Corsola (Pokémon)/Generation VIII learnset

← Corsola Corsola

Corsola is available in Sword and Shield and Brilliant Diamond and Shining Pearl.

By leveling up

Corsola
Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Harden Normal Status 0000 00——% 30
055 Water Gun Water Special 04040 100100% 25
1010 Aqua Ring Water Status 0000 00——% 20
1515 Endure Normal Status 0000 00——% 10
2020 Ancient Power Rock Special 06060 100100% 5
2525 Bubble Beam Water Special 06565 100100% 20
3030 Flail Normal Physical 0000 100100% 15
3535 Life Dew Water Status 0000 00——% 10
4040 Power Gem Rock Special 08080 100100% 20
4545 Earth Power Ground Special 09090 100100% 10
5050 Recover Normal Status 0000 00——% 10
5555 Mirror Coat Psychic Special 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see level-up moves from other generations
Galarian Corsola
Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Harden Normal Status 0000 00——% 30
055 Astonish Ghost Physical 03030 100100% 15
1010 Disable Normal Status 0000 100100% 20
1515 Spite Ghost Status 0000 100100% 10
2020 Ancient Power Rock Special 06060 100100% 5
2525 Hex Ghost Special 06565 100100% 10
3030 Curse Ghost Status 0000 00——% 10
3535 Strength Sap Grass Status 0000 100100% 10
4040 Power Gem Rock Special 08080 100100% 20
4545 Night Shade Ghost Special 0000 100100% 15
5050 Grudge Ghost Status 0000 00——% 5
5555 Mirror Coat Psychic Special 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola

By TM/TR

Corsola

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18 TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM20 TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM51 TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM54 TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR17 TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR46 TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR63 TR63 Power Gem Rock Special 08080 100}}100% 20
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76 TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM04 TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM07 TM07 Hail Ice Status 0000 —}}—% 10
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM16 TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM20 TM20 Safeguard Normal Status 0000 —}}—% 25
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM33 TM33 Reflect Psychic Status 0000 —}}—% 20
TM37 TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM49 TM49 Scald Water Special 08080 100}}100% 15
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM64 TM64 Explosion Normal Physical 250250 100}}100% 5
TM69 TM69 Rock Polish Rock Status 0000 —}}—% 20
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM76 TM76 Stealth Rock Rock Status 0000 —}}—% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM95 TM95 Surf Water Special 09090 100}}100% 15
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see TM moves from other generations
Galarian Corsola
Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18 TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM20 TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM28 TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM32 TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM38 TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM51 TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM54 TM54 Rock Blast Rock Physical 02525 090}}90% 10
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM77 TM77 Hex Ghost Special 06565 100}}100% 10
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR17 TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR46 TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR63 TR63 Power Gem Rock Special 08080 100}}100% 20
TR67 TR67 Earth Power Ground Special 09090 100}}100% 10
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR76 TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR84 TR84 Scald Water Special 08080 100}}100% 15
TR95 TR95 Throat Chop Dark Physical 08080 100}}100% 15
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola

By breeding

Corsola

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Curse Ghost Status —% 10
Head Smash Rock Physical 150 80% 5
Mist Ice Status —% 30
Nature Power Normal Status —% 20
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Corsola in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Corsola in that game.
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Aqua Ring Water Status —% 20
Confuse Ray Ghost Status 100% 10
Curse Ghost Status —% 10
Head Smash Rock Physical 150 80% 5
Icicle Spear Ice Physical 25 100% 30
Ingrain Grass Status —% 20
Liquidation Water Physical 85 100% 10
Mist Ice Status —% 30
Nature Power Normal Status —% 20
Screech Normal Status 85% 40
  • Moves marked with an asterisk (*) must be chain bred onto Corsola in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Corsola in that game.
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Egg moves from other generations
Galarian Corsola
Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Destiny Bond* Ghost Status —% 5
Haze Ice Status —% 30
Head Smash Rock Physical 150 80% 5
Nature Power Normal Status —% 20
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Corsola in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Corsola in that game.
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola

By tutoring

Corsola
Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Meteor Beam Rock Special 120 90% 10
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Galarian Corsola
Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Meteor Beam Rock Special 120 90% 10
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
II III IV V VI VII Bubble × Water Special 04040 100}}100% 30
II III IV V VI VII Camouflage × Normal Status 0000 00—}}—% 20
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
II III IV V VI VII Endeavor Normal Physical 0000 100}}100% 5
II III IV V VI VII Explosion Normal Physical 250250 100}}100% 5
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Ingrain Grass Status 0000 00—}}—% 20
II III IV V VI VII Lucky Chant × Normal Status 0000 00—}}—% 30
II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Refresh × Normal Status 0000 00—}}—% 20
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Rock Polish Rock Status 0000 00—}}—% 20
II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
II III IV V VI VII Rollout Rock Physical 03030 090}}90% 20
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Spike Cannon × Normal Physical 02020 100}}100% 15
II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
II III IV V VI VII Sucker Punch Dark Physical 07070 100}}100% 5
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations