Zangoose (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
III - IV - VI - VII - VIII
BW B2W2 Move Type Cat. Power Accuracy PP
0011 0011 Scratch Normal Physical 04040 100}}100% 35
0011 0011 Leer Normal Status 0000 100}}100% 30
0055 0055 Quick Attack Normal Physical 04040 100}}100% 30
01414 0088 Fury Cutter Bug Physical 02020 095}}95% 20
02222 01212 Pursuit Dark Physical 04040 100}}100% 20
01818 01515 Slash Normal Physical 07070 100}}100% 20
02727 01919 Embargo Dark Status 0000 100}}100% 15
03131 02222 Crush Claw Normal Physical 07575 095}}95% 10
N/AN/A 02626 Revenge Fighting Physical 06060 100}}100% 10
04444 02929 False Swipe Normal Physical 04040 100}}100% 40
04040 03333 Detect Fighting Status 0000 00—}}—% 5
04848 03636 X-Scissor Bug Physical 08080 100}}100% 15
03535 04040 Taunt Dark Status 0000 100}}100% 20
0099 04343 Swords Dance Normal Status 0000 00—}}—% 30
05353 04747 Close Combat Fighting Physical 120120 100}}100% 5
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI - VII - VIII
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 00—}}—% 15
  TM05 Roar Normal Status 0000 100}}100% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM24 Thunderbolt Electric Special 09595 100}}100% 15
  TM25 Thunder Electric Special 120120 070}}70% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM31 Brick Break Fighting Physical 07575 100}}100% 15
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM54 False Swipe Normal Physical 04040 100}}100% 40
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM63 Embargo Dark Status 0000 100}}100% 15
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM81 X-Scissor Bug Physical 08080 100}}100% 15
  TM83 Work Up Normal Status 0000 00—}}—% 30
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI - VII - VIII
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
     Counter Fighting Physical 100% 20
    Curse Ghost Status —% 10
   Disable Normal Status 100% 20
     Double Hit Normal Physical 35 90% 10
      
  
Double Kick Fighting Physical 30 100% 30
      
     
Feint Normal Physical 30 100% 10
   Final Gambit Fighting Special 100% 5
      
   
Flail Normal Physical 100% 15
      
      
      
      
      
      
     
Fury Swipes Normal Physical 18 80% 15
    Iron Tail* Steel Physical 100 75% 15
      
 
Metal Claw Steel Physical 50 95% 35
      
      
Night Slash Dark Physical 70 100% 15
     Razor Wind Normal Special 80 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Zangoose in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Zangoose in that game.
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Zangoose can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Zangoose cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
III - IV - VI - VII - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream Park Double Hit Normal Physical 35 90% 10
Dream Park Low Kick Fighting Physical 100% 20
  • A superscript level indicates that Zangoose can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Swift Normal Special 06060 00—}}—% 20
III IV Thunder Wave Electric Status 0000 100}}100% 20
III IV Water Pulse Water Special 06060 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Zangoose
  • Italic indicates a move that gets STAB only when used by an evolution of Zangoose
  • Click on the generation numbers at the top to see transfer-only moves for other generations