Samurott (Pokémon)

Dewott #502: Dewott
Pokémon
#504: Patrat Patrat
Samurott
ダイケンキ Daikenki
#503
503Samurott.png
Art by Ken Sugimori from Black and White
Type
Water Unknown
Category
Formidable Pokémon
Abilities
Torrent Shell Armor
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Unova
#009 #009
Regional Browser numbers
Height
4'11"
Imperial
1.5 m
Metric
Weight
208.6 lbs.
Imperial
94.6 kg
Metric
Dex color
Blue
Catch rate
45 (5.9%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F503.png   F487O.png
Blue-Striped
Gender ratio
87.5% male, 12.5% female
Breeding
Field group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
3
Sp.Def
0
Speed
0
Base Exp.: 238 Battle Exp.: 2381*

Samurott (Japanese: ダイケンキ Daikenki) is a Water-type Pokémon.

It evolves from Dewott starting at level 36. It is the final form of Oshawott.

Biology

 
Poster showing Samurott standing on its hind legs and carrying its unsheathed seamitar

Physiology

Samurott is a quadruped, blue sea lion-like Pokémon. Long, white whiskers extend from its snout and head, and on the back of its head is a large, rounded beige helmet-like shell with spikes and a spear-like, pointed protrusion in the front. Its underbelly is covered by a dull bluish gray seashell-like carapace, and its limbs are covered with beige, sectioned bracer-like coverings, looking as if comprised of seashells with the forelimbs’ bracers being the swords called seamitars that it uses in battle. The lower two segments of these bracers are the scabbards for the two swords. The upper segment and spike make up the seamitar and its handle, respectively. Samurott possess three navy digits on each limb, and a fin-like, splayed tail with the innermost section being beige like the seashell-like portions of its body.

Gender differences

None.

Special abilities

Part of the armor on its forefeet is a sword; one swing of it can beat opponents. It can silence foes with its glare alone and can dominate foes simply by howling. When in battle, Samurott can stand on its hind legs and use one of its blades as a sword to fight. In the time it takes a foe to blink, it can draw and sheathe the seamitars attached to its front legs.

Behavior

It glares and howls at opponents to silence and dominate them.

Habitat

As Samurott is amphibious, it lives by the water.

Diet

Main article: Pokémon food

In the anime

File:Kotetsu Samurott.png
Samurott in the anime

Major appearances

Samurott made its TV debut in The Road to Humilau, under the ownership of Kotetsu.

Minor appearances

A Samurott appeared in White—Victini and Zekrom and Black—Victini and Reshiram, under the ownership of Leeku. It fought and lost to Ash's Tepig in a tournament in Eindoak Town, after Tepig received a power boost from Victini's powers.

In the manga

 
Cedric Juniper's Samurott

In the Pocket Monsters BW: Meetings with the Legends manga

Touya has a Samurott which evolved from his Dewott.

In the Pokémon Adventures manga

Cedric Juniper has a Samurott which is used in the final battle with N, along with Black's Emboar and White's Serperior. It was formally an Oshawott intended to hand to starting trainers, until N came to attempt to liberate the starter Pokémon. The Oshawott remained, while the Tepig fled and N made off with the Snivy (the same Snivy who eventually joined White).

In the Pokémon RéBURST manga

Fraud has a Samurott in which he can use it as a Burst form.

In the TCG

Main article: Samurott (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black One swing of the sword incorporated in its armor can fell an opponent. A simple glare from one of them quiets everybody.
White Part of the armor on its anterior legs becomes a giant sword. Its cry alone is enough to intimidate most enemies.
Black 2 In the time it takes a foe to blink, it can draw and sheathe the seamitars attached to its front legs.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Evolve Dewott
Black 2 White 2
None Evolve Dewott
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Rumble Blast Beach: World Axle - B1F
PokéPark 2: Wonders Beyond Cove Area

