Zangoose (Pokémon)/Generation VI learnset

← Zangoose Zangoose

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Scratch Normal Physical 04040 100}}100% 35 Tough 4 ♥♥♥♥ 0  
0011 0011 Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥ 1
0055 0055 Quick Attack Normal Physical 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
0088 0088 Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
01212 01212 Pursuit Dark Physical 04040 100}}100% 20 Clever 2 ♥♥ 1
N/AN/A 01515 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
01515 01919 Slash Normal Physical 07070 100}}100% 20 Cool 4 ♥♥♥♥ 0  
02626 02222 Revenge Fighting Physical 06060 100}}100% 10 Tough 2 ♥♥ 0  
02222 02626 Crush Claw Normal Physical 07575 095}}95% 10 Cool 1 4 ♥♥♥♥
02929 02929 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
01919 03333 Embargo Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
03333 03636 Detect Fighting Status 0000 00—}}—% 5 Cool 1 0  
03636 04040 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
04040 04343 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
04343 04747 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
04747 05050 Close Combat Fighting Physical 120120 100}}100% 5 Tough 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01  TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM05  TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM25  TM25 Thunder Electric Special 110110 070}}70% 10 Cool 1 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM54  TM54 False Swipe Normal Physical 04040 100}}100% 40 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM63  TM63 Embargo Dark Status 0000 100}}100% 15 Clever 3 ♥♥♥ 0  
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM81  TM81 X-Scissor Bug Physical 08080 100}}100% 15 Cool 2 ♥♥ 1
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20 Tough 4 ♥♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
     Counter Fighting Physical 100% 20 Tough 2 ♥♥ 0  
      Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
   Disable Normal Status 100% 20 Clever 2 ♥♥ 0  
     Double Hit Normal Physical 35 90% 10 Cool 2 ♥♥ 1
      
  
Double Kick Fighting Physical 30 100% 30 Cool 2 ♥♥ 1
      
      
Feint Normal Physical 30 100% 10 Clever 3 ♥♥♥ 0  
   Final Gambit Fighting Special 100% 5 Tough 8 ♥♥♥♥♥♥♥♥ 0  
      
      
Flail Normal Physical 100% 15 Cute 1 0  
      
      
      
      
      
      
     
Fury Swipes Normal Physical 18 80% 15 Tough 1 0  
    Iron Tail* Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
      
 
Metal Claw Steel Physical 50 95% 35 Cool 4 ♥♥♥♥ 0  
      
      
Night Slash Dark Physical 70 100% 15 Cool 3 ♥♥♥ 0  
    Quick Guard Fighting Status —% 15 Cool 2 ♥♥ 0  
     Razor Wind Normal Special 80 100% 10 Cool 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Zangoose in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zangoose in that game.
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Zangoose can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zangoose cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mega Punch Normal Physical 08080 085}}85% 20 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
III IV V Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
III IV V Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥ 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
III IV V Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
III IV V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see transfer-only moves for other generations