307   Meditite
Fighting Psychic
0308   Medicham
Fighting Psychic
0311   Plusle
Electric
0312   Minun
Electric
0313   Volbeat
Bug
0314   Illumise
Bug
0316   Gulpin
Poison
0317   Swalot
Poison
0326   Grumpig
Psychic
0327   Spinda
Normal
0331   Cacnea
Grass
0332   Cacturne
Grass Dark
0335   Zangoose
Normal
0352   Kecleon
Normal
0356   Dusclops
Ghost
0375   Metang
Steel Psychic
0376   Metagross
Steel Psychic
0377   Regirock
Rock
0378   Regice
Ice
0379   Registeel
Steel
0383   Groudon
Ground
0385   Jirachi
Steel Psychic
0386   Deoxys
Psychic
0386   Deoxys
Psychic
0386   Deoxys
Psychic
0386   Deoxys
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0062   Poliwrath
Water Fighting 43
0066   Machop
Fighting 46
0067   Machoke
Fighting 51
0068   Machamp
Fighting 51
0286   Breloom
Grass Fighting 45
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0239 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Elekid
| colspan="2" style="background:#FAC000; text-align: center;" | Electric | style="background: #FFF" | Machop, Machoke, Machamp
Magmar, Magmortar
Makuhita, Hariyama
Meditite, Medicham
Cacnea, Cacturne
Croagunk, Toxicroak |- | style="background: #FFF; font-family:monospace,monospace" | 0240 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Magby
| colspan="2" style="background:#E62829; text-align: center;" | Fire | style="background: #FFF" | Machop, Machoke, Machamp
Electabuzz, Electivire
Makuhita, Hariyama
Meditite, Medicham
Cacnea, Cacturne
Croagunk, Toxicroak |- | style="background: #FFF; font-family:monospace,monospace" | 0296 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp |- | style="background: #FFF; font-family:monospace,monospace" | 0307 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Meditite
| colspan="1" style="background:#FF8000; text-align: center;" | Fighting || style="background:#EF4179" align="center" colspan="1" rowspan="1" | Psychic | style="background: #FFF" | Machop, Machoke, Machamp |- | style="background: #FFF; font-family:monospace,monospace" | 0331 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Cacnea
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" | Machop, Machoke, Machamp
Breloom |- | style="background: #FFF; font-family:monospace,monospace" | 0453 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Croagunk
| colspan="1" style="background:#9141CB; text-align: center;" | Poison || style="background:#FF8000" align="center" colspan="1" rowspan="1" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}


In the anime

A ball of light forms on the user's fist. It then punches the opponent with it.
Pokémon Method
User First Used In Notes
  A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.
Molly Hale's Teddiursa Spell of the Unown Debut
  Primeape punches the opponent with great force.
Butch's Primeape The Fortune Hunters None
  A ball of green light forms around Alakazam's fists and it punches the opponent repeatedly until it hits it.
Alex Davis's Alakazam Power Play! None
  Granbull swings its arm around until the whole arm starts to glow white. Then it brings its arm forward and punches the opponent.
Madame Muchmoney's Granbull The Trouble with Snubbull None
  Golem's fist glows white and it punches the opponent.
Goneff's Golem The Wayward Wobbuffet None
  Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.
Satchel's Magby You're a Star, Laritar! None
  Nidoking's fist glows white and it punches the opponent.
Oscar's Nidoking The Bicker the Better None
  Nidoqueen's fist glows white and it punches the opponent.
Andi's Nidoqueen The Bicker the Better None
  Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.
Sullivan's Hannah Whiscash and Ash None
  All four of Machamp's fists becomes surrounded by a bluish-white aura and it punches the opponent with one of them.
Gavin's Machamp From Brags to Riches None
  Swampert's fist becomes surrounded in a orange aura and it punches the opponent with it.
Tucker's Swampert Tactics Theatrics!! None
  Chansey punches the opponent.
Nurse Joy's Chansey Overjoyed! None
  Machoke's fist becomes surrounded by a light blue aura and it punches the opponent.
Maylene's Machoke Lost Leader Strategy! None
  Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.
Hamilton's Craig Cream of the Croagunk Crop! None


In other languages

  • Dutch: Dynamische Slag
  • Spanish: Puño Dinámico
  • Italian: Dinamipugno
  • German: Wuchtschlag
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607

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