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
95
155 - 202 300 - 394
100
94 - 167 184 - 328
85
81 - 150 157 - 295
108
101 - 176 198 - 346
70
67 - 134 130 - 262
70
67 - 134 130 - 262
Total:
528
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Megahorn Bug Physical 120120 08585% 10
00Start Tackle Normal Physical 05050 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
00Start Water Gun Water Special 04040 100100% 25
00Start Water Sport Water Status 0000 —% 15
055 Tail Whip Normal Status 0000 100100% 30
077 Water Gun Water Special 04040 100100% 25
1111 Water Sport Water Status 0000 —% 15
1313 Focus Energy Normal Status 0000 —% 30
1717 Razor Shell Water Physical 07575 09595% 10
2020 Fury Cutter Bug Physical 02020 09595% 20
2525 Water Pulse Water Special 06060 100100% 20
2828 Revenge Fighting Physical 06060 100100% 10
3333 Aqua Jet Water Physical 04040 100100% 20
3636 Slash Normal Physical 07070 100100% 20
3838 Encore Normal Status 0000 100100% 5
4545 Aqua Tail Water Physical 09090 09090% 10
5050 Retaliate Normal Physical 07070 100100% 5
5757 Swords Dance Normal Status 0000 —% 30
6262 Hydro Pump Water Special 120120 08080% 5
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM07 Hail Ice Status 0000 —}}—% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM13 Ice Beam Ice Special 09595 100}}100% 10
  TM14 Blizzard Ice Special 120120 070}}70% 5
  TM15 Hyper Beam Normal Special 150150 090}}90% 5
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM40 Aerial Ace Flying Physical 06060 —}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM54 False Swipe Normal Physical 04040 100}}100% 40
  TM55 Scald Water Special 08080 100}}100% 15
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM75 Swords Dance Normal Status 0000 —}}—% 30
  TM81 X-Scissor Bug Physical 08080 100}}100% 15
  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
  TM86 Grass Knot Grass Special 0000 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM03 Surf Water Special 09595 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  HM05 Waterfall Water Physical 08080 100}}100% 15
  HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Air Slash Flying Special 75 95% 20
Assurance Dark Physical 50 100% 10
Brine Water Special 65 100% 10
Copycat Normal Status —% 20
Detect Fighting Status —% 5
Night Slash Dark Physical 70 100% 15
Screech Normal Status 85% 40
Trump Card Normal Special —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Samurott in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Samurott in that game.
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hydro Cannon Water Special 150 90% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Water Pledge Water Special 50 100% 10
  • A black abbreviation in a colored box indicates that Samurott can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Samurott cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott

By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
 
( Normal )
None Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong:    Weak:   
PokéPark Pad entry:
He is the Area Keeper of the Cove Area. He is very calm and serious. All Pokémon in the Area respect him.
  HP: ★★★★ Move: Aqua Tail
Attack: ★★★ Ability 1: Torrent
Defense: ★★★ Ability 2: Wave Rider
Speed: ★★★ Ability 3: Conqueror
Evolves from Dewott when Attack reaches 104
Range: 3 Perfect Links: Motochika, Chikayasu, Morichika

Evolution

 
Unevolved
Oshawott
 Water 
 
Level 17


 
First evolution
Dewott
 Water 
 
Level 36


 
Second evolution
Samurott
 Water 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Samurott images on Bulbagarden Archives.

Trivia

Origin

Samurott is based on a sea lion with characteristics of a samurai or shogun.[1] Samurott's tail may be based on a Japanese war fan. The "helmet" over its head is based on the Murex altispira shell.

Name origin

Samurott is a combination of samurai and otter.

Daikenki is the complete on'yomi (Chinese sound) reading of 大剣鬼 daikenki (big sword-wielding demon). This is a combination of 大 dai (big), ken (sword), and ki (demon), with 剣鬼 kenki meaning "sword-wielding demon" or "sword master". Its Chinese and Korean names are based on this reading. 大 dai may refer to Samurott's place in the evolutionary line, as the 'biggest' and therefore the final evolution.

In other languages

Language Title Meaning
  Japanese ダイケンキ Daikenki From the complete on'yomi (Chinese sound) reading of 大剣鬼. May also a combination of dai, and 剣鬼 kenki; ken, and ki.
  French Clamiral From clam and admiral
  Spanish Samurott Same as English name
  German Admurai From Admiral and Samurai
  Italian Samurott Same as English name
  Korean 대검귀 Daegeomgwi Transliteration of Japanese name
  Mandarin Chinese 大劍鬼 / 大剑鬼 Dàjiànguǐ Transliteration of Japanese name
  Cantonese Chinese


Notes

External links

  #502: Dewott
Pokémon
#504: Patrat  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.